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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_READWRL_H
- #define IGL_READWRL_H
- #include "igl_inline.h"
- #include <string>
- #include <vector>
- #include <cstdio>
- namespace igl
- {
- /// Read a mesh from an ascii wrl file, filling in vertex positions and face
- /// indices of the first model. Mesh may have faces of any number of degree
- ///
- /// @tparam Scalar type for positions and vectors (will be read as double and cast
- /// to Scalar)
- /// @tparam Index type for indices (will be read as int and cast to Index)
- /// @param[in] str path to .wrl file
- /// @param[out] V double matrix of vertex positions #V by 3
- /// @param[out] F #F list of face indices into vertex positions
- /// @return true on success, false on errors
- template <typename Scalar, typename Index>
- IGL_INLINE bool readWRL(
- const std::string wrl_file_name,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Index > > & F);
- /// \overload
- /// @param[in,out] wrl_file pointer to already opened .wrl file (will be closed)
- template <typename Scalar, typename Index>
- IGL_INLINE bool readWRL(
- FILE * wrl_file,
- std::vector<std::vector<Scalar > > & V,
- std::vector<std::vector<Index > > & F);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "readWRL.cpp"
- #endif
- #endif
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