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- #ifndef IGL_OFFSET_SURFACE_H
- #define IGL_OFFSET_SURFACE_H
- #include "igl_inline.h"
- #include "signed_distance.h"
- #include <Eigen/Core>
- namespace igl
- {
- /// Compute a triangulated offset surface using matching cubes on a grid of
- /// signed distance values from the input triangle mesh.
- ///
- /// @param[in] V #V by 3 list of mesh vertex positions
- /// @param[in] F #F by 3 list of mesh triangle indices into V
- /// @param[in] isolevel iso level to extract (signed distance: negative inside)
- /// @param[in] s number of grid cells along longest side (controls resolution)
- /// @param[in] signed_distance_type type of signing to use (see
- /// ../signed_distance.h)
- /// @param[out] SV #SV by 3 list of output surface mesh vertex positions
- /// @param[out] SF #SF by 3 list of output mesh triangle indices into SV
- /// @param[out] GV #GV=side(0)*side(1)*side(2) by 3 list of grid cell centers
- /// @param[out] side list of number of grid cells in x, y, and z directions
- /// @param[out] S #GV by 3 list of signed distance values _near_ `isolevel` ("far"
- /// from `isolevel` these values are incorrect)
- ///
- template <
- typename DerivedV,
- typename DerivedF,
- typename isolevelType,
- typename DerivedSV,
- typename DerivedSF,
- typename DerivedGV,
- typename Derivedside,
- typename DerivedS>
- void offset_surface(
- const Eigen::MatrixBase<DerivedV> & V,
- const Eigen::MatrixBase<DerivedF> & F,
- const isolevelType isolevel,
- const typename Derivedside::Scalar s,
- const SignedDistanceType & signed_distance_type,
- Eigen::PlainObjectBase<DerivedSV> & SV,
- Eigen::PlainObjectBase<DerivedSF> & SF,
- Eigen::PlainObjectBase<DerivedGV> & GV,
- Eigen::PlainObjectBase<Derivedside> & side,
- Eigen::PlainObjectBase<DerivedS> & S);
-
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "offset_surface.cpp"
- #endif
- #endif
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