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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2014 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_POINT_MESH_SQUARED_DISTANCE_H
- #define IGL_POINT_MESH_SQUARED_DISTANCE_H
- #include "igl_inline.h"
- #include <Eigen/Core>
- #include <vector>
- namespace igl
- {
- /// Compute distances from a set of points P to a triangle mesh (V,F)
- ///
- /// @param[in] P #P by 3 list of query point positions
- /// @param[in] V #V by 3 list of vertex positions
- /// @param[in] Ele #Ele by (3|2|1) list of (triangle|edge|point) indices
- /// @param[out] sqrD #P list of smallest squared distances
- /// @param[out] I #P list of primitive indices corresponding to smallest distances
- /// @param[out] C #P by 3 list of closest points
- ///
- /// \bug This only computes distances to given primitives. So
- /// unreferenced vertices are ignored. However, degenerate primitives are
- /// handled correctly: triangle [1 2 2] is treated as a segment [1 2], and
- /// triangle [1 1 1] is treated as a point. So one _could_ add extra
- /// combinatorially degenerate rows to Ele for all unreferenced vertices to
- /// also get distances to points.
- ///
- /// ##### Example:
- ///
- /// ```cpp
- /// Eigen::MatrixXd V;
- /// Eigen::MatrixXi F;
- /// igl::read_triangle_mesh("bunny.obj",V,F);
- /// // 100 points in [-1,1]³ cube
- /// Eigen::MatrixXd P = Eigen::MatrixXd::Random(100,3);
- /// Eigen::VectorXd sqrD;
- /// Eigen::VectorXi I;
- /// Eigen::MatrixXd C;
- /// igl::point_mesh_squared_distance(P,V,F,sqrD,I,C);
- /// // Now sqrD(i) = squared distance from P.row(i) to mesh
- /// // I(i) = closest primitive index
- /// // C.row(i) = closest point on mesh to P.row(i)
- /// ```
- template <
- typename DerivedP,
- typename DerivedV,
- typename DerivedEle,
- typename DerivedsqrD,
- typename DerivedI,
- typename DerivedC>
- IGL_INLINE void point_mesh_squared_distance(
- const Eigen::MatrixBase<DerivedP> &P,
- const Eigen::MatrixBase<DerivedV> &V,
- const Eigen::MatrixBase<DerivedEle> &Ele,
- Eigen::PlainObjectBase<DerivedsqrD> &sqrD,
- Eigen::PlainObjectBase<DerivedI> &I,
- Eigen::PlainObjectBase<DerivedC> &C);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "point_mesh_squared_distance.cpp"
- #endif
- #endif
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