create_index_vbo.h 982 B

12345678910111213141516171819202122232425262728293031323334
  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_OPENGL_CREATE_INDEX_VBO_H
  9. #define IGL_OPENGL_CREATE_INDEX_VBO_H
  10. #include "../igl_inline.h"
  11. #include "gl.h"
  12. #include <Eigen/Core>
  13. namespace igl
  14. {
  15. namespace opengl
  16. {
  17. /// Create a VBO (Vertex Buffer Object) for a list of indices:
  18. /// GL_ELEMENT_ARRAY_BUFFER_ARB for the triangle indices (F)
  19. ///
  20. /// @param[in] F #F by 3 eigen Matrix of face (triangle) indices
  21. /// @param[out] F_vbo_id buffer id for face indices
  22. ///
  23. IGL_INLINE void create_index_vbo(
  24. const Eigen::MatrixXi & F,
  25. GLuint & F_vbo_id);
  26. }
  27. }
  28. #ifndef IGL_STATIC_LIBRARY
  29. # include "create_index_vbo.cpp"
  30. #endif
  31. #endif