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- // This file is part of libigl, a simple c++ geometry processing library.
- //
- // Copyright (C) 2013 Alec Jacobson <[email protected]>
- //
- // This Source Code Form is subject to the terms of the Mozilla Public License
- // v. 2.0. If a copy of the MPL was not distributed with this file, You can
- // obtain one at http://mozilla.org/MPL/2.0/.
- #ifndef IGL_WRITE_TRIANGLE_MESH_H
- #define IGL_WRITE_TRIANGLE_MESH_H
- #include "igl_inline.h"
- #include "FileEncoding.h"
- #include <Eigen/Core>
- #include <string>
- namespace igl
- {
- /// write mesh to a file with automatic detection of file format. supported:
- /// obj, off, stl, wrl, ply, mesh).
- ///
- /// @tparam Scalar type for positions and vectors (will be read as double and cast
- /// to Scalar)
- /// @tparam Index type for indices (will be read as int and cast to Index)
- /// @param[in] str path to file
- /// @param[in] V eigen double matrix #V by 3
- /// @param[in] F eigen int matrix #F by 3
- /// @param[in] encoding set file encoding (ascii or binary) when both are available
- /// @return true iff success
- template <typename DerivedV, typename DerivedF>
- IGL_INLINE bool write_triangle_mesh(
- const std::string str,
- const Eigen::MatrixBase<DerivedV>& V,
- const Eigen::MatrixBase<DerivedF>& F,
- FileEncoding encoding = FileEncoding::Ascii);
- }
- #ifndef IGL_STATIC_LIBRARY
- # include "write_triangle_mesh.cpp"
- #endif
- #endif
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