write_triangle_mesh.h 1.4 KB

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  1. // This file is part of libigl, a simple c++ geometry processing library.
  2. //
  3. // Copyright (C) 2013 Alec Jacobson <[email protected]>
  4. //
  5. // This Source Code Form is subject to the terms of the Mozilla Public License
  6. // v. 2.0. If a copy of the MPL was not distributed with this file, You can
  7. // obtain one at http://mozilla.org/MPL/2.0/.
  8. #ifndef IGL_WRITE_TRIANGLE_MESH_H
  9. #define IGL_WRITE_TRIANGLE_MESH_H
  10. #include "igl_inline.h"
  11. #include "FileEncoding.h"
  12. #include <Eigen/Core>
  13. #include <string>
  14. namespace igl
  15. {
  16. /// write mesh to a file with automatic detection of file format. supported:
  17. /// obj, off, stl, wrl, ply, mesh).
  18. ///
  19. /// @tparam Scalar type for positions and vectors (will be read as double and cast
  20. /// to Scalar)
  21. /// @tparam Index type for indices (will be read as int and cast to Index)
  22. /// @param[in] str path to file
  23. /// @param[in] V eigen double matrix #V by 3
  24. /// @param[in] F eigen int matrix #F by 3
  25. /// @param[in] encoding set file encoding (ascii or binary) when both are available
  26. /// @return true iff success
  27. template <typename DerivedV, typename DerivedF>
  28. IGL_INLINE bool write_triangle_mesh(
  29. const std::string str,
  30. const Eigen::MatrixBase<DerivedV>& V,
  31. const Eigen::MatrixBase<DerivedF>& F,
  32. FileEncoding encoding = FileEncoding::Ascii);
  33. }
  34. #ifndef IGL_STATIC_LIBRARY
  35. # include "write_triangle_mesh.cpp"
  36. #endif
  37. #endif