Simple MPL-2.0-licensed C++ geometry processing library.

website: libigl.github.io/libigl/

Topics:

#geometry-processing #3d #gamedev #mesh #editor #assets #tooling #internal #graphics

Alec Jacobson 536d566b61 dubious removal of assert il y a 6 ans
.github 83b8e45103 Keep reference to multiple material when reading obj (#1280) il y a 6 ans
cmake ea0515088e Add CMake file to sort targets into folders (#1383) il y a 6 ans
include 536d566b61 dubious removal of assert il y a 6 ans
tests 3637cf3ca9 missed a colon il y a 6 ans
tutorial 77ed6247cb Add colormap option to set_data + update jet implementation. (#1372) il y a 6 ans
.appveyor.yml 3d8635fcfb removed old python binding il y a 6 ans
.gitignore 72f08a45b8 ignore tests data il y a 7 ans
.mailmap 83eacd6100 mailmap test il y a 11 ans
.travis.yml e9468f9f33 Merge branch 'dev' into python il y a 6 ans
CMakeLists.txt ea0515088e Add CMake file to sort targets into folders (#1383) il y a 6 ans
LICENSE.GPL 166ae80c7e strip copyrights il y a 12 ans
LICENSE.MPL2 166ae80c7e strip copyrights il y a 12 ans
README.md fc7ecbb046 Warning about rewritten history (fix #992). il y a 7 ans

README.md

libigl - A simple C++ geometry processing library

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Documentation, tutorial, and instructions at https://libigl.github.io.

:exclamation: On October 15, 2018, a new, cleaned-up history was pushed onto the main libigl repository. To learn more about the consequences of this, and troubleshooting, please read this page.