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bbw
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764fc12ba8
camera example working and interactive.
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boost
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embree
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5f7b333f66
random point sampling done right
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matlab
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mosek
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png
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tetgen
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xml
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C_STR.h
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Camera.h
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ccbdc48e71
fixed bug in camera and better parameterization of draw floor
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EPS.cpp
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EPS.h
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IndexComparison.h
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MCTables.hh
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9f80dbdd02
minor updates to marching cubes
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NormalType.h
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ONE.h
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OpenGL_convenience.h
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PI.h
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REDRUM.h
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ReAntTweakBar.cpp
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4874f0e624
separate camera class
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ReAntTweakBar.h
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STR.h
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SolverStatus.h
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SortableRow.h
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Timer.h
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Viewport.h
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5b73716bcf
major camera refactor
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ZERO.h
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active_set.cpp
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0f69e26554
Started camera example (not working correctly yet)
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active_set.h
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add_barycenter.cpp
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add_barycenter.h
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adjacency_list.cpp
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adjacency_list.h
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adjacency_matrix.cpp
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adjacency_matrix.h
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all_edges.cpp
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all_edges.h
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all_pairs_distances.cpp
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all_pairs_distances.h
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avg_edge_length.cpp
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avg_edge_length.h
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axis_angle_to_quat.cpp
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axis_angle_to_quat.h
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barycenter.cpp
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barycenter.h
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barycentric2global.cpp
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4582a4f49d
added a function that projects a mesh onto another using embree
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barycentric2global.h
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4582a4f49d
added a function that projects a mesh onto another using embree
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basename.cpp
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basename.h
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boundary_conditions.cpp
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boundary_conditions.h
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boundary_faces.cpp
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boundary_faces.h
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bounding_box_diagonal.cpp
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bounding_box_diagonal.h
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canonical_quaternions.cpp
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canonical_quaternions.h
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5b73716bcf
major camera refactor
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cat.cpp
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cat.h
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cocoa_key_to_anttweakbar_key.cpp
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cocoa_key_to_anttweakbar_key.h
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colon.cpp
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colon.h
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concat.cpp
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concat.h
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cotangent.cpp
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cotangent.h
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cotmatrix.cpp
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cotmatrix.h
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create_index_vbo.cpp
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create_index_vbo.h
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create_mesh_vbo.cpp
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create_mesh_vbo.h
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create_shader_program.cpp
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create_shader_program.h
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create_vector_vbo.cpp
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create_vector_vbo.h
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cross.cpp
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cross.h
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cumsum.cpp
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b4b18430fd
sample mesh, cumulative sum, histogram
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cumsum.h
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b4b18430fd
sample mesh, cumulative sum, histogram
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destroy_shader_program.cpp
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destroy_shader_program.h
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diag.cpp
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diag.h
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dirname.cpp
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dirname.h
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dot.cpp
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dot.h
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doublearea.cpp
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doublearea.h
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draw_beach_ball.cpp
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draw_beach_ball.h
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draw_floor.cpp
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ccbdc48e71
fixed bug in camera and better parameterization of draw floor
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draw_floor.h
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ccbdc48e71
fixed bug in camera and better parameterization of draw floor
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draw_mesh.cpp
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draw_mesh.h
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draw_point.cpp
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draw_point.h
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edge_lengths.cpp
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edge_lengths.h
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edges.cpp
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edges.h
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edgetopology.cpp
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edgetopology.h
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example_fun.cpp
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example_fun.h
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face_occurences.cpp
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face_occurences.h
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faces_first.cpp
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faces_first.h
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file_contents_as_string.cpp
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file_contents_as_string.h
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file_exists.cpp
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file_exists.h
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find.cpp
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find.h
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fit_plane.cpp
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5e6a231f3f
updated template types in removeUnreference and fixed a minor bug
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fit_plane.h
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5e6a231f3f
updated template types in removeUnreference and fixed a minor bug
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flare_textures.h.REMOVED.git-id
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full.cpp
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full.h
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get_seconds.cpp
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get_seconds.h
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get_seconds_hires.cpp
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get_seconds_hires.h
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gl_type_size.cpp
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gl_type_size.h
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grad.cpp
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grad.h
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gradMat.cpp
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gradMat.h
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harwell_boeing.cpp
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harwell_boeing.h
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histc.cpp
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b4b18430fd
sample mesh, cumulative sum, histogram
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histc.h
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b4b18430fd
sample mesh, cumulative sum, histogram
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hsv_to_rgb.cpp
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hsv_to_rgb.h
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igl_inline.h
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invert_diag.cpp
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invert_diag.h
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is_border_vertex.cpp
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is_border_vertex.h
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is_dir.cpp
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is_dir.h
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is_file.cpp
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is_file.h
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is_manifold.cpp
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is_manifold.h
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is_readable.cpp
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is_readable.h
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is_sparse.cpp
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is_sparse.h
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is_symmetric.cpp
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is_symmetric.h
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is_writable.cpp
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is_writable.h
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jet.cpp
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0f69e26554
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jet.h
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launch_medit.cpp
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launch_medit.h
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lens_flare.cpp
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lens_flare.h
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limit_faces.cpp
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limit_faces.h
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list_to_matrix.cpp
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list_to_matrix.h
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load_shader.cpp
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load_shader.h
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lu_lagrange.cpp
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lu_lagrange.h
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marching_cubes.cpp
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minor updates to marching cubes
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marching_cubes.h
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166a191467
clean up some headers, auto doc and todos
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massmatrix.cpp
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massmatrix.h
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mat_max.cpp
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mat_max.h
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mat_min.cpp
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mat_min.h
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mat_to_quat.cpp
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mat_to_quat.h
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material_colors.h
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matlab_format.cpp
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matlab_format.h
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matrix_to_list.cpp
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matrix_to_list.h
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max_size.cpp
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max_size.h
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median.cpp
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median.h
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min_quad_dense.cpp
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min_quad_dense.h
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min_quad_with_fixed.cpp
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764fc12ba8
camera example working and interactive.
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min_quad_with_fixed.h
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min_size.cpp
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min_size.h
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mode.cpp
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mode.h
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moveFV.cpp
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moveFV.h
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moveVF.cpp
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moveVF.h
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