look_at.h 1.1 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2015 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_LOOK_AT_H
  9. #define IGL_LOOK_AT_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Dense>
  12. namespace igl
  13. {
  14. /// Implementation of the deprecated gluLookAt function.
  15. ///
  16. /// @param[in] eye 3-vector of eye position
  17. /// @param[in] center 3-vector of center reference point
  18. /// @param[in] up 3-vector of up vector
  19. /// @param[out] R 4x4 rotation matrix
  20. ///
  21. template <
  22. typename Derivedeye,
  23. typename Derivedcenter,
  24. typename Derivedup,
  25. typename DerivedR >
  26. IGL_INLINE void look_at(
  27. const Eigen::MatrixBase<Derivedeye> & eye,
  28. const Eigen::MatrixBase<Derivedcenter> & center,
  29. const Eigen::MatrixBase<Derivedup> & up,
  30. Eigen::PlainObjectBase<DerivedR> & R);
  31. }
  32. #ifndef IGL_STATIC_LIBRARY
  33. # include "look_at.cpp"
  34. #endif
  35. #endif