voxel_grid.h 1.9 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2016 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_VOXEL_GRID_H
  9. #define IGL_VOXEL_GRID_H
  10. #include "igl_inline.h"
  11. #include <Eigen/Core>
  12. #include <Eigen/Geometry>
  13. namespace igl
  14. {
  15. /// Construct the cell center positions of a regular voxel grid (lattice) made
  16. /// of perfectly square voxels.
  17. ///
  18. /// @param[in] box bounding box to enclose by grid
  19. /// @param[in] s number of cell centers on largest side (including 2*pad_count)
  20. /// @param[in] pad_count number of cells beyond box
  21. /// @param[out] GV side(0)*side(1)*side(2) by 3 list of cell center positions
  22. /// @param[out] side 1 by 3 list of dimension of voxel grid
  23. template <
  24. typename Scalar,
  25. typename DerivedGV,
  26. typename Derivedside>
  27. IGL_INLINE void voxel_grid(
  28. const Eigen::AlignedBox<Scalar,3> & box,
  29. const int s,
  30. const int pad_count,
  31. Eigen::PlainObjectBase<DerivedGV> & GV,
  32. Eigen::PlainObjectBase<Derivedside> & side);
  33. /// \overload
  34. /// Constructs the voxel grid to fit around a given set of points.
  35. ///
  36. /// @param[in] V points that must lie within the grid
  37. /// @param[in] offset distance to pad each side of V's bounding box when determining the extents of the voxel grid.
  38. template <
  39. typename DerivedV,
  40. typename DerivedGV,
  41. typename Derivedside>
  42. IGL_INLINE void voxel_grid(
  43. const Eigen::MatrixBase<DerivedV> & V,
  44. const typename DerivedV::Scalar offset,
  45. const int s,
  46. const int pad_count,
  47. Eigen::PlainObjectBase<DerivedGV> & GV,
  48. Eigen::PlainObjectBase<Derivedside> & side);
  49. }
  50. #ifndef IGL_STATIC_LIBRARY
  51. # include "voxel_grid.cpp"
  52. #endif
  53. #endif