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@@ -363,10 +363,29 @@
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93CB792613FC5F5300BD3E05 /* SDL_uikitviewcontroller.m in Sources */ = {isa = PBXBuildFile; fileRef = 93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */; };
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A704172E20F7E74800A82227 /* controller_type.h in Headers */ = {isa = PBXBuildFile; fileRef = A704172D20F7E74800A82227 /* controller_type.h */; };
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A704172F20F7E76000A82227 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; };
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+ A704173120F7F39900A82227 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; };
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+ A704173220F7F39900A82227 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; };
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+ A75FDAB723E288E400529352 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; };
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+ A75FDAB823E2890000529352 /* SDL_hidapi_steam.c in Sources */ = {isa = PBXBuildFile; fileRef = A704173020F7F39400A82227 /* SDL_hidapi_steam.c */; };
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+ A75FDBD923EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */ = {isa = PBXBuildFile; fileRef = A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */; };
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+ A75FDBDA23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */ = {isa = PBXBuildFile; fileRef = A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */; };
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+ A75FDBDB23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */ = {isa = PBXBuildFile; fileRef = A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */; };
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+ A75FDBDC23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */ = {isa = PBXBuildFile; fileRef = A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */; };
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+ A75FDBDD23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */ = {isa = PBXBuildFile; fileRef = A75FDBD823EA38AD00529352 /* SDL_hidapi_rumble.h */; };
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+ A75FDBDE23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */ = {isa = PBXBuildFile; fileRef = A75FDBD823EA38AD00529352 /* SDL_hidapi_rumble.h */; };
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+ A75FDBDF23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */ = {isa = PBXBuildFile; fileRef = A75FDBD823EA38AD00529352 /* SDL_hidapi_rumble.h */; };
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A7C19D29212E552C00DF2152 /* SDL_displayevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = A7C19D27212E552B00DF2152 /* SDL_displayevents_c.h */; };
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A7C19D2A212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; };
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A7C19D2B212E552C00DF2152 /* SDL_displayevents.c in Sources */ = {isa = PBXBuildFile; fileRef = A7C19D28212E552B00DF2152 /* SDL_displayevents.c */; };
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A7F629241FE06523002F9CC9 /* SDL_uikitmetalview.m in Sources */ = {isa = PBXBuildFile; fileRef = 4D7516F81EE1C28A00820EEA /* SDL_uikitmetalview.m */; };
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+ A7FF6B6223AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
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+ A7FF6B6323AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
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+ A7FF6B6423AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
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+ A7FF6B6523AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */; };
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+ A7FF6B6723AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
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+ A7FF6B6823AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
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+ A7FF6B6923AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
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+ A7FF6B6A23AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */ = {isa = PBXBuildFile; fileRef = A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */; };
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AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */; };
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AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */; };
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AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8494178D5F1A00823F9D /* SDL_systls.c */; };
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@@ -971,8 +990,13 @@
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93CB792213FC5E5200BD3E05 /* SDL_uikitviewcontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_uikitviewcontroller.h; sourceTree = "<group>"; };
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93CB792513FC5F5300BD3E05 /* SDL_uikitviewcontroller.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_uikitviewcontroller.m; sourceTree = "<group>"; };
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A704172D20F7E74800A82227 /* controller_type.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = controller_type.h; sourceTree = "<group>"; };
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+ A704173020F7F39400A82227 /* SDL_hidapi_steam.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_steam.c; sourceTree = "<group>"; };
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+ A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_rumble.c; sourceTree = "<group>"; };
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+ A75FDBD823EA38AD00529352 /* SDL_hidapi_rumble.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_rumble.h; sourceTree = "<group>"; };
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A7C19D27212E552B00DF2152 /* SDL_displayevents_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_displayevents_c.h; sourceTree = "<group>"; };
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A7C19D28212E552B00DF2152 /* SDL_displayevents.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_displayevents.c; sourceTree = "<group>"; };
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+ A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_gamecube.c; sourceTree = "<group>"; };
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+ A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_xbox360w.c; sourceTree = "<group>"; };
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AA0AD06116647BBB00CE5896 /* SDL_gamecontroller.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_gamecontroller.c; sourceTree = "<group>"; };
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AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
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AA0F8494178D5F1A00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
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@@ -1467,9 +1491,14 @@
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F3BDD78A20F51C8D004ECBF3 /* hidapi */ = {
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isa = PBXGroup;
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children = (
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+ A7FF6B6123AC3BC6005876C6 /* SDL_hidapi_gamecube.c */,
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|
|
F3BDD78E20F51CB8004ECBF3 /* SDL_hidapi_ps4.c */,
|
|
|
+ A75FDBD723EA38AD00529352 /* SDL_hidapi_rumble.c */,
|
|
|
+ A75FDBD823EA38AD00529352 /* SDL_hidapi_rumble.h */,
|
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|
+ A704173020F7F39400A82227 /* SDL_hidapi_steam.c */,
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|
|
F3BDD78C20F51CB8004ECBF3 /* SDL_hidapi_switch.c */,
|
|
|
F3BDD78B20F51CB8004ECBF3 /* SDL_hidapi_xbox360.c */,
|
|
|
+ A7FF6B6623AC3BCD005876C6 /* SDL_hidapi_xbox360w.c */,
|
|
|
F3BDD78D20F51CB8004ECBF3 /* SDL_hidapi_xboxone.c */,
|
|
|
F3BDD79020F51CB8004ECBF3 /* SDL_hidapijoystick_c.h */,
|
|
|
F3BDD79120F51CB8004ECBF3 /* SDL_hidapijoystick.c */,
|
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|
@@ -1971,6 +2000,7 @@
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|
52ED1DD5222889500061FCE0 /* SDL_syswm.h in Headers */,
|
|
|
52ED1DD6222889500061FCE0 /* SDL_thread.h in Headers */,
|
|
|
52ED1DD7222889500061FCE0 /* SDL_timer.h in Headers */,
|
|
|
+ A75FDBDE23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */,
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|
|
52ED1DD8222889500061FCE0 /* SDL_touch.h in Headers */,
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|
52ED1DD9222889500061FCE0 /* SDL_types.h in Headers */,
|
|
|
52ED1DDA222889500061FCE0 /* SDL_version.h in Headers */,
|
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|
@@ -2107,6 +2137,7 @@
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F3E3C6C32241389A007D243C /* SDL_syswm.h in Headers */,
|
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|
F3E3C6C42241389A007D243C /* SDL_thread.h in Headers */,
|
|
|
F3E3C6C52241389A007D243C /* SDL_timer.h in Headers */,
|
|
|
+ A75FDBDF23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */,
|
|
|
F3E3C6C62241389A007D243C /* SDL_touch.h in Headers */,
|
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|
F3E3C6C72241389A007D243C /* SDL_types.h in Headers */,
|
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|
F3E3C6C82241389A007D243C /* SDL_version.h in Headers */,
|
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|
@@ -2244,6 +2275,7 @@
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|
AA7558C31595D55500BBD41B /* SDL_syswm.h in Headers */,
|
|
|
AA7558C41595D55500BBD41B /* SDL_thread.h in Headers */,
|
|
|
AA7558C51595D55500BBD41B /* SDL_timer.h in Headers */,
|
|
|
+ A75FDBDD23EA38AD00529352 /* SDL_hidapi_rumble.h in Headers */,
|
|
|
AA7558C61595D55500BBD41B /* SDL_touch.h in Headers */,
|
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|
AA7558C71595D55500BBD41B /* SDL_types.h in Headers */,
|
|
|
AA7558C81595D55500BBD41B /* SDL_version.h in Headers */,
|
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|
@@ -2495,12 +2527,14 @@
|
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|
52ED1E07222889500061FCE0 /* SDL_getenv.c in Sources */,
|
|
|
52ED1E08222889500061FCE0 /* SDL_iconv.c in Sources */,
|
|
|
52ED1E09222889500061FCE0 /* SDL_malloc.c in Sources */,
|
|
|
+ A7FF6B6323AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
|
|
|
52ED1E0A222889500061FCE0 /* SDL_hidapi_xbox360.c in Sources */,
|
|
|
52ED1E0B222889500061FCE0 /* SDL_qsort.c in Sources */,
|
|
|
52ED1E0C222889500061FCE0 /* SDL_hidapi_ps4.c in Sources */,
|
|
|
52ED1E0D222889500061FCE0 /* SDL_stdlib.c in Sources */,
|
|
|
52ED1E0E222889500061FCE0 /* SDL_blit.c in Sources */,
|
|
|
52ED1E0F222889500061FCE0 /* SDL_blit_0.c in Sources */,
|
|
|
+ A75FDAB723E288E400529352 /* SDL_hidapi_steam.c in Sources */,
|
|
|
52ED1E10222889500061FCE0 /* SDL_yuv.c in Sources */,
|
|
|
52ED1E11222889500061FCE0 /* SDL_blit_1.c in Sources */,
|
|
|
52ED1E12222889500061FCE0 /* SDL_dataqueue.c in Sources */,
|
|
|
@@ -2516,6 +2550,7 @@
|
|
|
52ED1E1C222889500061FCE0 /* SDL_stretch.c in Sources */,
|
|
|
52ED1E1D222889500061FCE0 /* SDL_egl.c in Sources */,
|
|
|
52ED1E1E222889500061FCE0 /* SDL_surface.c in Sources */,
|
|
|
+ A75FDBDA23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */,
|
|
|
52ED1E1F222889500061FCE0 /* SDL_video.c in Sources */,
|
|
|
52ED1E20222889500061FCE0 /* SDL_nullevents.c in Sources */,
|
|
|
52ED1E21222889500061FCE0 /* SDL_nullvideo.c in Sources */,
|
|
|
@@ -2559,6 +2594,7 @@
|
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|
52ED1E47222889500061FCE0 /* SDL_render_gles.c in Sources */,
|
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|
52ED1E48222889500061FCE0 /* SDL_hints.c in Sources */,
|
|
|
52ED1E49222889500061FCE0 /* SDL_shape.c in Sources */,
|
|
|
+ A7FF6B6823AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
|
|
|
52ED1E4A222889500061FCE0 /* SDL_render_gles2.c in Sources */,
|
|
|
52ED1E4B222889500061FCE0 /* SDL_dummysensor.c in Sources */,
|
|
|
52ED1E4C222889500061FCE0 /* SDL_shaders_gles2.c in Sources */,
|
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|
@@ -2624,12 +2660,14 @@
|
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|
F3E3C6F52241389A007D243C /* SDL_getenv.c in Sources */,
|
|
|
F3E3C6F62241389A007D243C /* SDL_iconv.c in Sources */,
|
|
|
F3E3C6F72241389A007D243C /* SDL_malloc.c in Sources */,
|
|
|
+ A7FF6B6523AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
|
|
|
F3E3C6F82241389A007D243C /* SDL_hidapi_xbox360.c in Sources */,
|
|
|
F3E3C6F92241389A007D243C /* SDL_qsort.c in Sources */,
|
|
|
F3E3C6FA2241389A007D243C /* SDL_hidapi_ps4.c in Sources */,
|
|
|
F3E3C6FB2241389A007D243C /* SDL_stdlib.c in Sources */,
|
|
|
F3E3C6FC2241389A007D243C /* SDL_blit.c in Sources */,
|
|
|
F3E3C6FD2241389A007D243C /* SDL_blit_0.c in Sources */,
|
|
|
+ A75FDAB823E2890000529352 /* SDL_hidapi_steam.c in Sources */,
|
|
|
F3E3C6FE2241389A007D243C /* SDL_yuv.c in Sources */,
|
|
|
F3E3C6FF2241389A007D243C /* SDL_blit_1.c in Sources */,
|
|
|
F3E3C7002241389A007D243C /* SDL_dataqueue.c in Sources */,
|
|
|
@@ -2645,6 +2683,7 @@
|
|
|
F3E3C70A2241389A007D243C /* SDL_stretch.c in Sources */,
|
|
|
F3E3C70B2241389A007D243C /* SDL_egl.c in Sources */,
|
|
|
F3E3C70C2241389A007D243C /* SDL_surface.c in Sources */,
|
|
|
+ A75FDBDC23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */,
|
|
|
F3E3C70D2241389A007D243C /* SDL_video.c in Sources */,
|
|
|
F3E3C70E2241389A007D243C /* SDL_nullevents.c in Sources */,
|
|
|
F3E3C70F2241389A007D243C /* SDL_nullvideo.c in Sources */,
|
|
|
@@ -2688,6 +2727,7 @@
|
|
|
F3E3C7362241389A007D243C /* SDL_render_gles.c in Sources */,
|
|
|
F3E3C7372241389A007D243C /* SDL_hints.c in Sources */,
|
|
|
F3E3C7382241389A007D243C /* SDL_shape.c in Sources */,
|
|
|
+ A7FF6B6A23AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
|
|
|
F3E3C7392241389A007D243C /* SDL_render_gles2.c in Sources */,
|
|
|
F3E3C73A2241389A007D243C /* SDL_dummysensor.c in Sources */,
|
|
|
F3E3C73B2241389A007D243C /* SDL_shaders_gles2.c in Sources */,
|
|
|
@@ -2750,6 +2790,7 @@
|
|
|
FAB5984B1BB5C31600BE72C5 /* SDL_sysfilesystem.m in Sources */,
|
|
|
AADC5A5D1FDA104400960936 /* yuv_rgb.c in Sources */,
|
|
|
FAB5984C1BB5C31600BE72C5 /* SDL_syshaptic.c in Sources */,
|
|
|
+ A75FDBDB23EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */,
|
|
|
AADC5A5F1FDA105600960936 /* SDL_vulkan_utils.c in Sources */,
|
|
|
AADC5A5E1FDA105300960936 /* SDL_yuv.c in Sources */,
|
|
|
FAB5984D1BB5C31600BE72C5 /* SDL_haptic.c in Sources */,
|
|
|
@@ -2758,6 +2799,7 @@
|
|
|
FAB598521BB5C31600BE72C5 /* SDL_joystick.c in Sources */,
|
|
|
FAB598551BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
|
|
|
AADC5A651FDA10CB00960936 /* SDL_render_metal.m in Sources */,
|
|
|
+ A7FF6B6923AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
|
|
|
FAB598561BB5C31600BE72C5 /* SDL_sysloadso.c in Sources */,
|
|
|
FAB598571BB5C31600BE72C5 /* SDL_power.c in Sources */,
|
|
|
F30D9CA1212CD0990047DF2E /* SDL_sensor.c in Sources */,
|
|
|
@@ -2787,6 +2829,7 @@
|
|
|
FAB598781BB5C31600BE72C5 /* SDL_syscond.c in Sources */,
|
|
|
F3BDD79D20F51CB8004ECBF3 /* SDL_hidapijoystick.c in Sources */,
|
|
|
AADC5A601FDA10A400960936 /* SDL_uikitvulkan.m in Sources */,
|
|
|
+ A7FF6B6423AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
|
|
|
FAB598791BB5C31600BE72C5 /* SDL_sysmutex.c in Sources */,
|
|
|
FAB5987B1BB5C31600BE72C5 /* SDL_syssem.c in Sources */,
|
|
|
FAB5987C1BB5C31600BE72C5 /* SDL_systhread.c in Sources */,
|
|
|
@@ -2805,6 +2848,7 @@
|
|
|
FAB598951BB5C31600BE72C5 /* SDL_uikitview.m in Sources */,
|
|
|
FAB598971BB5C31600BE72C5 /* SDL_uikitviewcontroller.m in Sources */,
|
|
|
FAB598991BB5C31600BE72C5 /* SDL_uikitwindow.m in Sources */,
|
|
|
+ A704173220F7F39900A82227 /* SDL_hidapi_steam.c in Sources */,
|
|
|
FAB5989A1BB5C31600BE72C5 /* SDL_nullevents.c in Sources */,
|
|
|
FAB5989D1BB5C31600BE72C5 /* SDL_nullframebuffer.c in Sources */,
|
|
|
FAB5989E1BB5C31600BE72C5 /* SDL_nullvideo.c in Sources */,
|
|
|
@@ -2872,6 +2916,7 @@
|
|
|
FD3F4A760DEA620800C5B771 /* SDL_getenv.c in Sources */,
|
|
|
FD3F4A770DEA620800C5B771 /* SDL_iconv.c in Sources */,
|
|
|
FD3F4A780DEA620800C5B771 /* SDL_malloc.c in Sources */,
|
|
|
+ A7FF6B6223AC3BC6005876C6 /* SDL_hidapi_gamecube.c in Sources */,
|
|
|
F3BDD79220F51CB8004ECBF3 /* SDL_hidapi_xbox360.c in Sources */,
|
|
|
FD3F4A790DEA620800C5B771 /* SDL_qsort.c in Sources */,
|
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F3BDD79820F51CB8004ECBF3 /* SDL_hidapi_ps4.c in Sources */,
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@@ -2883,6 +2928,7 @@
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566726451DF72CF5001DD3DB /* SDL_dataqueue.c in Sources */,
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FDA684510DF2374E00F98A1A /* SDL_blit_A.c in Sources */,
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FDA684520DF2374E00F98A1A /* SDL_blit_auto.c in Sources */,
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+ A704173120F7F39900A82227 /* SDL_hidapi_steam.c in Sources */,
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FDA684540DF2374E00F98A1A /* SDL_blit_copy.c in Sources */,
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FDA684560DF2374E00F98A1A /* SDL_blit_N.c in Sources */,
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FDA684570DF2374E00F98A1A /* SDL_blit_slow.c in Sources */,
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@@ -2893,6 +2939,7 @@
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FDA684640DF2374E00F98A1A /* SDL_stretch.c in Sources */,
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AA13B34D1FB8B27800D9FEE6 /* SDL_egl.c in Sources */,
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FDA684660DF2374E00F98A1A /* SDL_surface.c in Sources */,
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+ A75FDBD923EA38AD00529352 /* SDL_hidapi_rumble.c in Sources */,
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FDA684680DF2374E00F98A1A /* SDL_video.c in Sources */,
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FDA685FB0DF244C800F98A1A /* SDL_nullevents.c in Sources */,
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FDA685FF0DF244C800F98A1A /* SDL_nullvideo.c in Sources */,
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@@ -2936,6 +2983,7 @@
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0442EC5312FE1C28004C9285 /* SDL_render_gles.c in Sources */,
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0442EC5512FE1C3F004C9285 /* SDL_hints.c in Sources */,
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AA13B34A1FB8B27800D9FEE6 /* SDL_shape.c in Sources */,
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+ A7FF6B6723AC3BCD005876C6 /* SDL_hidapi_xbox360w.c in Sources */,
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0402A85812FE70C600CECEE3 /* SDL_render_gles2.c in Sources */,
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F36839CD214790950000F255 /* SDL_dummysensor.c in Sources */,
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0402A85912FE70C600CECEE3 /* SDL_shaders_gles2.c in Sources */,
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