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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2019 Lawson Fulton [email protected]
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/
- #ifndef IGL_PATH_TO_EDGES_H
- #define IGL_PATH_TO_EDGES_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- namespace igl
- {
- /// Given a path as an ordered list of N>=2 vertex indices I[0], I[1], ..., I[N-1]
- /// construct a list of edges [[I[0],I[1]], [I[1],I[2]], ..., [I[N-2], I[N-1]]]
- /// connecting each sequential pair of vertices.
- ///
- /// @param[in] I #I list of vertex indices
- /// @param[in] make_loop bool If true, include an edge connecting I[N-1] to I[0]
- /// @param[out] E #I-1 by 2 list of edges
- ///
- template <typename DerivedI, typename DerivedE>
- IGL_INLINE void path_to_edges(
- const Eigen::MatrixBase<DerivedI> & I,
- Eigen::PlainObjectBase<DerivedE> & E,
- bool make_loop=false);
- /// \overload
- template <typename Index, typename DerivedE>
- IGL_INLINE void path_to_edges(
- const std::vector<Index> & I,
- Eigen::PlainObjectBase<DerivedE> & E,
- bool make_loop=false);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "path_to_edges.cpp"
- #endif
- #endif
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