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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_READOBJ_H
- #define IGL_READOBJ_H
- #include "igl_inline.h"
- // History:
- // return type changed from void to bool Alec 18 Sept 2011
- // added pure vector of vectors version that has much more support Alec 31 Oct
- // 2011
- #ifndef IGL_NO_EIGEN
- # include <Eigen/Core>
- #endif
- #include <string>
- #include <vector>
- #include <cstdio>
- namespace igl
- {
- /// Read a mesh from an ascii obj file, filling in vertex positions, normals
- /// and texture coordinates. Mesh may have faces of any number of degree
- ///
- /// @tparam Scalar type for positions and vectors (will be read as double and cast
- /// to Scalar)
- /// @tparam Index type for indices (will be read as int and cast to Index)
- /// @param[in] str path to .obj file
- /// @param[out] V double matrix of vertex positions #V by 3
- /// @param[out] TC double matrix of texture coordinats #TC by 2
- /// @param[out] N double matrix of corner normals #N by 3
- /// @param[out] F #F list of face indices into vertex positions
- /// @param[out] FTC #F list of face indices into vertex texture coordinates
- /// @param[out] FN #F list of face indices into vertex normals
- // @param[out] FM #tuple list containing (vertex index, normal index, texture coordinates index, material)
- /// @return true on success, false on errors
- template <typename Scalar, typename Index>
- IGL_INLINE bool readOBJ(
- const std::string obj_file_name,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Scalar > > & TC,
- std::vector<std::vector<Scalar > > & N,
- std::vector<std::vector<Index > > & F,
- std::vector<std::vector<Index > > & FTC,
- std::vector<std::vector<Index > > & FN,
- std::vector<std::tuple<std::string, Index, Index >> &FM
- );
- /// \overload
- template <typename Scalar, typename Index>
- IGL_INLINE bool readOBJ(
- const std::string obj_file_name,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Scalar > > & TC,
- std::vector<std::vector<Scalar > > & N,
- std::vector<std::vector<Index > > & F,
- std::vector<std::vector<Index > > & FTC,
- std::vector<std::vector<Index > > & FN);
- /// @param[in,out] obj_file pointer to already opened .obj file (will be
- /// closed)
- template <typename Scalar, typename Index>
- IGL_INLINE bool readOBJ(
- FILE * obj_file,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Scalar > > & TC,
- std::vector<std::vector<Scalar > > & N,
- std::vector<std::vector<Index > > & F,
- std::vector<std::vector<Index > > & FTC,
- std::vector<std::vector<Index > > & FN,
- std::vector<std::tuple<std::string, Index, Index >> &FM);
- /// \overload
- template <typename Scalar, typename Index>
- IGL_INLINE bool readOBJ(
- const std::string obj_file_name,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Index > > & F);
- /// \overload
- /// \brief Eigen Wrappers. These will return true only if the data is perfectly
- /// "rectangular": All faces are the same degree, all have the same number of
- /// textures/normals etc.
- template <
- typename DerivedV,
- typename DerivedTC,
- typename DerivedCN,
- typename DerivedF,
- typename DerivedFTC,
- typename DerivedFN>
- IGL_INLINE bool readOBJ(
- const std::string str,
- Eigen::PlainObjectBase<DerivedV>& V,
- Eigen::PlainObjectBase<DerivedTC>& TC,
- Eigen::PlainObjectBase<DerivedCN>& CN,
- Eigen::PlainObjectBase<DerivedF>& F,
- Eigen::PlainObjectBase<DerivedFTC>& FTC,
- Eigen::PlainObjectBase<DerivedFN>& FN);
- /// \overload
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool readOBJ(
- const std::string str,
- Eigen::PlainObjectBase<DerivedV>& V,
- Eigen::PlainObjectBase<DerivedF>& F);
- /// \overload
- /// \brief Polygon mesh version.
- /// @param[out] I #I vectorized list of polygon corner indices into rows of some matrix V
- /// @param[out] C #P+1 list of cumulative polygon sizes so that C(i+1)-C(i) = size of
- /// the ith polygon, and so I(C(i)) through I(C(i+1)-1) are the indices of
- /// the ith polygon
- template <typename DerivedV, typename DerivedI, typename DerivedC>
- IGL_INLINE bool readOBJ(
- const std::string str,
- Eigen::PlainObjectBase<DerivedV>& V,
- Eigen::PlainObjectBase<DerivedI>& I,
- Eigen::PlainObjectBase<DerivedC>& C);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "readOBJ.cpp"
- #endif
- #endif
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