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- #include <igl/readOFF.h>
- #include <igl/combine.h>
- #include <igl/opengl/glfw/Viewer.h>
- //#include <igl/opengl/glfw/imgui/ImGuiPlugin.h>
- #include <igl/opengl/glfw/imgui/ImGuiMenu.h>
- #include <igl/fast_find_mesh_intersect.h>
- Eigen::MatrixXd V1,V2;
- Eigen::MatrixXi F1,F2;
- igl::AABB<Eigen::MatrixXd,3> tree;
- double min_z,max_z;
- double slice_z;
- void update_visualization(igl::opengl::glfw::Viewer & viewer)
- {
- Eigen::MatrixXi I;
- Eigen::MatrixXd edges;
- //shifted intersection object
- Eigen::MatrixXd V2_(V2.rows(),V2.cols());
- V2_<< V2.col(0), V2.col(1), V2.col(2).array()+slice_z;
- igl::fast_find_mesh_intersect(tree, V1,F1, V2_,F2, I,edges);
- Eigen::MatrixXi edges_link=Eigen::MatrixXi::NullaryExpr(edges.rows()/2,2, [](int i,int j) { return i*2+j;});
-
- // Plot the edges of the intersects
- viewer.data().set_edges ( edges, edges_link, Eigen::RowVector3d(1,0,0));
-
- // show faces which are intersected
- Eigen::VectorXd face_data=Eigen::VectorXd::Zero(F1.rows());
- for(int i=0; i<I.rows(); ++i)
- face_data(I(i,0)) = 1.0;
-
- viewer.data().set_data(face_data);
- }
- bool key_down(igl::opengl::glfw::Viewer& viewer, unsigned char key, int mod)
- {
- switch(key)
- {
- default:
- return false;
- case '.':
- slice_z = std::min(slice_z+0.01,max_z);
- break;
- case ',':
- slice_z = std::max(slice_z-0.01,min_z);
- break;
- }
- update_visualization(viewer);
- return true;
- }
- int main(int argc, char *argv[])
- {
- // Load two meshes
- igl::readOFF(TUTORIAL_SHARED_PATH "/cow.off", V1, F1);
- igl::readOFF(TUTORIAL_SHARED_PATH "/planexy.off", V2, F2);
- // initialize AABB tree with first mesh (it doesn't move)
- tree.init(V1,F1);
- std::cout<<"Usage:"<<std::endl;
- std::cout<<"'.'/',' push back/pull forward slicing plane."<<std::endl;
- std::cout<<std::endl;
- min_z=V1.col(2).minCoeff();
- max_z=V1.col(2).maxCoeff();
- slice_z=(max_z+min_z)/2;
- //center slicing object
- V2.col(2).array() -= V2.col(2).array().mean();
- // Plot the mesh
- igl::opengl::glfw::Viewer viewer;
- viewer.data().set_mesh(V1, F1);
-
- update_visualization(viewer);
- igl::opengl::glfw::imgui::ImGuiMenu menu;
- //plugin.widgets.push_back(&menu);
- menu.callback_draw_viewer_window = [](){};
- viewer.callback_key_down = &key_down;
- // show the cow closer
- viewer.core().camera_zoom = 2.0;
- // Launch the viewer
- viewer.launch();
- }
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