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Using latest android branch of LÖVE (6d14516b05c9) that now syncs with default (woooo!)

fysx 10 years ago
parent
commit
357a7237a4
100 changed files with 9016 additions and 3476 deletions
  1. 1 0
      jni/love/Android.mk
  2. 5 1
      jni/love/src/common/Exception.cpp
  3. 1 1
      jni/love/src/common/Exception.h
  4. 121 47
      jni/love/src/common/Matrix.cpp
  5. 103 12
      jni/love/src/common/Matrix.h
  6. 63 0
      jni/love/src/common/OSX.h
  7. 95 0
      jni/love/src/common/OSX.mm
  8. 14 5
      jni/love/src/common/Object.cpp
  9. 5 9
      jni/love/src/common/Object.h
  10. 3 8
      jni/love/src/common/Variant.cpp
  11. 0 1
      jni/love/src/common/Variant.h
  12. 4 4
      jni/love/src/common/Vector.h
  13. 21 6
      jni/love/src/common/config.h
  14. 66 0
      jni/love/src/common/iOS.h
  15. 327 0
      jni/love/src/common/iOS.mm
  16. 0 2
      jni/love/src/common/int.h
  17. 87 147
      jni/love/src/common/runtime.cpp
  18. 66 42
      jni/love/src/common/runtime.h
  19. 219 0
      jni/love/src/common/types.cpp
  20. 11 82
      jni/love/src/common/types.h
  21. 7 7
      jni/love/src/common/version.h
  22. 2 2
      jni/love/src/common/wrap_Data.cpp
  23. 32 28
      jni/love/src/libraries/enet/enet.cpp
  24. 151 258
      jni/love/src/libraries/glad/glad.cpp
  25. 377 461
      jni/love/src/libraries/glad/glad.hpp
  26. 243 572
      jni/love/src/libraries/glad/gladfuncs.hpp
  27. 206 175
      jni/love/src/libraries/lodepng/lodepng.cpp
  28. 83 91
      jni/love/src/libraries/lodepng/lodepng.h
  29. 3 1
      jni/love/src/libraries/luasocket/libluasocket/except.c
  30. 3 1
      jni/love/src/libraries/luasocket/libluasocket/inet.c
  31. 4 2
      jni/love/src/libraries/luasocket/libluasocket/luasocket.c
  32. 4 2
      jni/love/src/libraries/luasocket/libluasocket/mime.c
  33. 3 1
      jni/love/src/libraries/luasocket/libluasocket/select.c
  34. 3 1
      jni/love/src/libraries/luasocket/libluasocket/tcp.c
  35. 3 1
      jni/love/src/libraries/luasocket/libluasocket/timeout.c
  36. 3 1
      jni/love/src/libraries/luasocket/libluasocket/udp.c
  37. 10 3
      jni/love/src/libraries/luasocket/libluasocket/unix.c
  38. 27 1
      jni/love/src/libraries/luautf8/lutf8lib.c
  39. 1516 0
      jni/love/src/libraries/lz4/lz4.c
  40. 360 0
      jni/love/src/libraries/lz4/lz4.h
  41. 730 0
      jni/love/src/libraries/lz4/lz4hc.c
  42. 189 0
      jni/love/src/libraries/lz4/lz4hc.h
  43. 528 0
      jni/love/src/libraries/noise1234/noise1234.cpp
  44. 57 0
      jni/love/src/libraries/noise1234/noise1234.h
  45. 3 263
      jni/love/src/libraries/noise1234/simplexnoise1234.cpp
  46. 4 13
      jni/love/src/libraries/noise1234/simplexnoise1234.h
  47. 573 134
      jni/love/src/libraries/stb/stb_image.h
  48. 41 6
      jni/love/src/love.cpp
  49. 3 3
      jni/love/src/modules/audio/Audio.cpp
  50. 5 0
      jni/love/src/modules/audio/Source.cpp
  51. 2 1
      jni/love/src/modules/audio/Source.h
  52. 0 5
      jni/love/src/modules/audio/null/Source.cpp
  53. 0 1
      jni/love/src/modules/audio/null/Source.h
  54. 6 1
      jni/love/src/modules/audio/openal/Audio.h
  55. 4 1
      jni/love/src/modules/audio/openal/Pool.cpp
  56. 8 1
      jni/love/src/modules/audio/openal/Pool.h
  57. 96 44
      jni/love/src/modules/audio/openal/Source.cpp
  58. 9 11
      jni/love/src/modules/audio/openal/Source.h
  59. 10 10
      jni/love/src/modules/audio/wrap_Audio.cpp
  60. 37 27
      jni/love/src/modules/audio/wrap_Source.cpp
  61. 1 1
      jni/love/src/modules/audio/wrap_Source.h
  62. 3 4
      jni/love/src/modules/event/Event.h
  63. 186 128
      jni/love/src/modules/event/sdl/Event.cpp
  64. 0 5
      jni/love/src/modules/event/sdl/Event.h
  65. 8 12
      jni/love/src/modules/event/wrap_Event.cpp
  66. 3 6
      jni/love/src/modules/event/wrap_Event.h
  67. 256 0
      jni/love/src/modules/filesystem/DroppedFile.cpp
  68. 83 0
      jni/love/src/modules/filesystem/DroppedFile.h
  69. 66 4
      jni/love/src/modules/filesystem/File.cpp
  70. 10 10
      jni/love/src/modules/filesystem/File.h
  71. 105 0
      jni/love/src/modules/filesystem/Filesystem.cpp
  72. 265 0
      jni/love/src/modules/filesystem/Filesystem.h
  73. 32 99
      jni/love/src/modules/filesystem/physfs/File.cpp
  74. 17 18
      jni/love/src/modules/filesystem/physfs/File.h
  75. 80 164
      jni/love/src/modules/filesystem/physfs/Filesystem.cpp
  76. 14 182
      jni/love/src/modules/filesystem/physfs/Filesystem.h
  77. 62 0
      jni/love/src/modules/filesystem/wrap_DroppedFile.cpp
  78. 39 0
      jni/love/src/modules/filesystem/wrap_DroppedFile.h
  79. 131 15
      jni/love/src/modules/filesystem/wrap_File.cpp
  80. 4 1
      jni/love/src/modules/filesystem/wrap_File.h
  81. 2 2
      jni/love/src/modules/filesystem/wrap_FileData.cpp
  82. 92 61
      jni/love/src/modules/filesystem/wrap_Filesystem.cpp
  83. 3 1
      jni/love/src/modules/filesystem/wrap_Filesystem.h
  84. 338 0
      jni/love/src/modules/font/BMFontRasterizer.cpp
  85. 90 0
      jni/love/src/modules/font/BMFontRasterizer.h
  86. 105 0
      jni/love/src/modules/font/Font.cpp
  87. 17 10
      jni/love/src/modules/font/Font.h
  88. 1 1
      jni/love/src/modules/font/GlyphData.cpp
  89. 4 18
      jni/love/src/modules/font/ImageRasterizer.cpp
  90. 10 8
      jni/love/src/modules/font/ImageRasterizer.h
  91. 5 0
      jni/love/src/modules/font/Rasterizer.cpp
  92. 5 0
      jni/love/src/modules/font/Rasterizer.h
  93. 49 0
      jni/love/src/modules/font/TrueTypeRasterizer.cpp
  94. 62 0
      jni/love/src/modules/font/TrueTypeRasterizer.h
  95. 9 67
      jni/love/src/modules/font/freetype/Font.cpp
  96. 3 14
      jni/love/src/modules/font/freetype/Font.h
  97. 47 9
      jni/love/src/modules/font/freetype/TrueTypeRasterizer.cpp
  98. 17 8
      jni/love/src/modules/font/freetype/TrueTypeRasterizer.h
  99. 0 132
      jni/love/src/modules/font/freetype/wrap_Font.cpp
  100. 235 0
      jni/love/src/modules/font/wrap_Font.cpp

+ 1 - 0
jni/love/Android.mk

@@ -93,6 +93,7 @@ LOCAL_SRC_FILES := \
   $(wildcard ${LOCAL_PATH}/src/libraries/noise1234/*.cpp) \
   $(wildcard ${LOCAL_PATH}/src/libraries/noise1234/*.cpp) \
   $(wildcard ${LOCAL_PATH}/src/libraries/Wuff/*.c) \
   $(wildcard ${LOCAL_PATH}/src/libraries/Wuff/*.c) \
   $(wildcard ${LOCAL_PATH}/src/libraries/lodepng/*.cpp) \
   $(wildcard ${LOCAL_PATH}/src/libraries/lodepng/*.cpp) \
+  $(wildcard ${LOCAL_PATH}/src/libraries/lz4/*.c) \
   ))
   ))
 
 
 LOCAL_CXXFLAGS := -std=c++0x
 LOCAL_CXXFLAGS := -std=c++0x

+ 5 - 1
jni/love/src/common/Exception.cpp

@@ -18,8 +18,8 @@
  * 3. This notice may not be removed or altered from any source distribution.
  * 3. This notice may not be removed or altered from any source distribution.
  **/
  **/
 
 
-#include "Exception.h"
 #include "common/config.h"
 #include "common/config.h"
+#include "Exception.h"
 
 
 #include <iostream>
 #include <iostream>
 
 
@@ -60,4 +60,8 @@ Exception::Exception(const char *fmt, ...)
 	delete[] buffer;
 	delete[] buffer;
 }
 }
 
 
+Exception::~Exception() throw()
+{
+}
+
 }
 }

+ 1 - 1
jni/love/src/common/Exception.h

@@ -45,7 +45,7 @@ public:
 	 * @param fmt The format string (see printf).
 	 * @param fmt The format string (see printf).
 	 **/
 	 **/
 	Exception(const char *fmt, ...);
 	Exception(const char *fmt, ...);
-	virtual ~Exception() throw() {}
+	virtual ~Exception() throw();
 
 
 	/**
 	/**
 	 * Returns a string containing reason for the exception.
 	 * Returns a string containing reason for the exception.

+ 121 - 47
jni/love/src/common/Matrix.cpp

@@ -32,17 +32,17 @@ namespace love
 // | e2 e6 e10 e14 |
 // | e2 e6 e10 e14 |
 // | e3 e7 e11 e15 |
 // | e3 e7 e11 e15 |
 
 
-Matrix::Matrix()
+Matrix4::Matrix4()
 {
 {
 	setIdentity();
 	setIdentity();
 }
 }
 
 
-Matrix::Matrix(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
+Matrix4::Matrix4(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
 {
 {
 	setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
 	setTransformation(x, y, angle, sx, sy, ox, oy, kx, ky);
 }
 }
 
 
-Matrix::~Matrix()
+Matrix4::~Matrix4()
 {
 {
 }
 }
 
 
@@ -55,9 +55,9 @@ Matrix::~Matrix()
 // | e2 e6 e10 e14 |
 // | e2 e6 e10 e14 |
 // | e3 e7 e11 e15 |
 // | e3 e7 e11 e15 |
 
 
-Matrix Matrix::operator * (const Matrix &m) const
+Matrix4 Matrix4::operator * (const Matrix4 &m) const
 {
 {
-	Matrix t;
+	Matrix4 t;
 
 
 	t.e[0] = (e[0]*m.e[0]) + (e[4]*m.e[1]) + (e[8]*m.e[2]) + (e[12]*m.e[3]);
 	t.e[0] = (e[0]*m.e[0]) + (e[4]*m.e[1]) + (e[8]*m.e[2]) + (e[12]*m.e[3]);
 	t.e[4] = (e[0]*m.e[4]) + (e[4]*m.e[5]) + (e[8]*m.e[6]) + (e[12]*m.e[7]);
 	t.e[4] = (e[0]*m.e[4]) + (e[4]*m.e[5]) + (e[8]*m.e[6]) + (e[12]*m.e[7]);
@@ -82,31 +82,31 @@ Matrix Matrix::operator * (const Matrix &m) const
 	return t;
 	return t;
 }
 }
 
 
-void Matrix::operator *= (const Matrix &m)
+void Matrix4::operator *= (const Matrix4 &m)
 {
 {
-	Matrix t = (*this) * m;
-	memcpy((void *)this->e, (void *)t.e, sizeof(float)*16);
+	Matrix4 t = (*this) * m;
+	memcpy(this->e, t.e, sizeof(float)*16);
 }
 }
 
 
-const float *Matrix::getElements() const
+const float *Matrix4::getElements() const
 {
 {
 	return e;
 	return e;
 }
 }
 
 
-void Matrix::setIdentity()
+void Matrix4::setIdentity()
 {
 {
 	memset(e, 0, sizeof(float)*16);
 	memset(e, 0, sizeof(float)*16);
 	e[0] = e[5] = e[10] = e[15] = 1;
 	e[0] = e[5] = e[10] = e[15] = 1;
 }
 }
 
 
-void Matrix::setTranslation(float x, float y)
+void Matrix4::setTranslation(float x, float y)
 {
 {
 	setIdentity();
 	setIdentity();
 	e[12] = x;
 	e[12] = x;
 	e[13] = y;
 	e[13] = y;
 }
 }
 
 
-void Matrix::setRotation(float rad)
+void Matrix4::setRotation(float rad)
 {
 {
 	setIdentity();
 	setIdentity();
 	float c = cosf(rad), s = sinf(rad);
 	float c = cosf(rad), s = sinf(rad);
@@ -116,21 +116,21 @@ void Matrix::setRotation(float rad)
 	e[5] = c;
 	e[5] = c;
 }
 }
 
 
-void Matrix::setScale(float sx, float sy)
+void Matrix4::setScale(float sx, float sy)
 {
 {
 	setIdentity();
 	setIdentity();
 	e[0] = sx;
 	e[0] = sx;
 	e[5] = sy;
 	e[5] = sy;
 }
 }
 
 
-void Matrix::setShear(float kx, float ky)
+void Matrix4::setShear(float kx, float ky)
 {
 {
 	setIdentity();
 	setIdentity();
 	e[1] = ky;
 	e[1] = ky;
 	e[4] = kx;
 	e[4] = kx;
 }
 }
 
 
-void Matrix::setTransformation(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
+void Matrix4::setTransformation(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky)
 {
 {
 	memset(e, 0, sizeof(float)*16); // zero out matrix
 	memset(e, 0, sizeof(float)*16); // zero out matrix
 	float c = cosf(angle), s = sinf(angle);
 	float c = cosf(angle), s = sinf(angle);
@@ -149,59 +149,37 @@ void Matrix::setTransformation(float x, float y, float angle, float sx, float sy
 	e[13] = y - ox * e[1] - oy * e[5];
 	e[13] = y - ox * e[1] - oy * e[5];
 }
 }
 
 
-void Matrix::translate(float x, float y)
+void Matrix4::translate(float x, float y)
 {
 {
-	Matrix t;
+	Matrix4 t;
 	t.setTranslation(x, y);
 	t.setTranslation(x, y);
 	this->operator *=(t);
 	this->operator *=(t);
 }
 }
 
 
-void Matrix::rotate(float rad)
+void Matrix4::rotate(float rad)
 {
 {
-	Matrix t;
+	Matrix4 t;
 	t.setRotation(rad);
 	t.setRotation(rad);
 	this->operator *=(t);
 	this->operator *=(t);
 }
 }
 
 
-void Matrix::scale(float sx, float sy)
+void Matrix4::scale(float sx, float sy)
 {
 {
-	Matrix t;
+	Matrix4 t;
 	t.setScale(sx, sy);
 	t.setScale(sx, sy);
 	this->operator *=(t);
 	this->operator *=(t);
 }
 }
 
 
-void Matrix::shear(float kx, float ky)
+void Matrix4::shear(float kx, float ky)
 {
 {
-	Matrix t;
+	Matrix4 t;
 	t.setShear(kx,ky);
 	t.setShear(kx,ky);
 	this->operator *=(t);
 	this->operator *=(t);
 }
 }
 
 
-//                 | x |
-//                 | y |
-//                 | 0 |
-//                 | 1 |
-// | e0 e4 e8  e12 |
-// | e1 e5 e9  e13 |
-// | e2 e6 e10 e14 |
-// | e3 e7 e11 e15 |
-
-void Matrix::transform(Vertex *dst, const Vertex *src, int size) const
-{
-	for (int i = 0; i<size; i++)
-	{
-		// Store in temp variables in case src = dst
-		float x = (e[0]*src[i].x) + (e[4]*src[i].y) + (0) + (e[12]);
-		float y = (e[1]*src[i].x) + (e[5]*src[i].y) + (0) + (e[13]);
-
-		dst[i].x = x;
-		dst[i].y = y;
-	}
-}
-
-Matrix Matrix::ortho(float left, float right, float bottom, float top)
+Matrix4 Matrix4::ortho(float left, float right, float bottom, float top)
 {
 {
-	Matrix m;
+	Matrix4 m;
 
 
 	m.e[0] = 2.0f / (right - left);
 	m.e[0] = 2.0f / (right - left);
 	m.e[5] = 2.0f / (top - bottom);
 	m.e[5] = 2.0f / (top - bottom);
@@ -213,5 +191,101 @@ Matrix Matrix::ortho(float left, float right, float bottom, float top)
 	return m;
 	return m;
 }
 }
 
 
+/**
+ * | e0 e3 e6 |
+ * | e1 e4 e7 |
+ * | e2 e5 e8 |
+ **/
+Matrix3::Matrix3()
+{
+	setIdentity();
+}
+
+Matrix3::Matrix3(const Matrix4 &mat4)
+{
+	const float *mat4elems = mat4.getElements();
+
+	// Column 0.
+	e[0] = mat4elems[0];
+	e[1] = mat4elems[1];
+	e[2] = mat4elems[2];
+
+	// Column 1.
+	e[3] = mat4elems[4];
+	e[4] = mat4elems[5];
+	e[5] = mat4elems[6];
+
+	// Column 2.
+	e[6] = mat4elems[8];
+	e[7] = mat4elems[9];
+	e[8] = mat4elems[10];
+}
+
+Matrix3::~Matrix3()
+{
+}
+
+void Matrix3::setIdentity()
+{
+	memset(e, 0, sizeof(float) * 9);
+	e[8] = e[4] = e[0] = 1.0f;
+}
+
+Matrix3 Matrix3::operator * (const love::Matrix3 &m) const
+{
+	Matrix3 t;
+
+	t.e[0] = (e[0]*m.e[0]) + (e[3]*m.e[1]) + (e[6]*m.e[2]);
+	t.e[3] = (e[0]*m.e[3]) + (e[3]*m.e[4]) + (e[6]*m.e[5]);
+	t.e[6] = (e[0]*m.e[6]) + (e[3]*m.e[7]) + (e[6]*m.e[8]);
+
+	t.e[1] = (e[1]*m.e[0]) + (e[4]*m.e[1]) + (e[7]*m.e[2]);
+	t.e[4] = (e[1]*m.e[3]) + (e[4]*m.e[4]) + (e[7]*m.e[5]);
+	t.e[7] = (e[1]*m.e[6]) + (e[4]*m.e[7]) + (e[7]*m.e[8]);
+
+	t.e[2] = (e[2]*m.e[0]) + (e[5]*m.e[1]) + (e[8]*m.e[2]);
+	t.e[5] = (e[2]*m.e[3]) + (e[5]*m.e[4]) + (e[8]*m.e[5]);
+	t.e[8] = (e[2]*m.e[6]) + (e[5]*m.e[7]) + (e[8]*m.e[8]);
+
+	return t;
+}
+
+void Matrix3::operator *= (const Matrix3 &m)
+{
+	Matrix3 t = (*this) * m;
+	memcpy(e, t.e, sizeof(float) * 9);
+}
+
+const float *Matrix3::getElements() const
+{
+	return e;
+}
+
+Matrix3 Matrix3::transposedInverse() const
+{
+	// e0 e3 e6
+	// e1 e4 e7
+	// e2 e5 e8
+
+	float det = e[0] * (e[4]*e[8] - e[7]*e[5])
+	          - e[1] * (e[3]*e[8] - e[5]*e[6])
+	          + e[2] * (e[3]*e[7] - e[4]*e[6]);
+
+	float invdet = 1.0f / det;
+
+	Matrix3 m;
+
+	m.e[0] =  invdet * (e[4]*e[8] - e[7]*e[5]);
+	m.e[3] = -invdet * (e[1]*e[8] - e[2]*e[7]);
+	m.e[6] =  invdet * (e[1]*e[5] - e[2]*e[4]);
+	m.e[1] = -invdet * (e[3]*e[8] - e[5]*e[6]);
+	m.e[4] =  invdet * (e[0]*e[8] - e[2]*e[6]);
+	m.e[7] = -invdet * (e[0]*e[5] - e[3]*e[2]);
+	m.e[2] =  invdet * (e[3]*e[7] - e[6]*e[4]);
+	m.e[5] = -invdet * (e[0]*e[7] - e[6]*e[1]);
+	m.e[8] =  invdet * (e[0]*e[4] - e[3]*e[1]);
+
+	return m;
+}
 
 
 } // love
 } // love

+ 103 - 12
jni/love/src/common/Matrix.h

@@ -28,41 +28,41 @@ namespace love
 {
 {
 
 
 /**
 /**
- * This class is the basis for all transformations in LOVE. Althought not
- * really needed for 2D, it contains 4x4 elements to be compatible with
- * OpenGL without conversions.
+ * This class is the basis for all transformations in LOVE. Although not really
+ * needed for 2D, it contains 4x4 elements to be compatible with OpenGL without
+ * conversions.
  **/
  **/
-class Matrix
+class Matrix4
 {
 {
 public:
 public:
 
 
 	/**
 	/**
 	 * Creates a new identity matrix.
 	 * Creates a new identity matrix.
 	 **/
 	 **/
-	Matrix();
+	Matrix4();
 
 
 	/**
 	/**
 	 * Creates a new matrix set to a transformation.
 	 * Creates a new matrix set to a transformation.
 	 **/
 	 **/
-	Matrix(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
+	Matrix4(float x, float y, float angle, float sx, float sy, float ox, float oy, float kx, float ky);
 
 
 	/**
 	/**
 	 * Destructor.
 	 * Destructor.
 	 **/
 	 **/
-	~Matrix();
+	~Matrix4();
 
 
 	/**
 	/**
 	 * Multiplies this Matrix with another Matrix, changing neither.
 	 * Multiplies this Matrix with another Matrix, changing neither.
 	 * @param m The Matrix to multiply with this Matrix.
 	 * @param m The Matrix to multiply with this Matrix.
 	 * @return The combined matrix.
 	 * @return The combined matrix.
 	 **/
 	 **/
-	Matrix operator * (const Matrix &m) const;
+	Matrix4 operator * (const Matrix4 &m) const;
 
 
 	/**
 	/**
 	 * Multiplies a Matrix into this Matrix.
 	 * Multiplies a Matrix into this Matrix.
 	 * @param m The Matrix to combine into this Matrix.
 	 * @param m The Matrix to combine into this Matrix.
 	 **/
 	 **/
-	void operator *= (const Matrix &m);
+	void operator *= (const Matrix4 &m);
 
 
 	/**
 	/**
 	 * Gets a pointer to the 16 array elements.
 	 * Gets a pointer to the 16 array elements.
@@ -153,13 +153,14 @@ public:
 	 * @param src The source vertices.
 	 * @param src The source vertices.
 	 * @param size The number of vertices.
 	 * @param size The number of vertices.
 	 **/
 	 **/
-	void transform(Vertex *dst, const Vertex *src, int size) const;
+	template <typename V>
+	void transform(V *dst, const V *src, int size) const;
 
 
 	/**
 	/**
 	 * Creates a new orthographic projection matrix with depth in the range of
 	 * Creates a new orthographic projection matrix with depth in the range of
 	 * [-1, 1].
 	 * [-1, 1].
 	 **/
 	 **/
-	static Matrix ortho(float left, float right, float bottom, float top);
+	static Matrix4 ortho(float left, float right, float bottom, float top);
 
 
 private:
 private:
 
 
@@ -171,7 +172,97 @@ private:
 	 **/
 	 **/
 	float e[16];
 	float e[16];
 
 
-}; // Matrix
+}; // Matrix4
+
+class Matrix3
+{
+public:
+
+	Matrix3();
+
+	/**
+	 * Constructs a 3x3 matrix from the upper left section of a 4x4 matrix.
+	 **/
+	Matrix3(const Matrix4 &mat4);
+
+	~Matrix3();
+
+	/**
+	 * Resets this matrix to the identity matrix.
+	 **/
+	void setIdentity();
+
+	Matrix3 operator * (const Matrix3 &m) const;
+	void operator *= (const Matrix3 &m);
+
+	/**
+	 * Gets a pointer to the 9 array elements.
+	 **/
+	const float *getElements() const;
+
+	/**
+	 * Calculates the inverse of the transpose of this matrix.
+	 **/
+	Matrix3 transposedInverse() const;
+
+	/**
+	 * Transforms an array of vertices by this matrix.
+	 **/
+	template <typename V>
+	void transform(V *dst, const V *src, int size) const;
+
+private:
+
+	/**
+	 * | e0 e3 e6
+	 * | e1 e4 e7
+	 * | e2 e5 e8
+	 **/
+	float e[9];
+
+}; // Matrix3
+
+//                 | x |
+//                 | y |
+//                 | 0 |
+//                 | 1 |
+// | e0 e4 e8  e12 |
+// | e1 e5 e9  e13 |
+// | e2 e6 e10 e14 |
+// | e3 e7 e11 e15 |
+
+template <typename V>
+void Matrix4::transform(V *dst, const V *src, int size) const
+{
+	for (int i = 0; i < size; i++)
+	{
+		// Store in temp variables in case src = dst
+		float x = (e[0]*src[i].x) + (e[4]*src[i].y) + (0) + (e[12]);
+		float y = (e[1]*src[i].x) + (e[5]*src[i].y) + (0) + (e[13]);
+
+		dst[i].x = x;
+		dst[i].y = y;
+	}
+}
+
+//            | x |
+//            | y |
+//            | 1 |
+// | e0 e3 e6 |
+// | e1 e4 e7 |
+// | e2 e5 e8 |
+template <typename V>
+void Matrix3::transform(V *dst, const V *src, int size) const
+{
+	for (int i = 0; i < size; i++)
+	{
+		float x = (e[0]*src[i].x) + (e[3]*src[i].y) + (e[6]);
+		float y = (e[1]*src[i].x) + (e[4]*src[i].y) + (e[7]);
+
+		dst[i].x = x;
+		dst[i].y = y;
+	}
+}
 
 
 } //love
 } //love
 
 

+ 63 - 0
jni/love/src/common/OSX.h

@@ -0,0 +1,63 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_OSX_H
+#define LOVE_OSX_H
+
+#include "config.h"
+
+#ifdef LOVE_MACOSX
+
+#include <string>
+
+namespace love
+{
+namespace osx
+{
+
+/**
+ * Returns the filepath of the first detected love file in the Resources folder
+ * in the main bundle (love.app.)
+ * Returns an empty string if no love file is found.
+ **/
+std::string getLoveInResources();
+
+/**
+ * Checks for drop-file events. Returns the filepath if an event occurred, or
+ * an empty string otherwise.
+ **/
+std::string checkDropEvents();
+
+/**
+ * Returns the full path to the executable.
+ **/
+std::string getExecutablePath();
+
+/**
+ * Bounce the dock icon, if the app isn't in the foreground.
+ **/
+void requestAttention(bool continuous);
+
+} // osx
+} // love
+
+#endif // LOVE_MACOSX
+
+#endif // LOVE_OSX_H

+ 95 - 0
jni/love/src/common/OSX.mm

@@ -0,0 +1,95 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "OSX.h"
+
+#ifdef LOVE_MACOSX
+
+#import <Foundation/Foundation.h>
+#import <Cocoa/Cocoa.h>
+
+#include <SDL2/SDL.h>
+
+namespace love
+{
+namespace osx
+{
+
+std::string getLoveInResources()
+{
+	std::string path;
+
+	@autoreleasepool
+	{
+		// Check to see if there are any .love files in Resources.
+		NSString *lovepath = [[NSBundle mainBundle] pathForResource:nil ofType:@"love"];
+
+		if (lovepath != nil)
+			path = lovepath.UTF8String;
+	}
+
+	return path;
+}
+
+std::string checkDropEvents()
+{
+	std::string dropstr;
+	SDL_Event event;
+
+	SDL_InitSubSystem(SDL_INIT_VIDEO);
+
+	SDL_PumpEvents();
+	if (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_DROPFILE, SDL_DROPFILE) > 0)
+	{
+		if (event.type == SDL_DROPFILE)
+		{
+			dropstr = std::string(event.drop.file);
+			SDL_free(event.drop.file);
+		}
+	}
+
+	SDL_QuitSubSystem(SDL_INIT_VIDEO);
+
+	return dropstr;
+}
+
+std::string getExecutablePath()
+{
+	@autoreleasepool
+	{
+		return std::string([NSBundle mainBundle].executablePath.UTF8String);
+	}
+}
+
+void requestAttention(bool continuous)
+{
+	@autoreleasepool
+	{
+		if (continuous)
+			[NSApp requestUserAttention:NSCriticalRequest];
+		else
+			[NSApp requestUserAttention:NSInformationalRequest];
+	}
+}
+
+} // osx
+} // love
+
+#endif // LOVE_MACOSX

+ 14 - 5
jni/love/src/common/Object.cpp

@@ -25,28 +25,37 @@ namespace love
 {
 {
 
 
 Object::Object()
 Object::Object()
+	: count(1)
+{
+}
+
+Object::Object(const Object & /*other*/)
+	: count(1) // Always start with a reference count of 1.
 {
 {
-	count.value = 1;
 }
 }
 
 
 Object::~Object()
 Object::~Object()
 {
 {
 }
 }
 
 
-int Object::getReferenceCount()
+int Object::getReferenceCount() const
 {
 {
-	return SDL_AtomicGet(&count);
+	return count;
 }
 }
 
 
 void Object::retain()
 void Object::retain()
 {
 {
-	SDL_AtomicIncRef(&count);
+	count.fetch_add(1, std::memory_order_relaxed);
 }
 }
 
 
 void Object::release()
 void Object::release()
 {
 {
-	if (SDL_AtomicDecRef(&count))
+	// http://www.boost.org/doc/libs/1_56_0/doc/html/atomic/usage_examples.html
+	if (count.fetch_sub(1, std::memory_order_release) == 1)
+	{
+		std::atomic_thread_fence(std::memory_order_acquire);
 		delete this;
 		delete this;
+	}
 }
 }
 
 
 } // love
 } // love

+ 5 - 9
jni/love/src/common/Object.h

@@ -21,12 +21,7 @@
 #ifndef LOVE_OBJECT_H
 #ifndef LOVE_OBJECT_H
 #define LOVE_OBJECT_H
 #define LOVE_OBJECT_H
 
 
-/**
- * NOTE: the fact that an SDL header is included in such a widely used header
- * file is only temporary - in the LOVE 0.10+ codebase we use atomics from
- * C++11's standard library.
- **/
-#include <SDL_atomic.h>
+#include <atomic>
 
 
 namespace love
 namespace love
 {
 {
@@ -47,6 +42,7 @@ public:
 	 * Constructor. Sets reference count to one.
 	 * Constructor. Sets reference count to one.
 	 **/
 	 **/
 	Object();
 	Object();
+	Object(const Object &other);
 
 
 	/**
 	/**
 	 * Destructor.
 	 * Destructor.
@@ -57,7 +53,7 @@ public:
 	 * Gets the reference count of this Object.
 	 * Gets the reference count of this Object.
 	 * @returns The reference count.
 	 * @returns The reference count.
 	 **/
 	 **/
-	int getReferenceCount();
+	int getReferenceCount() const;
 
 
 	/**
 	/**
 	 * Retains the Object, i.e. increases the
 	 * Retains the Object, i.e. increases the
@@ -75,7 +71,7 @@ public:
 private:
 private:
 
 
 	// The reference count.
 	// The reference count.
-	SDL_atomic_t count;
+	std::atomic<int> count;
 
 
 }; // Object
 }; // Object
 
 
@@ -136,7 +132,7 @@ public:
 private:
 private:
 
 
 	T *object;
 	T *object;
-	
+
 }; // StrongRef
 }; // StrongRef
 
 
 } // love
 } // love

+ 3 - 8
jni/love/src/common/Variant.cpp

@@ -101,9 +101,8 @@ Variant::Variant(love::Type udatatype, void *userdata)
 	if (udatatype != INVALID_ID)
 	if (udatatype != INVALID_ID)
 	{
 	{
 		Proxy *p = (Proxy *) userdata;
 		Proxy *p = (Proxy *) userdata;
-		flags = p->flags;
-		data.userdata = p->data;
-		((love::Object *) data.userdata)->retain();
+		data.userdata = p->object;
+		p->object->retain();
 	}
 	}
 	else
 	else
 		data.userdata = userdata;
 		data.userdata = userdata;
@@ -223,11 +222,7 @@ void Variant::toLua(lua_State *L)
 		break;
 		break;
 	case FUSERDATA:
 	case FUSERDATA:
 		if (udatatype != INVALID_ID)
 		if (udatatype != INVALID_ID)
-		{
-			const char *name = NULL;
-			love::types.find(udatatype, name);
-			luax_pushtype(L, name, flags, (love::Object *) data.userdata);
-		}
+			luax_pushtype(L, udatatype, (love::Object *) data.userdata);
 		else
 		else
 			lua_pushlightuserdata(L, data.userdata);
 			lua_pushlightuserdata(L, data.userdata);
 		// I know this is not the same
 		// I know this is not the same

+ 0 - 1
jni/love/src/common/Variant.h

@@ -76,7 +76,6 @@ public:
 
 
 private:
 private:
 	love::Type udatatype;
 	love::Type udatatype;
-	bits flags;
 
 
 }; // Variant
 }; // Variant
 } // love
 } // love

+ 4 - 4
jni/love/src/common/Vector.h

@@ -216,15 +216,15 @@ inline float Vector::normalize(float length)
  **/
  **/
 
 
 inline Vector::Vector()
 inline Vector::Vector()
+	: x(0.0f)
+	, y(0.0f)
 {
 {
-	x = 1;
-	y = 1;
 }
 }
 
 
 inline Vector::Vector(float x, float y)
 inline Vector::Vector(float x, float y)
+	: x(x)
+	, y(y)
 {
 {
-	this->x = x;
-	this->y = y;
 }
 }
 
 
 inline Vector Vector::operator + (const Vector &v) const
 inline Vector Vector::operator + (const Vector &v) const

+ 21 - 6
jni/love/src/common/config.h

@@ -32,16 +32,23 @@
 #  define LOVE_ANDROID 1
 #  define LOVE_ANDROID 1
 #endif
 #endif
 #if defined(__APPLE__)
 #if defined(__APPLE__)
-#	define LOVE_MACOSX 1
-#	include <AvailabilityMacros.h>
+#	include <TargetConditionals.h>
+#	if TARGET_OS_IPHONE
+#		define LOVE_IOS 1
+#	elif TARGET_OS_MAC
+#		define LOVE_MACOSX 1
+#	endif
+#endif
+#if defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
+// I know it's not linux, but it seems most "linux-only" code is bsd-compatible
+#	define LOVE_LINUX 1
 #endif
 #endif
 
 
 // Endianness.
 // Endianness.
-#if defined(__i386__) || defined(__i386)
-#	define LOVE_LITTLE_ENDIAN 1
-#endif
 #if defined(__ppc__) || defined(__ppc) || defined(__powerpc__) || defined(__powerpc)
 #if defined(__ppc__) || defined(__ppc) || defined(__powerpc__) || defined(__powerpc)
 #	define LOVE_BIG_ENDIAN 1
 #	define LOVE_BIG_ENDIAN 1
+#else
+#	define LOVE_LITTLE_ENDIAN 1
 #endif
 #endif
 
 
 // Warnings.
 // Warnings.
@@ -74,7 +81,7 @@
 #	define NOMINMAX
 #	define NOMINMAX
 #endif
 #endif
 
 
-#if defined(LOVE_MACOSX)
+#if defined(LOVE_MACOSX) || defined(LOVE_IOS)
 #	define LOVE_LEGENDARY_APP_ARGV_HACK
 #	define LOVE_LEGENDARY_APP_ARGV_HACK
 #endif
 #endif
 
 
@@ -139,4 +146,12 @@
 #	define LOVE_ENABLE_WUFF
 #	define LOVE_ENABLE_WUFF
 #endif
 #endif
 
 
+// Check we have a sane configuration
+#if !defined(LOVE_WINDOWS) && !defined(LOVE_LINUX) && !defined(LOVE_IOS) && !defined(LOVE_MACOSX)
+#	error Could not detect target platform
+#endif
+#if !defined(LOVE_LITTLE_ENDIAN) && !defined(LOVE_BIG_ENDIAN)
+#	error Could not detect endianness
+#endif
+
 #endif // LOVE_CONFIG_H
 #endif // LOVE_CONFIG_H

+ 66 - 0
jni/love/src/common/iOS.h

@@ -0,0 +1,66 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_IOS_H
+#define LOVE_IOS_H
+
+#include "config.h"
+
+#ifdef LOVE_IOS
+
+#include <string>
+
+namespace love
+{
+namespace ios
+{
+
+/**
+ * Gets the filepath of the first detected love file. The main .app Bundle is
+ * searched first, and then the app's Documents folder.
+ **/
+std::string getLoveInResources(bool &fused);
+
+/**
+ * Gets the directory path where files should be stored.
+ **/
+std::string getAppdataDirectory();
+
+/**
+ * Get the home directory (on iOS, this really means the app's sandbox dir.)
+ **/
+std::string getHomeDirectory();
+
+/**
+ * Opens the specified URL with the default program associated with the URL's
+ * scheme.
+ **/
+bool openURL(const std::string &url);
+
+/**
+ * Returns the full path to the executable.
+ **/
+std::string getExecutablePath();
+
+} // ios
+} // love
+
+#endif // LOVE_IOS
+#endif // LOVE_IOS_H

+ 327 - 0
jni/love/src/common/iOS.mm

@@ -0,0 +1,327 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "iOS.h"
+
+#ifdef LOVE_IOS
+
+#import <Foundation/Foundation.h>
+#import <UIKit/UIKit.h>
+
+#include <vector>
+
+#include <SDL_events.h>
+
+static NSArray *getLovesInDocuments();
+static bool deleteFileInDocuments(NSString *filename);
+
+@interface LOVETableViewController : UITableViewController
+
+- (instancetype)initWithGameList:(NSArray *)list;
+
+@property (nonatomic) NSMutableArray *gameList;
+@property (nonatomic, readonly, copy) NSString *selectedGame;
+
+@end
+
+@implementation LOVETableViewController
+
+- (instancetype)initWithGameList:(NSArray *)list
+{
+	if ((self = [super init]))
+	{
+		_gameList = [[NSMutableArray alloc] initWithArray:list copyItems:YES];
+
+		self.title = @"LÖVE Games";
+		self.navigationItem.rightBarButtonItem = self.editButtonItem;
+	}
+
+	return self;
+}
+
+- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
+{
+	#pragma unused(tableView)
+	#pragma unused(section)
+	// We want to list all games plus the no-game screen.
+	return self.gameList.count + 1;
+}
+
+- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
+{
+	static NSString *cellIdentifier = @"LOVETableCell";
+
+	UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
+	if (cell == nil)
+		cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
+
+	if (indexPath.row < (NSInteger) self.gameList.count)
+		cell.textLabel.text = self.gameList[indexPath.row];
+	else
+		cell.textLabel.text = @"No-game screen";
+
+	return cell;
+}
+
+- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
+{
+	#pragma unused(tableView)
+	if (indexPath.row < (NSInteger) self.gameList.count)
+		_selectedGame = [(NSString *)(self.gameList[indexPath.row]) copy];
+	else
+	{
+		// We test against nil to check if a game has been selected, so we'll
+		// just use an empty string instead to represent the no-game screen.
+		_selectedGame = @"";
+	}
+}
+
+- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath
+{
+	if (editingStyle != UITableViewCellEditingStyleDelete)
+		return;
+
+	if (indexPath.row >= (NSInteger) self.gameList.count)
+		return;
+
+	NSString *filename = self.gameList[indexPath.row];
+
+	// Delete the file.
+	if (deleteFileInDocuments(filename))
+	{
+		[self.gameList removeObjectAtIndex:indexPath.row];
+		[tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
+	}
+}
+
+- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath;
+{
+	#pragma unused(tableView)
+	// The no-game screen isn't removable.
+	return indexPath.row < (NSInteger) self.gameList.count;
+}
+
+@end
+
+static NSString *getDocumentsDirectory()
+{
+	NSArray *docdirs = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
+	return docdirs[0];
+}
+
+static NSArray *getLovesInDocuments()
+{
+	NSString *documents = getDocumentsDirectory();
+	NSArray *filepaths = [[NSFileManager defaultManager] subpathsOfDirectoryAtPath:documents error:nil];
+	return [filepaths pathsMatchingExtensions:@[@"love"]];
+}
+
+static bool deleteFileInDocuments(NSString *filename)
+{
+	NSString *documents = getDocumentsDirectory();
+
+	NSString *file = [documents stringByAppendingPathComponent:filename];
+	bool success = [[NSFileManager defaultManager] removeItemAtPath:file error:nil];
+
+	if (success)
+		NSLog(@"Deleted file %@ in Documents folder.", filename);
+
+	return success;
+}
+
+static int dropFileEventFilter(void *userdata, SDL_Event *event)
+{
+	@autoreleasepool
+	{
+		if (event->type != SDL_DROPFILE)
+			return 1;
+
+		NSString *fname = @(event->drop.file);
+		NSFileManager *fmanager = [NSFileManager defaultManager];
+
+		if ([fmanager fileExistsAtPath:fname] && [fname.pathExtension isEqual:@"love"])
+		{
+			NSString *documents = getDocumentsDirectory();
+
+			documents = documents.stringByStandardizingPath.stringByResolvingSymlinksInPath;
+			fname = fname.stringByStandardizingPath.stringByResolvingSymlinksInPath;
+
+			// Is the file inside the Documents directory?
+			if ([fname hasPrefix:documents])
+			{
+				LOVETableViewController *vc = (__bridge LOVETableViewController *) userdata;
+
+				// Update the game list.
+				NSArray *games = getLovesInDocuments();
+				vc.gameList = [[NSMutableArray alloc] initWithArray:games copyItems:YES];
+				[vc.tableView reloadData];
+
+				SDL_free(event->drop.file);
+				return 0;
+			}
+		}
+
+		return 1;
+	}
+}
+
+namespace love
+{
+namespace ios
+{
+
+/**
+ * Displays a full-screen list of available LOVE games for the user to choose.
+ * Returns the index of the selected game from the list. The list of games
+ * includes the no-game screen, and the function will return an index outside
+ * of the array's range if that is selected.
+ **/
+static NSString *showGameList(NSArray *filenames)
+{
+	// Game list view controller.
+	LOVETableViewController *tablecontroller = [[LOVETableViewController alloc] initWithGameList:filenames];
+
+	// Navigation view controller (only used for the header bar right now.)
+	// Contains the game list view/controller.
+	UINavigationController *navcontroller = [[UINavigationController alloc] initWithRootViewController:tablecontroller];
+
+	UIWindow *window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
+	window.rootViewController = navcontroller;
+
+	SDL_EventFilter oldfilter = nullptr;
+	void *oldudata = nullptr;
+	SDL_GetEventFilter(&oldfilter, &oldudata);
+
+	// Manually retain the table VC and use it for the event filter userdata.
+	// We need to set a custom event filter to update the table when .love files
+	// are opened by the user.
+	void *tableudata = (void *) CFBridgingRetain(tablecontroller);
+	SDL_SetEventFilter(dropFileEventFilter, tableudata);
+
+	[window makeKeyAndVisible];
+
+	// Process events until a game in the list is selected.
+	NSRunLoop *runloop = [NSRunLoop currentRunLoop];
+	while (tablecontroller.selectedGame == nil)
+	{
+		[runloop runMode:NSDefaultRunLoopMode  beforeDate:[NSDate distantPast]];
+		[runloop runMode:UITrackingRunLoopMode beforeDate:[NSDate dateWithTimeIntervalSinceNow:1.0/60.0]];
+	}
+
+	// The window will get released and cleaned up once we go out of scope.
+	window.hidden = YES;
+
+	SDL_SetEventFilter(oldfilter, oldudata);
+	CFBridgingRelease(tableudata);
+
+	return tablecontroller.selectedGame;
+}
+
+std::string getLoveInResources(bool &fused)
+{
+	fused = false;
+	std::string path;
+
+	@autoreleasepool
+	{
+		// Start by looking in the main bundle (.app) folder for .love files.
+		NSArray *bundlepaths = [[NSBundle mainBundle] pathsForResourcesOfType:@"love" inDirectory:nil];
+
+		if (bundlepaths.count > 0)
+		{
+			// The game should be fused if we have something here.
+			fused = true;
+			return [bundlepaths[0] UTF8String];
+		}
+
+		// Otherwise look in the app's Documents directory. The game won't be
+		// fused.
+		NSArray *filepaths = getLovesInDocuments();
+
+		// Let the user select a game from the un-fused list.
+		NSString *selectedfile = showGameList(filepaths);
+
+		// The string length might be 0 if the no-game screen was selected.
+		if (selectedfile != nil && selectedfile.length > 0)
+		{
+			NSString *documents = getDocumentsDirectory();
+			path = [documents stringByAppendingPathComponent:selectedfile].UTF8String;
+		}
+	}
+
+	return path;
+}
+
+std::string getAppdataDirectory()
+{
+	NSSearchPathDirectory searchdir = NSApplicationSupportDirectory;
+	std::string path;
+
+	@autoreleasepool
+	{
+		NSArray *dirs = NSSearchPathForDirectoriesInDomains(searchdir, NSUserDomainMask, YES);
+
+		if (dirs.count > 0)
+			path = [dirs[0] UTF8String];
+	}
+
+	return path;
+}
+
+std::string getHomeDirectory()
+{
+	std::string path;
+
+	@autoreleasepool
+	{
+		path = [NSHomeDirectory() UTF8String];
+	}
+
+	return path;
+}
+
+bool openURL(const std::string &url)
+{
+	bool success = false;
+
+	@autoreleasepool
+	{
+		UIApplication *app = [UIApplication sharedApplication];
+		NSURL *nsurl = [NSURL URLWithString:@(url.c_str())];
+
+		if ([app canOpenURL:nsurl])
+			success = [app openURL:nsurl];
+	}
+
+	return success;
+}
+
+std::string getExecutablePath()
+{
+	@autoreleasepool
+	{
+		return std::string([NSBundle mainBundle].executablePath.UTF8String);
+	}
+}
+
+} // ios
+} // love
+
+#endif // LOVE_IOS

+ 0 - 2
jni/love/src/common/int.h

@@ -31,8 +31,6 @@
 #endif
 #endif
 
 
 // C standard sized integer types.
 // C standard sized integer types.
-// This header was added to Visual studio in VS 2012, which is LOVE's current
-// minimum supported VS version (as of this comment's commit date.)
 #include <stdint.h>
 #include <stdint.h>
 
 
 #define LOVE_INT8_MAX   0x7F
 #define LOVE_INT8_MAX   0x7F

+ 87 - 147
jni/love/src/common/runtime.cpp

@@ -26,7 +26,6 @@
 #include "Object.h"
 #include "Object.h"
 #include "Reference.h"
 #include "Reference.h"
 #include "StringMap.h"
 #include "StringMap.h"
-#include <thread/threads.h>
 
 
 // C++
 // C++
 #include <algorithm>
 #include <algorithm>
@@ -36,24 +35,14 @@
 namespace love
 namespace love
 {
 {
 
 
-static thread::Mutex *gcmutex = nullptr;
-
 /**
 /**
  * Called when an object is collected. The object is released
  * Called when an object is collected. The object is released
  * once in this function, possibly deleting it.
  * once in this function, possibly deleting it.
  **/
  **/
 static int w__gc(lua_State *L)
 static int w__gc(lua_State *L)
 {
 {
-	if (!gcmutex)
-		gcmutex = thread::newMutex();
-
 	Proxy *p = (Proxy *) lua_touserdata(L, 1);
 	Proxy *p = (Proxy *) lua_touserdata(L, 1);
-	Object *object = (Object *) p->data;
-
-	thread::Lock lock(gcmutex);
-
-	object->release();
-
+	p->object->release();
 	return 0;
 	return 0;
 }
 }
 
 
@@ -67,7 +56,7 @@ static int w__typeOf(lua_State *L)
 {
 {
 	Proxy *p = (Proxy *)lua_touserdata(L, 1);
 	Proxy *p = (Proxy *)lua_touserdata(L, 1);
 	Type t = luax_type(L, 2);
 	Type t = luax_type(L, 2);
-	luax_pushboolean(L, p->flags[t]);
+	luax_pushboolean(L, typeFlags[p->type][t]);
 	return 1;
 	return 1;
 }
 }
 
 
@@ -75,13 +64,13 @@ static int w__eq(lua_State *L)
 {
 {
 	Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
 	Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
 	Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
 	Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
-	luax_pushboolean(L, p1->data == p2->data);
+	luax_pushboolean(L, p1->object == p2->object);
 	return 1;
 	return 1;
 }
 }
 
 
 Reference *luax_refif(lua_State *L, int type)
 Reference *luax_refif(lua_State *L, int type)
 {
 {
-	Reference *r = 0;
+	Reference *r = nullptr;
 
 
 	// Create a reference only if the test succeeds.
 	// Create a reference only if the test succeeds.
 	if (lua_type(L, -1) == type)
 	if (lua_type(L, -1) == type)
@@ -95,9 +84,7 @@ Reference *luax_refif(lua_State *L, int type)
 void luax_printstack(lua_State *L)
 void luax_printstack(lua_State *L)
 {
 {
 	for (int i = 1; i<=lua_gettop(L); i++)
 	for (int i = 1; i<=lua_gettop(L); i++)
-	{
 		std::cout << i << " - " << luaL_typename(L, i) << std::endl;
 		std::cout << i << " - " << luaL_typename(L, i) << std::endl;
-	}
 }
 }
 
 
 bool luax_toboolean(lua_State *L, int idx)
 bool luax_toboolean(lua_State *L, int idx)
@@ -144,7 +131,7 @@ bool luax_boolflag(lua_State *L, int table_index, const char *key, bool defaultV
 	if (lua_isnoneornil(L, -1))
 	if (lua_isnoneornil(L, -1))
 		retval = defaultValue;
 		retval = defaultValue;
 	else
 	else
-		retval = lua_toboolean(L, -1);
+		retval = lua_toboolean(L, -1) != 0;
 
 
 	lua_pop(L, 1);
 	lua_pop(L, 1);
 	return retval;
 	return retval;
@@ -201,24 +188,32 @@ int luax_assert_nilerror(lua_State *L, int idx)
 
 
 void luax_setfuncs(lua_State *L, const luaL_Reg *l)
 void luax_setfuncs(lua_State *L, const luaL_Reg *l)
 {
 {
-	if (l == 0)
+	if (l == nullptr)
 		return;
 		return;
 
 
-	for (; l->name != 0; l++)
+	for (; l->name != nullptr; l++)
 	{
 	{
 		lua_pushcfunction(L, l->func);
 		lua_pushcfunction(L, l->func);
 		lua_setfield(L, -2, l->name);
 		lua_setfield(L, -2, l->name);
 	}
 	}
 }
 }
 
 
+int luax_require(lua_State *L, const char *name)
+{
+	lua_getglobal(L, "require");
+	lua_pushstring(L, name);
+	lua_call(L, 1, 1);
+	return 1;
+}
+
 int luax_register_module(lua_State *L, const WrappedModule &m)
 int luax_register_module(lua_State *L, const WrappedModule &m)
 {
 {
 	// Put a reference to the C++ module in Lua.
 	// Put a reference to the C++ module in Lua.
 	luax_insistregistry(L, REGISTRY_MODULES);
 	luax_insistregistry(L, REGISTRY_MODULES);
 
 
 	Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
 	Proxy *p = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
-	p->data = m.module;
-	p->flags = m.flags;
+	p->object = m.module;
+	p->type = m.type;
 
 
 	luaL_newmetatable(L, m.module->getName());
 	luaL_newmetatable(L, m.module->getName());
 	lua_pushvalue(L, -1);
 	lua_pushvalue(L, -1);
@@ -237,13 +232,15 @@ int luax_register_module(lua_State *L, const WrappedModule &m)
 	lua_newtable(L);
 	lua_newtable(L);
 
 
 	// Register all the functions.
 	// Register all the functions.
-	if (m.functions != 0)
+	if (m.functions != nullptr)
 		luax_setfuncs(L, m.functions);
 		luax_setfuncs(L, m.functions);
 
 
 	// Register types.
 	// Register types.
-	if (m.types != 0)
-		for (const lua_CFunction *t = m.types; *t != 0; t++)
+	if (m.types != nullptr)
+	{
+		for (const lua_CFunction *t = m.types; *t != nullptr; t++)
 			(*t)(L);
 			(*t)(L);
+	}
 
 
 	lua_pushvalue(L, -1);
 	lua_pushvalue(L, -1);
 	lua_setfield(L, -3, m.name); // love.graphics = table
 	lua_setfield(L, -3, m.name); // love.graphics = table
@@ -265,17 +262,17 @@ int luax_preload(lua_State *L, lua_CFunction f, const char *name)
 	return 0;
 	return 0;
 }
 }
 
 
-int luax_register_type(lua_State *L, const char *tname, const luaL_Reg *f)
+int luax_register_type(lua_State *L, love::Type type, const luaL_Reg *f, bool pushmetatable)
 {
 {
 	// Verify that this type name has a matching Type ID and type name mapping.
 	// Verify that this type name has a matching Type ID and type name mapping.
-	love::Type ltype;
-	if (!love::getType(tname, ltype))
-		printf("Missing type entry for type name: %s\n", tname);
+	const char *tname = "Invalid";
+	if (!love::getType(type, tname))
+		printf("Missing type name entry for type ID %d\n", type);
 
 
 	// Get the place for storing and re-using instantiated love types.
 	// Get the place for storing and re-using instantiated love types.
-	luax_getregistry(L, REGISTRY_TYPES);
+	luax_getregistry(L, REGISTRY_OBJECTS);
 
 
-	// Create registry._lovetypes if it doesn't exist yet.
+	// Create registry._loveobjects if it doesn't exist yet.
 	if (!lua_istable(L, -1))
 	if (!lua_istable(L, -1))
 	{
 	{
 		lua_newtable(L);
 		lua_newtable(L);
@@ -291,8 +288,8 @@ int luax_register_type(lua_State *L, const char *tname, const luaL_Reg *f)
 		// setmetatable(newtable, metatable)
 		// setmetatable(newtable, metatable)
 		lua_setmetatable(L, -2);
 		lua_setmetatable(L, -2);
 
 
-		// registry._lovetypes = newtable
-		lua_setfield(L, LUA_REGISTRYINDEX, "_lovetypes");
+		// registry._loveobjects = newtable
+		lua_setfield(L, LUA_REGISTRYINDEX, "_loveobjects");
 	}
 	}
 	else
 	else
 		lua_pop(L, 1);
 		lua_pop(L, 1);
@@ -325,9 +322,12 @@ int luax_register_type(lua_State *L, const char *tname, const luaL_Reg *f)
 	lua_pushcfunction(L, w__typeOf);
 	lua_pushcfunction(L, w__typeOf);
 	lua_setfield(L, -2, "typeOf");
 	lua_setfield(L, -2, "typeOf");
 
 
-	if (f != 0)
+	if (f != nullptr)
 		luax_setfuncs(L, f);
 		luax_setfuncs(L, f);
 
 
+	if (pushmetatable)
+		return 1; // leave the metatable on the stack.
+
 	lua_pop(L, 1); // Pops metatable.
 	lua_pop(L, 1); // Pops metatable.
 	return 0;
 	return 0;
 }
 }
@@ -338,19 +338,22 @@ int luax_table_insert(lua_State *L, int tindex, int vindex, int pos)
 		tindex = lua_gettop(L)+1+tindex;
 		tindex = lua_gettop(L)+1+tindex;
 	if (vindex < 0)
 	if (vindex < 0)
 		vindex = lua_gettop(L)+1+vindex;
 		vindex = lua_gettop(L)+1+vindex;
+
 	if (pos == -1)
 	if (pos == -1)
 	{
 	{
 		lua_pushvalue(L, vindex);
 		lua_pushvalue(L, vindex);
-		lua_rawseti(L, tindex, lua_objlen(L, tindex)+1);
+		lua_rawseti(L, tindex, (int) luax_objlen(L, tindex)+1);
 		return 0;
 		return 0;
 	}
 	}
 	else if (pos < 0)
 	else if (pos < 0)
-		pos = lua_objlen(L, tindex)+1+pos;
-	for (int i = lua_objlen(L, tindex)+1; i > pos; i--)
+		pos = (int) luax_objlen(L, tindex)+1+pos;
+
+	for (int i = (int) luax_objlen(L, tindex)+1; i > pos; i--)
 	{
 	{
 		lua_rawgeti(L, tindex, i-1);
 		lua_rawgeti(L, tindex, i-1);
 		lua_rawseti(L, tindex, i);
 		lua_rawseti(L, tindex, i);
 	}
 	}
+
 	lua_pushvalue(L, vindex);
 	lua_pushvalue(L, vindex);
 	lua_rawseti(L, tindex, pos);
 	lua_rawseti(L, tindex, pos);
 	return 0;
 	return 0;
@@ -382,20 +385,23 @@ int luax_register_searcher(lua_State *L, lua_CFunction f, int pos)
 	return 0;
 	return 0;
 }
 }
 
 
-void luax_rawnewtype(lua_State *L, const char *name, bits flags, love::Object *object)
+void luax_rawnewtype(lua_State *L, love::Type type, love::Object *object)
 {
 {
 	Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
 	Proxy *u = (Proxy *)lua_newuserdata(L, sizeof(Proxy));
 
 
 	object->retain();
 	object->retain();
 
 
-	u->data = (void *) object;
-	u->flags = flags;
+	u->object = object;
+	u->type = type;
+
+	const char *name = "Invalid";
+	getType(type, name);
 
 
 	luaL_newmetatable(L, name);
 	luaL_newmetatable(L, name);
 	lua_setmetatable(L, -2);
 	lua_setmetatable(L, -2);
 }
 }
 
 
-void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *object)
+void luax_pushtype(lua_State *L, love::Type type, love::Object *object)
 {
 {
 	if (object == nullptr)
 	if (object == nullptr)
 	{
 	{
@@ -403,18 +409,18 @@ void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *obj
 		return;
 		return;
 	}
 	}
 
 
-	// Fetch the registry table of instantiated types.
-	luax_getregistry(L, REGISTRY_TYPES);
+	// Fetch the registry table of instantiated objects.
+	luax_getregistry(L, REGISTRY_OBJECTS);
 
 
 	// The table might not exist - it should be insisted in luax_register_type.
 	// The table might not exist - it should be insisted in luax_register_type.
 	if (!lua_istable(L, -1))
 	if (!lua_istable(L, -1))
 	{
 	{
 		lua_pop(L, 1);
 		lua_pop(L, 1);
-		return luax_rawnewtype(L, name, flags, object);
+		return luax_rawnewtype(L, type, object);
 	}
 	}
 
 
-	// Get the value of lovetypes[object] on the stack.
-	lua_pushlightuserdata(L, (void *) object);
+	// Get the value of loveobjects[object] on the stack.
+	lua_pushlightuserdata(L, object);
 	lua_gettable(L, -2);
 	lua_gettable(L, -2);
 
 
 	// If the Proxy userdata isn't in the instantiated types table yet, add it.
 	// If the Proxy userdata isn't in the instantiated types table yet, add it.
@@ -422,27 +428,28 @@ void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *obj
 	{
 	{
 		lua_pop(L, 1);
 		lua_pop(L, 1);
 
 
-		luax_rawnewtype(L, name, flags, object);
+		luax_rawnewtype(L, type, object);
 
 
-		lua_pushlightuserdata(L, (void *) object);
+		lua_pushlightuserdata(L, object);
 		lua_pushvalue(L, -2);
 		lua_pushvalue(L, -2);
 
 
-		// lovetypes[object] = Proxy.
+		// loveobjects[object] = Proxy.
 		lua_settable(L, -4);
 		lua_settable(L, -4);
 	}
 	}
 
 
-	// Remove the lovetypes table from the stack.
+	// Remove the loveobjects table from the stack.
 	lua_remove(L, -2);
 	lua_remove(L, -2);
 
 
 	// Keep the Proxy userdata on the stack.
 	// Keep the Proxy userdata on the stack.
 }
 }
 
 
-bool luax_istype(lua_State *L, int idx, love::bits type)
+bool luax_istype(lua_State *L, int idx, love::Type type)
 {
 {
 	if (lua_type(L, idx) != LUA_TUSERDATA)
 	if (lua_type(L, idx) != LUA_TUSERDATA)
 		return false;
 		return false;
 
 
-	return ((((Proxy *)lua_touserdata(L, idx))->flags & type) == type);
+	Proxy *p = (Proxy *) lua_touserdata(L, idx);
+	return typeFlags[p->type][type];
 }
 }
 
 
 int luax_getfunction(lua_State *L, const char *mod, const char *fn)
 int luax_getfunction(lua_State *L, const char *mod, const char *fn)
@@ -485,7 +492,8 @@ int luax_convobj(lua_State *L, int idxs[], int n, const char *mod, const char *f
 	lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
 	lua_call(L, n, 2); // Call the function, n args, one return value (plus optional errstring.)
 	luax_assert_nilerror(L, -2); // Make sure the function returned something.
 	luax_assert_nilerror(L, -2); // Make sure the function returned something.
 	lua_pop(L, 1); // Pop the second return value now that we don't need it.
 	lua_pop(L, 1); // Pop the second return value now that we don't need it.
-	lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
+	if (n > 0)
+		lua_replace(L, idxs[0]); // Replace the initial argument with the new object.
 	return 0;
 	return 0;
 }
 }
 
 
@@ -548,6 +556,11 @@ int luax_insistglobal(lua_State *L, const char *k)
 	return 1;
 	return 1;
 }
 }
 
 
+int luax_c_insistglobal(lua_State *L, const char *k)
+{
+	return luax_insistglobal(L, k);
+}
+
 int luax_insistlove(lua_State *L, const char *k)
 int luax_insistlove(lua_State *L, const char *k)
 {
 {
 	luax_insistglobal(L, "love");
 	luax_insistglobal(L, "love");
@@ -581,8 +594,8 @@ int luax_insistregistry(lua_State *L, Registry r)
 		return luax_insistlove(L, "_gc");
 		return luax_insistlove(L, "_gc");
 	case REGISTRY_MODULES:
 	case REGISTRY_MODULES:
 		return luax_insistlove(L, "_modules");
 		return luax_insistlove(L, "_modules");
-	case REGISTRY_TYPES:
-		return luax_insist(L, LUA_REGISTRYINDEX, "_lovetypes");
+	case REGISTRY_OBJECTS:
+		return luax_insist(L, LUA_REGISTRYINDEX, "_loveobjects");
 	default:
 	default:
 		return luaL_error(L, "Attempted to use invalid registry.");
 		return luaL_error(L, "Attempted to use invalid registry.");
 	}
 	}
@@ -596,8 +609,8 @@ int luax_getregistry(lua_State *L, Registry r)
 		return luax_getlove(L, "_gc");
 		return luax_getlove(L, "_gc");
 	case REGISTRY_MODULES:
 	case REGISTRY_MODULES:
 		return luax_getlove(L, "_modules");
 		return luax_getlove(L, "_modules");
-	case REGISTRY_TYPES:
-		lua_getfield(L, LUA_REGISTRYINDEX, "_lovetypes");
+	case REGISTRY_OBJECTS:
+		lua_getfield(L, LUA_REGISTRYINDEX, "_loveobjects");
 		return 1;
 		return 1;
 	default:
 	default:
 		return luaL_error(L, "Attempted to use invalid registry.");
 		return luaL_error(L, "Attempted to use invalid registry.");
@@ -632,105 +645,32 @@ extern "C" int luax_typerror(lua_State *L, int narg, const char *tname)
 	return luaL_argerror(L, narg, msg);
 	return luaL_argerror(L, narg, msg);
 }
 }
 
 
-StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
+size_t luax_objlen(lua_State *L, int ndx)
 {
 {
-	{"Invalid", INVALID_ID},
-
-	{"Object", OBJECT_ID},
-	{"Data", DATA_ID},
-	{"Module", MODULE_ID},
-
-	// Filesystem
-	{"File", FILESYSTEM_FILE_ID},
-	{"FileData", FILESYSTEM_FILE_DATA_ID},
-
-	// Font
-	{"GlyphData", FONT_GLYPH_DATA_ID},
-	{"Rasterizer", FONT_RASTERIZER_ID},
-
-	// Graphics
-	{"Drawable", GRAPHICS_DRAWABLE_ID},
-	{"Texture", GRAPHICS_TEXTURE_ID},
-	{"Image", GRAPHICS_IMAGE_ID},
-	{"Quad", GRAPHICS_QUAD_ID},
-	{"Font", GRAPHICS_FONT_ID},
-	{"ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_ID},
-	{"SpriteBatch", GRAPHICS_SPRITE_BATCH_ID},
-	{"Canvas", GRAPHICS_CANVAS_ID},
-	{"Shader", GRAPHICS_SHADER_ID},
-	{"Mesh", GRAPHICS_MESH_ID},
-
-	// Image
-	{"ImageData", IMAGE_IMAGE_DATA_ID},
-	{"CompressedData", IMAGE_COMPRESSED_DATA_ID},
-
-	// Joystick
-	{"Joystick", JOYSTICK_JOYSTICK_ID},
-
-	// Math
-	{"RandomGenerator", MATH_RANDOM_GENERATOR_ID},
-	{"BezierCurve", MATH_BEZIER_CURVE_ID},
-
-	// Audio
-	{"Source", AUDIO_SOURCE_ID},
-
-	// Sound
-	{"SoundData", SOUND_SOUND_DATA_ID},
-	{"Decoder", SOUND_DECODER_ID},
-
-	// Mouse
-	{"Cursor", MOUSE_CURSOR_ID},
-
-	// Physics
-	{"World", PHYSICS_WORLD_ID},
-	{"Contact", PHYSICS_CONTACT_ID},
-	{"Body", PHYSICS_BODY_ID},
-	{"Fixture", PHYSICS_FIXTURE_ID},
-	{"Shape", PHYSICS_SHAPE_ID},
-	{"CircleShape", PHYSICS_CIRCLE_SHAPE_ID},
-	{"PolygonShape", PHYSICS_POLYGON_SHAPE_ID},
-	{"EdgeShape", PHYSICS_EDGE_SHAPE_ID},
-	{"ChainShape", PHYSICS_CHAIN_SHAPE_ID},
-	{"Joint", PHYSICS_JOINT_ID},
-	{"MouseJoint", PHYSICS_MOUSE_JOINT_ID},
-	{"DistanceJoint", PHYSICS_DISTANCE_JOINT_ID},
-	{"PrismaticJoint", PHYSICS_PRISMATIC_JOINT_ID},
-	{"RevoluteJoint", PHYSICS_REVOLUTE_JOINT_ID},
-	{"PulleyJoint", PHYSICS_PULLEY_JOINT_ID},
-	{"GearJoint", PHYSICS_GEAR_JOINT_ID},
-	{"FrictionJoint", PHYSICS_FRICTION_JOINT_ID},
-	{"WeldJoint", PHYSICS_WELD_JOINT_ID},
-	{"RopeJoint", PHYSICS_ROPE_JOINT_ID},
-	{"WheelJoint", PHYSICS_WHEEL_JOINT_ID},
-	{"MotorJoint", PHYSICS_MOTOR_JOINT_ID},
-
-	// Thread
-	{"Thread", THREAD_THREAD_ID},
-	{"Channel", THREAD_CHANNEL_ID},
-
-	// The modules themselves. Only add abstracted modules here.
-	{"filesystem", MODULE_FILESYSTEM_ID},
-	{"graphics", MODULE_GRAPHICS_ID},
-	{"image", MODULE_IMAGE_ID},
-	{"sound", MODULE_SOUND_ID},
-};
-
-StringMap<Type, TYPE_MAX_ENUM> types(typeEntries, sizeof(typeEntries));
-
-bool getType(const char *in, love::Type &out)
-{
-	return types.find(in, out);
+#if LUA_VERSION_NUM == 501
+	return lua_objlen(L, ndx);
+#else
+	return lua_rawlen(L, ndx);
+#endif
 }
 }
 
 
-bool getType(love::Type in, const char *&out)
+void luax_register(lua_State *L, const char *name, const luaL_Reg *l)
 {
 {
-	return types.find(in, out);
+	if (name)
+		lua_newtable(L);
+
+	luax_setfuncs(L, l);
+	if (name)
+	{
+		lua_pushvalue(L, -1);
+		lua_setglobal(L, name);
+	}
 }
 }
 
 
 Type luax_type(lua_State *L, int idx)
 Type luax_type(lua_State *L, int idx)
 {
 {
 	Type t = INVALID_ID;
 	Type t = INVALID_ID;
-	types.find(luaL_checkstring(L, idx), t);
+	getType(luaL_checkstring(L, idx), t);
 	return t;
 	return t;
 }
 }
 
 

+ 66 - 42
jni/love/src/common/runtime.h

@@ -51,7 +51,7 @@ enum Registry
 {
 {
 	REGISTRY_GC,
 	REGISTRY_GC,
 	REGISTRY_MODULES,
 	REGISTRY_MODULES,
-	REGISTRY_TYPES
+	REGISTRY_OBJECTS
 };
 };
 
 
 /**
 /**
@@ -63,10 +63,10 @@ enum Registry
 struct Proxy
 struct Proxy
 {
 {
 	// Holds type information (see types.h).
 	// Holds type information (see types.h).
-	bits flags;
+	Type type;
 
 
-	// The light userdata (pointer to the love::Object).
-	void *data;
+	// Pointer to the actual object.
+	Object *object;
 };
 };
 
 
 /**
 /**
@@ -80,15 +80,14 @@ struct WrappedModule
 	// The name for the table to put the functions in, without the 'love'-prefix.
 	// The name for the table to put the functions in, without the 'love'-prefix.
 	const char *name;
 	const char *name;
 
 
-	// The type flags of this module.
-	love::bits flags;
+	// The type of this module.
+	love::Type type;
 
 
 	// The functions of the module (last element {0,0}).
 	// The functions of the module (last element {0,0}).
 	const luaL_Reg *functions;
 	const luaL_Reg *functions;
 
 
 	// A list of functions which expose the types of the modules (last element 0).
 	// A list of functions which expose the types of the modules (last element 0).
 	const lua_CFunction *types;
 	const lua_CFunction *types;
-
 };
 };
 
 
 /**
 /**
@@ -223,6 +222,13 @@ int luax_assert_nilerror(lua_State *L, int idx);
  **/
  **/
 void luax_setfuncs(lua_State *L, const luaL_Reg *l);
 void luax_setfuncs(lua_State *L, const luaL_Reg *l);
 
 
+/**
+ * Loads a Lua module using the 'require' function. Leaves the return result on
+ * the stack.
+ * @param name The name of the module to require.
+ **/
+int luax_require(lua_State *L, const char *name);
+
 /**
 /**
  * Register a module in the love table. The love table will be created if it does not exist.
  * Register a module in the love table. The love table will be created if it does not exist.
  * NOTE: The module-object is expected to have a +1 reference count before calling
  * NOTE: The module-object is expected to have a +1 reference count before calling
@@ -241,11 +247,11 @@ int luax_preload(lua_State *L, lua_CFunction f, const char *name);
 
 
 /**
 /**
  * Register a new type.
  * Register a new type.
- * @param tname The name of the type. This must not conflict with other type names,
- * even from other modules.
+ * @param type The type.
  * @param f The list of member functions for the type.
  * @param f The list of member functions for the type.
+ * @param pushmetatable Whether to push the type's metatable to the stack.
  **/
  **/
-int luax_register_type(lua_State *L, const char *tname, const luaL_Reg *f = 0);
+int luax_register_type(lua_State *L, love::Type type, const luaL_Reg *f = nullptr, bool pushmetatable = false);
 
 
 /**
 /**
  * Do a table.insert from C
  * Do a table.insert from C
@@ -270,11 +276,10 @@ int luax_register_searcher(lua_State *L, lua_CFunction f, int pos = -1);
  * storing the Lua representation in a weak table if it doesn't exist yet.
  * storing the Lua representation in a weak table if it doesn't exist yet.
  * NOTE: The object will be retained by Lua and released upon garbage collection.
  * NOTE: The object will be retained by Lua and released upon garbage collection.
  * @param L The Lua state.
  * @param L The Lua state.
- * @param name The name of the type. This must match the name used with luax_register_type.
- * @param flags The type information of the object.
+ * @param type The type information of the object.
  * @param object The pointer to the actual object.
  * @param object The pointer to the actual object.
  **/
  **/
-void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *object);
+void luax_pushtype(lua_State *L, const love::Type type, love::Object *object);
 
 
 /**
 /**
  * Creates a new Lua representation of the given object *without* checking if it
  * Creates a new Lua representation of the given object *without* checking if it
@@ -284,11 +289,10 @@ void luax_pushtype(lua_State *L, const char *name, bits flags, love::Object *obj
  * Lua-side objects from working in some cases when used as keys in tables.
  * Lua-side objects from working in some cases when used as keys in tables.
  * NOTE: The object will be retained by Lua and released upon garbage collection.
  * NOTE: The object will be retained by Lua and released upon garbage collection.
  * @param L The Lua state.
  * @param L The Lua state.
- * @param name The name of the type. This must match the name used with luax_register_type.
- * @param flags The type information of the object.
+ * @param type The type information of the object.
  * @param object The pointer to the actual object.
  * @param object The pointer to the actual object.
  **/
  **/
-void luax_rawnewtype(lua_State *L, const char *name, bits flags, love::Object *object);
+void luax_rawnewtype(lua_State *L, love::Type type, love::Object *object);
 
 
 /**
 /**
  * Checks whether the value at idx is a certain type.
  * Checks whether the value at idx is a certain type.
@@ -297,7 +301,7 @@ void luax_rawnewtype(lua_State *L, const char *name, bits flags, love::Object *o
  * @param type The type to check for.
  * @param type The type to check for.
  * @return True if the value is Proxy of the specified type, false otherwise.
  * @return True if the value is Proxy of the specified type, false otherwise.
  **/
  **/
-bool luax_istype(lua_State *L, int idx, love::bits type);
+bool luax_istype(lua_State *L, int idx, love::Type type);
 
 
 /**
 /**
  * Gets the function love.module.function and puts it on top of the stack (alone). If the
  * Gets the function love.module.function and puts it on top of the stack (alone). If the
@@ -390,52 +394,75 @@ extern "C" { // Also called from luasocket
 	int luax_typerror(lua_State *L, int narg, const char *tname);
 	int luax_typerror(lua_State *L, int narg, const char *tname);
 }
 }
 
 
+/**
+ * Calls luax_objlen/lua_rawlen depending on version
+ **/
+size_t luax_objlen(lua_State *L, int ndx);
+
+extern "C" { // Called by enet and luasocket
+	void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+	int luax_c_insistglobal(lua_State *L, const char *k);
+}
+
 /**
 /**
  * Like luax_totype, but causes an error if the value at idx is not Proxy,
  * Like luax_totype, but causes an error if the value at idx is not Proxy,
  * or is not the specified type.
  * or is not the specified type.
  * @param L The Lua state.
  * @param L The Lua state.
  * @param idx The index on the stack.
  * @param idx The index on the stack.
- * @param name The name of the type.
  * @param type The type bit.
  * @param type The type bit.
  **/
  **/
 template <typename T>
 template <typename T>
-T *luax_checktype(lua_State *L, int idx, const char *name, love::bits type)
+T *luax_checktype(lua_State *L, int idx, love::Type type)
 {
 {
 	if (lua_type(L, idx) != LUA_TUSERDATA)
 	if (lua_type(L, idx) != LUA_TUSERDATA)
+	{
+		const char *name = "Invalid";
+		getType(type, name);
 		luax_typerror(L, idx, name);
 		luax_typerror(L, idx, name);
+	}
 
 
 	Proxy *u = (Proxy *)lua_touserdata(L, idx);
 	Proxy *u = (Proxy *)lua_touserdata(L, idx);
 
 
-	if ((u->flags & type) != type)
+	if (!typeFlags[u->type][type])
+	{
+		const char *name = "Invalid";
+		getType(type, name);
 		luax_typerror(L, idx, name);
 		luax_typerror(L, idx, name);
+	}
 
 
-	return (T *)u->data;
+	return (T *)u->object;
 }
 }
 
 
 template <typename T>
 template <typename T>
-T *luax_getmodule(lua_State *L, const char *k, love::bits type)
+T *luax_getmodule(lua_State *L, love::Type type)
 {
 {
+	const char *name = "Invalid";
+	getType(type, name);
+
 	luax_insistregistry(L, REGISTRY_MODULES);
 	luax_insistregistry(L, REGISTRY_MODULES);
-	lua_getfield(L, -1, k);
+	lua_getfield(L, -1, name);
 
 
 	if (!lua_isuserdata(L, -1))
 	if (!lua_isuserdata(L, -1))
-		luaL_error(L, "Tried to get nonexistant module %s.", k);
+		luaL_error(L, "Tried to get nonexistant module %s.", name);
 
 
 	Proxy *u = (Proxy *)lua_touserdata(L, -1);
 	Proxy *u = (Proxy *)lua_touserdata(L, -1);
 
 
-	if ((u->flags & type) != type)
-		luaL_error(L, "Incorrect module %s", k);
+	if (!typeFlags[u->type][type])
+		luaL_error(L, "Incorrect module %s", name);
 
 
 	lua_pop(L, 2);
 	lua_pop(L, 2);
 
 
-	return (T *)u->data;
+	return (T *)u->object;
 }
 }
 
 
 template <typename T>
 template <typename T>
-T *luax_optmodule(lua_State *L, const char *k, love::bits type)
+T *luax_optmodule(lua_State *L, love::Type type)
 {
 {
+	const char *name = "Invalid";
+	getType(type, name);
+
 	luax_insistregistry(L, REGISTRY_MODULES);
 	luax_insistregistry(L, REGISTRY_MODULES);
-	lua_getfield(L, -1, k);
+	lua_getfield(L, -1, name);
 
 
 	if (!lua_isuserdata(L, -1))
 	if (!lua_isuserdata(L, -1))
 	{
 	{
@@ -445,12 +472,12 @@ T *luax_optmodule(lua_State *L, const char *k, love::bits type)
 
 
 	Proxy *u = (Proxy *)lua_touserdata(L, -1);
 	Proxy *u = (Proxy *)lua_touserdata(L, -1);
 
 
-	if ((u->flags & type) != type)
-		luaL_error(L, "Incorrect module %s", k);
-	
+	if (!typeFlags[u->type][type])
+		luaL_error(L, "Incorrect module %s", name);
+
 	lua_pop(L, 2);
 	lua_pop(L, 2);
-	
-	return (T *) u->data;
+
+	return (T *) u->object;
 }
 }
 
 
 /**
 /**
@@ -459,13 +486,12 @@ T *luax_optmodule(lua_State *L, const char *k, love::bits type)
  * luax_istype, then this can be safely used. Otherwise, use luax_checktype.
  * luax_istype, then this can be safely used. Otherwise, use luax_checktype.
  * @param L The Lua state.
  * @param L The Lua state.
  * @param idx The index on the stack.
  * @param idx The index on the stack.
- * @param name The name of the type.
- * @param type The type bit.
+ * @param type The type of the object.
  **/
  **/
 template <typename T>
 template <typename T>
-T *luax_totype(lua_State *L, int idx, const char * /* name */, love::bits /* type */)
+T *luax_totype(lua_State *L, int idx, love::Type /*type*/)
 {
 {
-	return (T *)(((Proxy *)lua_touserdata(L, idx))->data);
+	return (T *)(((Proxy *)lua_touserdata(L, idx))->object);
 }
 }
 
 
 Type luax_type(lua_State *L, int idx);
 Type luax_type(lua_State *L, int idx);
@@ -495,7 +521,6 @@ int luax_catchexcept(lua_State *L, const T& func)
 		return luaL_error(L, "%s", lua_tostring(L, -1));
 		return luaL_error(L, "%s", lua_tostring(L, -1));
 
 
 	return 0;
 	return 0;
-
 }
 }
 
 
 template <typename T, typename F>
 template <typename T, typename F>
@@ -513,13 +538,12 @@ int luax_catchexcept(lua_State *L, const T& func, const F& finallyfunc)
 		lua_pushstring(L, e.what());
 		lua_pushstring(L, e.what());
 	}
 	}
 
 
-	finallyfunc();
+	finallyfunc(should_error);
 
 
 	if (should_error)
 	if (should_error)
 		return luaL_error(L, "%s", lua_tostring(L, -1));
 		return luaL_error(L, "%s", lua_tostring(L, -1));
-	
+
 	return 0;
 	return 0;
-	
 }
 }
 
 
 } // love
 } // love

+ 219 - 0
jni/love/src/common/types.cpp

@@ -0,0 +1,219 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "types.h"
+#include "StringMap.h"
+
+namespace love
+{
+
+static const TypeBits *createTypeFlags()
+{
+	static TypeBits b[TYPE_MAX_ENUM];
+	TypeBits one = TypeBits(1);
+
+	b[INVALID_ID] = one << INVALID_ID;
+
+	b[OBJECT_ID] = one << OBJECT_ID;
+	b[DATA_ID] = (one << DATA_ID) | b[OBJECT_ID];
+	b[MODULE_ID] = (one << MODULE_ID) | b[OBJECT_ID];
+
+	// Filesystem.
+	b[FILESYSTEM_FILE_ID] = (one << FILESYSTEM_FILE_ID) | b[OBJECT_ID];
+	b[FILESYSTEM_DROPPED_FILE_ID] = (one << FILESYSTEM_DROPPED_FILE_ID) | b[FILESYSTEM_FILE_ID];
+	b[FILESYSTEM_FILE_DATA_ID] = (one << FILESYSTEM_FILE_DATA_ID) | b[DATA_ID];
+
+	b[FONT_GLYPH_DATA_ID] = (one << FONT_GLYPH_DATA_ID) | b[DATA_ID];
+	b[FONT_RASTERIZER_ID] = (one << FONT_RASTERIZER_ID) | b[OBJECT_ID];
+
+	// Graphics.
+	b[GRAPHICS_DRAWABLE_ID] = (one << GRAPHICS_DRAWABLE_ID) | b[OBJECT_ID];
+	b[GRAPHICS_TEXTURE_ID] = (one << GRAPHICS_TEXTURE_ID) | b[GRAPHICS_DRAWABLE_ID];
+	b[GRAPHICS_IMAGE_ID] = (one << GRAPHICS_IMAGE_ID) | b[GRAPHICS_TEXTURE_ID];
+	b[GRAPHICS_QUAD_ID] = (one << GRAPHICS_QUAD_ID) | b[OBJECT_ID];
+	b[GRAPHICS_FONT_ID] = (one << GRAPHICS_FONT_ID) | b[OBJECT_ID];
+	b[GRAPHICS_PARTICLE_SYSTEM_ID] = (one << GRAPHICS_PARTICLE_SYSTEM_ID) | b[GRAPHICS_DRAWABLE_ID];
+	b[GRAPHICS_SPRITE_BATCH_ID] = (one << GRAPHICS_SPRITE_BATCH_ID) | b[GRAPHICS_DRAWABLE_ID];
+	b[GRAPHICS_CANVAS_ID] = (one << GRAPHICS_CANVAS_ID) | b[GRAPHICS_TEXTURE_ID];
+	b[GRAPHICS_SHADER_ID] = (one << GRAPHICS_SHADER_ID) | b[OBJECT_ID];
+	b[GRAPHICS_MESH_ID] = (one << GRAPHICS_MESH_ID) | b[GRAPHICS_DRAWABLE_ID];
+	b[GRAPHICS_TEXT_ID] = (one << GRAPHICS_TEXT_ID) | b[GRAPHICS_DRAWABLE_ID];
+
+	// Image.
+	b[IMAGE_IMAGE_DATA_ID] = (one << IMAGE_IMAGE_DATA_ID) | b[DATA_ID];
+	b[IMAGE_COMPRESSED_IMAGE_DATA_ID] = (one << IMAGE_COMPRESSED_IMAGE_DATA_ID) | b[DATA_ID];
+
+	// Joystick.
+	b[JOYSTICK_JOYSTICK_ID] = (one << JOYSTICK_JOYSTICK_ID) | b[OBJECT_ID];
+
+	// Math.
+	b[MATH_RANDOM_GENERATOR_ID] = (one << MATH_RANDOM_GENERATOR_ID) | b[OBJECT_ID];
+	b[MATH_BEZIER_CURVE_ID] = (one << MATH_BEZIER_CURVE_ID) | b[OBJECT_ID];
+	b[MATH_COMPRESSED_DATA_ID] = (one <<MATH_COMPRESSED_DATA_ID) | b[DATA_ID];
+
+	// Audio.
+	b[AUDIO_SOURCE_ID] = (one << AUDIO_SOURCE_ID) | b[OBJECT_ID];
+
+	// Sound.
+	b[SOUND_SOUND_DATA_ID] = (one << SOUND_SOUND_DATA_ID) | b[DATA_ID];
+	b[SOUND_DECODER_ID] = one << SOUND_DECODER_ID;
+
+	// Mouse.
+	b[MOUSE_CURSOR_ID] = (one << MOUSE_CURSOR_ID) | b[OBJECT_ID];
+
+	// Physics.
+	b[PHYSICS_WORLD_ID] = (one << PHYSICS_WORLD_ID) | b[OBJECT_ID];
+	b[PHYSICS_CONTACT_ID] = (one << PHYSICS_CONTACT_ID) | b[OBJECT_ID];
+	b[PHYSICS_BODY_ID] = (one << PHYSICS_BODY_ID) | b[OBJECT_ID];
+	b[PHYSICS_FIXTURE_ID] = (one << PHYSICS_FIXTURE_ID) | b[OBJECT_ID];
+	b[PHYSICS_SHAPE_ID] = (one << PHYSICS_SHAPE_ID) | b[OBJECT_ID];
+	b[PHYSICS_CIRCLE_SHAPE_ID] = (one << PHYSICS_CIRCLE_SHAPE_ID) | b[PHYSICS_SHAPE_ID];
+	b[PHYSICS_POLYGON_SHAPE_ID] = (one << PHYSICS_POLYGON_SHAPE_ID) | b[PHYSICS_SHAPE_ID];
+	b[PHYSICS_EDGE_SHAPE_ID] = (one << PHYSICS_EDGE_SHAPE_ID) | b[PHYSICS_SHAPE_ID];
+	b[PHYSICS_CHAIN_SHAPE_ID] = (one << PHYSICS_CHAIN_SHAPE_ID) | b[PHYSICS_SHAPE_ID];
+	b[PHYSICS_JOINT_ID] = (one << PHYSICS_JOINT_ID) | b[OBJECT_ID];
+	b[PHYSICS_MOUSE_JOINT_ID] = (one << PHYSICS_MOUSE_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_DISTANCE_JOINT_ID] = (one << PHYSICS_DISTANCE_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_PRISMATIC_JOINT_ID] = (one << PHYSICS_PRISMATIC_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_REVOLUTE_JOINT_ID] = (one << PHYSICS_REVOLUTE_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_PULLEY_JOINT_ID] = (one << PHYSICS_PULLEY_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_GEAR_JOINT_ID] = (one << PHYSICS_GEAR_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_FRICTION_JOINT_ID] = (one << PHYSICS_FRICTION_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_WELD_JOINT_ID] = (one << PHYSICS_WELD_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_ROPE_JOINT_ID] = (one << PHYSICS_ROPE_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_WHEEL_JOINT_ID] = (one << PHYSICS_WHEEL_JOINT_ID) | b[PHYSICS_JOINT_ID];
+	b[PHYSICS_MOTOR_JOINT_ID] = (one << PHYSICS_MOTOR_JOINT_ID) | b[PHYSICS_JOINT_ID];
+
+	// Thread.
+	b[THREAD_THREAD_ID] = (one << THREAD_THREAD_ID) | b[OBJECT_ID];
+	b[THREAD_CHANNEL_ID] = (one << THREAD_CHANNEL_ID) | b[OBJECT_ID];
+
+	// Modules.
+	b[MODULE_FILESYSTEM_ID] = (one << MODULE_FILESYSTEM_ID) | b[MODULE_ID];
+	b[MODULE_GRAPHICS_ID] = (one << MODULE_GRAPHICS_ID) | b[MODULE_ID];
+	b[MODULE_IMAGE_ID] = (one << MODULE_IMAGE_ID) | b[MODULE_ID];
+	b[MODULE_SOUND_ID] = (one << MODULE_SOUND_ID) | b[MODULE_ID];
+
+	return b;
+}
+
+const TypeBits *typeFlags = createTypeFlags();
+
+StringMap<Type, TYPE_MAX_ENUM>::Entry typeEntries[] =
+{
+	{"Invalid", INVALID_ID},
+
+	{"Object", OBJECT_ID},
+	{"Data", DATA_ID},
+	{"Module", MODULE_ID},
+
+	// Filesystem
+	{"File", FILESYSTEM_FILE_ID},
+	{"DroppedFile", FILESYSTEM_DROPPED_FILE_ID},
+	{"FileData", FILESYSTEM_FILE_DATA_ID},
+
+	// Font
+	{"GlyphData", FONT_GLYPH_DATA_ID},
+	{"Rasterizer", FONT_RASTERIZER_ID},
+
+	// Graphics
+	{"Drawable", GRAPHICS_DRAWABLE_ID},
+	{"Texture", GRAPHICS_TEXTURE_ID},
+	{"Image", GRAPHICS_IMAGE_ID},
+	{"Quad", GRAPHICS_QUAD_ID},
+	{"Font", GRAPHICS_FONT_ID},
+	{"ParticleSystem", GRAPHICS_PARTICLE_SYSTEM_ID},
+	{"SpriteBatch", GRAPHICS_SPRITE_BATCH_ID},
+	{"Canvas", GRAPHICS_CANVAS_ID},
+	{"Shader", GRAPHICS_SHADER_ID},
+	{"Mesh", GRAPHICS_MESH_ID},
+	{"Text", GRAPHICS_TEXT_ID},
+
+	// Image
+	{"ImageData", IMAGE_IMAGE_DATA_ID},
+	{"CompressedImageData", IMAGE_COMPRESSED_IMAGE_DATA_ID},
+
+	// Joystick
+	{"Joystick", JOYSTICK_JOYSTICK_ID},
+
+	// Math
+	{"RandomGenerator", MATH_RANDOM_GENERATOR_ID},
+	{"BezierCurve", MATH_BEZIER_CURVE_ID},
+	{"CompressedData", MATH_COMPRESSED_DATA_ID},
+
+	// Audio
+	{"Source", AUDIO_SOURCE_ID},
+
+	// Sound
+	{"SoundData", SOUND_SOUND_DATA_ID},
+	{"Decoder", SOUND_DECODER_ID},
+
+	// Mouse
+	{"Cursor", MOUSE_CURSOR_ID},
+
+	// Physics
+	{"World", PHYSICS_WORLD_ID},
+	{"Contact", PHYSICS_CONTACT_ID},
+	{"Body", PHYSICS_BODY_ID},
+	{"Fixture", PHYSICS_FIXTURE_ID},
+	{"Shape", PHYSICS_SHAPE_ID},
+	{"CircleShape", PHYSICS_CIRCLE_SHAPE_ID},
+	{"PolygonShape", PHYSICS_POLYGON_SHAPE_ID},
+	{"EdgeShape", PHYSICS_EDGE_SHAPE_ID},
+	{"ChainShape", PHYSICS_CHAIN_SHAPE_ID},
+	{"Joint", PHYSICS_JOINT_ID},
+	{"MouseJoint", PHYSICS_MOUSE_JOINT_ID},
+	{"DistanceJoint", PHYSICS_DISTANCE_JOINT_ID},
+	{"PrismaticJoint", PHYSICS_PRISMATIC_JOINT_ID},
+	{"RevoluteJoint", PHYSICS_REVOLUTE_JOINT_ID},
+	{"PulleyJoint", PHYSICS_PULLEY_JOINT_ID},
+	{"GearJoint", PHYSICS_GEAR_JOINT_ID},
+	{"FrictionJoint", PHYSICS_FRICTION_JOINT_ID},
+	{"WeldJoint", PHYSICS_WELD_JOINT_ID},
+	{"RopeJoint", PHYSICS_ROPE_JOINT_ID},
+	{"WheelJoint", PHYSICS_WHEEL_JOINT_ID},
+	{"MotorJoint", PHYSICS_MOTOR_JOINT_ID},
+
+	// Thread
+	{"Thread", THREAD_THREAD_ID},
+	{"Channel", THREAD_CHANNEL_ID},
+
+	// The modules themselves. Only add abstracted modules here.
+	{"filesystem", MODULE_FILESYSTEM_ID},
+	{"graphics", MODULE_GRAPHICS_ID},
+	{"image", MODULE_IMAGE_ID},
+	{"sound", MODULE_SOUND_ID},
+};
+
+StringMap<Type, TYPE_MAX_ENUM> types(typeEntries, sizeof(typeEntries));
+
+static_assert((sizeof(typeEntries) / sizeof(typeEntries[0])) == TYPE_MAX_ENUM, "Type name array size doesn't match the total number of type IDs!");
+
+bool getType(const char *in, love::Type &out)
+{
+	return types.find(in, out);
+}
+
+bool getType(love::Type in, const char *&out)
+{
+	return types.find(in, out);
+}
+
+} // love

+ 11 - 82
jni/love/src/common/types.h

@@ -37,6 +37,7 @@ enum Type
 
 
 	// Filesystem.
 	// Filesystem.
 	FILESYSTEM_FILE_ID,
 	FILESYSTEM_FILE_ID,
+	FILESYSTEM_DROPPED_FILE_ID,
 	FILESYSTEM_FILE_DATA_ID,
 	FILESYSTEM_FILE_DATA_ID,
 
 
 	// Font
 	// Font
@@ -54,10 +55,11 @@ enum Type
 	GRAPHICS_CANVAS_ID,
 	GRAPHICS_CANVAS_ID,
 	GRAPHICS_SHADER_ID,
 	GRAPHICS_SHADER_ID,
 	GRAPHICS_MESH_ID,
 	GRAPHICS_MESH_ID,
+	GRAPHICS_TEXT_ID,
 
 
 	// Image
 	// Image
 	IMAGE_IMAGE_DATA_ID,
 	IMAGE_IMAGE_DATA_ID,
-	IMAGE_COMPRESSED_DATA_ID,
+	IMAGE_COMPRESSED_IMAGE_DATA_ID,
 
 
 	// Joystick
 	// Joystick
 	JOYSTICK_JOYSTICK_ID,
 	JOYSTICK_JOYSTICK_ID,
@@ -65,6 +67,7 @@ enum Type
 	// Math
 	// Math
 	MATH_RANDOM_GENERATOR_ID,
 	MATH_RANDOM_GENERATOR_ID,
 	MATH_BEZIER_CURVE_ID,
 	MATH_BEZIER_CURVE_ID,
+	MATH_COMPRESSED_DATA_ID,
 
 
 	// Audio
 	// Audio
 	AUDIO_SOURCE_ID,
 	AUDIO_SOURCE_ID,
@@ -113,89 +116,15 @@ enum Type
 	TYPE_MAX_ENUM
 	TYPE_MAX_ENUM
 };
 };
 
 
-typedef std::bitset<TYPE_MAX_ENUM> bits;
-
-const bits INVALID_T = bits(1) << INVALID_ID;
-
-const bits OBJECT_T = bits(1) << OBJECT_ID;
-const bits DATA_T = (bits(1) << DATA_ID) | OBJECT_T;
-const bits MODULE_T = (bits(1) << MODULE_ID) | OBJECT_T;
-
-// Filesystem.
-const bits FILESYSTEM_FILE_T = (bits(1) << FILESYSTEM_FILE_ID) | OBJECT_T;
-const bits FILESYSTEM_FILE_DATA_T = (bits(1) << FILESYSTEM_FILE_DATA_ID) | DATA_T;
-
-const bits FONT_GLYPH_DATA_T = (bits(1) << FONT_GLYPH_DATA_ID) | DATA_T;
-const bits FONT_RASTERIZER_T = (bits(1) << FONT_RASTERIZER_ID) | OBJECT_T;
-
-// Graphics.
-const bits GRAPHICS_DRAWABLE_T = (bits(1) << GRAPHICS_DRAWABLE_ID) | OBJECT_T;
-const bits GRAPHICS_TEXTURE_T = (bits(1) << GRAPHICS_TEXTURE_ID) | GRAPHICS_DRAWABLE_T;
-const bits GRAPHICS_IMAGE_T = (bits(1) << GRAPHICS_IMAGE_ID) | GRAPHICS_TEXTURE_T;
-const bits GRAPHICS_QUAD_T = (bits(1) << GRAPHICS_QUAD_ID) | OBJECT_T;
-const bits GRAPHICS_FONT_T = (bits(1) << GRAPHICS_FONT_ID) | OBJECT_T;
-const bits GRAPHICS_PARTICLE_SYSTEM_T = (bits(1) << GRAPHICS_PARTICLE_SYSTEM_ID) | GRAPHICS_DRAWABLE_T;
-const bits GRAPHICS_SPRITE_BATCH_T = (bits(1) << GRAPHICS_SPRITE_BATCH_ID) | GRAPHICS_DRAWABLE_T;
-const bits GRAPHICS_CANVAS_T = (bits(1) << GRAPHICS_CANVAS_ID) | GRAPHICS_TEXTURE_T;
-const bits GRAPHICS_SHADER_T = (bits(1) << GRAPHICS_SHADER_ID) | OBJECT_T;
-const bits GRAPHICS_MESH_T = (bits(1) << GRAPHICS_MESH_ID) | GRAPHICS_DRAWABLE_T;
-
-// Image.
-const bits IMAGE_IMAGE_DATA_T = (bits(1) << IMAGE_IMAGE_DATA_ID) | DATA_T;
-const bits IMAGE_COMPRESSED_DATA_T = (bits(1) << IMAGE_COMPRESSED_DATA_ID) | DATA_T;
-
-// Joystick.
-const bits JOYSTICK_JOYSTICK_T = (bits(1) << JOYSTICK_JOYSTICK_ID) | OBJECT_T;
-
-// Math.
-const bits MATH_RANDOM_GENERATOR_T = (bits(1) << MATH_RANDOM_GENERATOR_ID) | OBJECT_T;
-const bits MATH_BEZIER_CURVE_T = (bits(1) << MATH_BEZIER_CURVE_ID) | OBJECT_T;
-
-// Audio.
-const bits AUDIO_SOURCE_T = (bits(1) << AUDIO_SOURCE_ID) | OBJECT_T;
-
-// Sound.
-const bits SOUND_SOUND_DATA_T = (bits(1) << SOUND_SOUND_DATA_ID) | DATA_T;
-const bits SOUND_DECODER_T = bits(1) << SOUND_DECODER_ID;
-
-// Mouse.
-const bits MOUSE_CURSOR_T = (bits(1) << MOUSE_CURSOR_ID) | OBJECT_T;
-
-// Physics.
-const bits PHYSICS_WORLD_T = (bits(1) << PHYSICS_WORLD_ID) | OBJECT_T;
-const bits PHYSICS_CONTACT_T = (bits(1) << PHYSICS_CONTACT_ID) | OBJECT_T;
-const bits PHYSICS_BODY_T = (bits(1) << PHYSICS_BODY_ID) | OBJECT_T;
-const bits PHYSICS_FIXTURE_T = (bits(1) << PHYSICS_FIXTURE_ID) | OBJECT_T;
-const bits PHYSICS_SHAPE_T = (bits(1) << PHYSICS_SHAPE_ID) | OBJECT_T;
-const bits PHYSICS_CIRCLE_SHAPE_T = (bits(1) << PHYSICS_CIRCLE_SHAPE_ID) | PHYSICS_SHAPE_T;
-const bits PHYSICS_POLYGON_SHAPE_T = (bits(1) << PHYSICS_POLYGON_SHAPE_ID) | PHYSICS_SHAPE_T;
-const bits PHYSICS_EDGE_SHAPE_T = (bits(1) << PHYSICS_EDGE_SHAPE_ID) | PHYSICS_SHAPE_T;
-const bits PHYSICS_CHAIN_SHAPE_T = (bits(1) << PHYSICS_CHAIN_SHAPE_ID) | PHYSICS_SHAPE_T;
-const bits PHYSICS_JOINT_T = (bits(1) << PHYSICS_JOINT_ID) | OBJECT_T;
-const bits PHYSICS_MOUSE_JOINT_T = (bits(1) << PHYSICS_MOUSE_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_DISTANCE_JOINT_T = (bits(1) << PHYSICS_DISTANCE_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_PRISMATIC_JOINT_T = (bits(1) << PHYSICS_PRISMATIC_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_REVOLUTE_JOINT_T = (bits(1) << PHYSICS_REVOLUTE_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_PULLEY_JOINT_T = (bits(1) << PHYSICS_PULLEY_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_GEAR_JOINT_T = (bits(1) << PHYSICS_GEAR_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_FRICTION_JOINT_T = (bits(1) << PHYSICS_FRICTION_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_WELD_JOINT_T = (bits(1) << PHYSICS_WELD_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_ROPE_JOINT_T = (bits(1) << PHYSICS_ROPE_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_WHEEL_JOINT_T = (bits(1) << PHYSICS_WHEEL_JOINT_ID) | PHYSICS_JOINT_T;
-const bits PHYSICS_MOTOR_JOINT_T = (bits(1) << PHYSICS_MOTOR_JOINT_ID) | PHYSICS_JOINT_T;
-
-// Thread.
-const bits THREAD_THREAD_T = (bits(1) << THREAD_THREAD_ID) | OBJECT_T;
-const bits THREAD_CHANNEL_T = (bits(1) << THREAD_CHANNEL_ID) | OBJECT_T;
-
-// Modules.
-const bits MODULE_FILESYSTEM_T = (bits(1) << MODULE_FILESYSTEM_ID) | MODULE_T;
-const bits MODULE_GRAPHICS_T = (bits(1) << MODULE_GRAPHICS_ID) | MODULE_T;
-const bits MODULE_IMAGE_T = (bits(1) << MODULE_IMAGE_ID) | MODULE_T;
-const bits MODULE_SOUND_T = (bits(1) << MODULE_SOUND_ID) | MODULE_T;
+typedef std::bitset<TYPE_MAX_ENUM> TypeBits;
+
+/**
+ * Array of length TYPE_MAX_ENUM containing the flags for each love Type.
+ **/
+extern const TypeBits *typeFlags;
 
 
 bool getType(const char *in, Type &out);
 bool getType(const char *in, Type &out);
-bool getType(Type in, const char  *&out);
+bool getType(Type in, const char *&out);
 
 
 } // love
 } // love
 
 

+ 7 - 7
jni/love/src/common/version.h

@@ -25,13 +25,13 @@ namespace love
 {
 {
 
 
 // Version stuff.
 // Version stuff.
-#define LOVE_VERSION_STRING "0.9.2"
-const int VERSION_MAJOR = 0;
-const int VERSION_MINOR = 9;
-const int VERSION_REV = 2;
-const char *VERSION = LOVE_VERSION_STRING;
-const char *VERSION_COMPATIBILITY[] =  { VERSION, "0.9.1", "0.9.0", 0 };
-const char *VERSION_CODENAME = "Baby Inspector";
+#define LOVE_VERSION_STRING "0.10.0"
+static const int VERSION_MAJOR = 0;
+static const int VERSION_MINOR = 10;
+static const int VERSION_REV = 0;
+static const char *VERSION = LOVE_VERSION_STRING;
+static const char *VERSION_COMPATIBILITY[] =  { VERSION, 0 };
+static const char *VERSION_CODENAME = "";
 
 
 } // love
 } // love
 
 

+ 2 - 2
jni/love/src/common/wrap_Data.cpp

@@ -25,7 +25,7 @@ namespace love
 
 
 Data *luax_checkdata(lua_State *L, int idx)
 Data *luax_checkdata(lua_State *L, int idx)
 {
 {
-	return luax_checktype<Data>(L, idx, "Data", DATA_T);
+	return luax_checktype<Data>(L, idx, DATA_ID);
 }
 }
 
 
 int w_Data_getString(lua_State *L)
 int w_Data_getString(lua_State *L)
@@ -59,7 +59,7 @@ const luaL_Reg w_Data_functions[] =
 
 
 int w_Data_open(lua_State *L)
 int w_Data_open(lua_State *L)
 {
 {
-	luax_register_type(L, "Data", w_Data_functions);
+	luax_register_type(L, DATA_ID, w_Data_functions);
 	return 0;
 	return 0;
 }
 }
 
 

+ 32 - 28
jni/love/src/libraries/enet/enet.cpp

@@ -190,7 +190,7 @@ static ENetPacket *read_packet(lua_State *l, int idx, enet_uint8 *channel_id) {
 	}
 	}
 
 
 	if (argc >= idx+1 && !lua_isnil(l, idx+1)) {
 	if (argc >= idx+1 && !lua_isnil(l, idx+1)) {
-		*channel_id = luaL_checkint(l, idx+1);
+		*channel_id = (int) luaL_checknumber(l, idx+1);
 	}
 	}
 
 
 	packet = enet_packet_create(data, size, flags);
 	packet = enet_packet_create(data, size, flags);
@@ -226,13 +226,13 @@ static int host_create(lua_State *l) {
 
 
 	switch (lua_gettop(l)) {
 	switch (lua_gettop(l)) {
 		case 5:
 		case 5:
-			if (!lua_isnil(l, 5)) out_bandwidth = luaL_checkint(l, 5);
+			if (!lua_isnil(l, 5)) out_bandwidth = (int) luaL_checknumber(l, 5);
 		case 4:
 		case 4:
-			if (!lua_isnil(l, 4)) in_bandwidth = luaL_checkint(l, 4);
+			if (!lua_isnil(l, 4)) in_bandwidth = (int) luaL_checknumber(l, 4);
 		case 3:
 		case 3:
-			if (!lua_isnil(l, 3)) channel_count = luaL_checkint(l, 3);
+			if (!lua_isnil(l, 3)) channel_count = (int) luaL_checknumber(l, 3);
 		case 2:
 		case 2:
-			if (!lua_isnil(l, 2)) peer_count = luaL_checkint(l, 2);
+			if (!lua_isnil(l, 2)) peer_count = (int) luaL_checknumber(l, 2);
 	}
 	}
 
 
 	// printf("host create, peers=%d, channels=%d, in=%d, out=%d\n",
 	// printf("host create, peers=%d, channels=%d, in=%d, out=%d\n",
@@ -279,7 +279,7 @@ static int host_service(lua_State *l) {
 	int timeout = 0, out;
 	int timeout = 0, out;
 
 
 	if (lua_gettop(l) > 1)
 	if (lua_gettop(l) > 1)
-		timeout = luaL_checkint(l, 2);
+		timeout = (int) luaL_checknumber(l, 2);
 
 
 	out = enet_host_service(host, &event, timeout);
 	out = enet_host_service(host, &event, timeout);
 	if (out == 0) return 0;
 	if (out == 0) return 0;
@@ -348,9 +348,9 @@ static int host_connect(lua_State *l) {
 
 
 	switch (lua_gettop(l)) {
 	switch (lua_gettop(l)) {
 		case 4:
 		case 4:
-			if (!lua_isnil(l, 4)) data = luaL_checkint(l, 4);
+			if (!lua_isnil(l, 4)) data = (int) luaL_checknumber(l, 4);
 		case 3:
 		case 3:
-			if (!lua_isnil(l, 3)) channel_count = luaL_checkint(l, 3);
+			if (!lua_isnil(l, 3)) channel_count = (int) luaL_checknumber(l, 3);
 	}
 	}
 
 
 	// printf("host connect, channels=%d, data=%d\n", channel_count, data);
 	// printf("host connect, channels=%d, data=%d\n", channel_count, data);
@@ -392,7 +392,7 @@ static int host_channel_limit(lua_State *l) {
 	if (!host) {
 	if (!host) {
 		return luaL_error(l, "Tried to index a nil host!");
 		return luaL_error(l, "Tried to index a nil host!");
 	}
 	}
-	int limit = luaL_checkint(l, 2);
+	int limit = (int) luaL_checknumber(l, 2);
 	enet_host_channel_limit(host, limit);
 	enet_host_channel_limit(host, limit);
 	return 0;
 	return 0;
 }
 }
@@ -402,8 +402,8 @@ static int host_bandwidth_limit(lua_State *l) {
 	if (!host) {
 	if (!host) {
 		return luaL_error(l, "Tried to index a nil host!");
 		return luaL_error(l, "Tried to index a nil host!");
 	}
 	}
-	enet_uint32 in_bandwidth = luaL_checkint(l, 2);
-	enet_uint32 out_bandwidth = luaL_checkint(l, 2);
+	enet_uint32 in_bandwidth = (int) luaL_checknumber(l, 2);
+	enet_uint32 out_bandwidth = (int) luaL_checknumber(l, 2);
 	enet_host_bandwidth_limit(host, in_bandwidth, out_bandwidth);
 	enet_host_bandwidth_limit(host, in_bandwidth, out_bandwidth);
 	return 0;
 	return 0;
 }
 }
@@ -473,7 +473,7 @@ static int host_get_peer(lua_State *l) {
 		return luaL_error(l, "Tried to index a nil host!");
 		return luaL_error(l, "Tried to index a nil host!");
 	}
 	}
 
 
-	int peer_index = luaL_checkint(l, 2) - 1;
+	int peer_index = (int) luaL_checknumber(l, 2) - 1;
 
 
 	if (peer_index < 0 || ((size_t) peer_index) >= host->peerCount) {
 	if (peer_index < 0 || ((size_t) peer_index) >= host->peerCount) {
 		luaL_argerror (l, 2, "Invalid peer index");
 		luaL_argerror (l, 2, "Invalid peer index");
@@ -517,9 +517,9 @@ static int peer_ping(lua_State *l) {
 static int peer_throttle_configure(lua_State *l) {
 static int peer_throttle_configure(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
-	enet_uint32 interval = luaL_checkint(l, 2);
-	enet_uint32 acceleration = luaL_checkint(l, 3);
-	enet_uint32 deceleration = luaL_checkint(l, 4);
+	enet_uint32 interval = (int) luaL_checknumber(l, 2);
+	enet_uint32 acceleration = (int) luaL_checknumber(l, 3);
+	enet_uint32 deceleration = (int) luaL_checknumber(l, 4);
 
 
 	enet_peer_throttle_configure(peer, interval, acceleration, deceleration);
 	enet_peer_throttle_configure(peer, interval, acceleration, deceleration);
 	return 0;
 	return 0;
@@ -529,7 +529,7 @@ static int peer_round_trip_time(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
 	if (lua_gettop(l) > 1) {
 	if (lua_gettop(l) > 1) {
-		enet_uint32 round_trip_time = luaL_checkint(l, 2);
+		enet_uint32 round_trip_time = (int) luaL_checknumber(l, 2);
 		peer->roundTripTime = round_trip_time;
 		peer->roundTripTime = round_trip_time;
 	}
 	}
 
 
@@ -542,7 +542,7 @@ static int peer_last_round_trip_time(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
 	if (lua_gettop(l) > 1) {
 	if (lua_gettop(l) > 1) {
-		enet_uint32 round_trip_time = luaL_checkint(l, 2);
+		enet_uint32 round_trip_time = (int) luaL_checknumber(l, 2);
 		peer->lastRoundTripTime = round_trip_time;
 		peer->lastRoundTripTime = round_trip_time;
 	}
 	}
 	lua_pushinteger (l, peer->lastRoundTripTime);
 	lua_pushinteger (l, peer->lastRoundTripTime);
@@ -554,7 +554,7 @@ static int peer_ping_interval(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
 	if (lua_gettop(l) > 1) {
 	if (lua_gettop(l) > 1) {
-		enet_uint32 interval = luaL_checkint(l, 2);
+		enet_uint32 interval = (int) luaL_checknumber(l, 2);
 		enet_peer_ping_interval (peer, interval);
 		enet_peer_ping_interval (peer, interval);
 	}
 	}
 
 
@@ -572,11 +572,11 @@ static int peer_timeout(lua_State *l) {
 
 
 	switch (lua_gettop(l)) {
 	switch (lua_gettop(l)) {
 		case 4:
 		case 4:
-			if (!lua_isnil(l, 4)) timeout_maximum = luaL_checkint(l, 4);
+			if (!lua_isnil(l, 4)) timeout_maximum = (int) luaL_checknumber(l, 4);
 		case 3:
 		case 3:
-			if (!lua_isnil(l, 3)) timeout_minimum = luaL_checkint(l, 3);
+			if (!lua_isnil(l, 3)) timeout_minimum = (int) luaL_checknumber(l, 3);
 		case 2:
 		case 2:
-			if (!lua_isnil(l, 2)) timeout_limit = luaL_checkint(l, 2);
+			if (!lua_isnil(l, 2)) timeout_limit = (int) luaL_checknumber(l, 2);
 	}
 	}
 
 
 	enet_peer_timeout (peer, timeout_limit, timeout_minimum, timeout_maximum);
 	enet_peer_timeout (peer, timeout_limit, timeout_minimum, timeout_maximum);
@@ -591,7 +591,7 @@ static int peer_timeout(lua_State *l) {
 static int peer_disconnect(lua_State *l) {
 static int peer_disconnect(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
-	enet_uint32 data = lua_gettop(l) > 1 ? luaL_checkint(l, 2) : 0;
+	enet_uint32 data = lua_gettop(l) > 1 ? (int) luaL_checknumber(l, 2) : 0;
 	enet_peer_disconnect(peer, data);
 	enet_peer_disconnect(peer, data);
 	return 0;
 	return 0;
 }
 }
@@ -599,7 +599,7 @@ static int peer_disconnect(lua_State *l) {
 static int peer_disconnect_now(lua_State *l) {
 static int peer_disconnect_now(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
-	enet_uint32 data = lua_gettop(l) > 1 ? luaL_checkint(l, 2) : 0;
+	enet_uint32 data = lua_gettop(l) > 1 ? (int) luaL_checknumber(l, 2) : 0;
 	enet_peer_disconnect_now(peer, data);
 	enet_peer_disconnect_now(peer, data);
 	return 0;
 	return 0;
 }
 }
@@ -607,7 +607,7 @@ static int peer_disconnect_now(lua_State *l) {
 static int peer_disconnect_later(lua_State *l) {
 static int peer_disconnect_later(lua_State *l) {
 	ENetPeer *peer = check_peer(l, 1);
 	ENetPeer *peer = check_peer(l, 1);
 
 
-	enet_uint32 data = lua_gettop(l) > 1 ? luaL_checkint(l, 2) : 0;
+	enet_uint32 data = lua_gettop(l) > 1 ? (int) luaL_checknumber(l, 2) : 0;
 	enet_peer_disconnect_later(peer, data);
 	enet_peer_disconnect_later(peer, data);
 	return 0;
 	return 0;
 }
 }
@@ -683,7 +683,7 @@ static int peer_receive(lua_State *l) {
 	enet_uint8 channel_id = 0;
 	enet_uint8 channel_id = 0;
 
 
 	if (lua_gettop(l) > 1) {
 	if (lua_gettop(l) > 1) {
-		channel_id = luaL_checkint(l, 2);
+		channel_id = (int) luaL_checknumber(l, 2);
 	}
 	}
 
 
 	packet = enet_peer_receive(peer, &channel_id);
 	packet = enet_peer_receive(peer, &channel_id);
@@ -770,6 +770,10 @@ static const struct luaL_Reg enet_peer_funcs [] = {
 	{NULL, NULL}
 	{NULL, NULL}
 };
 };
 
 
+extern "C" {
+	void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+}
+
 int luaopen_enet(lua_State *l) {
 int luaopen_enet(lua_State *l) {
 	enet_initialize();
 	enet_initialize();
 	atexit(enet_deinitialize);
 	atexit(enet_deinitialize);
@@ -777,14 +781,14 @@ int luaopen_enet(lua_State *l) {
 	// create metatables
 	// create metatables
 	luaL_newmetatable(l, "enet_host");
 	luaL_newmetatable(l, "enet_host");
 	lua_newtable(l); // index
 	lua_newtable(l); // index
-	luaL_register(l, NULL, enet_host_funcs);
+	luax_register(l, NULL, enet_host_funcs);
 	lua_setfield(l, -2, "__index");
 	lua_setfield(l, -2, "__index");
 	lua_pushcfunction(l, host_gc);
 	lua_pushcfunction(l, host_gc);
 	lua_setfield(l, -2, "__gc");
 	lua_setfield(l, -2, "__gc");
 
 
 	luaL_newmetatable(l, "enet_peer");
 	luaL_newmetatable(l, "enet_peer");
 	lua_newtable(l);
 	lua_newtable(l);
-	luaL_register(l, NULL, enet_peer_funcs);
+	luax_register(l, NULL, enet_peer_funcs);
 	lua_setfield(l, -2, "__index");
 	lua_setfield(l, -2, "__index");
 	lua_pushcfunction(l, peer_tostring);
 	lua_pushcfunction(l, peer_tostring);
 	lua_setfield(l, -2, "__tostring");
 	lua_setfield(l, -2, "__tostring");
@@ -799,7 +803,7 @@ int luaopen_enet(lua_State *l) {
 
 
 	lua_setfield(l, LUA_REGISTRYINDEX, "enet_peers");
 	lua_setfield(l, LUA_REGISTRYINDEX, "enet_peers");
 
 
-	luaL_register(l, "enet", enet_funcs);
+	luax_register(l, "enet", enet_funcs);
 
 
 	// return the enet table created with luaL_register
 	// return the enet table created with luaL_register
 	return 1;
 	return 1;

File diff suppressed because it is too large
+ 151 - 258
jni/love/src/libraries/glad/glad.cpp


File diff suppressed because it is too large
+ 377 - 461
jni/love/src/libraries/glad/glad.hpp


File diff suppressed because it is too large
+ 243 - 572
jni/love/src/libraries/glad/gladfuncs.hpp


File diff suppressed because it is too large
+ 206 - 175
jni/love/src/libraries/lodepng/lodepng.cpp


+ 83 - 91
jni/love/src/libraries/lodepng/lodepng.h

@@ -1,7 +1,7 @@
 /*
 /*
-LodePNG version 20131222
+LodePNG version 20141130
 
 
-Copyright (c) 2005-2013 Lode Vandevenne
+Copyright (c) 2005-2014 Lode Vandevenne
 
 
 This software is provided 'as-is', without any express or implied
 This software is provided 'as-is', without any express or implied
 warranty. In no event will the authors be held liable for any damages
 warranty. In no event will the authors be held liable for any damages
@@ -33,6 +33,8 @@ freely, subject to the following restrictions:
 #include <string>
 #include <string>
 #endif /*__cplusplus*/
 #endif /*__cplusplus*/
 
 
+#define LODEPNG_VERSION_STRING "20141130"
+
 /*
 /*
 The following #defines are used to create code sections. They can be disabled
 The following #defines are used to create code sections. They can be disabled
 to disable code sections, which can give faster compile time and smaller binary.
 to disable code sections, which can give faster compile time and smaller binary.
@@ -195,7 +197,8 @@ unsigned lodepng_encode24_file(const char* filename,
 namespace lodepng
 namespace lodepng
 {
 {
 #ifdef LODEPNG_COMPILE_DECODER
 #ifdef LODEPNG_COMPILE_DECODER
-/*Same as lodepng_decode_memory, but decodes to an std::vector.*/
+/*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype
+is the format to output the pixels to. Default is RGBA 8-bit per channel.*/
 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
                 const unsigned char* in, size_t insize,
                 const unsigned char* in, size_t insize,
                 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
                 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
@@ -214,7 +217,8 @@ unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
 #endif //LODEPNG_COMPILE_DECODER
 #endif //LODEPNG_COMPILE_DECODER
 
 
 #ifdef LODEPNG_COMPILE_ENCODER
 #ifdef LODEPNG_COMPILE_ENCODER
-/*Same as lodepng_encode_memory, but encodes to an std::vector.*/
+/*Same as lodepng_encode_memory, but encodes to an std::vector. colortype
+is that of the raw input data. The output PNG color type will be auto chosen.*/
 unsigned encode(std::vector<unsigned char>& out,
 unsigned encode(std::vector<unsigned char>& out,
                 const unsigned char* in, unsigned w, unsigned h,
                 const unsigned char* in, unsigned w, unsigned h,
                 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
                 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
@@ -280,7 +284,7 @@ struct LodePNGCompressSettings /*deflate = compress*/
   /*LZ77 related settings*/
   /*LZ77 related settings*/
   unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
   unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
   unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
   unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
-  unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Typical value: 2048.*/
+  unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/
   unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
   unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
   unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
   unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
   unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
   unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
@@ -496,13 +500,14 @@ LodePNGColorMode structs to describe the input and output color type.
 See the reference manual at the end of this header file to see which color conversions are supported.
 See the reference manual at the end of this header file to see which color conversions are supported.
 return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
 return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
 The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel
 The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel
-of the output color type (lodepng_get_bpp)
-The fix_png value works as described in struct LodePNGDecoderSettings.
-Note: for 16-bit per channel colors, uses big endian format like PNG does.
+of the output color type (lodepng_get_bpp).
+For < 8 bpp images, there should not be padding bits at the end of scanlines.
+For 16-bit per channel colors, uses big endian format like PNG does.
+Return value is LodePNG error code
 */
 */
 unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
 unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
                          LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
                          LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
-                         unsigned w, unsigned h, unsigned fix_png);
+                         unsigned w, unsigned h);
 
 
 #ifdef LODEPNG_COMPILE_DECODER
 #ifdef LODEPNG_COMPILE_DECODER
 /*
 /*
@@ -514,16 +519,7 @@ typedef struct LodePNGDecoderSettings
   LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
   LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
 
 
   unsigned ignore_crc; /*ignore CRC checksums*/
   unsigned ignore_crc; /*ignore CRC checksums*/
-  /*
-  The fix_png setting, if 1, makes the decoder tolerant towards some PNG images
-  that do not correctly follow the PNG specification. This only supports errors
-  that are fixable, were found in images that are actually used on the web, and
-  are silently tolerated by other decoders as well. Currently only one such fix
-  is implemented: if a palette index is out of bounds given the palette size,
-  interpret it as opaque black.
-  By default this value is 0, which makes it stop with an error on such images.
-  */
-  unsigned fix_png;
+
   unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
   unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
 
 
 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
@@ -556,46 +552,39 @@ typedef enum LodePNGFilterStrategy
   LFS_PREDEFINED
   LFS_PREDEFINED
 } LodePNGFilterStrategy;
 } LodePNGFilterStrategy;
 
 
-/*automatically use color type with less bits per pixel if losslessly possible. Default: LAC_AUTO*/
-typedef enum LodePNGAutoConvert
+/*Gives characteristics about the colors of the image, which helps decide which color model to use for encoding.
+Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.*/
+typedef struct LodePNGColorProfile
 {
 {
-  LAC_NO, /*use color type user requested*/
-  LAC_ALPHA, /*use color type user requested, but if only opaque pixels and RGBA or grey+alpha, use RGB or grey*/
-  LAC_AUTO, /*use PNG color type that can losslessly represent the uncompressed image the smallest possible*/
-  /*
-  like AUTO, but do not choose 1, 2 or 4 bit per pixel types.
-  sometimes a PNG image compresses worse if less than 8 bits per pixels.
-  */
-  LAC_AUTO_NO_NIBBLES,
-  /*
-  like AUTO, but never choose palette color type. For small images, encoding
-  the palette may take more bytes than what is gained. Note that AUTO also
-  already prevents encoding the palette for extremely small images, but that may
-  not be sufficient because due to the compression it cannot predict when to
-  switch.
-  */
-  LAC_AUTO_NO_PALETTE,
-  LAC_AUTO_NO_NIBBLES_NO_PALETTE
-} LodePNGAutoConvert;
-
-
-/*
-Automatically chooses color type that gives smallest amount of bits in the
-output image, e.g. grey if there are only greyscale pixels, palette if there
-are less than 256 colors, ...
-The auto_convert parameter allows limiting it to not use palette, ...
-*/
+  unsigned colored; /*not greyscale*/
+  unsigned key; /*if true, image is not opaque. Only if true and alpha is false, color key is possible.*/
+  unsigned short key_r; /*these values are always in 16-bit bitdepth in the profile*/
+  unsigned short key_g;
+  unsigned short key_b;
+  unsigned alpha; /*alpha channel or alpha palette required*/
+  unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16.*/
+  unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order*/
+  unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for greyscale only. 16 if 16-bit per channel required.*/
+} LodePNGColorProfile;
+
+void lodepng_color_profile_init(LodePNGColorProfile* profile);
+
+/*Get a LodePNGColorProfile of the image.*/
+unsigned lodepng_get_color_profile(LodePNGColorProfile* profile,
+                                   const unsigned char* image, unsigned w, unsigned h,
+                                   const LodePNGColorMode* mode_in);
+/*The function LodePNG uses internally to decide the PNG color with auto_convert.
+Chooses an optimal color model, e.g. grey if only grey pixels, palette if < 256 colors, ...*/
 unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
 unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
                                    const unsigned char* image, unsigned w, unsigned h,
                                    const unsigned char* image, unsigned w, unsigned h,
-                                   const LodePNGColorMode* mode_in,
-                                   LodePNGAutoConvert auto_convert);
+                                   const LodePNGColorMode* mode_in);
 
 
 /*Settings for the encoder.*/
 /*Settings for the encoder.*/
 typedef struct LodePNGEncoderSettings
 typedef struct LodePNGEncoderSettings
 {
 {
   LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
   LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
 
 
-  LodePNGAutoConvert auto_convert; /*how to automatically choose output PNG color type, if at all*/
+  unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/
 
 
   /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than
   /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than
   8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
   8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
@@ -690,7 +679,11 @@ Third byte: must be uppercase
 Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
 Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
 */
 */
 
 
-/*get the length of the data of the chunk. Total chunk length has 12 bytes more.*/
+/*
+Gets the length of the data of the chunk. Total chunk length has 12 bytes more.
+There must be at least 4 bytes to read from. If the result value is too large,
+it may be corrupt data.
+*/
 unsigned lodepng_chunk_length(const unsigned char* chunk);
 unsigned lodepng_chunk_length(const unsigned char* chunk);
 
 
 /*puts the 4-byte type in null terminated string*/
 /*puts the 4-byte type in null terminated string*/
@@ -901,8 +894,8 @@ TODO:
 [X] let the "isFullyOpaque" function check color keys and transparent palettes too
 [X] let the "isFullyOpaque" function check color keys and transparent palettes too
 [X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
 [X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
 [ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
 [ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
-[ ] make option to choose if the raw image with non multiple of 8 bits per scanline should have padding bits or not
 [ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
 [ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
+[ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
 */
 */
 
 
 #endif /*LODEPNG_H inclusion guard*/
 #endif /*LODEPNG_H inclusion guard*/
@@ -1240,20 +1233,22 @@ behaviour.
 
 
 If, when decoding, you want the raw image to be something else than the default,
 If, when decoding, you want the raw image to be something else than the default,
 you need to set the color type and bit depth you want in the LodePNGColorMode,
 you need to set the color type and bit depth you want in the LodePNGColorMode,
-or the parameters of the simple function of LodePNG you're using.
+or the parameters colortype and bitdepth of the simple decoding function.
 
 
-If, when encoding, you use another color type than the default in the input
+If, when encoding, you use another color type than the default in the raw input
 image, you need to specify its color type and bit depth in the LodePNGColorMode
 image, you need to specify its color type and bit depth in the LodePNGColorMode
-of the raw image, or use the parameters of the simplefunction of LodePNG you're
-using.
+of the raw image, or use the parameters colortype and bitdepth of the simple
+encoding function.
 
 
 If, when encoding, you don't want LodePNG to choose the output PNG color type
 If, when encoding, you don't want LodePNG to choose the output PNG color type
 but control it yourself, you need to set auto_convert in the encoder settings
 but control it yourself, you need to set auto_convert in the encoder settings
-to LAC_NONE, and specify the color type you want in the LodePNGInfo of the
-encoder.
+to false, and specify the color type you want in the LodePNGInfo of the
+encoder (including palette: it can generate a palette if auto_convert is true,
+otherwise not).
 
 
-If you do any of the above, LodePNG may need to do a color conversion, which
-follows the rules below, and may sometimes not be allowed.
+If the input and output color type differ (whether user chosen or auto chosen),
+LodePNG will do a color conversion, which follows the rules below, and may
+sometimes result in an error.
 
 
 To avoid some confusion:
 To avoid some confusion:
 -the decoder converts from PNG to raw image
 -the decoder converts from PNG to raw image
@@ -1275,7 +1270,7 @@ To avoid some confusion:
 Non supported color conversions:
 Non supported color conversions:
 -color to greyscale: no error is thrown, but the result will look ugly because
 -color to greyscale: no error is thrown, but the result will look ugly because
 only the red channel is taken
 only the red channel is taken
--anything, to palette when that palette does not have that color in it: in this
+-anything to palette when that palette does not have that color in it: in this
 case an error is thrown
 case an error is thrown
 
 
 Supported color conversions:
 Supported color conversions:
@@ -1285,10 +1280,10 @@ Supported color conversions:
 -removing alpha channel
 -removing alpha channel
 -higher to smaller bitdepth, and vice versa
 -higher to smaller bitdepth, and vice versa
 
 
-If you want no color conversion to be done:
+If you want no color conversion to be done (e.g. for speed or control):
 -In the encoder, you can make it save a PNG with any color type by giving the
 -In the encoder, you can make it save a PNG with any color type by giving the
 raw color mode and LodePNGInfo the same color mode, and setting auto_convert to
 raw color mode and LodePNGInfo the same color mode, and setting auto_convert to
-LAC_NO.
+false.
 -In the decoder, you can make it store the pixel data in the same color type
 -In the decoder, you can make it store the pixel data in the same color type
 as the PNG has, by setting the color_convert setting to false. Settings in
 as the PNG has, by setting the color_convert setting to false. Settings in
 info_raw are then ignored.
 info_raw are then ignored.
@@ -1455,6 +1450,8 @@ LodePNG. For the C++ version, only the standard C++ library is needed on top.
 Add the files lodepng.c(pp) and lodepng.h to your project, include
 Add the files lodepng.c(pp) and lodepng.h to your project, include
 lodepng.h where needed, and your program can read/write PNG files.
 lodepng.h where needed, and your program can read/write PNG files.
 
 
+It is compatible with C90 and up, and C++03 and up.
+
 If performance is important, use optimization when compiling! For both the
 If performance is important, use optimization when compiling! For both the
 encoder and decoder, this makes a large difference.
 encoder and decoder, this makes a large difference.
 
 
@@ -1470,49 +1467,40 @@ LodePNG is developed in gcc so this compiler is natively supported. It gives no
 warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++
 warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++
 version 4.7.1 on Linux, 32-bit and 64-bit.
 version 4.7.1 on Linux, 32-bit and 64-bit.
 
 
-*) Mingw
+*) Clang
 
 
-The Mingw compiler (a port of gcc) for Windows is fully supported by LodePNG.
+Fully supported and warning-free.
 
 
-*) Visual Studio 2005 and up, Visual C++ Express Edition 2005 and up
+*) Mingw
+
+The Mingw compiler (a port of gcc for Windows) should be fully supported by
+LodePNG.
 
 
-Visual Studio may give warnings about 'fopen' being deprecated. A multiplatform library
-can't support the proposed Visual Studio alternative however, so LodePNG keeps using
-fopen. If you don't want to see the deprecated warnings, put this on top of lodepng.h
-before the inclusions:
-#define _CRT_SECURE_NO_DEPRECATE
+*) Visual Studio and Visual C++ Express Edition
 
 
-Other than the above warnings, LodePNG should be warning-free with warning
-level 3 (W3). Warning level 4 (W4) will give warnings about integer conversions.
-I'm not planning to resolve these warnings. To get rid of them, let Visual
-Studio use warning level W3 for lodepng.cpp only: right click lodepng.cpp,
-Properties, C/C++, General, Warning Level: Level 3 (/W3).
+LodePNG should be warning-free with warning level W4. Two warnings were disabled
+with pragmas though: warning 4244 about implicit conversions, and warning 4996
+where it wants to use a non-standard function fopen_s instead of the standard C
+fopen.
 
 
 Visual Studio may want "stdafx.h" files to be included in each source file and
 Visual Studio may want "stdafx.h" files to be included in each source file and
 give an error "unexpected end of file while looking for precompiled header".
 give an error "unexpected end of file while looking for precompiled header".
-That is not standard C++ and will not be added to the stock LodePNG. You can
+This is not standard C++ and will not be added to the stock LodePNG. You can
 disable it for lodepng.cpp only by right clicking it, Properties, C/C++,
 disable it for lodepng.cpp only by right clicking it, Properties, C/C++,
 Precompiled Headers, and set it to Not Using Precompiled Headers there.
 Precompiled Headers, and set it to Not Using Precompiled Headers there.
 
 
-*) Visual Studio 6.0
-
-LodePNG support for Visual Studio 6.0 is not guaranteed because VS6 doesn't
-follow the C++ standard correctly.
-
-*) Comeau C/C++
-
-Vesion 20070107 compiles without problems on the Comeau C/C++ Online Test Drive
-at http://www.comeaucomputing.com/tryitout in both C90 and C++ mode.
+NOTE: Modern versions of VS should be fully supported, but old versions, e.g.
+VS6, are not guaranteed to work.
 
 
 *) Compilers on Macintosh
 *) Compilers on Macintosh
 
 
-LodePNG has been reported to work both with the gcc and LLVM for Macintosh, both
-for C and C++.
+LodePNG has been reported to work both with gcc and LLVM for Macintosh, both for
+C and C++.
 
 
 *) Other Compilers
 *) Other Compilers
 
 
-If you encounter problems on other compilers, feel free to let me know and I may
-try to fix it if the compiler is modern standards complient.
+If you encounter problems on any compilers, feel free to let me know and I may
+try to fix it if the compiler is modern and standards complient.
 
 
 
 
 10. examples
 10. examples
@@ -1574,6 +1562,10 @@ yyyymmdd.
 Some changes aren't backwards compatible. Those are indicated with a (!)
 Some changes aren't backwards compatible. Those are indicated with a (!)
 symbol.
 symbol.
 
 
+*) 23 aug 2014: Reduced needless memory usage of decoder.
+*) 28 jun 2014: Removed fix_png setting, always support palette OOB for
+    simplicity. Made ColorProfile public.
+*) 09 jun 2014: Faster encoder by fixing hash bug and more zeros optimization.
 *) 22 dec 2013: Power of two windowsize required for optimization.
 *) 22 dec 2013: Power of two windowsize required for optimization.
 *) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
 *) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
 *) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
 *) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
@@ -1712,5 +1704,5 @@ Domain: gmail dot com.
 Account: lode dot vandevenne.
 Account: lode dot vandevenne.
 
 
 
 
-Copyright (c) 2005-2013 Lode Vandevenne
+Copyright (c) 2005-2014 Lode Vandevenne
 */
 */

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/except.c

@@ -11,6 +11,8 @@
 
 
 #include "except.h"
 #include "except.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes.
 * Internal function prototypes.
 \*=========================================================================*/
 \*=========================================================================*/
@@ -94,6 +96,6 @@ static int global_protect(lua_State *L) {
 * Init module
 * Init module
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 int except_open(lua_State *L) {
 int except_open(lua_State *L) {
-    luaL_openlib(L, NULL, func, 0);
+    luax_register(L, NULL, func);
     return 0;
     return 0;
 }
 }

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/inet.c

@@ -12,6 +12,8 @@
 
 
 #include "inet.h"
 #include "inet.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes.
 * Internal function prototypes.
 \*=========================================================================*/
 \*=========================================================================*/
@@ -38,7 +40,7 @@ int inet_open(lua_State *L)
 {
 {
     lua_pushstring(L, "dns");
     lua_pushstring(L, "dns");
     lua_newtable(L);
     lua_newtable(L);
-    luaL_openlib(L, NULL, func, 0);
+    luax_register(L, NULL, func);
     lua_settable(L, -3);
     lua_settable(L, -3);
     return 0;
     return 0;
 }
 }

+ 4 - 2
jni/love/src/libraries/luasocket/libluasocket/luasocket.c

@@ -37,6 +37,8 @@
 #include "udp.h"
 #include "udp.h"
 #include "select.h"
 #include "select.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*-------------------------------------------------------------------------*\
 /*-------------------------------------------------------------------------*\
 * Internal function prototypes
 * Internal function prototypes
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
@@ -69,7 +71,7 @@ static luaL_reg func[] = {
 * Skip a few arguments
 * Skip a few arguments
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 static int global_skip(lua_State *L) {
 static int global_skip(lua_State *L) {
-    int amount = luaL_checkint(L, 1);
+    int amount = (int) luaL_checknumber(L, 1);
     int ret = lua_gettop(L) - amount - 1;
     int ret = lua_gettop(L) - amount - 1;
     return ret >= 0 ? ret : 0;
     return ret >= 0 ? ret : 0;
 }
 }
@@ -89,7 +91,7 @@ static int global_unload(lua_State *L) {
 static int base_open(lua_State *L) {
 static int base_open(lua_State *L) {
     if (socket_open()) {
     if (socket_open()) {
         /* export functions (and leave namespace table on top of stack) */
         /* export functions (and leave namespace table on top of stack) */
-        luaL_openlib(L, "socket", func, 0);
+        luax_register(L, "socket", func);
 #ifdef LUASOCKET_DEBUG
 #ifdef LUASOCKET_DEBUG
         lua_pushstring(L, "_DEBUG");
         lua_pushstring(L, "_DEBUG");
         lua_pushboolean(L, 1);
         lua_pushboolean(L, 1);

+ 4 - 2
jni/love/src/libraries/luasocket/libluasocket/mime.c

@@ -15,6 +15,8 @@
 
 
 #include "mime.h"
 #include "mime.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Don't want to trust escape character constants
 * Don't want to trust escape character constants
 \*=========================================================================*/
 \*=========================================================================*/
@@ -83,7 +85,7 @@ static UC b64unbase[256];
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 MIME_API int luaopen_mime_core(lua_State *L)
 MIME_API int luaopen_mime_core(lua_State *L)
 {
 {
-    luaL_openlib(L, "mime", func, 0);
+    luax_register(L, "mime", func);
     /* make version string available to scripts */
     /* make version string available to scripts */
     lua_pushstring(L, "_VERSION");
     lua_pushstring(L, "_VERSION");
     lua_pushstring(L, MIME_VERSION);
     lua_pushstring(L, MIME_VERSION);
@@ -644,7 +646,7 @@ static int eolprocess(int c, int last, const char *marker,
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 static int mime_global_eol(lua_State *L)
 static int mime_global_eol(lua_State *L)
 {
 {
-    int ctx = luaL_checkint(L, 1);
+    int ctx = (int) luaL_checknumber(L, 1);
     size_t isize = 0;
     size_t isize = 0;
     const char *input = luaL_optlstring(L, 2, NULL, &isize);
     const char *input = luaL_optlstring(L, 2, NULL, &isize);
     const char *last = input + isize;
     const char *last = input + isize;

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/select.c

@@ -13,6 +13,8 @@
 #include "timeout.h"
 #include "timeout.h"
 #include "select.h"
 #include "select.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes.
 * Internal function prototypes.
 \*=========================================================================*/
 \*=========================================================================*/
@@ -39,7 +41,7 @@ static luaL_reg func[] = {
 * Initializes module
 * Initializes module
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 int select_open(lua_State *L) {
 int select_open(lua_State *L) {
-    luaL_openlib(L, NULL, func, 0);
+    luax_register(L, NULL, func);
     return 0;
     return 0;
 }
 }
 
 

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/tcp.c

@@ -15,6 +15,8 @@
 #include "options.h"
 #include "options.h"
 #include "tcp.h"
 #include "tcp.h"
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes
 * Internal function prototypes
 \*=========================================================================*/
 \*=========================================================================*/
@@ -92,7 +94,7 @@ int tcp_open(lua_State *L)
     auxiliar_add2group(L, "tcp{client}", "tcp{any}");
     auxiliar_add2group(L, "tcp{client}", "tcp{any}");
     auxiliar_add2group(L, "tcp{server}", "tcp{any}");
     auxiliar_add2group(L, "tcp{server}", "tcp{any}");
     /* define library functions */
     /* define library functions */
-    luaL_openlib(L, NULL, func, 0); 
+    luax_register(L, NULL, func);
     return 0;
     return 0;
 }
 }
 
 

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/timeout.c

@@ -27,6 +27,8 @@
 #define MAX(x, y) ((x) > (y) ? x : y)
 #define MAX(x, y) ((x) > (y) ? x : y)
 #endif
 #endif
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes
 * Internal function prototypes
 \*=========================================================================*/
 \*=========================================================================*/
@@ -144,7 +146,7 @@ double timeout_gettime(void) {
 * Initializes module
 * Initializes module
 \*-------------------------------------------------------------------------*/
 \*-------------------------------------------------------------------------*/
 int timeout_open(lua_State *L) {
 int timeout_open(lua_State *L) {
-    luaL_openlib(L, NULL, func, 0);
+    luax_register(L, NULL, func);
     return 0;
     return 0;
 }
 }
 
 

+ 3 - 1
jni/love/src/libraries/luasocket/libluasocket/udp.c

@@ -23,6 +23,8 @@
 #define MAX(x, y) ((x) > (y) ? x : y)
 #define MAX(x, y) ((x) > (y) ? x : y)
 #endif 
 #endif 
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes
 * Internal function prototypes
 \*=========================================================================*/
 \*=========================================================================*/
@@ -95,7 +97,7 @@ int udp_open(lua_State *L)
     auxiliar_add2group(L, "udp{connected}",   "select{able}");
     auxiliar_add2group(L, "udp{connected}",   "select{able}");
     auxiliar_add2group(L, "udp{unconnected}", "select{able}");
     auxiliar_add2group(L, "udp{unconnected}", "select{able}");
     /* define library functions */
     /* define library functions */
-    luaL_openlib(L, NULL, func, 0); 
+    luax_register(L, NULL, func);
     return 0;
     return 0;
 }
 }
 
 

+ 10 - 3
jni/love/src/libraries/luasocket/libluasocket/unix.c

@@ -15,6 +15,9 @@
 #include "unix.h"
 #include "unix.h"
 #include <sys/un.h> 
 #include <sys/un.h> 
 
 
+extern void luax_register(lua_State *L, const char *name, const luaL_Reg *l);
+extern int luax_c_insistglobal(lua_State *L, const char *k);
+
 /*=========================================================================*\
 /*=========================================================================*\
 * Internal function prototypes
 * Internal function prototypes
 \*=========================================================================*/
 \*=========================================================================*/
@@ -90,10 +93,14 @@ int luaopen_socket_unix(lua_State *L) {
     auxiliar_add2group(L, "unix{client}", "unix{any}");
     auxiliar_add2group(L, "unix{client}", "unix{any}");
     auxiliar_add2group(L, "unix{server}", "unix{any}");
     auxiliar_add2group(L, "unix{server}", "unix{any}");
     /* make sure the function ends up in the package table */
     /* make sure the function ends up in the package table */
-    luaL_openlib(L, "socket", func, 0);
-    /* return the function instead of the 'socket' table */
+    lua_pushcfunction(L, global_create);
+
+    luax_c_insistglobal(L, "socket");
     lua_pushstring(L, "unix");
     lua_pushstring(L, "unix");
-    lua_gettable(L, -2);
+    lua_pushvalue(L, -3);
+    lua_settable(L, -3);
+
+    /* return the function instead of the 'socket' table */
     return 1;
     return 1;
 }
 }
 
 

+ 27 - 1
jni/love/src/libraries/luautf8/lutf8lib.c

@@ -43,6 +43,9 @@
 
 
 #define MAXUNICODE	0x10FFFF
 #define MAXUNICODE	0x10FFFF
 
 
+/* size of buffer for 'utf8esc' function (taken from lobject.h) */
+#define UTF8BUFFSZ	8
+
 #define iscont(p)	((*(p) & 0xC0) == 0x80)
 #define iscont(p)	((*(p) & 0xC0) == 0x80)
 
 
 
 
@@ -146,10 +149,33 @@ static int codepoint (lua_State *L) {
 }
 }
 
 
 
 
+/* taken from lobject.c */
+static int utf8esc (char *buff, unsigned long x) {
+	int n = 1;  /* number of bytes put in buffer (backwards) */
+	lua_assert(x <= 0x10FFFF);
+	if (x < 0x80)  /* ascii? */
+		buff[UTF8BUFFSZ - 1] = (char) x;
+	else {  /* need continuation bytes */
+		unsigned int mfb = 0x3f;  /* maximum that fits in first byte */
+		do {  /* add continuation bytes */
+			buff[UTF8BUFFSZ - (n++)] = (char) (0x80 | (x & 0x3f));
+			x >>= 6;  /* remove added bits */
+			mfb >>= 1;  /* now there is one less bit available in first byte */
+		} while (x > mfb);  /* still needs continuation byte? */
+		buff[UTF8BUFFSZ - n] = (char) ((~mfb << 1) | x);  /* add first byte */
+	}
+	return n;
+}
+
 static void pushutfchar (lua_State *L, int arg) {
 static void pushutfchar (lua_State *L, int arg) {
   lua_Integer code = luaL_checkinteger(L, arg);
   lua_Integer code = luaL_checkinteger(L, arg);
   luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
   luaL_argcheck(L, 0 <= code && code <= MAXUNICODE, arg, "value out of range");
-  lua_pushfstring(L, "%U", (long)code);
+
+  /* the %U string format does not exist in lua 5.1 or 5.2, so we emulate it */
+  /* (code from luaO_pushvfstring in lobject.c) */
+  char buff[UTF8BUFFSZ];
+  int l = utf8esc(buff, (long) code);
+  lua_pushlstring(L, buff + UTF8BUFFSZ - l, l);
 }
 }
 
 
 
 

+ 1516 - 0
jni/love/src/libraries/lz4/lz4.c

@@ -0,0 +1,1516 @@
+/*
+   LZ4 - Fast LZ compression algorithm
+   Copyright (C) 2011-2015, Yann Collet.
+
+   BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are
+   met:
+
+       * Redistributions of source code must retain the above copyright
+   notice, this list of conditions and the following disclaimer.
+       * Redistributions in binary form must reproduce the above
+   copyright notice, this list of conditions and the following disclaimer
+   in the documentation and/or other materials provided with the
+   distribution.
+
+   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+   A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+   LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+   DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+   THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+   OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+   You can contact the author at :
+   - LZ4 source repository : https://github.com/Cyan4973/lz4
+   - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
+*/
+
+
+/**************************************
+*  Tuning parameters
+**************************************/
+/*
+ * HEAPMODE :
+ * Select how default compression functions will allocate memory for their hash table,
+ * in memory stack (0:default, fastest), or in memory heap (1:requires malloc()).
+ */
+#define HEAPMODE 0
+
+/*
+ * ACCELERATION_DEFAULT :
+ * Select "acceleration" for LZ4_compress_fast() when parameter value <= 0
+ */
+#define ACCELERATION_DEFAULT 1
+
+
+/**************************************
+*  CPU Feature Detection
+**************************************/
+/*
+ * LZ4_FORCE_SW_BITCOUNT
+ * Define this parameter if your target system or compiler does not support hardware bit count
+ */
+#if defined(_MSC_VER) && defined(_WIN32_WCE)   /* Visual Studio for Windows CE does not support Hardware bit count */
+#  define LZ4_FORCE_SW_BITCOUNT
+#endif
+
+
+/**************************************
+*  Includes
+**************************************/
+#include "lz4.h"
+
+
+/**************************************
+*  Compiler Options
+**************************************/
+#ifdef _MSC_VER    /* Visual Studio */
+#  define FORCE_INLINE static __forceinline
+#  include <intrin.h>
+#  pragma warning(disable : 4127)        /* disable: C4127: conditional expression is constant */
+#  pragma warning(disable : 4293)        /* disable: C4293: too large shift (32-bits) */
+#else
+#  if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)   /* C99 */
+#    if defined(__GNUC__) || defined(__clang__)
+#      define FORCE_INLINE static inline __attribute__((always_inline))
+#    else
+#      define FORCE_INLINE static inline
+#    endif
+#  else
+#    define FORCE_INLINE static
+#  endif   /* __STDC_VERSION__ */
+#endif  /* _MSC_VER */
+
+/* LZ4_GCC_VERSION is defined into lz4.h */
+#if (LZ4_GCC_VERSION >= 302) || (__INTEL_COMPILER >= 800) || defined(__clang__)
+#  define expect(expr,value)    (__builtin_expect ((expr),(value)) )
+#else
+#  define expect(expr,value)    (expr)
+#endif
+
+#define likely(expr)     expect((expr) != 0, 1)
+#define unlikely(expr)   expect((expr) != 0, 0)
+
+
+/**************************************
+*  Memory routines
+**************************************/
+#include <stdlib.h>   /* malloc, calloc, free */
+#define ALLOCATOR(n,s) calloc(n,s)
+#define FREEMEM        free
+#include <string.h>   /* memset, memcpy */
+#define MEM_INIT       memset
+
+
+/**************************************
+*  Basic Types
+**************************************/
+#if defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)   /* C99 */
+# include <stdint.h>
+  typedef  uint8_t BYTE;
+  typedef uint16_t U16;
+  typedef uint32_t U32;
+  typedef  int32_t S32;
+  typedef uint64_t U64;
+#else
+  typedef unsigned char       BYTE;
+  typedef unsigned short      U16;
+  typedef unsigned int        U32;
+  typedef   signed int        S32;
+  typedef unsigned long long  U64;
+#endif
+
+
+/**************************************
+*  Reading and writing into memory
+**************************************/
+#define STEPSIZE sizeof(size_t)
+
+static unsigned LZ4_64bits(void) { return sizeof(void*)==8; }
+
+static unsigned LZ4_isLittleEndian(void)
+{
+    const union { U32 i; BYTE c[4]; } one = { 1 };   /* don't use static : performance detrimental  */
+    return one.c[0];
+}
+
+
+static U16 LZ4_read16(const void* memPtr)
+{
+    U16 val16;
+    memcpy(&val16, memPtr, 2);
+    return val16;
+}
+
+static U16 LZ4_readLE16(const void* memPtr)
+{
+    if (LZ4_isLittleEndian())
+    {
+        return LZ4_read16(memPtr);
+    }
+    else
+    {
+        const BYTE* p = (const BYTE*)memPtr;
+        return (U16)((U16)p[0] + (p[1]<<8));
+    }
+}
+
+static void LZ4_writeLE16(void* memPtr, U16 value)
+{
+    if (LZ4_isLittleEndian())
+    {
+        memcpy(memPtr, &value, 2);
+    }
+    else
+    {
+        BYTE* p = (BYTE*)memPtr;
+        p[0] = (BYTE) value;
+        p[1] = (BYTE)(value>>8);
+    }
+}
+
+static U32 LZ4_read32(const void* memPtr)
+{
+    U32 val32;
+    memcpy(&val32, memPtr, 4);
+    return val32;
+}
+
+static U64 LZ4_read64(const void* memPtr)
+{
+    U64 val64;
+    memcpy(&val64, memPtr, 8);
+    return val64;
+}
+
+static size_t LZ4_read_ARCH(const void* p)
+{
+    if (LZ4_64bits())
+        return (size_t)LZ4_read64(p);
+    else
+        return (size_t)LZ4_read32(p);
+}
+
+
+static void LZ4_copy4(void* dstPtr, const void* srcPtr) { memcpy(dstPtr, srcPtr, 4); }
+
+static void LZ4_copy8(void* dstPtr, const void* srcPtr) { memcpy(dstPtr, srcPtr, 8); }
+
+/* customized version of memcpy, which may overwrite up to 7 bytes beyond dstEnd */
+static void LZ4_wildCopy(void* dstPtr, const void* srcPtr, void* dstEnd)
+{
+    BYTE* d = (BYTE*)dstPtr;
+    const BYTE* s = (const BYTE*)srcPtr;
+    BYTE* e = (BYTE*)dstEnd;
+    do { LZ4_copy8(d,s); d+=8; s+=8; } while (d<e);
+}
+
+
+/**************************************
+*  Common Constants
+**************************************/
+#define MINMATCH 4
+
+#define COPYLENGTH 8
+#define LASTLITERALS 5
+#define MFLIMIT (COPYLENGTH+MINMATCH)
+static const int LZ4_minLength = (MFLIMIT+1);
+
+#define KB *(1 <<10)
+#define MB *(1 <<20)
+#define GB *(1U<<30)
+
+#define MAXD_LOG 16
+#define MAX_DISTANCE ((1 << MAXD_LOG) - 1)
+
+#define ML_BITS  4
+#define ML_MASK  ((1U<<ML_BITS)-1)
+#define RUN_BITS (8-ML_BITS)
+#define RUN_MASK ((1U<<RUN_BITS)-1)
+
+
+/**************************************
+*  Common Utils
+**************************************/
+#define LZ4_STATIC_ASSERT(c)    { enum { LZ4_static_assert = 1/(int)(!!(c)) }; }   /* use only *after* variable declarations */
+
+
+/**************************************
+*  Common functions
+**************************************/
+static unsigned LZ4_NbCommonBytes (register size_t val)
+{
+    if (LZ4_isLittleEndian())
+    {
+        if (LZ4_64bits())
+        {
+#       if defined(_MSC_VER) && defined(_WIN64) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            unsigned long r = 0;
+            _BitScanForward64( &r, (U64)val );
+            return (int)(r>>3);
+#       elif (defined(__clang__) || (LZ4_GCC_VERSION >= 304)) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            return (__builtin_ctzll((U64)val) >> 3);
+#       else
+            static const int DeBruijnBytePos[64] = { 0, 0, 0, 0, 0, 1, 1, 2, 0, 3, 1, 3, 1, 4, 2, 7, 0, 2, 3, 6, 1, 5, 3, 5, 1, 3, 4, 4, 2, 5, 6, 7, 7, 0, 1, 2, 3, 3, 4, 6, 2, 6, 5, 5, 3, 4, 5, 6, 7, 1, 2, 4, 6, 4, 4, 5, 7, 2, 6, 5, 7, 6, 7, 7 };
+            return DeBruijnBytePos[((U64)((val & -(long long)val) * 0x0218A392CDABBD3FULL)) >> 58];
+#       endif
+        }
+        else /* 32 bits */
+        {
+#       if defined(_MSC_VER) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            unsigned long r;
+            _BitScanForward( &r, (U32)val );
+            return (int)(r>>3);
+#       elif (defined(__clang__) || (LZ4_GCC_VERSION >= 304)) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            return (__builtin_ctz((U32)val) >> 3);
+#       else
+            static const int DeBruijnBytePos[32] = { 0, 0, 3, 0, 3, 1, 3, 0, 3, 2, 2, 1, 3, 2, 0, 1, 3, 3, 1, 2, 2, 2, 2, 0, 3, 1, 2, 0, 1, 0, 1, 1 };
+            return DeBruijnBytePos[((U32)((val & -(S32)val) * 0x077CB531U)) >> 27];
+#       endif
+        }
+    }
+    else   /* Big Endian CPU */
+    {
+        if (LZ4_64bits())
+        {
+#       if defined(_MSC_VER) && defined(_WIN64) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            unsigned long r = 0;
+            _BitScanReverse64( &r, val );
+            return (unsigned)(r>>3);
+#       elif (defined(__clang__) || (LZ4_GCC_VERSION >= 304)) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            return (__builtin_clzll((U64)val) >> 3);
+#       else
+            unsigned r;
+            if (!(val>>32)) { r=4; } else { r=0; val>>=32; }
+            if (!(val>>16)) { r+=2; val>>=8; } else { val>>=24; }
+            r += (!val);
+            return r;
+#       endif
+        }
+        else /* 32 bits */
+        {
+#       if defined(_MSC_VER) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            unsigned long r = 0;
+            _BitScanReverse( &r, (unsigned long)val );
+            return (unsigned)(r>>3);
+#       elif (defined(__clang__) || (LZ4_GCC_VERSION >= 304)) && !defined(LZ4_FORCE_SW_BITCOUNT)
+            return (__builtin_clz((U32)val) >> 3);
+#       else
+            unsigned r;
+            if (!(val>>16)) { r=2; val>>=8; } else { r=0; val>>=24; }
+            r += (!val);
+            return r;
+#       endif
+        }
+    }
+}
+
+static unsigned LZ4_count(const BYTE* pIn, const BYTE* pMatch, const BYTE* pInLimit)
+{
+    const BYTE* const pStart = pIn;
+
+    while (likely(pIn<pInLimit-(STEPSIZE-1)))
+    {
+        size_t diff = LZ4_read_ARCH(pMatch) ^ LZ4_read_ARCH(pIn);
+        if (!diff) { pIn+=STEPSIZE; pMatch+=STEPSIZE; continue; }
+        pIn += LZ4_NbCommonBytes(diff);
+        return (unsigned)(pIn - pStart);
+    }
+
+    if (LZ4_64bits()) if ((pIn<(pInLimit-3)) && (LZ4_read32(pMatch) == LZ4_read32(pIn))) { pIn+=4; pMatch+=4; }
+    if ((pIn<(pInLimit-1)) && (LZ4_read16(pMatch) == LZ4_read16(pIn))) { pIn+=2; pMatch+=2; }
+    if ((pIn<pInLimit) && (*pMatch == *pIn)) pIn++;
+    return (unsigned)(pIn - pStart);
+}
+
+
+#ifndef LZ4_COMMONDEFS_ONLY
+/**************************************
+*  Local Constants
+**************************************/
+#define LZ4_HASHLOG   (LZ4_MEMORY_USAGE-2)
+#define HASHTABLESIZE (1 << LZ4_MEMORY_USAGE)
+#define HASH_SIZE_U32 (1 << LZ4_HASHLOG)       /* required as macro for static allocation */
+
+static const int LZ4_64Klimit = ((64 KB) + (MFLIMIT-1));
+static const U32 LZ4_skipTrigger = 6;  /* Increase this value ==> compression run slower on incompressible data */
+
+
+/**************************************
+*  Local Structures and types
+**************************************/
+typedef struct {
+    U32 hashTable[HASH_SIZE_U32];
+    U32 currentOffset;
+    U32 initCheck;
+    const BYTE* dictionary;
+    BYTE* bufferStart;   /* obsolete, used for slideInputBuffer */
+    U32 dictSize;
+} LZ4_stream_t_internal;
+
+typedef enum { notLimited = 0, limitedOutput = 1 } limitedOutput_directive;
+typedef enum { byPtr, byU32, byU16 } tableType_t;
+
+typedef enum { noDict = 0, withPrefix64k, usingExtDict } dict_directive;
+typedef enum { noDictIssue = 0, dictSmall } dictIssue_directive;
+
+typedef enum { endOnOutputSize = 0, endOnInputSize = 1 } endCondition_directive;
+typedef enum { full = 0, partial = 1 } earlyEnd_directive;
+
+
+/**************************************
+*  Local Utils
+**************************************/
+int LZ4_versionNumber (void) { return LZ4_VERSION_NUMBER; }
+int LZ4_compressBound(int isize)  { return LZ4_COMPRESSBOUND(isize); }
+int LZ4_sizeofState() { return LZ4_STREAMSIZE; }
+
+
+
+/********************************
+*  Compression functions
+********************************/
+
+static U32 LZ4_hashSequence(U32 sequence, tableType_t const tableType)
+{
+    if (tableType == byU16)
+        return (((sequence) * 2654435761U) >> ((MINMATCH*8)-(LZ4_HASHLOG+1)));
+    else
+        return (((sequence) * 2654435761U) >> ((MINMATCH*8)-LZ4_HASHLOG));
+}
+
+static const U64 prime5bytes = 889523592379ULL;
+static U32 LZ4_hashSequence64(size_t sequence, tableType_t const tableType)
+{
+    const U32 hashLog = (tableType == byU16) ? LZ4_HASHLOG+1 : LZ4_HASHLOG;
+    const U32 hashMask = (1<<hashLog) - 1;
+    return ((sequence * prime5bytes) >> (40 - hashLog)) & hashMask;
+}
+
+static U32 LZ4_hashSequenceT(size_t sequence, tableType_t const tableType)
+{
+    if (LZ4_64bits())
+        return LZ4_hashSequence64(sequence, tableType);
+    return LZ4_hashSequence((U32)sequence, tableType);
+}
+
+static U32 LZ4_hashPosition(const void* p, tableType_t tableType) { return LZ4_hashSequenceT(LZ4_read_ARCH(p), tableType); }
+
+static void LZ4_putPositionOnHash(const BYTE* p, U32 h, void* tableBase, tableType_t const tableType, const BYTE* srcBase)
+{
+    switch (tableType)
+    {
+    case byPtr: { const BYTE** hashTable = (const BYTE**)tableBase; hashTable[h] = p; return; }
+    case byU32: { U32* hashTable = (U32*) tableBase; hashTable[h] = (U32)(p-srcBase); return; }
+    case byU16: { U16* hashTable = (U16*) tableBase; hashTable[h] = (U16)(p-srcBase); return; }
+    }
+}
+
+static void LZ4_putPosition(const BYTE* p, void* tableBase, tableType_t tableType, const BYTE* srcBase)
+{
+    U32 h = LZ4_hashPosition(p, tableType);
+    LZ4_putPositionOnHash(p, h, tableBase, tableType, srcBase);
+}
+
+static const BYTE* LZ4_getPositionOnHash(U32 h, void* tableBase, tableType_t tableType, const BYTE* srcBase)
+{
+    if (tableType == byPtr) { const BYTE** hashTable = (const BYTE**) tableBase; return hashTable[h]; }
+    if (tableType == byU32) { U32* hashTable = (U32*) tableBase; return hashTable[h] + srcBase; }
+    { U16* hashTable = (U16*) tableBase; return hashTable[h] + srcBase; }   /* default, to ensure a return */
+}
+
+static const BYTE* LZ4_getPosition(const BYTE* p, void* tableBase, tableType_t tableType, const BYTE* srcBase)
+{
+    U32 h = LZ4_hashPosition(p, tableType);
+    return LZ4_getPositionOnHash(h, tableBase, tableType, srcBase);
+}
+
+FORCE_INLINE int LZ4_compress_generic(
+                 void* const ctx,
+                 const char* const source,
+                 char* const dest,
+                 const int inputSize,
+                 const int maxOutputSize,
+                 const limitedOutput_directive outputLimited,
+                 const tableType_t tableType,
+                 const dict_directive dict,
+                 const dictIssue_directive dictIssue,
+                 const U32 acceleration)
+{
+    LZ4_stream_t_internal* const dictPtr = (LZ4_stream_t_internal*)ctx;
+
+    const BYTE* ip = (const BYTE*) source;
+    const BYTE* base;
+    const BYTE* lowLimit;
+    const BYTE* const lowRefLimit = ip - dictPtr->dictSize;
+    const BYTE* const dictionary = dictPtr->dictionary;
+    const BYTE* const dictEnd = dictionary + dictPtr->dictSize;
+    const size_t dictDelta = dictEnd - (const BYTE*)source;
+    const BYTE* anchor = (const BYTE*) source;
+    const BYTE* const iend = ip + inputSize;
+    const BYTE* const mflimit = iend - MFLIMIT;
+    const BYTE* const matchlimit = iend - LASTLITERALS;
+
+    BYTE* op = (BYTE*) dest;
+    BYTE* const olimit = op + maxOutputSize;
+
+    U32 forwardH;
+    size_t refDelta=0;
+
+    /* Init conditions */
+    if ((U32)inputSize > (U32)LZ4_MAX_INPUT_SIZE) return 0;   /* Unsupported input size, too large (or negative) */
+    switch(dict)
+    {
+    case noDict:
+    default:
+        base = (const BYTE*)source;
+        lowLimit = (const BYTE*)source;
+        break;
+    case withPrefix64k:
+        base = (const BYTE*)source - dictPtr->currentOffset;
+        lowLimit = (const BYTE*)source - dictPtr->dictSize;
+        break;
+    case usingExtDict:
+        base = (const BYTE*)source - dictPtr->currentOffset;
+        lowLimit = (const BYTE*)source;
+        break;
+    }
+    if ((tableType == byU16) && (inputSize>=LZ4_64Klimit)) return 0;   /* Size too large (not within 64K limit) */
+    if (inputSize<LZ4_minLength) goto _last_literals;                  /* Input too small, no compression (all literals) */
+
+    /* First Byte */
+    LZ4_putPosition(ip, ctx, tableType, base);
+    ip++; forwardH = LZ4_hashPosition(ip, tableType);
+
+    /* Main Loop */
+    for ( ; ; )
+    {
+        const BYTE* match;
+        BYTE* token;
+        {
+            const BYTE* forwardIp = ip;
+            unsigned step = 1;
+            unsigned searchMatchNb = acceleration << LZ4_skipTrigger;
+
+            /* Find a match */
+            do {
+                U32 h = forwardH;
+                ip = forwardIp;
+                forwardIp += step;
+                step = (searchMatchNb++ >> LZ4_skipTrigger);
+
+                if (unlikely(forwardIp > mflimit)) goto _last_literals;
+
+                match = LZ4_getPositionOnHash(h, ctx, tableType, base);
+                if (dict==usingExtDict)
+                {
+                    if (match<(const BYTE*)source)
+                    {
+                        refDelta = dictDelta;
+                        lowLimit = dictionary;
+                    }
+                    else
+                    {
+                        refDelta = 0;
+                        lowLimit = (const BYTE*)source;
+                    }
+                }
+                forwardH = LZ4_hashPosition(forwardIp, tableType);
+                LZ4_putPositionOnHash(ip, h, ctx, tableType, base);
+
+            } while ( ((dictIssue==dictSmall) ? (match < lowRefLimit) : 0)
+                || ((tableType==byU16) ? 0 : (match + MAX_DISTANCE < ip))
+                || (LZ4_read32(match+refDelta) != LZ4_read32(ip)) );
+        }
+
+        /* Catch up */
+        while ((ip>anchor) && (match+refDelta > lowLimit) && (unlikely(ip[-1]==match[refDelta-1]))) { ip--; match--; }
+
+        {
+            /* Encode Literal length */
+            unsigned litLength = (unsigned)(ip - anchor);
+            token = op++;
+            if ((outputLimited) && (unlikely(op + litLength + (2 + 1 + LASTLITERALS) + (litLength/255) > olimit)))
+                return 0;   /* Check output limit */
+            if (litLength>=RUN_MASK)
+            {
+                int len = (int)litLength-RUN_MASK;
+                *token=(RUN_MASK<<ML_BITS);
+                for(; len >= 255 ; len-=255) *op++ = 255;
+                *op++ = (BYTE)len;
+            }
+            else *token = (BYTE)(litLength<<ML_BITS);
+
+            /* Copy Literals */
+            LZ4_wildCopy(op, anchor, op+litLength);
+            op+=litLength;
+        }
+
+_next_match:
+        /* Encode Offset */
+        LZ4_writeLE16(op, (U16)(ip-match)); op+=2;
+
+        /* Encode MatchLength */
+        {
+            unsigned matchLength;
+
+            if ((dict==usingExtDict) && (lowLimit==dictionary))
+            {
+                const BYTE* limit;
+                match += refDelta;
+                limit = ip + (dictEnd-match);
+                if (limit > matchlimit) limit = matchlimit;
+                matchLength = LZ4_count(ip+MINMATCH, match+MINMATCH, limit);
+                ip += MINMATCH + matchLength;
+                if (ip==limit)
+                {
+                    unsigned more = LZ4_count(ip, (const BYTE*)source, matchlimit);
+                    matchLength += more;
+                    ip += more;
+                }
+            }
+            else
+            {
+                matchLength = LZ4_count(ip+MINMATCH, match+MINMATCH, matchlimit);
+                ip += MINMATCH + matchLength;
+            }
+
+            if ((outputLimited) && (unlikely(op + (1 + LASTLITERALS) + (matchLength>>8) > olimit)))
+                return 0;    /* Check output limit */
+            if (matchLength>=ML_MASK)
+            {
+                *token += ML_MASK;
+                matchLength -= ML_MASK;
+                for (; matchLength >= 510 ; matchLength-=510) { *op++ = 255; *op++ = 255; }
+                if (matchLength >= 255) { matchLength-=255; *op++ = 255; }
+                *op++ = (BYTE)matchLength;
+            }
+            else *token += (BYTE)(matchLength);
+        }
+
+        anchor = ip;
+
+        /* Test end of chunk */
+        if (ip > mflimit) break;
+
+        /* Fill table */
+        LZ4_putPosition(ip-2, ctx, tableType, base);
+
+        /* Test next position */
+        match = LZ4_getPosition(ip, ctx, tableType, base);
+        if (dict==usingExtDict)
+        {
+            if (match<(const BYTE*)source)
+            {
+                refDelta = dictDelta;
+                lowLimit = dictionary;
+            }
+            else
+            {
+                refDelta = 0;
+                lowLimit = (const BYTE*)source;
+            }
+        }
+        LZ4_putPosition(ip, ctx, tableType, base);
+        if ( ((dictIssue==dictSmall) ? (match>=lowRefLimit) : 1)
+            && (match+MAX_DISTANCE>=ip)
+            && (LZ4_read32(match+refDelta)==LZ4_read32(ip)) )
+        { token=op++; *token=0; goto _next_match; }
+
+        /* Prepare next loop */
+        forwardH = LZ4_hashPosition(++ip, tableType);
+    }
+
+_last_literals:
+    /* Encode Last Literals */
+    {
+        const size_t lastRun = (size_t)(iend - anchor);
+        if ((outputLimited) && ((op - (BYTE*)dest) + lastRun + 1 + ((lastRun+255-RUN_MASK)/255) > (U32)maxOutputSize))
+            return 0;   /* Check output limit */
+        if (lastRun >= RUN_MASK)
+        {
+            size_t accumulator = lastRun - RUN_MASK;
+            *op++ = RUN_MASK << ML_BITS;
+            for(; accumulator >= 255 ; accumulator-=255) *op++ = 255;
+            *op++ = (BYTE) accumulator;
+        }
+        else
+        {
+            *op++ = (BYTE)(lastRun<<ML_BITS);
+        }
+        memcpy(op, anchor, lastRun);
+        op += lastRun;
+    }
+
+    /* End */
+    return (int) (((char*)op)-dest);
+}
+
+
+int LZ4_compress_fast_extState(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int acceleration)
+{
+    LZ4_resetStream((LZ4_stream_t*)state);
+    if (acceleration < 1) acceleration = ACCELERATION_DEFAULT;
+
+    if (maxOutputSize >= LZ4_compressBound(inputSize))
+    {
+        if (inputSize < LZ4_64Klimit)
+            return LZ4_compress_generic(state, source, dest, inputSize, 0, notLimited, byU16,                        noDict, noDictIssue, acceleration);
+        else
+            return LZ4_compress_generic(state, source, dest, inputSize, 0, notLimited, LZ4_64bits() ? byU32 : byPtr, noDict, noDictIssue, acceleration);
+    }
+    else
+    {
+        if (inputSize < LZ4_64Klimit)
+            return LZ4_compress_generic(state, source, dest, inputSize, maxOutputSize, limitedOutput, byU16,                        noDict, noDictIssue, acceleration);
+        else
+            return LZ4_compress_generic(state, source, dest, inputSize, maxOutputSize, limitedOutput, LZ4_64bits() ? byU32 : byPtr, noDict, noDictIssue, acceleration);
+    }
+}
+
+
+int LZ4_compress_fast(const char* source, char* dest, int inputSize, int maxOutputSize, int acceleration)
+{
+#if (HEAPMODE)
+    void* ctxPtr = ALLOCATOR(1, sizeof(LZ4_stream_t));   /* malloc-calloc always properly aligned */
+#else
+    LZ4_stream_t ctx;
+    void* ctxPtr = &ctx;
+#endif
+
+    int result = LZ4_compress_fast_extState(ctxPtr, source, dest, inputSize, maxOutputSize, acceleration);
+
+#if (HEAPMODE)
+    FREEMEM(ctxPtr);
+#endif
+    return result;
+}
+
+
+int LZ4_compress_default(const char* source, char* dest, int inputSize, int maxOutputSize)
+{
+    return LZ4_compress_fast(source, dest, inputSize, maxOutputSize, 1);
+}
+
+
+/* hidden debug function */
+/* strangely enough, gcc generates faster code when this function is uncommented, even if unused */
+int LZ4_compress_fast_force(const char* source, char* dest, int inputSize, int maxOutputSize, int acceleration)
+{
+    LZ4_stream_t ctx;
+
+    LZ4_resetStream(&ctx);
+
+    if (inputSize < LZ4_64Klimit)
+        return LZ4_compress_generic(&ctx, source, dest, inputSize, maxOutputSize, limitedOutput, byU16,                        noDict, noDictIssue, acceleration);
+    else
+        return LZ4_compress_generic(&ctx, source, dest, inputSize, maxOutputSize, limitedOutput, LZ4_64bits() ? byU32 : byPtr, noDict, noDictIssue, acceleration);
+}
+
+
+/********************************
+*  destSize variant
+********************************/
+
+static int LZ4_compress_destSize_generic(
+                       void* const ctx,
+                 const char* const src,
+                       char* const dst,
+                       int*  const srcSizePtr,
+                 const int targetDstSize,
+                 const tableType_t tableType)
+{
+    const BYTE* ip = (const BYTE*) src;
+    const BYTE* base = (const BYTE*) src;
+    const BYTE* lowLimit = (const BYTE*) src;
+    const BYTE* anchor = ip;
+    const BYTE* const iend = ip + *srcSizePtr;
+    const BYTE* const mflimit = iend - MFLIMIT;
+    const BYTE* const matchlimit = iend - LASTLITERALS;
+
+    BYTE* op = (BYTE*) dst;
+    BYTE* const oend = op + targetDstSize;
+    BYTE* const oMaxLit = op + targetDstSize - 2 /* offset */ - 8 /* because 8+MINMATCH==MFLIMIT */ - 1 /* token */;
+    BYTE* const oMaxMatch = op + targetDstSize - (LASTLITERALS + 1 /* token */);
+    BYTE* const oMaxSeq = oMaxLit - 1 /* token */;
+
+    U32 forwardH;
+
+
+    /* Init conditions */
+    if (targetDstSize < 1) return 0;                                     /* Impossible to store anything */
+    if ((U32)*srcSizePtr > (U32)LZ4_MAX_INPUT_SIZE) return 0;            /* Unsupported input size, too large (or negative) */
+    if ((tableType == byU16) && (*srcSizePtr>=LZ4_64Klimit)) return 0;   /* Size too large (not within 64K limit) */
+    if (*srcSizePtr<LZ4_minLength) goto _last_literals;                  /* Input too small, no compression (all literals) */
+
+    /* First Byte */
+    *srcSizePtr = 0;
+    LZ4_putPosition(ip, ctx, tableType, base);
+    ip++; forwardH = LZ4_hashPosition(ip, tableType);
+
+    /* Main Loop */
+    for ( ; ; )
+    {
+        const BYTE* match;
+        BYTE* token;
+        {
+            const BYTE* forwardIp = ip;
+            unsigned step = 1;
+            unsigned searchMatchNb = 1 << LZ4_skipTrigger;
+
+            /* Find a match */
+            do {
+                U32 h = forwardH;
+                ip = forwardIp;
+                forwardIp += step;
+                step = (searchMatchNb++ >> LZ4_skipTrigger);
+
+                if (unlikely(forwardIp > mflimit))
+                    goto _last_literals;
+
+                match = LZ4_getPositionOnHash(h, ctx, tableType, base);
+                forwardH = LZ4_hashPosition(forwardIp, tableType);
+                LZ4_putPositionOnHash(ip, h, ctx, tableType, base);
+
+            } while ( ((tableType==byU16) ? 0 : (match + MAX_DISTANCE < ip))
+                || (LZ4_read32(match) != LZ4_read32(ip)) );
+        }
+
+        /* Catch up */
+        while ((ip>anchor) && (match > lowLimit) && (unlikely(ip[-1]==match[-1]))) { ip--; match--; }
+
+        {
+            /* Encode Literal length */
+            unsigned litLength = (unsigned)(ip - anchor);
+            token = op++;
+            if (op + ((litLength+240)/255) + litLength > oMaxLit)
+            {
+                /* Not enough space for a last match */
+                op--;
+                goto _last_literals;
+            }
+            if (litLength>=RUN_MASK)
+            {
+                unsigned len = litLength - RUN_MASK;
+                *token=(RUN_MASK<<ML_BITS);
+                for(; len >= 255 ; len-=255) *op++ = 255;
+                *op++ = (BYTE)len;
+            }
+            else *token = (BYTE)(litLength<<ML_BITS);
+
+            /* Copy Literals */
+            LZ4_wildCopy(op, anchor, op+litLength);
+            op += litLength;
+        }
+
+_next_match:
+        /* Encode Offset */
+        LZ4_writeLE16(op, (U16)(ip-match)); op+=2;
+
+        /* Encode MatchLength */
+        {
+            size_t matchLength;
+
+            matchLength = LZ4_count(ip+MINMATCH, match+MINMATCH, matchlimit);
+
+            if (op + ((matchLength+240)/255) > oMaxMatch)
+            {
+                /* Match description too long : reduce it */
+                matchLength = (15-1) + (oMaxMatch-op) * 255;
+            }
+            //printf("offset %5i, matchLength%5i \n", (int)(ip-match), matchLength + MINMATCH);
+            ip += MINMATCH + matchLength;
+
+            if (matchLength>=ML_MASK)
+            {
+                *token += ML_MASK;
+                matchLength -= ML_MASK;
+                while (matchLength >= 255) { matchLength-=255; *op++ = 255; }
+                *op++ = (BYTE)matchLength;
+            }
+            else *token += (BYTE)(matchLength);
+        }
+
+        anchor = ip;
+
+        /* Test end of block */
+        if (ip > mflimit) break;
+        if (op > oMaxSeq) break;
+
+        /* Fill table */
+        LZ4_putPosition(ip-2, ctx, tableType, base);
+
+        /* Test next position */
+        match = LZ4_getPosition(ip, ctx, tableType, base);
+        LZ4_putPosition(ip, ctx, tableType, base);
+        if ( (match+MAX_DISTANCE>=ip)
+            && (LZ4_read32(match)==LZ4_read32(ip)) )
+        { token=op++; *token=0; goto _next_match; }
+
+        /* Prepare next loop */
+        forwardH = LZ4_hashPosition(++ip, tableType);
+    }
+
+_last_literals:
+    /* Encode Last Literals */
+    {
+        size_t lastRunSize = (size_t)(iend - anchor);
+        if (op + 1 /* token */ + ((lastRunSize+240)/255) /* litLength */ + lastRunSize /* literals */ > oend)
+        {
+            /* adapt lastRunSize to fill 'dst' */
+            lastRunSize  = (oend-op) - 1;
+            lastRunSize -= (lastRunSize+240)/255;
+        }
+        ip = anchor + lastRunSize;
+
+        if (lastRunSize >= RUN_MASK)
+        {
+            size_t accumulator = lastRunSize - RUN_MASK;
+            *op++ = RUN_MASK << ML_BITS;
+            for(; accumulator >= 255 ; accumulator-=255) *op++ = 255;
+            *op++ = (BYTE) accumulator;
+        }
+        else
+        {
+            *op++ = (BYTE)(lastRunSize<<ML_BITS);
+        }
+        memcpy(op, anchor, lastRunSize);
+        op += lastRunSize;
+    }
+
+    /* End */
+    *srcSizePtr = (int) (((const char*)ip)-src);
+    return (int) (((char*)op)-dst);
+}
+
+
+static int LZ4_compress_destSize_extState (void* state, const char* src, char* dst, int* srcSizePtr, int targetDstSize)
+{
+    LZ4_resetStream((LZ4_stream_t*)state);
+
+    if (targetDstSize >= LZ4_compressBound(*srcSizePtr))   /* compression success is guaranteed */
+    {
+        return LZ4_compress_fast_extState(state, src, dst, *srcSizePtr, targetDstSize, 1);
+    }
+    else
+    {
+        if (*srcSizePtr < LZ4_64Klimit)
+            return LZ4_compress_destSize_generic(state, src, dst, srcSizePtr, targetDstSize, byU16);
+        else
+            return LZ4_compress_destSize_generic(state, src, dst, srcSizePtr, targetDstSize, LZ4_64bits() ? byU32 : byPtr);
+    }
+}
+
+
+int LZ4_compress_destSize(const char* src, char* dst, int* srcSizePtr, int targetDstSize)
+{
+#if (HEAPMODE)
+    void* ctx = ALLOCATOR(1, sizeof(LZ4_stream_t));   /* malloc-calloc always properly aligned */
+#else
+    LZ4_stream_t ctxBody;
+    void* ctx = &ctxBody;
+#endif
+
+    int result = LZ4_compress_destSize_extState(ctx, src, dst, srcSizePtr, targetDstSize);
+
+#if (HEAPMODE)
+    FREEMEM(ctx);
+#endif
+    return result;
+}
+
+
+
+/********************************
+*  Streaming functions
+********************************/
+
+LZ4_stream_t* LZ4_createStream(void)
+{
+    LZ4_stream_t* lz4s = (LZ4_stream_t*)ALLOCATOR(8, LZ4_STREAMSIZE_U64);
+    LZ4_STATIC_ASSERT(LZ4_STREAMSIZE >= sizeof(LZ4_stream_t_internal));    /* A compilation error here means LZ4_STREAMSIZE is not large enough */
+    LZ4_resetStream(lz4s);
+    return lz4s;
+}
+
+void LZ4_resetStream (LZ4_stream_t* LZ4_stream)
+{
+    MEM_INIT(LZ4_stream, 0, sizeof(LZ4_stream_t));
+}
+
+int LZ4_freeStream (LZ4_stream_t* LZ4_stream)
+{
+    FREEMEM(LZ4_stream);
+    return (0);
+}
+
+
+#define HASH_UNIT sizeof(size_t)
+int LZ4_loadDict (LZ4_stream_t* LZ4_dict, const char* dictionary, int dictSize)
+{
+    LZ4_stream_t_internal* dict = (LZ4_stream_t_internal*) LZ4_dict;
+    const BYTE* p = (const BYTE*)dictionary;
+    const BYTE* const dictEnd = p + dictSize;
+    const BYTE* base;
+
+    if ((dict->initCheck) || (dict->currentOffset > 1 GB))  /* Uninitialized structure, or reuse overflow */
+        LZ4_resetStream(LZ4_dict);
+
+    if (dictSize < (int)HASH_UNIT)
+    {
+        dict->dictionary = NULL;
+        dict->dictSize = 0;
+        return 0;
+    }
+
+    if ((dictEnd - p) > 64 KB) p = dictEnd - 64 KB;
+    dict->currentOffset += 64 KB;
+    base = p - dict->currentOffset;
+    dict->dictionary = p;
+    dict->dictSize = (U32)(dictEnd - p);
+    dict->currentOffset += dict->dictSize;
+
+    while (p <= dictEnd-HASH_UNIT)
+    {
+        LZ4_putPosition(p, dict->hashTable, byU32, base);
+        p+=3;
+    }
+
+    return dict->dictSize;
+}
+
+
+static void LZ4_renormDictT(LZ4_stream_t_internal* LZ4_dict, const BYTE* src)
+{
+    if ((LZ4_dict->currentOffset > 0x80000000) ||
+        ((size_t)LZ4_dict->currentOffset > (size_t)src))   /* address space overflow */
+    {
+        /* rescale hash table */
+        U32 delta = LZ4_dict->currentOffset - 64 KB;
+        const BYTE* dictEnd = LZ4_dict->dictionary + LZ4_dict->dictSize;
+        int i;
+        for (i=0; i<HASH_SIZE_U32; i++)
+        {
+            if (LZ4_dict->hashTable[i] < delta) LZ4_dict->hashTable[i]=0;
+            else LZ4_dict->hashTable[i] -= delta;
+        }
+        LZ4_dict->currentOffset = 64 KB;
+        if (LZ4_dict->dictSize > 64 KB) LZ4_dict->dictSize = 64 KB;
+        LZ4_dict->dictionary = dictEnd - LZ4_dict->dictSize;
+    }
+}
+
+
+int LZ4_compress_fast_continue (LZ4_stream_t* LZ4_stream, const char* source, char* dest, int inputSize, int maxOutputSize, int acceleration)
+{
+    LZ4_stream_t_internal* streamPtr = (LZ4_stream_t_internal*)LZ4_stream;
+    const BYTE* const dictEnd = streamPtr->dictionary + streamPtr->dictSize;
+
+    const BYTE* smallest = (const BYTE*) source;
+    if (streamPtr->initCheck) return 0;   /* Uninitialized structure detected */
+    if ((streamPtr->dictSize>0) && (smallest>dictEnd)) smallest = dictEnd;
+    LZ4_renormDictT(streamPtr, smallest);
+    if (acceleration < 1) acceleration = ACCELERATION_DEFAULT;
+
+    /* Check overlapping input/dictionary space */
+    {
+        const BYTE* sourceEnd = (const BYTE*) source + inputSize;
+        if ((sourceEnd > streamPtr->dictionary) && (sourceEnd < dictEnd))
+        {
+            streamPtr->dictSize = (U32)(dictEnd - sourceEnd);
+            if (streamPtr->dictSize > 64 KB) streamPtr->dictSize = 64 KB;
+            if (streamPtr->dictSize < 4) streamPtr->dictSize = 0;
+            streamPtr->dictionary = dictEnd - streamPtr->dictSize;
+        }
+    }
+
+    /* prefix mode : source data follows dictionary */
+    if (dictEnd == (const BYTE*)source)
+    {
+        int result;
+        if ((streamPtr->dictSize < 64 KB) && (streamPtr->dictSize < streamPtr->currentOffset))
+            result = LZ4_compress_generic(LZ4_stream, source, dest, inputSize, maxOutputSize, limitedOutput, byU32, withPrefix64k, dictSmall, acceleration);
+        else
+            result = LZ4_compress_generic(LZ4_stream, source, dest, inputSize, maxOutputSize, limitedOutput, byU32, withPrefix64k, noDictIssue, acceleration);
+        streamPtr->dictSize += (U32)inputSize;
+        streamPtr->currentOffset += (U32)inputSize;
+        return result;
+    }
+
+    /* external dictionary mode */
+    {
+        int result;
+        if ((streamPtr->dictSize < 64 KB) && (streamPtr->dictSize < streamPtr->currentOffset))
+            result = LZ4_compress_generic(LZ4_stream, source, dest, inputSize, maxOutputSize, limitedOutput, byU32, usingExtDict, dictSmall, acceleration);
+        else
+            result = LZ4_compress_generic(LZ4_stream, source, dest, inputSize, maxOutputSize, limitedOutput, byU32, usingExtDict, noDictIssue, acceleration);
+        streamPtr->dictionary = (const BYTE*)source;
+        streamPtr->dictSize = (U32)inputSize;
+        streamPtr->currentOffset += (U32)inputSize;
+        return result;
+    }
+}
+
+
+/* Hidden debug function, to force external dictionary mode */
+int LZ4_compress_forceExtDict (LZ4_stream_t* LZ4_dict, const char* source, char* dest, int inputSize)
+{
+    LZ4_stream_t_internal* streamPtr = (LZ4_stream_t_internal*)LZ4_dict;
+    int result;
+    const BYTE* const dictEnd = streamPtr->dictionary + streamPtr->dictSize;
+
+    const BYTE* smallest = dictEnd;
+    if (smallest > (const BYTE*) source) smallest = (const BYTE*) source;
+    LZ4_renormDictT((LZ4_stream_t_internal*)LZ4_dict, smallest);
+
+    result = LZ4_compress_generic(LZ4_dict, source, dest, inputSize, 0, notLimited, byU32, usingExtDict, noDictIssue, 1);
+
+    streamPtr->dictionary = (const BYTE*)source;
+    streamPtr->dictSize = (U32)inputSize;
+    streamPtr->currentOffset += (U32)inputSize;
+
+    return result;
+}
+
+
+int LZ4_saveDict (LZ4_stream_t* LZ4_dict, char* safeBuffer, int dictSize)
+{
+    LZ4_stream_t_internal* dict = (LZ4_stream_t_internal*) LZ4_dict;
+    const BYTE* previousDictEnd = dict->dictionary + dict->dictSize;
+
+    if ((U32)dictSize > 64 KB) dictSize = 64 KB;   /* useless to define a dictionary > 64 KB */
+    if ((U32)dictSize > dict->dictSize) dictSize = dict->dictSize;
+
+    memmove(safeBuffer, previousDictEnd - dictSize, dictSize);
+
+    dict->dictionary = (const BYTE*)safeBuffer;
+    dict->dictSize = (U32)dictSize;
+
+    return dictSize;
+}
+
+
+
+/*******************************
+*  Decompression functions
+*******************************/
+/*
+ * This generic decompression function cover all use cases.
+ * It shall be instantiated several times, using different sets of directives
+ * Note that it is essential this generic function is really inlined,
+ * in order to remove useless branches during compilation optimization.
+ */
+FORCE_INLINE int LZ4_decompress_generic(
+                 const char* const source,
+                 char* const dest,
+                 int inputSize,
+                 int outputSize,         /* If endOnInput==endOnInputSize, this value is the max size of Output Buffer. */
+
+                 int endOnInput,         /* endOnOutputSize, endOnInputSize */
+                 int partialDecoding,    /* full, partial */
+                 int targetOutputSize,   /* only used if partialDecoding==partial */
+                 int dict,               /* noDict, withPrefix64k, usingExtDict */
+                 const BYTE* const lowPrefix,  /* == dest if dict == noDict */
+                 const BYTE* const dictStart,  /* only if dict==usingExtDict */
+                 const size_t dictSize         /* note : = 0 if noDict */
+                 )
+{
+    /* Local Variables */
+    const BYTE* ip = (const BYTE*) source;
+    const BYTE* const iend = ip + inputSize;
+
+    BYTE* op = (BYTE*) dest;
+    BYTE* const oend = op + outputSize;
+    BYTE* cpy;
+    BYTE* oexit = op + targetOutputSize;
+    const BYTE* const lowLimit = lowPrefix - dictSize;
+
+    const BYTE* const dictEnd = (const BYTE*)dictStart + dictSize;
+    const size_t dec32table[] = {4, 1, 2, 1, 4, 4, 4, 4};
+    const size_t dec64table[] = {0, 0, 0, (size_t)-1, 0, 1, 2, 3};
+
+    const int safeDecode = (endOnInput==endOnInputSize);
+    const int checkOffset = ((safeDecode) && (dictSize < (int)(64 KB)));
+
+
+    /* Special cases */
+    if ((partialDecoding) && (oexit> oend-MFLIMIT)) oexit = oend-MFLIMIT;                         /* targetOutputSize too high => decode everything */
+    if ((endOnInput) && (unlikely(outputSize==0))) return ((inputSize==1) && (*ip==0)) ? 0 : -1;  /* Empty output buffer */
+    if ((!endOnInput) && (unlikely(outputSize==0))) return (*ip==0?1:-1);
+
+
+    /* Main Loop */
+    while (1)
+    {
+        unsigned token;
+        size_t length;
+        const BYTE* match;
+
+        /* get literal length */
+        token = *ip++;
+        if ((length=(token>>ML_BITS)) == RUN_MASK)
+        {
+            unsigned s;
+            do
+            {
+                s = *ip++;
+                length += s;
+            }
+            while (likely((endOnInput)?ip<iend-RUN_MASK:1) && (s==255));
+            if ((safeDecode) && unlikely((size_t)(op+length)<(size_t)(op))) goto _output_error;   /* overflow detection */
+            if ((safeDecode) && unlikely((size_t)(ip+length)<(size_t)(ip))) goto _output_error;   /* overflow detection */
+        }
+
+        /* copy literals */
+        cpy = op+length;
+        if (((endOnInput) && ((cpy>(partialDecoding?oexit:oend-MFLIMIT)) || (ip+length>iend-(2+1+LASTLITERALS))) )
+            || ((!endOnInput) && (cpy>oend-COPYLENGTH)))
+        {
+            if (partialDecoding)
+            {
+                if (cpy > oend) goto _output_error;                           /* Error : write attempt beyond end of output buffer */
+                if ((endOnInput) && (ip+length > iend)) goto _output_error;   /* Error : read attempt beyond end of input buffer */
+            }
+            else
+            {
+                if ((!endOnInput) && (cpy != oend)) goto _output_error;       /* Error : block decoding must stop exactly there */
+                if ((endOnInput) && ((ip+length != iend) || (cpy > oend))) goto _output_error;   /* Error : input must be consumed */
+            }
+            memcpy(op, ip, length);
+            ip += length;
+            op += length;
+            break;     /* Necessarily EOF, due to parsing restrictions */
+        }
+        LZ4_wildCopy(op, ip, cpy);
+        ip += length; op = cpy;
+
+        /* get offset */
+        match = cpy - LZ4_readLE16(ip); ip+=2;
+        if ((checkOffset) && (unlikely(match < lowLimit))) goto _output_error;   /* Error : offset outside destination buffer */
+
+        /* get matchlength */
+        length = token & ML_MASK;
+        if (length == ML_MASK)
+        {
+            unsigned s;
+            do
+            {
+                if ((endOnInput) && (ip > iend-LASTLITERALS)) goto _output_error;
+                s = *ip++;
+                length += s;
+            } while (s==255);
+            if ((safeDecode) && unlikely((size_t)(op+length)<(size_t)op)) goto _output_error;   /* overflow detection */
+        }
+        length += MINMATCH;
+
+        /* check external dictionary */
+        if ((dict==usingExtDict) && (match < lowPrefix))
+        {
+            if (unlikely(op+length > oend-LASTLITERALS)) goto _output_error;   /* doesn't respect parsing restriction */
+
+            if (length <= (size_t)(lowPrefix-match))
+            {
+                /* match can be copied as a single segment from external dictionary */
+                match = dictEnd - (lowPrefix-match);
+                memmove(op, match, length); op += length;
+            }
+            else
+            {
+                /* match encompass external dictionary and current segment */
+                size_t copySize = (size_t)(lowPrefix-match);
+                memcpy(op, dictEnd - copySize, copySize);
+                op += copySize;
+                copySize = length - copySize;
+                if (copySize > (size_t)(op-lowPrefix))   /* overlap within current segment */
+                {
+                    BYTE* const endOfMatch = op + copySize;
+                    const BYTE* copyFrom = lowPrefix;
+                    while (op < endOfMatch) *op++ = *copyFrom++;
+                }
+                else
+                {
+                    memcpy(op, lowPrefix, copySize);
+                    op += copySize;
+                }
+            }
+            continue;
+        }
+
+        /* copy repeated sequence */
+        cpy = op + length;
+        if (unlikely((op-match)<8))
+        {
+            const size_t dec64 = dec64table[op-match];
+            op[0] = match[0];
+            op[1] = match[1];
+            op[2] = match[2];
+            op[3] = match[3];
+            match += dec32table[op-match];
+            LZ4_copy4(op+4, match);
+            op += 8; match -= dec64;
+        } else { LZ4_copy8(op, match); op+=8; match+=8; }
+
+        if (unlikely(cpy>oend-12))
+        {
+            if (cpy > oend-LASTLITERALS) goto _output_error;    /* Error : last LASTLITERALS bytes must be literals */
+            if (op < oend-8)
+            {
+                LZ4_wildCopy(op, match, oend-8);
+                match += (oend-8) - op;
+                op = oend-8;
+            }
+            while (op<cpy) *op++ = *match++;
+        }
+        else
+            LZ4_wildCopy(op, match, cpy);
+        op=cpy;   /* correction */
+    }
+
+    /* end of decoding */
+    if (endOnInput)
+       return (int) (((char*)op)-dest);     /* Nb of output bytes decoded */
+    else
+       return (int) (((const char*)ip)-source);   /* Nb of input bytes read */
+
+    /* Overflow error detected */
+_output_error:
+    return (int) (-(((const char*)ip)-source))-1;
+}
+
+
+int LZ4_decompress_safe(const char* source, char* dest, int compressedSize, int maxDecompressedSize)
+{
+    return LZ4_decompress_generic(source, dest, compressedSize, maxDecompressedSize, endOnInputSize, full, 0, noDict, (BYTE*)dest, NULL, 0);
+}
+
+int LZ4_decompress_safe_partial(const char* source, char* dest, int compressedSize, int targetOutputSize, int maxDecompressedSize)
+{
+    return LZ4_decompress_generic(source, dest, compressedSize, maxDecompressedSize, endOnInputSize, partial, targetOutputSize, noDict, (BYTE*)dest, NULL, 0);
+}
+
+int LZ4_decompress_fast(const char* source, char* dest, int originalSize)
+{
+    return LZ4_decompress_generic(source, dest, 0, originalSize, endOnOutputSize, full, 0, withPrefix64k, (BYTE*)(dest - 64 KB), NULL, 64 KB);
+}
+
+
+/* streaming decompression functions */
+
+typedef struct
+{
+    const BYTE* externalDict;
+    size_t extDictSize;
+    const BYTE* prefixEnd;
+    size_t prefixSize;
+} LZ4_streamDecode_t_internal;
+
+/*
+ * If you prefer dynamic allocation methods,
+ * LZ4_createStreamDecode()
+ * provides a pointer (void*) towards an initialized LZ4_streamDecode_t structure.
+ */
+LZ4_streamDecode_t* LZ4_createStreamDecode(void)
+{
+    LZ4_streamDecode_t* lz4s = (LZ4_streamDecode_t*) ALLOCATOR(1, sizeof(LZ4_streamDecode_t));
+    return lz4s;
+}
+
+int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream)
+{
+    FREEMEM(LZ4_stream);
+    return 0;
+}
+
+/*
+ * LZ4_setStreamDecode
+ * Use this function to instruct where to find the dictionary
+ * This function is not necessary if previous data is still available where it was decoded.
+ * Loading a size of 0 is allowed (same effect as no dictionary).
+ * Return : 1 if OK, 0 if error
+ */
+int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize)
+{
+    LZ4_streamDecode_t_internal* lz4sd = (LZ4_streamDecode_t_internal*) LZ4_streamDecode;
+    lz4sd->prefixSize = (size_t) dictSize;
+    lz4sd->prefixEnd = (const BYTE*) dictionary + dictSize;
+    lz4sd->externalDict = NULL;
+    lz4sd->extDictSize  = 0;
+    return 1;
+}
+
+/*
+*_continue() :
+    These decoding functions allow decompression of multiple blocks in "streaming" mode.
+    Previously decoded blocks must still be available at the memory position where they were decoded.
+    If it's not possible, save the relevant part of decoded data into a safe buffer,
+    and indicate where it stands using LZ4_setStreamDecode()
+*/
+int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int compressedSize, int maxOutputSize)
+{
+    LZ4_streamDecode_t_internal* lz4sd = (LZ4_streamDecode_t_internal*) LZ4_streamDecode;
+    int result;
+
+    if (lz4sd->prefixEnd == (BYTE*)dest)
+    {
+        result = LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize,
+                                        endOnInputSize, full, 0,
+                                        usingExtDict, lz4sd->prefixEnd - lz4sd->prefixSize, lz4sd->externalDict, lz4sd->extDictSize);
+        if (result <= 0) return result;
+        lz4sd->prefixSize += result;
+        lz4sd->prefixEnd  += result;
+    }
+    else
+    {
+        lz4sd->extDictSize = lz4sd->prefixSize;
+        lz4sd->externalDict = lz4sd->prefixEnd - lz4sd->extDictSize;
+        result = LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize,
+                                        endOnInputSize, full, 0,
+                                        usingExtDict, (BYTE*)dest, lz4sd->externalDict, lz4sd->extDictSize);
+        if (result <= 0) return result;
+        lz4sd->prefixSize = result;
+        lz4sd->prefixEnd  = (BYTE*)dest + result;
+    }
+
+    return result;
+}
+
+int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int originalSize)
+{
+    LZ4_streamDecode_t_internal* lz4sd = (LZ4_streamDecode_t_internal*) LZ4_streamDecode;
+    int result;
+
+    if (lz4sd->prefixEnd == (BYTE*)dest)
+    {
+        result = LZ4_decompress_generic(source, dest, 0, originalSize,
+                                        endOnOutputSize, full, 0,
+                                        usingExtDict, lz4sd->prefixEnd - lz4sd->prefixSize, lz4sd->externalDict, lz4sd->extDictSize);
+        if (result <= 0) return result;
+        lz4sd->prefixSize += originalSize;
+        lz4sd->prefixEnd  += originalSize;
+    }
+    else
+    {
+        lz4sd->extDictSize = lz4sd->prefixSize;
+        lz4sd->externalDict = (BYTE*)dest - lz4sd->extDictSize;
+        result = LZ4_decompress_generic(source, dest, 0, originalSize,
+                                        endOnOutputSize, full, 0,
+                                        usingExtDict, (BYTE*)dest, lz4sd->externalDict, lz4sd->extDictSize);
+        if (result <= 0) return result;
+        lz4sd->prefixSize = originalSize;
+        lz4sd->prefixEnd  = (BYTE*)dest + originalSize;
+    }
+
+    return result;
+}
+
+
+/*
+Advanced decoding functions :
+*_usingDict() :
+    These decoding functions work the same as "_continue" ones,
+    the dictionary must be explicitly provided within parameters
+*/
+
+FORCE_INLINE int LZ4_decompress_usingDict_generic(const char* source, char* dest, int compressedSize, int maxOutputSize, int safe, const char* dictStart, int dictSize)
+{
+    if (dictSize==0)
+        return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, safe, full, 0, noDict, (BYTE*)dest, NULL, 0);
+    if (dictStart+dictSize == dest)
+    {
+        if (dictSize >= (int)(64 KB - 1))
+            return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, safe, full, 0, withPrefix64k, (BYTE*)dest-64 KB, NULL, 0);
+        return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, safe, full, 0, noDict, (BYTE*)dest-dictSize, NULL, 0);
+    }
+    return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, safe, full, 0, usingExtDict, (BYTE*)dest, (const BYTE*)dictStart, dictSize);
+}
+
+int LZ4_decompress_safe_usingDict(const char* source, char* dest, int compressedSize, int maxOutputSize, const char* dictStart, int dictSize)
+{
+    return LZ4_decompress_usingDict_generic(source, dest, compressedSize, maxOutputSize, 1, dictStart, dictSize);
+}
+
+int LZ4_decompress_fast_usingDict(const char* source, char* dest, int originalSize, const char* dictStart, int dictSize)
+{
+    return LZ4_decompress_usingDict_generic(source, dest, 0, originalSize, 0, dictStart, dictSize);
+}
+
+/* debug function */
+int LZ4_decompress_safe_forceExtDict(const char* source, char* dest, int compressedSize, int maxOutputSize, const char* dictStart, int dictSize)
+{
+    return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, endOnInputSize, full, 0, usingExtDict, (BYTE*)dest, (const BYTE*)dictStart, dictSize);
+}
+
+
+/***************************************************
+*  Obsolete Functions
+***************************************************/
+/* obsolete compression functions */
+int LZ4_compress_limitedOutput(const char* source, char* dest, int inputSize, int maxOutputSize) { return LZ4_compress_default(source, dest, inputSize, maxOutputSize); }
+int LZ4_compress(const char* source, char* dest, int inputSize) { return LZ4_compress_default(source, dest, inputSize, LZ4_compressBound(inputSize)); }
+int LZ4_compress_limitedOutput_withState (void* state, const char* src, char* dst, int srcSize, int dstSize) { return LZ4_compress_fast_extState(state, src, dst, srcSize, dstSize, 1); }
+int LZ4_compress_withState (void* state, const char* src, char* dst, int srcSize) { return LZ4_compress_fast_extState(state, src, dst, srcSize, LZ4_compressBound(srcSize), 1); }
+int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_stream, const char* src, char* dst, int srcSize, int maxDstSize) { return LZ4_compress_fast_continue(LZ4_stream, src, dst, srcSize, maxDstSize, 1); }
+int LZ4_compress_continue (LZ4_stream_t* LZ4_stream, const char* source, char* dest, int inputSize) { return LZ4_compress_fast_continue(LZ4_stream, source, dest, inputSize, LZ4_compressBound(inputSize), 1); }
+
+/*
+These function names are deprecated and should no longer be used.
+They are only provided here for compatibility with older user programs.
+- LZ4_uncompress is totally equivalent to LZ4_decompress_fast
+- LZ4_uncompress_unknownOutputSize is totally equivalent to LZ4_decompress_safe
+*/
+int LZ4_uncompress (const char* source, char* dest, int outputSize) { return LZ4_decompress_fast(source, dest, outputSize); }
+int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize) { return LZ4_decompress_safe(source, dest, isize, maxOutputSize); }
+
+
+/* Obsolete Streaming functions */
+
+int LZ4_sizeofStreamState() { return LZ4_STREAMSIZE; }
+
+static void LZ4_init(LZ4_stream_t_internal* lz4ds, BYTE* base)
+{
+    MEM_INIT(lz4ds, 0, LZ4_STREAMSIZE);
+    lz4ds->bufferStart = base;
+}
+
+int LZ4_resetStreamState(void* state, char* inputBuffer)
+{
+    if ((((size_t)state) & 3) != 0) return 1;   /* Error : pointer is not aligned on 4-bytes boundary */
+    LZ4_init((LZ4_stream_t_internal*)state, (BYTE*)inputBuffer);
+    return 0;
+}
+
+void* LZ4_create (char* inputBuffer)
+{
+    void* lz4ds = ALLOCATOR(8, LZ4_STREAMSIZE_U64);
+    LZ4_init ((LZ4_stream_t_internal*)lz4ds, (BYTE*)inputBuffer);
+    return lz4ds;
+}
+
+char* LZ4_slideInputBuffer (void* LZ4_Data)
+{
+    LZ4_stream_t_internal* ctx = (LZ4_stream_t_internal*)LZ4_Data;
+    int dictSize = LZ4_saveDict((LZ4_stream_t*)LZ4_Data, (char*)ctx->bufferStart, 64 KB);
+    return (char*)(ctx->bufferStart + dictSize);
+}
+
+/* Obsolete streaming decompression functions */
+
+int LZ4_decompress_safe_withPrefix64k(const char* source, char* dest, int compressedSize, int maxOutputSize)
+{
+    return LZ4_decompress_generic(source, dest, compressedSize, maxOutputSize, endOnInputSize, full, 0, withPrefix64k, (BYTE*)dest - 64 KB, NULL, 64 KB);
+}
+
+int LZ4_decompress_fast_withPrefix64k(const char* source, char* dest, int originalSize)
+{
+    return LZ4_decompress_generic(source, dest, 0, originalSize, endOnOutputSize, full, 0, withPrefix64k, (BYTE*)dest - 64 KB, NULL, 64 KB);
+}
+
+#endif   /* LZ4_COMMONDEFS_ONLY */
+

+ 360 - 0
jni/love/src/libraries/lz4/lz4.h

@@ -0,0 +1,360 @@
+/*
+   LZ4 - Fast LZ compression algorithm
+   Header File
+   Copyright (C) 2011-2015, Yann Collet.
+
+   BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are
+   met:
+
+       * Redistributions of source code must retain the above copyright
+   notice, this list of conditions and the following disclaimer.
+       * Redistributions in binary form must reproduce the above
+   copyright notice, this list of conditions and the following disclaimer
+   in the documentation and/or other materials provided with the
+   distribution.
+
+   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+   A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+   LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+   DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+   THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+   OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+   You can contact the author at :
+   - LZ4 source repository : https://github.com/Cyan4973/lz4
+   - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
+*/
+#pragma once
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+/*
+ * lz4.h provides block compression functions, and gives full buffer control to programmer.
+ * If you need to generate inter-operable compressed data (respecting LZ4 frame specification),
+ * and can let the library handle its own memory, please use lz4frame.h instead.
+*/
+
+/**************************************
+*  Version
+**************************************/
+#define LZ4_VERSION_MAJOR    1    /* for breaking interface changes  */
+#define LZ4_VERSION_MINOR    7    /* for new (non-breaking) interface capabilities */
+#define LZ4_VERSION_RELEASE  0    /* for tweaks, bug-fixes, or development */
+#define LZ4_VERSION_NUMBER (LZ4_VERSION_MAJOR *100*100 + LZ4_VERSION_MINOR *100 + LZ4_VERSION_RELEASE)
+int LZ4_versionNumber (void);
+
+/**************************************
+*  Tuning parameter
+**************************************/
+/*
+ * LZ4_MEMORY_USAGE :
+ * Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
+ * Increasing memory usage improves compression ratio
+ * Reduced memory usage can improve speed, due to cache effect
+ * Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
+ */
+#define LZ4_MEMORY_USAGE 14
+
+
+/**************************************
+*  Simple Functions
+**************************************/
+
+int LZ4_compress_default(const char* source, char* dest, int sourceSize, int maxDestSize);
+int LZ4_decompress_safe (const char* source, char* dest, int compressedSize, int maxDecompressedSize);
+
+/*
+LZ4_compress_default() :
+    Compresses 'sourceSize' bytes from buffer 'source'
+    into already allocated 'dest' buffer of size 'maxDestSize'.
+    Compression is guaranteed to succeed if 'maxDestSize' >= LZ4_compressBound(sourceSize).
+    It also runs faster, so it's a recommended setting.
+    If the function cannot compress 'source' into a more limited 'dest' budget,
+    compression stops *immediately*, and the function result is zero.
+    As a consequence, 'dest' content is not valid.
+    This function never writes outside 'dest' buffer, nor read outside 'source' buffer.
+        sourceSize  : Max supported value is LZ4_MAX_INPUT_VALUE
+        maxDestSize : full or partial size of buffer 'dest' (which must be already allocated)
+        return : the number of bytes written into buffer 'dest' (necessarily <= maxOutputSize)
+              or 0 if compression fails
+
+LZ4_decompress_safe() :
+    compressedSize : is the precise full size of the compressed block.
+    maxDecompressedSize : is the size of destination buffer, which must be already allocated.
+    return : the number of bytes decompressed into destination buffer (necessarily <= maxDecompressedSize)
+             If destination buffer is not large enough, decoding will stop and output an error code (<0).
+             If the source stream is detected malformed, the function will stop decoding and return a negative result.
+             This function is protected against buffer overflow exploits, including malicious data packets.
+             It never writes outside output buffer, nor reads outside input buffer.
+*/
+
+
+/**************************************
+*  Advanced Functions
+**************************************/
+#define LZ4_MAX_INPUT_SIZE        0x7E000000   /* 2 113 929 216 bytes */
+#define LZ4_COMPRESSBOUND(isize)  ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
+
+/*
+LZ4_compressBound() :
+    Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
+    This function is primarily useful for memory allocation purposes (destination buffer size).
+    Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
+    Note that LZ4_compress_default() compress faster when dest buffer size is >= LZ4_compressBound(srcSize)
+        inputSize  : max supported value is LZ4_MAX_INPUT_SIZE
+        return : maximum output size in a "worst case" scenario
+              or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE)
+*/
+int LZ4_compressBound(int inputSize);
+
+/*
+LZ4_compress_fast() :
+    Same as LZ4_compress_default(), but allows to select an "acceleration" factor.
+    The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
+    It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
+    An acceleration value of "1" is the same as regular LZ4_compress_default()
+    Values <= 0 will be replaced by ACCELERATION_DEFAULT (see lz4.c), which is 1.
+*/
+int LZ4_compress_fast (const char* source, char* dest, int sourceSize, int maxDestSize, int acceleration);
+
+
+/*
+LZ4_compress_fast_extState() :
+    Same compression function, just using an externally allocated memory space to store compression state.
+    Use LZ4_sizeofState() to know how much memory must be allocated,
+    and allocate it on 8-bytes boundaries (using malloc() typically).
+    Then, provide it as 'void* state' to compression function.
+*/
+int LZ4_sizeofState(void);
+int LZ4_compress_fast_extState (void* state, const char* source, char* dest, int inputSize, int maxDestSize, int acceleration);
+
+
+/*
+LZ4_compress_destSize() :
+    Reverse the logic, by compressing as much data as possible from 'source' buffer
+    into already allocated buffer 'dest' of size 'targetDestSize'.
+    This function either compresses the entire 'source' content into 'dest' if it's large enough,
+    or fill 'dest' buffer completely with as much data as possible from 'source'.
+        *sourceSizePtr : will be modified to indicate how many bytes where read from 'source' to fill 'dest'.
+                         New value is necessarily <= old value.
+        return : Nb bytes written into 'dest' (necessarily <= targetDestSize)
+              or 0 if compression fails
+*/
+int LZ4_compress_destSize (const char* source, char* dest, int* sourceSizePtr, int targetDestSize);
+
+
+/*
+LZ4_decompress_fast() :
+    originalSize : is the original and therefore uncompressed size
+    return : the number of bytes read from the source buffer (in other words, the compressed size)
+             If the source stream is detected malformed, the function will stop decoding and return a negative result.
+             Destination buffer must be already allocated. Its size must be a minimum of 'originalSize' bytes.
+    note : This function fully respect memory boundaries for properly formed compressed data.
+           It is a bit faster than LZ4_decompress_safe().
+           However, it does not provide any protection against intentionally modified data stream (malicious input).
+           Use this function in trusted environment only (data to decode comes from a trusted source).
+*/
+int LZ4_decompress_fast (const char* source, char* dest, int originalSize);
+
+/*
+LZ4_decompress_safe_partial() :
+    This function decompress a compressed block of size 'compressedSize' at position 'source'
+    into destination buffer 'dest' of size 'maxDecompressedSize'.
+    The function tries to stop decompressing operation as soon as 'targetOutputSize' has been reached,
+    reducing decompression time.
+    return : the number of bytes decoded in the destination buffer (necessarily <= maxDecompressedSize)
+       Note : this number can be < 'targetOutputSize' should the compressed block to decode be smaller.
+             Always control how many bytes were decoded.
+             If the source stream is detected malformed, the function will stop decoding and return a negative result.
+             This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets
+*/
+int LZ4_decompress_safe_partial (const char* source, char* dest, int compressedSize, int targetOutputSize, int maxDecompressedSize);
+
+
+/***********************************************
+*  Streaming Compression Functions
+***********************************************/
+#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4)
+#define LZ4_STREAMSIZE     (LZ4_STREAMSIZE_U64 * sizeof(long long))
+/*
+ * LZ4_stream_t
+ * information structure to track an LZ4 stream.
+ * important : init this structure content before first use !
+ * note : only allocated directly the structure if you are statically linking LZ4
+ *        If you are using liblz4 as a DLL, please use below construction methods instead.
+ */
+typedef struct { long long table[LZ4_STREAMSIZE_U64]; } LZ4_stream_t;
+
+/*
+ * LZ4_resetStream
+ * Use this function to init an allocated LZ4_stream_t structure
+ */
+void LZ4_resetStream (LZ4_stream_t* streamPtr);
+
+/*
+ * LZ4_createStream will allocate and initialize an LZ4_stream_t structure
+ * LZ4_freeStream releases its memory.
+ * In the context of a DLL (liblz4), please use these methods rather than the static struct.
+ * They are more future proof, in case of a change of LZ4_stream_t size.
+ */
+LZ4_stream_t* LZ4_createStream(void);
+int           LZ4_freeStream (LZ4_stream_t* streamPtr);
+
+/*
+ * LZ4_loadDict
+ * Use this function to load a static dictionary into LZ4_stream.
+ * Any previous data will be forgotten, only 'dictionary' will remain in memory.
+ * Loading a size of 0 is allowed.
+ * Return : dictionary size, in bytes (necessarily <= 64 KB)
+ */
+int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
+
+/*
+ * LZ4_compress_fast_continue
+ * Compress buffer content 'src', using data from previously compressed blocks as dictionary to improve compression ratio.
+ * Important : Previous data blocks are assumed to still be present and unmodified !
+ * 'dst' buffer must be already allocated.
+ * If maxDstSize >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
+ * If not, and if compressed data cannot fit into 'dst' buffer size, compression stops, and function returns a zero.
+ */
+int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int maxDstSize, int acceleration);
+
+/*
+ * LZ4_saveDict
+ * If previously compressed data block is not guaranteed to remain available at its memory location
+ * save it into a safer place (char* safeBuffer)
+ * Note : you don't need to call LZ4_loadDict() afterwards,
+ *        dictionary is immediately usable, you can therefore call LZ4_compress_fast_continue()
+ * Return : saved dictionary size in bytes (necessarily <= dictSize), or 0 if error
+ */
+int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int dictSize);
+
+
+/************************************************
+*  Streaming Decompression Functions
+************************************************/
+
+#define LZ4_STREAMDECODESIZE_U64  4
+#define LZ4_STREAMDECODESIZE     (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
+typedef struct { unsigned long long table[LZ4_STREAMDECODESIZE_U64]; } LZ4_streamDecode_t;
+/*
+ * LZ4_streamDecode_t
+ * information structure to track an LZ4 stream.
+ * init this structure content using LZ4_setStreamDecode or memset() before first use !
+ *
+ * In the context of a DLL (liblz4) please prefer usage of construction methods below.
+ * They are more future proof, in case of a change of LZ4_streamDecode_t size in the future.
+ * LZ4_createStreamDecode will allocate and initialize an LZ4_streamDecode_t structure
+ * LZ4_freeStreamDecode releases its memory.
+ */
+LZ4_streamDecode_t* LZ4_createStreamDecode(void);
+int                 LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
+
+/*
+ * LZ4_setStreamDecode
+ * Use this function to instruct where to find the dictionary.
+ * Setting a size of 0 is allowed (same effect as reset).
+ * Return : 1 if OK, 0 if error
+ */
+int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
+
+/*
+*_continue() :
+    These decoding functions allow decompression of multiple blocks in "streaming" mode.
+    Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB)
+    In the case of a ring buffers, decoding buffer must be either :
+    - Exactly same size as encoding buffer, with same update rule (block boundaries at same positions)
+      In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB).
+    - Larger than encoding buffer, by a minimum of maxBlockSize more bytes.
+      maxBlockSize is implementation dependent. It's the maximum size you intend to compress into a single block.
+      In which case, encoding and decoding buffers do not need to be synchronized,
+      and encoding ring buffer can have any size, including small ones ( < 64 KB).
+    - _At least_ 64 KB + 8 bytes + maxBlockSize.
+      In which case, encoding and decoding buffers do not need to be synchronized,
+      and encoding ring buffer can have any size, including larger than decoding buffer.
+    Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer,
+    and indicate where it is saved using LZ4_setStreamDecode()
+*/
+int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int compressedSize, int maxDecompressedSize);
+int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* source, char* dest, int originalSize);
+
+
+/*
+Advanced decoding functions :
+*_usingDict() :
+    These decoding functions work the same as
+    a combination of LZ4_setStreamDecode() followed by LZ4_decompress_x_continue()
+    They are stand-alone. They don't need nor update an LZ4_streamDecode_t structure.
+*/
+int LZ4_decompress_safe_usingDict (const char* source, char* dest, int compressedSize, int maxDecompressedSize, const char* dictStart, int dictSize);
+int LZ4_decompress_fast_usingDict (const char* source, char* dest, int originalSize, const char* dictStart, int dictSize);
+
+
+
+/**************************************
+*  Obsolete Functions
+**************************************/
+/* Deprecate Warnings */
+/* Should these warnings messages be a problem,
+   it is generally possible to disable them,
+   with -Wno-deprecated-declarations for gcc
+   or _CRT_SECURE_NO_WARNINGS in Visual for example.
+   You can also define LZ4_DEPRECATE_WARNING_DEFBLOCK. */
+#ifndef LZ4_DEPRECATE_WARNING_DEFBLOCK
+#  define LZ4_DEPRECATE_WARNING_DEFBLOCK
+#  define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
+#  if (LZ4_GCC_VERSION >= 405) || defined(__clang__)
+#    define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
+#  elif (LZ4_GCC_VERSION >= 301)
+#    define LZ4_DEPRECATED(message) __attribute__((deprecated))
+#  elif defined(_MSC_VER)
+#    define LZ4_DEPRECATED(message) __declspec(deprecated(message))
+#  else
+#    pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
+#    define LZ4_DEPRECATED(message)
+#  endif
+#endif /* LZ4_DEPRECATE_WARNING_DEFBLOCK */
+
+/* Obsolete compression functions */
+/* These functions are planned to start generate warnings by r131 approximately */
+int LZ4_compress               (const char* source, char* dest, int sourceSize);
+int LZ4_compress_limitedOutput (const char* source, char* dest, int sourceSize, int maxOutputSize);
+int LZ4_compress_withState               (void* state, const char* source, char* dest, int inputSize);
+int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
+int LZ4_compress_continue                (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
+int LZ4_compress_limitedOutput_continue  (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
+
+/* Obsolete decompression functions */
+/* These function names are completely deprecated and must no longer be used.
+   They are only provided here for compatibility with older programs.
+    - LZ4_uncompress is the same as LZ4_decompress_fast
+    - LZ4_uncompress_unknownOutputSize is the same as LZ4_decompress_safe
+   These function prototypes are now disabled; uncomment them only if you really need them.
+   It is highly recommended to stop using these prototypes and migrate to maintained ones */
+/* int LZ4_uncompress (const char* source, char* dest, int outputSize); */
+/* int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize); */
+
+/* Obsolete streaming functions; use new streaming interface whenever possible */
+LZ4_DEPRECATED("use LZ4_createStream() instead") void* LZ4_create (char* inputBuffer);
+LZ4_DEPRECATED("use LZ4_createStream() instead") int   LZ4_sizeofStreamState(void);
+LZ4_DEPRECATED("use LZ4_resetStream() instead")  int   LZ4_resetStreamState(void* state, char* inputBuffer);
+LZ4_DEPRECATED("use LZ4_saveDict() instead")     char* LZ4_slideInputBuffer (void* state);
+
+/* Obsolete streaming decoding functions */
+LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
+LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
+
+
+#if defined (__cplusplus)
+}
+#endif

+ 730 - 0
jni/love/src/libraries/lz4/lz4hc.c

@@ -0,0 +1,730 @@
+/*
+    LZ4 HC - High Compression Mode of LZ4
+    Copyright (C) 2011-2015, Yann Collet.
+
+    BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+    Redistribution and use in source and binary forms, with or without
+    modification, are permitted provided that the following conditions are
+    met:
+
+    * Redistributions of source code must retain the above copyright
+    notice, this list of conditions and the following disclaimer.
+    * Redistributions in binary form must reproduce the above
+    copyright notice, this list of conditions and the following disclaimer
+    in the documentation and/or other materials provided with the
+    distribution.
+
+    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+    A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+    OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+    SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+    LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+    DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+    THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+    OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+    You can contact the author at :
+       - LZ4 source repository : https://github.com/Cyan4973/lz4
+       - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
+*/
+
+
+
+/**************************************
+*  Tuning Parameter
+**************************************/
+static const int LZ4HC_compressionLevel_default = 9;
+
+
+/**************************************
+*  Includes
+**************************************/
+#include "lz4hc.h"
+
+
+/**************************************
+*  Local Compiler Options
+**************************************/
+#if defined(__GNUC__)
+#  pragma GCC diagnostic ignored "-Wunused-function"
+#endif
+
+#if defined (__clang__)
+#  pragma clang diagnostic ignored "-Wunused-function"
+#endif
+
+
+/**************************************
+*  Common LZ4 definition
+**************************************/
+#define LZ4_COMMONDEFS_ONLY
+#include "lz4.c"
+
+
+/**************************************
+*  Local Constants
+**************************************/
+#define DICTIONARY_LOGSIZE 16
+#define MAXD (1<<DICTIONARY_LOGSIZE)
+#define MAXD_MASK (MAXD - 1)
+
+#define HASH_LOG (DICTIONARY_LOGSIZE-1)
+#define HASHTABLESIZE (1 << HASH_LOG)
+#define HASH_MASK (HASHTABLESIZE - 1)
+
+#define OPTIMAL_ML (int)((ML_MASK-1)+MINMATCH)
+
+static const int g_maxCompressionLevel = 16;
+
+
+/**************************************
+*  Local Types
+**************************************/
+typedef struct
+{
+    U32   hashTable[HASHTABLESIZE];
+    U16   chainTable[MAXD];
+    const BYTE* end;        /* next block here to continue on current prefix */
+    const BYTE* base;       /* All index relative to this position */
+    const BYTE* dictBase;   /* alternate base for extDict */
+    BYTE* inputBuffer;      /* deprecated */
+    U32   dictLimit;        /* below that point, need extDict */
+    U32   lowLimit;         /* below that point, no more dict */
+    U32   nextToUpdate;     /* index from which to continue dictionary update */
+    U32   compressionLevel;
+} LZ4HC_Data_Structure;
+
+
+/**************************************
+*  Local Macros
+**************************************/
+#define HASH_FUNCTION(i)       (((i) * 2654435761U) >> ((MINMATCH*8)-HASH_LOG))
+//#define DELTANEXTU16(p)        chainTable[(p) & MAXD_MASK]   /* flexible, MAXD dependent */
+#define DELTANEXTU16(p)        chainTable[(U16)(p)]   /* faster */
+
+static U32 LZ4HC_hashPtr(const void* ptr) { return HASH_FUNCTION(LZ4_read32(ptr)); }
+
+
+
+/**************************************
+*  HC Compression
+**************************************/
+static void LZ4HC_init (LZ4HC_Data_Structure* hc4, const BYTE* start)
+{
+    MEM_INIT((void*)hc4->hashTable, 0, sizeof(hc4->hashTable));
+    MEM_INIT(hc4->chainTable, 0xFF, sizeof(hc4->chainTable));
+    hc4->nextToUpdate = 64 KB;
+    hc4->base = start - 64 KB;
+    hc4->end = start;
+    hc4->dictBase = start - 64 KB;
+    hc4->dictLimit = 64 KB;
+    hc4->lowLimit = 64 KB;
+}
+
+
+/* Update chains up to ip (excluded) */
+FORCE_INLINE void LZ4HC_Insert (LZ4HC_Data_Structure* hc4, const BYTE* ip)
+{
+    U16* chainTable = hc4->chainTable;
+    U32* HashTable  = hc4->hashTable;
+    const BYTE* const base = hc4->base;
+    const U32 target = (U32)(ip - base);
+    U32 idx = hc4->nextToUpdate;
+
+    while(idx < target)
+    {
+        U32 h = LZ4HC_hashPtr(base+idx);
+        size_t delta = idx - HashTable[h];
+        if (delta>MAX_DISTANCE) delta = MAX_DISTANCE;
+        DELTANEXTU16(idx) = (U16)delta;
+        HashTable[h] = idx;
+        idx++;
+    }
+
+    hc4->nextToUpdate = target;
+}
+
+
+FORCE_INLINE int LZ4HC_InsertAndFindBestMatch (LZ4HC_Data_Structure* hc4,   /* Index table will be updated */
+                                               const BYTE* ip, const BYTE* const iLimit,
+                                               const BYTE** matchpos,
+                                               const int maxNbAttempts)
+{
+    U16* const chainTable = hc4->chainTable;
+    U32* const HashTable = hc4->hashTable;
+    const BYTE* const base = hc4->base;
+    const BYTE* const dictBase = hc4->dictBase;
+    const U32 dictLimit = hc4->dictLimit;
+    const U32 lowLimit = (hc4->lowLimit + 64 KB > (U32)(ip-base)) ? hc4->lowLimit : (U32)(ip - base) - (64 KB - 1);
+    U32 matchIndex;
+    const BYTE* match;
+    int nbAttempts=maxNbAttempts;
+    size_t ml=0;
+
+    /* HC4 match finder */
+    LZ4HC_Insert(hc4, ip);
+    matchIndex = HashTable[LZ4HC_hashPtr(ip)];
+
+    while ((matchIndex>=lowLimit) && (nbAttempts))
+    {
+        nbAttempts--;
+        if (matchIndex >= dictLimit)
+        {
+            match = base + matchIndex;
+            if (*(match+ml) == *(ip+ml)
+                && (LZ4_read32(match) == LZ4_read32(ip)))
+            {
+                size_t mlt = LZ4_count(ip+MINMATCH, match+MINMATCH, iLimit) + MINMATCH;
+                if (mlt > ml) { ml = mlt; *matchpos = match; }
+            }
+        }
+        else
+        {
+            match = dictBase + matchIndex;
+            if (LZ4_read32(match) == LZ4_read32(ip))
+            {
+                size_t mlt;
+                const BYTE* vLimit = ip + (dictLimit - matchIndex);
+                if (vLimit > iLimit) vLimit = iLimit;
+                mlt = LZ4_count(ip+MINMATCH, match+MINMATCH, vLimit) + MINMATCH;
+                if ((ip+mlt == vLimit) && (vLimit < iLimit))
+                    mlt += LZ4_count(ip+mlt, base+dictLimit, iLimit);
+                if (mlt > ml) { ml = mlt; *matchpos = base + matchIndex; }   /* virtual matchpos */
+            }
+        }
+        matchIndex -= DELTANEXTU16(matchIndex);
+    }
+
+    return (int)ml;
+}
+
+
+FORCE_INLINE int LZ4HC_InsertAndGetWiderMatch (
+    LZ4HC_Data_Structure* hc4,
+    const BYTE* const ip,
+    const BYTE* const iLowLimit,
+    const BYTE* const iHighLimit,
+    int longest,
+    const BYTE** matchpos,
+    const BYTE** startpos,
+    const int maxNbAttempts)
+{
+    U16* const chainTable = hc4->chainTable;
+    U32* const HashTable = hc4->hashTable;
+    const BYTE* const base = hc4->base;
+    const U32 dictLimit = hc4->dictLimit;
+    const BYTE* const lowPrefixPtr = base + dictLimit;
+    const U32 lowLimit = (hc4->lowLimit + 64 KB > (U32)(ip-base)) ? hc4->lowLimit : (U32)(ip - base) - (64 KB - 1);
+    const BYTE* const dictBase = hc4->dictBase;
+    U32   matchIndex;
+    int nbAttempts = maxNbAttempts;
+    int delta = (int)(ip-iLowLimit);
+
+
+    /* First Match */
+    LZ4HC_Insert(hc4, ip);
+    matchIndex = HashTable[LZ4HC_hashPtr(ip)];
+
+    while ((matchIndex>=lowLimit) && (nbAttempts))
+    {
+        nbAttempts--;
+        if (matchIndex >= dictLimit)
+        {
+            const BYTE* matchPtr = base + matchIndex;
+            if (*(iLowLimit + longest) == *(matchPtr - delta + longest))
+                if (LZ4_read32(matchPtr) == LZ4_read32(ip))
+                {
+                    int mlt = MINMATCH + LZ4_count(ip+MINMATCH, matchPtr+MINMATCH, iHighLimit);
+                    int back = 0;
+
+                    while ((ip+back>iLowLimit)
+                           && (matchPtr+back > lowPrefixPtr)
+                           && (ip[back-1] == matchPtr[back-1]))
+                            back--;
+
+                    mlt -= back;
+
+                    if (mlt > longest)
+                    {
+                        longest = (int)mlt;
+                        *matchpos = matchPtr+back;
+                        *startpos = ip+back;
+                    }
+                }
+        }
+        else
+        {
+            const BYTE* matchPtr = dictBase + matchIndex;
+            if (LZ4_read32(matchPtr) == LZ4_read32(ip))
+            {
+                size_t mlt;
+                int back=0;
+                const BYTE* vLimit = ip + (dictLimit - matchIndex);
+                if (vLimit > iHighLimit) vLimit = iHighLimit;
+                mlt = LZ4_count(ip+MINMATCH, matchPtr+MINMATCH, vLimit) + MINMATCH;
+                if ((ip+mlt == vLimit) && (vLimit < iHighLimit))
+                    mlt += LZ4_count(ip+mlt, base+dictLimit, iHighLimit);
+                while ((ip+back > iLowLimit) && (matchIndex+back > lowLimit) && (ip[back-1] == matchPtr[back-1])) back--;
+                mlt -= back;
+                if ((int)mlt > longest) { longest = (int)mlt; *matchpos = base + matchIndex + back; *startpos = ip+back; }
+            }
+        }
+        matchIndex -= DELTANEXTU16(matchIndex);
+    }
+
+    return longest;
+}
+
+
+typedef enum { noLimit = 0, limitedOutput = 1 } limitedOutput_directive;
+
+#define LZ4HC_DEBUG 0
+#if LZ4HC_DEBUG
+static unsigned debug = 0;
+#endif
+
+FORCE_INLINE int LZ4HC_encodeSequence (
+    const BYTE** ip,
+    BYTE** op,
+    const BYTE** anchor,
+    int matchLength,
+    const BYTE* const match,
+    limitedOutput_directive limitedOutputBuffer,
+    BYTE* oend)
+{
+    int length;
+    BYTE* token;
+
+#if LZ4HC_DEBUG
+    if (debug) printf("literal : %u  --  match : %u  --  offset : %u\n", (U32)(*ip - *anchor), (U32)matchLength, (U32)(*ip-match));
+#endif
+
+    /* Encode Literal length */
+    length = (int)(*ip - *anchor);
+    token = (*op)++;
+    if ((limitedOutputBuffer) && ((*op + (length>>8) + length + (2 + 1 + LASTLITERALS)) > oend)) return 1;   /* Check output limit */
+    if (length>=(int)RUN_MASK) { int len; *token=(RUN_MASK<<ML_BITS); len = length-RUN_MASK; for(; len > 254 ; len-=255) *(*op)++ = 255;  *(*op)++ = (BYTE)len; }
+    else *token = (BYTE)(length<<ML_BITS);
+
+    /* Copy Literals */
+    LZ4_wildCopy(*op, *anchor, (*op) + length);
+    *op += length;
+
+    /* Encode Offset */
+    LZ4_writeLE16(*op, (U16)(*ip-match)); *op += 2;
+
+    /* Encode MatchLength */
+    length = (int)(matchLength-MINMATCH);
+    if ((limitedOutputBuffer) && (*op + (length>>8) + (1 + LASTLITERALS) > oend)) return 1;   /* Check output limit */
+    if (length>=(int)ML_MASK) { *token+=ML_MASK; length-=ML_MASK; for(; length > 509 ; length-=510) { *(*op)++ = 255; *(*op)++ = 255; } if (length > 254) { length-=255; *(*op)++ = 255; } *(*op)++ = (BYTE)length; }
+    else *token += (BYTE)(length);
+
+    /* Prepare next loop */
+    *ip += matchLength;
+    *anchor = *ip;
+
+    return 0;
+}
+
+
+static int LZ4HC_compress_generic (
+    void* ctxvoid,
+    const char* source,
+    char* dest,
+    int inputSize,
+    int maxOutputSize,
+    int compressionLevel,
+    limitedOutput_directive limit
+    )
+{
+    LZ4HC_Data_Structure* ctx = (LZ4HC_Data_Structure*) ctxvoid;
+    const BYTE* ip = (const BYTE*) source;
+    const BYTE* anchor = ip;
+    const BYTE* const iend = ip + inputSize;
+    const BYTE* const mflimit = iend - MFLIMIT;
+    const BYTE* const matchlimit = (iend - LASTLITERALS);
+
+    BYTE* op = (BYTE*) dest;
+    BYTE* const oend = op + maxOutputSize;
+
+    unsigned maxNbAttempts;
+    int   ml, ml2, ml3, ml0;
+    const BYTE* ref=NULL;
+    const BYTE* start2=NULL;
+    const BYTE* ref2=NULL;
+    const BYTE* start3=NULL;
+    const BYTE* ref3=NULL;
+    const BYTE* start0;
+    const BYTE* ref0;
+
+
+    /* init */
+    if (compressionLevel > g_maxCompressionLevel) compressionLevel = g_maxCompressionLevel;
+    if (compressionLevel < 1) compressionLevel = LZ4HC_compressionLevel_default;
+    maxNbAttempts = 1 << (compressionLevel-1);
+    ctx->end += inputSize;
+
+    ip++;
+
+    /* Main Loop */
+    while (ip < mflimit)
+    {
+        ml = LZ4HC_InsertAndFindBestMatch (ctx, ip, matchlimit, (&ref), maxNbAttempts);
+        if (!ml) { ip++; continue; }
+
+        /* saved, in case we would skip too much */
+        start0 = ip;
+        ref0 = ref;
+        ml0 = ml;
+
+_Search2:
+        if (ip+ml < mflimit)
+            ml2 = LZ4HC_InsertAndGetWiderMatch(ctx, ip + ml - 2, ip + 1, matchlimit, ml, &ref2, &start2, maxNbAttempts);
+        else ml2 = ml;
+
+        if (ml2 == ml)  /* No better match */
+        {
+            if (LZ4HC_encodeSequence(&ip, &op, &anchor, ml, ref, limit, oend)) return 0;
+            continue;
+        }
+
+        if (start0 < ip)
+        {
+            if (start2 < ip + ml0)   /* empirical */
+            {
+                ip = start0;
+                ref = ref0;
+                ml = ml0;
+            }
+        }
+
+        /* Here, start0==ip */
+        if ((start2 - ip) < 3)   /* First Match too small : removed */
+        {
+            ml = ml2;
+            ip = start2;
+            ref =ref2;
+            goto _Search2;
+        }
+
+_Search3:
+        /*
+        * Currently we have :
+        * ml2 > ml1, and
+        * ip1+3 <= ip2 (usually < ip1+ml1)
+        */
+        if ((start2 - ip) < OPTIMAL_ML)
+        {
+            int correction;
+            int new_ml = ml;
+            if (new_ml > OPTIMAL_ML) new_ml = OPTIMAL_ML;
+            if (ip+new_ml > start2 + ml2 - MINMATCH) new_ml = (int)(start2 - ip) + ml2 - MINMATCH;
+            correction = new_ml - (int)(start2 - ip);
+            if (correction > 0)
+            {
+                start2 += correction;
+                ref2 += correction;
+                ml2 -= correction;
+            }
+        }
+        /* Now, we have start2 = ip+new_ml, with new_ml = min(ml, OPTIMAL_ML=18) */
+
+        if (start2 + ml2 < mflimit)
+            ml3 = LZ4HC_InsertAndGetWiderMatch(ctx, start2 + ml2 - 3, start2, matchlimit, ml2, &ref3, &start3, maxNbAttempts);
+        else ml3 = ml2;
+
+        if (ml3 == ml2) /* No better match : 2 sequences to encode */
+        {
+            /* ip & ref are known; Now for ml */
+            if (start2 < ip+ml)  ml = (int)(start2 - ip);
+            /* Now, encode 2 sequences */
+            if (LZ4HC_encodeSequence(&ip, &op, &anchor, ml, ref, limit, oend)) return 0;
+            ip = start2;
+            if (LZ4HC_encodeSequence(&ip, &op, &anchor, ml2, ref2, limit, oend)) return 0;
+            continue;
+        }
+
+        if (start3 < ip+ml+3) /* Not enough space for match 2 : remove it */
+        {
+            if (start3 >= (ip+ml)) /* can write Seq1 immediately ==> Seq2 is removed, so Seq3 becomes Seq1 */
+            {
+                if (start2 < ip+ml)
+                {
+                    int correction = (int)(ip+ml - start2);
+                    start2 += correction;
+                    ref2 += correction;
+                    ml2 -= correction;
+                    if (ml2 < MINMATCH)
+                    {
+                        start2 = start3;
+                        ref2 = ref3;
+                        ml2 = ml3;
+                    }
+                }
+
+                if (LZ4HC_encodeSequence(&ip, &op, &anchor, ml, ref, limit, oend)) return 0;
+                ip  = start3;
+                ref = ref3;
+                ml  = ml3;
+
+                start0 = start2;
+                ref0 = ref2;
+                ml0 = ml2;
+                goto _Search2;
+            }
+
+            start2 = start3;
+            ref2 = ref3;
+            ml2 = ml3;
+            goto _Search3;
+        }
+
+        /*
+        * OK, now we have 3 ascending matches; let's write at least the first one
+        * ip & ref are known; Now for ml
+        */
+        if (start2 < ip+ml)
+        {
+            if ((start2 - ip) < (int)ML_MASK)
+            {
+                int correction;
+                if (ml > OPTIMAL_ML) ml = OPTIMAL_ML;
+                if (ip + ml > start2 + ml2 - MINMATCH) ml = (int)(start2 - ip) + ml2 - MINMATCH;
+                correction = ml - (int)(start2 - ip);
+                if (correction > 0)
+                {
+                    start2 += correction;
+                    ref2 += correction;
+                    ml2 -= correction;
+                }
+            }
+            else
+            {
+                ml = (int)(start2 - ip);
+            }
+        }
+        if (LZ4HC_encodeSequence(&ip, &op, &anchor, ml, ref, limit, oend)) return 0;
+
+        ip = start2;
+        ref = ref2;
+        ml = ml2;
+
+        start2 = start3;
+        ref2 = ref3;
+        ml2 = ml3;
+
+        goto _Search3;
+    }
+
+    /* Encode Last Literals */
+    {
+        int lastRun = (int)(iend - anchor);
+        if ((limit) && (((char*)op - dest) + lastRun + 1 + ((lastRun+255-RUN_MASK)/255) > (U32)maxOutputSize)) return 0;  /* Check output limit */
+        if (lastRun>=(int)RUN_MASK) { *op++=(RUN_MASK<<ML_BITS); lastRun-=RUN_MASK; for(; lastRun > 254 ; lastRun-=255) *op++ = 255; *op++ = (BYTE) lastRun; }
+        else *op++ = (BYTE)(lastRun<<ML_BITS);
+        memcpy(op, anchor, iend - anchor);
+        op += iend-anchor;
+    }
+
+    /* End */
+    return (int) (((char*)op)-dest);
+}
+
+
+int LZ4_sizeofStateHC(void) { return sizeof(LZ4HC_Data_Structure); }
+
+int LZ4_compress_HC_extStateHC (void* state, const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel)
+{
+    if (((size_t)(state)&(sizeof(void*)-1)) != 0) return 0;   /* Error : state is not aligned for pointers (32 or 64 bits) */
+    LZ4HC_init ((LZ4HC_Data_Structure*)state, (const BYTE*)src);
+    if (maxDstSize < LZ4_compressBound(srcSize))
+        return LZ4HC_compress_generic (state, src, dst, srcSize, maxDstSize, compressionLevel, limitedOutput);
+    else
+        return LZ4HC_compress_generic (state, src, dst, srcSize, maxDstSize, compressionLevel, noLimit);
+}
+
+int LZ4_compress_HC(const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel)
+{
+    LZ4HC_Data_Structure state;
+    return LZ4_compress_HC_extStateHC(&state, src, dst, srcSize, maxDstSize, compressionLevel);
+}
+
+
+
+/**************************************
+*  Streaming Functions
+**************************************/
+/* allocation */
+LZ4_streamHC_t* LZ4_createStreamHC(void) { return (LZ4_streamHC_t*)malloc(sizeof(LZ4_streamHC_t)); }
+int             LZ4_freeStreamHC (LZ4_streamHC_t* LZ4_streamHCPtr) { free(LZ4_streamHCPtr); return 0; }
+
+
+/* initialization */
+void LZ4_resetStreamHC (LZ4_streamHC_t* LZ4_streamHCPtr, int compressionLevel)
+{
+    LZ4_STATIC_ASSERT(sizeof(LZ4HC_Data_Structure) <= sizeof(LZ4_streamHC_t));   /* if compilation fails here, LZ4_STREAMHCSIZE must be increased */
+    ((LZ4HC_Data_Structure*)LZ4_streamHCPtr)->base = NULL;
+    ((LZ4HC_Data_Structure*)LZ4_streamHCPtr)->compressionLevel = (unsigned)compressionLevel;
+}
+
+int LZ4_loadDictHC (LZ4_streamHC_t* LZ4_streamHCPtr, const char* dictionary, int dictSize)
+{
+    LZ4HC_Data_Structure* ctxPtr = (LZ4HC_Data_Structure*) LZ4_streamHCPtr;
+    if (dictSize > 64 KB)
+    {
+        dictionary += dictSize - 64 KB;
+        dictSize = 64 KB;
+    }
+    LZ4HC_init (ctxPtr, (const BYTE*)dictionary);
+    if (dictSize >= 4) LZ4HC_Insert (ctxPtr, (const BYTE*)dictionary +(dictSize-3));
+    ctxPtr->end = (const BYTE*)dictionary + dictSize;
+    return dictSize;
+}
+
+
+/* compression */
+
+static void LZ4HC_setExternalDict(LZ4HC_Data_Structure* ctxPtr, const BYTE* newBlock)
+{
+    if (ctxPtr->end >= ctxPtr->base + 4)
+        LZ4HC_Insert (ctxPtr, ctxPtr->end-3);   /* Referencing remaining dictionary content */
+    /* Only one memory segment for extDict, so any previous extDict is lost at this stage */
+    ctxPtr->lowLimit  = ctxPtr->dictLimit;
+    ctxPtr->dictLimit = (U32)(ctxPtr->end - ctxPtr->base);
+    ctxPtr->dictBase  = ctxPtr->base;
+    ctxPtr->base = newBlock - ctxPtr->dictLimit;
+    ctxPtr->end  = newBlock;
+    ctxPtr->nextToUpdate = ctxPtr->dictLimit;   /* match referencing will resume from there */
+}
+
+static int LZ4_compressHC_continue_generic (LZ4HC_Data_Structure* ctxPtr,
+                                            const char* source, char* dest,
+                                            int inputSize, int maxOutputSize, limitedOutput_directive limit)
+{
+    /* auto-init if forgotten */
+    if (ctxPtr->base == NULL)
+        LZ4HC_init (ctxPtr, (const BYTE*) source);
+
+    /* Check overflow */
+    if ((size_t)(ctxPtr->end - ctxPtr->base) > 2 GB)
+    {
+        size_t dictSize = (size_t)(ctxPtr->end - ctxPtr->base) - ctxPtr->dictLimit;
+        if (dictSize > 64 KB) dictSize = 64 KB;
+
+        LZ4_loadDictHC((LZ4_streamHC_t*)ctxPtr, (const char*)(ctxPtr->end) - dictSize, (int)dictSize);
+    }
+
+    /* Check if blocks follow each other */
+    if ((const BYTE*)source != ctxPtr->end)
+        LZ4HC_setExternalDict(ctxPtr, (const BYTE*)source);
+
+    /* Check overlapping input/dictionary space */
+    {
+        const BYTE* sourceEnd = (const BYTE*) source + inputSize;
+        const BYTE* dictBegin = ctxPtr->dictBase + ctxPtr->lowLimit;
+        const BYTE* dictEnd   = ctxPtr->dictBase + ctxPtr->dictLimit;
+        if ((sourceEnd > dictBegin) && ((const BYTE*)source < dictEnd))
+        {
+            if (sourceEnd > dictEnd) sourceEnd = dictEnd;
+            ctxPtr->lowLimit = (U32)(sourceEnd - ctxPtr->dictBase);
+            if (ctxPtr->dictLimit - ctxPtr->lowLimit < 4) ctxPtr->lowLimit = ctxPtr->dictLimit;
+        }
+    }
+
+    return LZ4HC_compress_generic (ctxPtr, source, dest, inputSize, maxOutputSize, ctxPtr->compressionLevel, limit);
+}
+
+int LZ4_compress_HC_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize, int maxOutputSize)
+{
+    if (maxOutputSize < LZ4_compressBound(inputSize))
+        return LZ4_compressHC_continue_generic ((LZ4HC_Data_Structure*)LZ4_streamHCPtr, source, dest, inputSize, maxOutputSize, limitedOutput);
+    else
+        return LZ4_compressHC_continue_generic ((LZ4HC_Data_Structure*)LZ4_streamHCPtr, source, dest, inputSize, maxOutputSize, noLimit);
+}
+
+
+/* dictionary saving */
+
+int LZ4_saveDictHC (LZ4_streamHC_t* LZ4_streamHCPtr, char* safeBuffer, int dictSize)
+{
+    LZ4HC_Data_Structure* streamPtr = (LZ4HC_Data_Structure*)LZ4_streamHCPtr;
+    int prefixSize = (int)(streamPtr->end - (streamPtr->base + streamPtr->dictLimit));
+    if (dictSize > 64 KB) dictSize = 64 KB;
+    if (dictSize < 4) dictSize = 0;
+    if (dictSize > prefixSize) dictSize = prefixSize;
+    memmove(safeBuffer, streamPtr->end - dictSize, dictSize);
+    {
+        U32 endIndex = (U32)(streamPtr->end - streamPtr->base);
+        streamPtr->end = (const BYTE*)safeBuffer + dictSize;
+        streamPtr->base = streamPtr->end - endIndex;
+        streamPtr->dictLimit = endIndex - dictSize;
+        streamPtr->lowLimit = endIndex - dictSize;
+        if (streamPtr->nextToUpdate < streamPtr->dictLimit) streamPtr->nextToUpdate = streamPtr->dictLimit;
+    }
+    return dictSize;
+}
+
+
+/***********************************
+*  Deprecated Functions
+***********************************/
+/* Deprecated compression functions */
+/* These functions are planned to start generate warnings by r131 approximately */
+int LZ4_compressHC(const char* src, char* dst, int srcSize) { return LZ4_compress_HC (src, dst, srcSize, LZ4_compressBound(srcSize), 0); }
+int LZ4_compressHC_limitedOutput(const char* src, char* dst, int srcSize, int maxDstSize) { return LZ4_compress_HC(src, dst, srcSize, maxDstSize, 0); }
+int LZ4_compressHC2(const char* src, char* dst, int srcSize, int cLevel) { return LZ4_compress_HC (src, dst, srcSize, LZ4_compressBound(srcSize), cLevel); }
+int LZ4_compressHC2_limitedOutput(const char* src, char* dst, int srcSize, int maxDstSize, int cLevel) { return LZ4_compress_HC(src, dst, srcSize, maxDstSize, cLevel); }
+int LZ4_compressHC_withStateHC (void* state, const char* src, char* dst, int srcSize) { return LZ4_compress_HC_extStateHC (state, src, dst, srcSize, LZ4_compressBound(srcSize), 0); }
+int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* src, char* dst, int srcSize, int maxDstSize) { return LZ4_compress_HC_extStateHC (state, src, dst, srcSize, maxDstSize, 0); }
+int LZ4_compressHC2_withStateHC (void* state, const char* src, char* dst, int srcSize, int cLevel) { return LZ4_compress_HC_extStateHC(state, src, dst, srcSize, LZ4_compressBound(srcSize), cLevel); }
+int LZ4_compressHC2_limitedOutput_withStateHC (void* state, const char* src, char* dst, int srcSize, int maxDstSize, int cLevel) { return LZ4_compress_HC_extStateHC(state, src, dst, srcSize, maxDstSize, cLevel); }
+int LZ4_compressHC_continue (LZ4_streamHC_t* ctx, const char* src, char* dst, int srcSize) { return LZ4_compress_HC_continue (ctx, src, dst, srcSize, LZ4_compressBound(srcSize)); }
+int LZ4_compressHC_limitedOutput_continue (LZ4_streamHC_t* ctx, const char* src, char* dst, int srcSize, int maxDstSize) { return LZ4_compress_HC_continue (ctx, src, dst, srcSize, maxDstSize); }
+
+
+/* Deprecated streaming functions */
+/* These functions currently generate deprecation warnings */
+int LZ4_sizeofStreamStateHC(void) { return LZ4_STREAMHCSIZE; }
+
+int LZ4_resetStreamStateHC(void* state, char* inputBuffer)
+{
+    if ((((size_t)state) & (sizeof(void*)-1)) != 0) return 1;   /* Error : pointer is not aligned for pointer (32 or 64 bits) */
+    LZ4HC_init((LZ4HC_Data_Structure*)state, (const BYTE*)inputBuffer);
+    ((LZ4HC_Data_Structure*)state)->inputBuffer = (BYTE*)inputBuffer;
+    return 0;
+}
+
+void* LZ4_createHC (char* inputBuffer)
+{
+    void* hc4 = ALLOCATOR(1, sizeof(LZ4HC_Data_Structure));
+    LZ4HC_init ((LZ4HC_Data_Structure*)hc4, (const BYTE*)inputBuffer);
+    ((LZ4HC_Data_Structure*)hc4)->inputBuffer = (BYTE*)inputBuffer;
+    return hc4;
+}
+
+int LZ4_freeHC (void* LZ4HC_Data)
+{
+    FREEMEM(LZ4HC_Data);
+    return (0);
+}
+
+int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel)
+{
+    return LZ4HC_compress_generic (LZ4HC_Data, source, dest, inputSize, 0, compressionLevel, noLimit);
+}
+
+int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel)
+{
+    return LZ4HC_compress_generic (LZ4HC_Data, source, dest, inputSize, maxOutputSize, compressionLevel, limitedOutput);
+}
+
+char* LZ4_slideInputBufferHC(void* LZ4HC_Data)
+{
+    LZ4HC_Data_Structure* hc4 = (LZ4HC_Data_Structure*)LZ4HC_Data;
+    int dictSize = LZ4_saveDictHC((LZ4_streamHC_t*)LZ4HC_Data, (char*)(hc4->inputBuffer), 64 KB);
+    return (char*)(hc4->inputBuffer + dictSize);
+}

+ 189 - 0
jni/love/src/libraries/lz4/lz4hc.h

@@ -0,0 +1,189 @@
+/*
+   LZ4 HC - High Compression Mode of LZ4
+   Header File
+   Copyright (C) 2011-2015, Yann Collet.
+   BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
+
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions are
+   met:
+
+       * Redistributions of source code must retain the above copyright
+   notice, this list of conditions and the following disclaimer.
+       * Redistributions in binary form must reproduce the above
+   copyright notice, this list of conditions and the following disclaimer
+   in the documentation and/or other materials provided with the
+   distribution.
+
+   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+   A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+   OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+   SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+   LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+   DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+   THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+   (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+   OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+   You can contact the author at :
+   - LZ4 source repository : https://github.com/Cyan4973/lz4
+   - LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
+*/
+#pragma once
+
+
+#if defined (__cplusplus)
+extern "C" {
+#endif
+
+/*****************************
+*  Includes
+*****************************/
+#include <stddef.h>   /* size_t */
+
+
+/**************************************
+*  Block Compression
+**************************************/
+int LZ4_compress_HC (const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel);
+/*
+LZ4_compress_HC :
+    Destination buffer 'dst' must be already allocated.
+    Compression completion is guaranteed if 'dst' buffer is sized to handle worst circumstances (data not compressible)
+    Worst size evaluation is provided by function LZ4_compressBound() (see "lz4.h")
+      srcSize  : Max supported value is LZ4_MAX_INPUT_SIZE (see "lz4.h")
+      compressionLevel : Recommended values are between 4 and 9, although any value between 0 and 16 will work.
+                         0 means "use default value" (see lz4hc.c).
+                         Values >16 behave the same as 16.
+      return : the number of bytes written into buffer 'dst'
+            or 0 if compression fails.
+*/
+
+
+/* Note :
+   Decompression functions are provided within LZ4 source code (see "lz4.h") (BSD license)
+*/
+
+
+int LZ4_sizeofStateHC(void);
+int LZ4_compress_HC_extStateHC(void* state, const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel);
+/*
+LZ4_compress_HC_extStateHC() :
+   Use this function if you prefer to manually allocate memory for compression tables.
+   To know how much memory must be allocated for the compression tables, use :
+      int LZ4_sizeofStateHC();
+
+   Allocated memory must be aligned on 8-bytes boundaries (which a normal malloc() will do properly).
+
+   The allocated memory can then be provided to the compression functions using 'void* state' parameter.
+   LZ4_compress_HC_extStateHC() is equivalent to previously described function.
+   It just uses externally allocated memory for stateHC.
+*/
+
+
+/**************************************
+*  Streaming Compression
+**************************************/
+#define LZ4_STREAMHCSIZE        262192
+#define LZ4_STREAMHCSIZE_SIZET (LZ4_STREAMHCSIZE / sizeof(size_t))
+typedef struct { size_t table[LZ4_STREAMHCSIZE_SIZET]; } LZ4_streamHC_t;
+/*
+  LZ4_streamHC_t
+  This structure allows static allocation of LZ4 HC streaming state.
+  State must then be initialized using LZ4_resetStreamHC() before first use.
+
+  Static allocation should only be used in combination with static linking.
+  If you want to use LZ4 as a DLL, please use construction functions below, which are future-proof.
+*/
+
+
+LZ4_streamHC_t* LZ4_createStreamHC(void);
+int             LZ4_freeStreamHC (LZ4_streamHC_t* streamHCPtr);
+/*
+  These functions create and release memory for LZ4 HC streaming state.
+  Newly created states are already initialized.
+  Existing state space can be re-used anytime using LZ4_resetStreamHC().
+  If you use LZ4 as a DLL, use these functions instead of static structure allocation,
+  to avoid size mismatch between different versions.
+*/
+
+void LZ4_resetStreamHC (LZ4_streamHC_t* streamHCPtr, int compressionLevel);
+int  LZ4_loadDictHC (LZ4_streamHC_t* streamHCPtr, const char* dictionary, int dictSize);
+
+int LZ4_compress_HC_continue (LZ4_streamHC_t* streamHCPtr, const char* src, char* dst, int srcSize, int maxDstSize);
+
+int LZ4_saveDictHC (LZ4_streamHC_t* streamHCPtr, char* safeBuffer, int maxDictSize);
+
+/*
+  These functions compress data in successive blocks of any size, using previous blocks as dictionary.
+  One key assumption is that previous blocks (up to 64 KB) remain read-accessible while compressing next blocks.
+  There is an exception for ring buffers, which can be smaller 64 KB.
+  Such case is automatically detected and correctly handled by LZ4_compress_HC_continue().
+
+  Before starting compression, state must be properly initialized, using LZ4_resetStreamHC().
+  A first "fictional block" can then be designated as initial dictionary, using LZ4_loadDictHC() (Optional).
+
+  Then, use LZ4_compress_HC_continue() to compress each successive block.
+  It works like LZ4_compress_HC(), but use previous memory blocks as dictionary to improve compression.
+  Previous memory blocks (including initial dictionary when present) must remain accessible and unmodified during compression.
+  As a reminder, size 'dst' buffer to handle worst cases, using LZ4_compressBound(), to ensure success of compression operation.
+
+  If, for any reason, previous data blocks can't be preserved unmodified in memory during next compression block,
+  you must save it to a safer memory space, using LZ4_saveDictHC().
+  Return value of LZ4_saveDictHC() is the size of dictionary effectively saved into 'safeBuffer'.
+*/
+
+
+
+/**************************************
+*  Deprecated Functions
+**************************************/
+/* Deprecate Warnings */
+/* Should these warnings messages be a problem,
+   it is generally possible to disable them,
+   with -Wno-deprecated-declarations for gcc
+   or _CRT_SECURE_NO_WARNINGS in Visual for example.
+   You can also define LZ4_DEPRECATE_WARNING_DEFBLOCK. */
+#ifndef LZ4_DEPRECATE_WARNING_DEFBLOCK
+#  define LZ4_DEPRECATE_WARNING_DEFBLOCK
+#  define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
+#  if (LZ4_GCC_VERSION >= 405) || defined(__clang__)
+#    define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
+#  elif (LZ4_GCC_VERSION >= 301)
+#    define LZ4_DEPRECATED(message) __attribute__((deprecated))
+#  elif defined(_MSC_VER)
+#    define LZ4_DEPRECATED(message) __declspec(deprecated(message))
+#  else
+#    pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
+#    define LZ4_DEPRECATED(message)
+#  endif
+#endif // LZ4_DEPRECATE_WARNING_DEFBLOCK
+
+/* compression functions */
+/* these functions are planned to trigger warning messages by r131 approximately */
+int LZ4_compressHC                (const char* source, char* dest, int inputSize);
+int LZ4_compressHC_limitedOutput  (const char* source, char* dest, int inputSize, int maxOutputSize);
+int LZ4_compressHC2               (const char* source, char* dest, int inputSize, int compressionLevel);
+int LZ4_compressHC2_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+int LZ4_compressHC_withStateHC               (void* state, const char* source, char* dest, int inputSize);
+int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
+int LZ4_compressHC2_withStateHC              (void* state, const char* source, char* dest, int inputSize, int compressionLevel);
+int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+int LZ4_compressHC_continue               (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize);
+int LZ4_compressHC_limitedOutput_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
+
+/* Streaming functions following the older model; should no longer be used */
+LZ4_DEPRECATED("use LZ4_createStreamHC() instead") void* LZ4_createHC (char* inputBuffer);
+LZ4_DEPRECATED("use LZ4_saveDictHC() instead")     char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
+LZ4_DEPRECATED("use LZ4_freeStreamHC() instead")   int   LZ4_freeHC (void* LZ4HC_Data);
+LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") int   LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel);
+LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") int   LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
+LZ4_DEPRECATED("use LZ4_createStreamHC() instead") int   LZ4_sizeofStreamStateHC(void);
+LZ4_DEPRECATED("use LZ4_resetStreamHC() instead")  int   LZ4_resetStreamStateHC(void* state, char* inputBuffer);
+
+
+#if defined (__cplusplus)
+}
+#endif

+ 528 - 0
jni/love/src/libraries/noise1234/noise1234.cpp

@@ -0,0 +1,528 @@
+// Noise1234
+// Author: Stefan Gustavson ([email protected])
+//
+// This library is public domain software, released by the author
+// into the public domain in February 2011. You may do anything
+// you like with it. You may even remove all attributions,
+// but of course I'd appreciate it if you kept my name somewhere.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// General Public License for more details.
+
+/** \file
+		\brief Implements the Noise1234 class for producing Perlin noise.
+		\author Stefan Gustavson ([email protected])
+*/
+
+/*
+ * This implementation is "Improved Noise" as presented by
+ * Ken Perlin at Siggraph 2002. The 3D function is a direct port
+ * of his Java reference code available on www.noisemachine.com
+ * (although I cleaned it up and made the code more readable),
+ * but the 1D, 2D and 4D cases were implemented from scratch
+ * by me.
+ *
+ * This is a highly reusable class. It has no dependencies
+ * on any other file, apart from its own header file.
+ */
+
+
+#include	"noise1234.h"
+
+// This is the new and improved, C(2) continuous interpolant
+#define FADE(t) ( t * t * t * ( t * ( t * 6 - 15 ) + 10 ) )
+
+#define FASTFLOOR(x) ( ((x)>0) ? ((int)x) : ((int)x-1 ) )
+#define LERP(t, a, b) ((a) + (t)*((b)-(a)))
+
+
+//---------------------------------------------------------------------
+// Static data
+
+/*
+ * Permutation table. This is just a random jumble of all numbers 0-255,
+ * repeated twice to avoid wrapping the index at 255 for each lookup.
+ * This needs to be exactly the same for all instances on all platforms,
+ * so it's easiest to just keep it as static explicit data.
+ * This also removes the need for any initialisation of this class.
+ *
+ * Note that making this an int[] instead of a char[] might make the
+ * code run faster on platforms with a high penalty for unaligned single
+ * byte addressing. Intel x86 is generally single-byte-friendly, but
+ * some other CPUs are faster with 4-aligned reads.
+ * However, a char[] is smaller, which avoids cache trashing, and that
+ * is probably the most important aspect on most architectures.
+ * This array is accessed a *lot* by the noise functions.
+ * A vector-valued noise over 3D accesses it 96 times, and a
+ * float-valued 4D noise 64 times. We want this to fit in the cache!
+ */
+unsigned char Noise1234::perm[] = {151,160,137,91,90,15,
+  131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
+  190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
+  88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
+  77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
+  102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
+  135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
+  5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
+  223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
+  129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
+  251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
+  49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
+  138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180,
+  151,160,137,91,90,15,
+  131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23,
+  190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33,
+  88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166,
+  77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244,
+  102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196,
+  135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123,
+  5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42,
+  223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9,
+  129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228,
+  251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107,
+  49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254,
+  138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180
+};
+
+//---------------------------------------------------------------------
+
+/*
+ * Helper functions to compute gradients-dot-residualvectors (1D to 4D)
+ * Note that these generate gradients of more than unit length. To make
+ * a close match with the value range of classic Perlin noise, the final
+ * noise values need to be rescaled. To match the RenderMan noise in a
+ * statistical sense, the approximate scaling values (empirically
+ * determined from test renderings) are:
+ * 1D noise needs rescaling with 0.188
+ * 2D noise needs rescaling with 0.507
+ * 3D noise needs rescaling with 0.936
+ * 4D noise needs rescaling with 0.87
+ * Note that these noise functions are the most practical and useful
+ * signed version of Perlin noise. To return values according to the
+ * RenderMan specification from the SL noise() and pnoise() functions,
+ * the noise values need to be scaled and offset to [0,1], like this:
+ * float SLnoise = (Noise1234::noise(x,y,z) + 1.0) * 0.5;
+ */
+
+float  Noise1234::grad( int hash, float x ) {
+    int h = hash & 15;
+    float grad = 1.0 + (h & 7);  // Gradient value 1.0, 2.0, ..., 8.0
+    if (h&8) grad = -grad;         // and a random sign for the gradient
+    return ( grad * x );           // Multiply the gradient with the distance
+}
+
+float  Noise1234::grad( int hash, float x, float y ) {
+    int h = hash & 7;      // Convert low 3 bits of hash code
+    float u = h<4 ? x : y;  // into 8 simple gradient directions,
+    float v = h<4 ? y : x;  // and compute the dot product with (x,y).
+    return ((h&1)? -u : u) + ((h&2)? -2.0*v : 2.0*v);
+}
+
+float  Noise1234::grad( int hash, float x, float y , float z ) {
+    int h = hash & 15;     // Convert low 4 bits of hash code into 12 simple
+    float u = h<8 ? x : y; // gradient directions, and compute dot product.
+    float v = h<4 ? y : h==12||h==14 ? x : z; // Fix repeats at h = 12 to 15
+    return ((h&1)? -u : u) + ((h&2)? -v : v);
+}
+
+float  Noise1234::grad( int hash, float x, float y, float z, float t ) {
+    int h = hash & 31;      // Convert low 5 bits of hash code into 32 simple
+    float u = h<24 ? x : y; // gradient directions, and compute dot product.
+    float v = h<16 ? y : z;
+    float w = h<8 ? z : t;
+    return ((h&1)? -u : u) + ((h&2)? -v : v) + ((h&4)? -w : w);
+}
+
+//---------------------------------------------------------------------
+/** 1D float Perlin noise, SL "noise()"
+ */
+float Noise1234::noise( float x )
+{
+    int ix0, ix1;
+    float fx0, fx1;
+    float s, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    fx0 = x - ix0;       // Fractional part of x
+    fx1 = fx0 - 1.0f;
+    ix1 = ( ix0+1 ) & 0xff;
+    ix0 = ix0 & 0xff;    // Wrap to 0..255
+
+    s = FADE( fx0 );
+
+    n0 = grad( perm[ ix0 ], fx0 );
+    n1 = grad( perm[ ix1 ], fx1 );
+    return 0.188f * ( LERP( s, n0, n1 ) );
+}
+
+//---------------------------------------------------------------------
+/** 1D float Perlin periodic noise, SL "pnoise()"
+ */
+float Noise1234::pnoise( float x, int px )
+{
+    int ix0, ix1;
+    float fx0, fx1;
+    float s, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    fx0 = x - ix0;       // Fractional part of x
+    fx1 = fx0 - 1.0f;
+    ix1 = (( ix0 + 1 ) % px) & 0xff; // Wrap to 0..px-1 *and* wrap to 0..255
+    ix0 = ( ix0 % px ) & 0xff;      // (because px might be greater than 256)
+
+    s = FADE( fx0 );
+
+    n0 = grad( perm[ ix0 ], fx0 );
+    n1 = grad( perm[ ix1 ], fx1 );
+    return 0.188f * ( LERP( s, n0, n1 ) );
+}
+
+
+//---------------------------------------------------------------------
+/** 2D float Perlin noise.
+ */
+float Noise1234::noise( float x, float y )
+{
+    int ix0, iy0, ix1, iy1;
+    float fx0, fy0, fx1, fy1;
+    float s, t, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    ix1 = (ix0 + 1) & 0xff;  // Wrap to 0..255
+    iy1 = (iy0 + 1) & 0xff;
+    ix0 = ix0 & 0xff;
+    iy0 = iy0 & 0xff;
+    
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nx0 = grad(perm[ix0 + perm[iy0]], fx0, fy0);
+    nx1 = grad(perm[ix0 + perm[iy1]], fx0, fy1);
+    n0 = LERP( t, nx0, nx1 );
+
+    nx0 = grad(perm[ix1 + perm[iy0]], fx1, fy0);
+    nx1 = grad(perm[ix1 + perm[iy1]], fx1, fy1);
+    n1 = LERP(t, nx0, nx1);
+
+    return 0.507f * ( LERP( s, n0, n1 ) );
+}
+
+//---------------------------------------------------------------------
+/** 2D float Perlin periodic noise.
+ */
+float Noise1234::pnoise( float x, float y, int px, int py )
+{
+    int ix0, iy0, ix1, iy1;
+    float fx0, fy0, fx1, fy1;
+    float s, t, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    ix1 = (( ix0 + 1 ) % px) & 0xff;  // Wrap to 0..px-1 and wrap to 0..255
+    iy1 = (( iy0 + 1 ) % py) & 0xff;  // Wrap to 0..py-1 and wrap to 0..255
+    ix0 = ( ix0 % px ) & 0xff;
+    iy0 = ( iy0 % py ) & 0xff;
+    
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nx0 = grad(perm[ix0 + perm[iy0]], fx0, fy0);
+    nx1 = grad(perm[ix0 + perm[iy1]], fx0, fy1);
+    n0 = LERP( t, nx0, nx1 );
+
+    nx0 = grad(perm[ix1 + perm[iy0]], fx1, fy0);
+    nx1 = grad(perm[ix1 + perm[iy1]], fx1, fy1);
+    n1 = LERP(t, nx0, nx1);
+
+    return 0.507f * ( LERP( s, n0, n1 ) );
+}
+
+
+//---------------------------------------------------------------------
+/** 3D float Perlin noise.
+ */
+float Noise1234::noise( float x, float y, float z )
+{
+    int ix0, iy0, ix1, iy1, iz0, iz1;
+    float fx0, fy0, fz0, fx1, fy1, fz1;
+    float s, t, r;
+    float nxy0, nxy1, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    iz0 = FASTFLOOR( z ); // Integer part of z
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fz0 = z - iz0;        // Fractional part of z
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    fz1 = fz0 - 1.0f;
+    ix1 = ( ix0 + 1 ) & 0xff; // Wrap to 0..255
+    iy1 = ( iy0 + 1 ) & 0xff;
+    iz1 = ( iz0 + 1 ) & 0xff;
+    ix0 = ix0 & 0xff;
+    iy0 = iy0 & 0xff;
+    iz0 = iz0 & 0xff;
+    
+    r = FADE( fz0 );
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nxy0 = grad(perm[ix0 + perm[iy0 + perm[iz0]]], fx0, fy0, fz0);
+    nxy1 = grad(perm[ix0 + perm[iy0 + perm[iz1]]], fx0, fy0, fz1);
+    nx0 = LERP( r, nxy0, nxy1 );
+
+    nxy0 = grad(perm[ix0 + perm[iy1 + perm[iz0]]], fx0, fy1, fz0);
+    nxy1 = grad(perm[ix0 + perm[iy1 + perm[iz1]]], fx0, fy1, fz1);
+    nx1 = LERP( r, nxy0, nxy1 );
+
+    n0 = LERP( t, nx0, nx1 );
+
+    nxy0 = grad(perm[ix1 + perm[iy0 + perm[iz0]]], fx1, fy0, fz0);
+    nxy1 = grad(perm[ix1 + perm[iy0 + perm[iz1]]], fx1, fy0, fz1);
+    nx0 = LERP( r, nxy0, nxy1 );
+
+    nxy0 = grad(perm[ix1 + perm[iy1 + perm[iz0]]], fx1, fy1, fz0);
+    nxy1 = grad(perm[ix1 + perm[iy1 + perm[iz1]]], fx1, fy1, fz1);
+    nx1 = LERP( r, nxy0, nxy1 );
+
+    n1 = LERP( t, nx0, nx1 );
+    
+    return 0.936f * ( LERP( s, n0, n1 ) );
+}
+
+//---------------------------------------------------------------------
+/** 3D float Perlin periodic noise.
+ */
+float Noise1234::pnoise( float x, float y, float z, int px, int py, int pz )
+{
+    int ix0, iy0, ix1, iy1, iz0, iz1;
+    float fx0, fy0, fz0, fx1, fy1, fz1;
+    float s, t, r;
+    float nxy0, nxy1, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    iz0 = FASTFLOOR( z ); // Integer part of z
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fz0 = z - iz0;        // Fractional part of z
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    fz1 = fz0 - 1.0f;
+    ix1 = (( ix0 + 1 ) % px ) & 0xff; // Wrap to 0..px-1 and wrap to 0..255
+    iy1 = (( iy0 + 1 ) % py ) & 0xff; // Wrap to 0..py-1 and wrap to 0..255
+    iz1 = (( iz0 + 1 ) % pz ) & 0xff; // Wrap to 0..pz-1 and wrap to 0..255
+    ix0 = ( ix0 % px ) & 0xff;
+    iy0 = ( iy0 % py ) & 0xff;
+    iz0 = ( iz0 % pz ) & 0xff;
+    
+    r = FADE( fz0 );
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nxy0 = grad(perm[ix0 + perm[iy0 + perm[iz0]]], fx0, fy0, fz0);
+    nxy1 = grad(perm[ix0 + perm[iy0 + perm[iz1]]], fx0, fy0, fz1);
+    nx0 = LERP( r, nxy0, nxy1 );
+
+    nxy0 = grad(perm[ix0 + perm[iy1 + perm[iz0]]], fx0, fy1, fz0);
+    nxy1 = grad(perm[ix0 + perm[iy1 + perm[iz1]]], fx0, fy1, fz1);
+    nx1 = LERP( r, nxy0, nxy1 );
+
+    n0 = LERP( t, nx0, nx1 );
+
+    nxy0 = grad(perm[ix1 + perm[iy0 + perm[iz0]]], fx1, fy0, fz0);
+    nxy1 = grad(perm[ix1 + perm[iy0 + perm[iz1]]], fx1, fy0, fz1);
+    nx0 = LERP( r, nxy0, nxy1 );
+
+    nxy0 = grad(perm[ix1 + perm[iy1 + perm[iz0]]], fx1, fy1, fz0);
+    nxy1 = grad(perm[ix1 + perm[iy1 + perm[iz1]]], fx1, fy1, fz1);
+    nx1 = LERP( r, nxy0, nxy1 );
+
+    n1 = LERP( t, nx0, nx1 );
+    
+    return 0.936f * ( LERP( s, n0, n1 ) );
+}
+
+
+//---------------------------------------------------------------------
+/** 4D float Perlin noise.
+ */
+
+float Noise1234::noise( float x, float y, float z, float w )
+{
+    int ix0, iy0, iz0, iw0, ix1, iy1, iz1, iw1;
+    float fx0, fy0, fz0, fw0, fx1, fy1, fz1, fw1;
+    float s, t, r, q;
+    float nxyz0, nxyz1, nxy0, nxy1, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    iz0 = FASTFLOOR( z ); // Integer part of y
+    iw0 = FASTFLOOR( w ); // Integer part of w
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fz0 = z - iz0;        // Fractional part of z
+    fw0 = w - iw0;        // Fractional part of w
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    fz1 = fz0 - 1.0f;
+    fw1 = fw0 - 1.0f;
+    ix1 = ( ix0 + 1 ) & 0xff;  // Wrap to 0..255
+    iy1 = ( iy0 + 1 ) & 0xff;
+    iz1 = ( iz0 + 1 ) & 0xff;
+    iw1 = ( iw0 + 1 ) & 0xff;
+    ix0 = ix0 & 0xff;
+    iy0 = iy0 & 0xff;
+    iz0 = iz0 & 0xff;
+    iw0 = iw0 & 0xff;
+
+    q = FADE( fw0 );
+    r = FADE( fz0 );
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nxyz0 = grad(perm[ix0 + perm[iy0 + perm[iz0 + perm[iw0]]]], fx0, fy0, fz0, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy0 + perm[iz0 + perm[iw1]]]], fx0, fy0, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix0 + perm[iy0 + perm[iz1 + perm[iw0]]]], fx0, fy0, fz1, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy0 + perm[iz1 + perm[iw1]]]], fx0, fy0, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+        
+    nx0 = LERP ( r, nxy0, nxy1 );
+
+    nxyz0 = grad(perm[ix0 + perm[iy1 + perm[iz0 + perm[iw0]]]], fx0, fy1, fz0, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy1 + perm[iz0 + perm[iw1]]]], fx0, fy1, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix0 + perm[iy1 + perm[iz1 + perm[iw0]]]], fx0, fy1, fz1, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy1 + perm[iz1 + perm[iw1]]]], fx0, fy1, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx1 = LERP ( r, nxy0, nxy1 );
+
+    n0 = LERP( t, nx0, nx1 );
+
+    nxyz0 = grad(perm[ix1 + perm[iy0 + perm[iz0 + perm[iw0]]]], fx1, fy0, fz0, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy0 + perm[iz0 + perm[iw1]]]], fx1, fy0, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix1 + perm[iy0 + perm[iz1 + perm[iw0]]]], fx1, fy0, fz1, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy0 + perm[iz1 + perm[iw1]]]], fx1, fy0, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx0 = LERP ( r, nxy0, nxy1 );
+
+    nxyz0 = grad(perm[ix1 + perm[iy1 + perm[iz0 + perm[iw0]]]], fx1, fy1, fz0, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy1 + perm[iz0 + perm[iw1]]]], fx1, fy1, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix1 + perm[iy1 + perm[iz1 + perm[iw0]]]], fx1, fy1, fz1, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy1 + perm[iz1 + perm[iw1]]]], fx1, fy1, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx1 = LERP ( r, nxy0, nxy1 );
+
+    n1 = LERP( t, nx0, nx1 );
+
+    return 0.87f * ( LERP( s, n0, n1 ) );
+}
+
+//---------------------------------------------------------------------
+/** 4D float Perlin periodic noise.
+ */
+
+float Noise1234::pnoise( float x, float y, float z, float w,
+                            int px, int py, int pz, int pw )
+{
+    int ix0, iy0, iz0, iw0, ix1, iy1, iz1, iw1;
+    float fx0, fy0, fz0, fw0, fx1, fy1, fz1, fw1;
+    float s, t, r, q;
+    float nxyz0, nxyz1, nxy0, nxy1, nx0, nx1, n0, n1;
+
+    ix0 = FASTFLOOR( x ); // Integer part of x
+    iy0 = FASTFLOOR( y ); // Integer part of y
+    iz0 = FASTFLOOR( z ); // Integer part of y
+    iw0 = FASTFLOOR( w ); // Integer part of w
+    fx0 = x - ix0;        // Fractional part of x
+    fy0 = y - iy0;        // Fractional part of y
+    fz0 = z - iz0;        // Fractional part of z
+    fw0 = w - iw0;        // Fractional part of w
+    fx1 = fx0 - 1.0f;
+    fy1 = fy0 - 1.0f;
+    fz1 = fz0 - 1.0f;
+    fw1 = fw0 - 1.0f;
+    ix1 = (( ix0 + 1 ) % px ) & 0xff;  // Wrap to 0..px-1 and wrap to 0..255
+    iy1 = (( iy0 + 1 ) % py ) & 0xff;  // Wrap to 0..py-1 and wrap to 0..255
+    iz1 = (( iz0 + 1 ) % pz ) & 0xff;  // Wrap to 0..pz-1 and wrap to 0..255
+    iw1 = (( iw0 + 1 ) % pw ) & 0xff;  // Wrap to 0..pw-1 and wrap to 0..255
+    ix0 = ( ix0 % px ) & 0xff;
+    iy0 = ( iy0 % py ) & 0xff;
+    iz0 = ( iz0 % pz ) & 0xff;
+    iw0 = ( iw0 % pw ) & 0xff;
+
+    q = FADE( fw0 );
+    r = FADE( fz0 );
+    t = FADE( fy0 );
+    s = FADE( fx0 );
+
+    nxyz0 = grad(perm[ix0 + perm[iy0 + perm[iz0 + perm[iw0]]]], fx0, fy0, fz0, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy0 + perm[iz0 + perm[iw1]]]], fx0, fy0, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix0 + perm[iy0 + perm[iz1 + perm[iw0]]]], fx0, fy0, fz1, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy0 + perm[iz1 + perm[iw1]]]], fx0, fy0, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+        
+    nx0 = LERP ( r, nxy0, nxy1 );
+
+    nxyz0 = grad(perm[ix0 + perm[iy1 + perm[iz0 + perm[iw0]]]], fx0, fy1, fz0, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy1 + perm[iz0 + perm[iw1]]]], fx0, fy1, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix0 + perm[iy1 + perm[iz1 + perm[iw0]]]], fx0, fy1, fz1, fw0);
+    nxyz1 = grad(perm[ix0 + perm[iy1 + perm[iz1 + perm[iw1]]]], fx0, fy1, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx1 = LERP ( r, nxy0, nxy1 );
+
+    n0 = LERP( t, nx0, nx1 );
+
+    nxyz0 = grad(perm[ix1 + perm[iy0 + perm[iz0 + perm[iw0]]]], fx1, fy0, fz0, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy0 + perm[iz0 + perm[iw1]]]], fx1, fy0, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix1 + perm[iy0 + perm[iz1 + perm[iw0]]]], fx1, fy0, fz1, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy0 + perm[iz1 + perm[iw1]]]], fx1, fy0, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx0 = LERP ( r, nxy0, nxy1 );
+
+    nxyz0 = grad(perm[ix1 + perm[iy1 + perm[iz0 + perm[iw0]]]], fx1, fy1, fz0, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy1 + perm[iz0 + perm[iw1]]]], fx1, fy1, fz0, fw1);
+    nxy0 = LERP( q, nxyz0, nxyz1 );
+        
+    nxyz0 = grad(perm[ix1 + perm[iy1 + perm[iz1 + perm[iw0]]]], fx1, fy1, fz1, fw0);
+    nxyz1 = grad(perm[ix1 + perm[iy1 + perm[iz1 + perm[iw1]]]], fx1, fy1, fz1, fw1);
+    nxy1 = LERP( q, nxyz0, nxyz1 );
+
+    nx1 = LERP ( r, nxy0, nxy1 );
+
+    n1 = LERP( t, nx0, nx1 );
+
+    return 0.87f * ( LERP( s, n0, n1 ) );
+}
+
+//---------------------------------------------------------------------

+ 57 - 0
jni/love/src/libraries/noise1234/noise1234.h

@@ -0,0 +1,57 @@
+// Noise1234
+// Author: Stefan Gustavson ([email protected])
+//
+// This library is public domain software, released by the author
+// into the public domain in February 2011. You may do anything
+// you like with it. You may even remove all attributions,
+// but of course I'd appreciate it if you kept my name somewhere.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+// General Public License for more details.
+
+/** \file
+		\brief Declares the Noise1234 class for producing Perlin noise.
+		\author Stefan Gustavson ([email protected])
+*/
+
+/*
+ * This is a clean, fast, modern and free Perlin noise class in C++.
+ * Being a stand-alone class with no external dependencies, it is
+ * highly reusable without source code modifications.
+ *
+ * Note:
+ * Replacing the "float" type with "double" can actually make this run faster
+ * on some platforms. A templatized version of Noise1234 could be useful.
+ */
+
+class Noise1234 {
+
+  public:
+    Noise1234() {}
+    ~Noise1234() {}
+
+/** 1D, 2D, 3D and 4D float Perlin noise, SL "noise()"
+ */
+    static float noise( float x );
+    static float noise( float x, float y );
+    static float noise( float x, float y, float z );
+    static float noise( float x, float y, float z, float w );
+
+/** 1D, 2D, 3D and 4D float Perlin periodic noise, SL "pnoise()"
+ */
+    static float pnoise( float x, int px );
+    static float pnoise( float x, float y, int px, int py );
+    static float pnoise( float x, float y, float z, int px, int py, int pz );
+    static float pnoise( float x, float y, float z, float w,
+                              int px, int py, int pz, int pw );
+
+  private:
+    static unsigned char perm[];
+    static float  grad( int hash, float x );
+    static float  grad( int hash, float x, float y );
+    static float  grad( int hash, float x, float y , float z );
+    static float  grad( int hash, float x, float y, float z, float t );
+
+};

+ 3 - 263
jni/love/src/libraries/noise1234/simplexnoise1234.cpp

@@ -13,6 +13,9 @@
 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 // General Public License for more details.
 // General Public License for more details.
 
 
+// Modified by the LOVE Development Team to remove 3D and 4D implementations due
+// to patent issues.
+
 /** \file
 /** \file
 		\brief Implements the SimplexNoise1234 class for producing Perlin simplex noise.
 		\brief Implements the SimplexNoise1234 class for producing Perlin simplex noise.
 		\author Stefan Gustavson ([email protected])
 		\author Stefan Gustavson ([email protected])
@@ -114,34 +117,6 @@ float  SimplexNoise1234::grad( int hash, float x, float y ) {
     return ((h&1)? -u : u) + ((h&2)? -2.0f*v : 2.0f*v);
     return ((h&1)? -u : u) + ((h&2)? -2.0f*v : 2.0f*v);
 }
 }
 
 
-float  SimplexNoise1234::grad( int hash, float x, float y , float z ) {
-    int h = hash & 15;     // Convert low 4 bits of hash code into 12 simple
-    float u = h<8 ? x : y; // gradient directions, and compute dot product.
-    float v = h<4 ? y : h==12||h==14 ? x : z; // Fix repeats at h = 12 to 15
-    return ((h&1)? -u : u) + ((h&2)? -v : v);
-}
-
-float  SimplexNoise1234::grad( int hash, float x, float y, float z, float t ) {
-    int h = hash & 31;      // Convert low 5 bits of hash code into 32 simple
-    float u = h<24 ? x : y; // gradient directions, and compute dot product.
-    float v = h<16 ? y : z;
-    float w = h<8 ? z : t;
-    return ((h&1)? -u : u) + ((h&2)? -v : v) + ((h&4)? -w : w);
-}
-
-  // A lookup table to traverse the simplex around a given point in 4D.
-  // Details can be found where this table is used, in the 4D noise method.
-  /* TODO: This should not be required, backport it from Bill's GLSL code! */
-  static unsigned char simplex[64][4] = {
-    {0,1,2,3},{0,1,3,2},{0,0,0,0},{0,2,3,1},{0,0,0,0},{0,0,0,0},{0,0,0,0},{1,2,3,0},
-    {0,2,1,3},{0,0,0,0},{0,3,1,2},{0,3,2,1},{0,0,0,0},{0,0,0,0},{0,0,0,0},{1,3,2,0},
-    {0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},
-    {1,2,0,3},{0,0,0,0},{1,3,0,2},{0,0,0,0},{0,0,0,0},{0,0,0,0},{2,3,0,1},{2,3,1,0},
-    {1,0,2,3},{1,0,3,2},{0,0,0,0},{0,0,0,0},{0,0,0,0},{2,0,3,1},{0,0,0,0},{2,1,3,0},
-    {0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},{0,0,0,0},
-    {2,0,1,3},{0,0,0,0},{0,0,0,0},{0,0,0,0},{3,0,1,2},{3,0,2,1},{0,0,0,0},{3,1,2,0},
-    {2,1,0,3},{0,0,0,0},{0,0,0,0},{0,0,0,0},{3,1,0,2},{0,0,0,0},{3,2,0,1},{3,2,1,0}};
-
 // 1D simplex noise
 // 1D simplex noise
 float SimplexNoise1234::noise(float x) {
 float SimplexNoise1234::noise(float x) {
 
 
@@ -233,238 +208,3 @@ float SimplexNoise1234::noise(float x, float y) {
     // The result is scaled to return values in the interval [-1,1].
     // The result is scaled to return values in the interval [-1,1].
     return 45.23f * (n0 + n1 + n2); // TODO: The scale factor is preliminary!
     return 45.23f * (n0 + n1 + n2); // TODO: The scale factor is preliminary!
   }
   }
-
-// 3D simplex noise
-float SimplexNoise1234::noise(float x, float y, float z) {
-
-// Simple skewing factors for the 3D case
-#define F3 0.333333333
-#define G3 0.166666667
-
-    float n0, n1, n2, n3; // Noise contributions from the four corners
-
-    // Skew the input space to determine which simplex cell we're in
-    float s = (x+y+z)*F3; // Very nice and simple skew factor for 3D
-    float xs = x+s;
-    float ys = y+s;
-    float zs = z+s;
-    int i = FASTFLOOR(xs);
-    int j = FASTFLOOR(ys);
-    int k = FASTFLOOR(zs);
-
-    float t = (float)(i+j+k)*G3; 
-    float X0 = i-t; // Unskew the cell origin back to (x,y,z) space
-    float Y0 = j-t;
-    float Z0 = k-t;
-    float x0 = x-X0; // The x,y,z distances from the cell origin
-    float y0 = y-Y0;
-    float z0 = z-Z0;
-
-    // For the 3D case, the simplex shape is a slightly irregular tetrahedron.
-    // Determine which simplex we are in.
-    int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords
-    int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords
-
-/* This code would benefit from a backport from the GLSL version! */
-    if(x0>=y0) {
-      if(y0>=z0)
-        { i1=1; j1=0; k1=0; i2=1; j2=1; k2=0; } // X Y Z order
-        else if(x0>=z0) { i1=1; j1=0; k1=0; i2=1; j2=0; k2=1; } // X Z Y order
-        else { i1=0; j1=0; k1=1; i2=1; j2=0; k2=1; } // Z X Y order
-      }
-    else { // x0<y0
-      if(y0<z0) { i1=0; j1=0; k1=1; i2=0; j2=1; k2=1; } // Z Y X order
-      else if(x0<z0) { i1=0; j1=1; k1=0; i2=0; j2=1; k2=1; } // Y Z X order
-      else { i1=0; j1=1; k1=0; i2=1; j2=1; k2=0; } // Y X Z order
-    }
-
-    // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z),
-    // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and
-    // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where
-    // c = 1/6.
-
-    float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords
-    float y1 = y0 - j1 + G3;
-    float z1 = z0 - k1 + G3;
-    float x2 = x0 - i2 + 2.0f*G3; // Offsets for third corner in (x,y,z) coords
-    float y2 = y0 - j2 + 2.0f*G3;
-    float z2 = z0 - k2 + 2.0f*G3;
-    float x3 = x0 - 1.0f + 3.0f*G3; // Offsets for last corner in (x,y,z) coords
-    float y3 = y0 - 1.0f + 3.0f*G3;
-    float z3 = z0 - 1.0f + 3.0f*G3;
-
-    // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds
-    int ii = i & 0xff;
-    int jj = j & 0xff;
-    int kk = k & 0xff;
-
-    // Calculate the contribution from the four corners
-    float t0 = 0.6f - x0*x0 - y0*y0 - z0*z0;
-    if(t0 < 0.0f) n0 = 0.0f;
-    else {
-      t0 *= t0;
-      n0 = t0 * t0 * grad(perm[ii+perm[jj+perm[kk]]], x0, y0, z0);
-    }
-
-    float t1 = 0.6f - x1*x1 - y1*y1 - z1*z1;
-    if(t1 < 0.0f) n1 = 0.0f;
-    else {
-      t1 *= t1;
-      n1 = t1 * t1 * grad(perm[ii+i1+perm[jj+j1+perm[kk+k1]]], x1, y1, z1);
-    }
-
-    float t2 = 0.6f - x2*x2 - y2*y2 - z2*z2;
-    if(t2 < 0.0f) n2 = 0.0f;
-    else {
-      t2 *= t2;
-      n2 = t2 * t2 * grad(perm[ii+i2+perm[jj+j2+perm[kk+k2]]], x2, y2, z2);
-    }
-
-    float t3 = 0.6f - x3*x3 - y3*y3 - z3*z3;
-    if(t3<0.0f) n3 = 0.0f;
-    else {
-      t3 *= t3;
-      n3 = t3 * t3 * grad(perm[ii+1+perm[jj+1+perm[kk+1]]], x3, y3, z3);
-    }
-
-    // Add contributions from each corner to get the final noise value.
-    // The result is scaled to stay just inside [-1,1]
-    return 32.74f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary!
-  }
-
-
-// 4D simplex noise
-float SimplexNoise1234::noise(float x, float y, float z, float w) {
-  
-  // The skewing and unskewing factors are hairy again for the 4D case
-#define F4 0.309016994 // F4 = (Math.sqrt(5.0)-1.0)/4.0
-#define G4 0.138196601 // G4 = (5.0-Math.sqrt(5.0))/20.0
-
-    float n0, n1, n2, n3, n4; // Noise contributions from the five corners
-
-    // Skew the (x,y,z,w) space to determine which cell of 24 simplices we're in
-    float s = (x + y + z + w) * F4; // Factor for 4D skewing
-    float xs = x + s;
-    float ys = y + s;
-    float zs = z + s;
-    float ws = w + s;
-    int i = FASTFLOOR(xs);
-    int j = FASTFLOOR(ys);
-    int k = FASTFLOOR(zs);
-    int l = FASTFLOOR(ws);
-
-    float t = (i + j + k + l) * G4; // Factor for 4D unskewing
-    float X0 = i - t; // Unskew the cell origin back to (x,y,z,w) space
-    float Y0 = j - t;
-    float Z0 = k - t;
-    float W0 = l - t;
-
-    float x0 = x - X0;  // The x,y,z,w distances from the cell origin
-    float y0 = y - Y0;
-    float z0 = z - Z0;
-    float w0 = w - W0;
-
-    // For the 4D case, the simplex is a 4D shape I won't even try to describe.
-    // To find out which of the 24 possible simplices we're in, we need to
-    // determine the magnitude ordering of x0, y0, z0 and w0.
-    // The method below is a good way of finding the ordering of x,y,z,w and
-    // then find the correct traversal order for the simplex we’re in.
-    // First, six pair-wise comparisons are performed between each possible pair
-    // of the four coordinates, and the results are used to add up binary bits
-    // for an integer index.
-    int c1 = (x0 > y0) ? 32 : 0;
-    int c2 = (x0 > z0) ? 16 : 0;
-    int c3 = (y0 > z0) ? 8 : 0;
-    int c4 = (x0 > w0) ? 4 : 0;
-    int c5 = (y0 > w0) ? 2 : 0;
-    int c6 = (z0 > w0) ? 1 : 0;
-    int c = c1 + c2 + c3 + c4 + c5 + c6;
-
-    int i1, j1, k1, l1; // The integer offsets for the second simplex corner
-    int i2, j2, k2, l2; // The integer offsets for the third simplex corner
-    int i3, j3, k3, l3; // The integer offsets for the fourth simplex corner
-
-    // simplex[c] is a 4-vector with the numbers 0, 1, 2 and 3 in some order.
-    // Many values of c will never occur, since e.g. x>y>z>w makes x<z, y<w and x<w
-    // impossible. Only the 24 indices which have non-zero entries make any sense.
-    // We use a thresholding to set the coordinates in turn from the largest magnitude.
-    // The number 3 in the "simplex" array is at the position of the largest coordinate.
-    i1 = simplex[c][0]>=3 ? 1 : 0;
-    j1 = simplex[c][1]>=3 ? 1 : 0;
-    k1 = simplex[c][2]>=3 ? 1 : 0;
-    l1 = simplex[c][3]>=3 ? 1 : 0;
-    // The number 2 in the "simplex" array is at the second largest coordinate.
-    i2 = simplex[c][0]>=2 ? 1 : 0;
-    j2 = simplex[c][1]>=2 ? 1 : 0;
-    k2 = simplex[c][2]>=2 ? 1 : 0;
-    l2 = simplex[c][3]>=2 ? 1 : 0;
-    // The number 1 in the "simplex" array is at the second smallest coordinate.
-    i3 = simplex[c][0]>=1 ? 1 : 0;
-    j3 = simplex[c][1]>=1 ? 1 : 0;
-    k3 = simplex[c][2]>=1 ? 1 : 0;
-    l3 = simplex[c][3]>=1 ? 1 : 0;
-    // The fifth corner has all coordinate offsets = 1, so no need to look that up.
-
-    float x1 = x0 - i1 + G4; // Offsets for second corner in (x,y,z,w) coords
-    float y1 = y0 - j1 + G4;
-    float z1 = z0 - k1 + G4;
-    float w1 = w0 - l1 + G4;
-    float x2 = x0 - i2 + 2.0f*G4; // Offsets for third corner in (x,y,z,w) coords
-    float y2 = y0 - j2 + 2.0f*G4;
-    float z2 = z0 - k2 + 2.0f*G4;
-    float w2 = w0 - l2 + 2.0f*G4;
-    float x3 = x0 - i3 + 3.0f*G4; // Offsets for fourth corner in (x,y,z,w) coords
-    float y3 = y0 - j3 + 3.0f*G4;
-    float z3 = z0 - k3 + 3.0f*G4;
-    float w3 = w0 - l3 + 3.0f*G4;
-    float x4 = x0 - 1.0f + 4.0f*G4; // Offsets for last corner in (x,y,z,w) coords
-    float y4 = y0 - 1.0f + 4.0f*G4;
-    float z4 = z0 - 1.0f + 4.0f*G4;
-    float w4 = w0 - 1.0f + 4.0f*G4;
-
-    // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds
-    int ii = i & 0xff;
-    int jj = j & 0xff;
-    int kk = k & 0xff;
-    int ll = l & 0xff;
-
-    // Calculate the contribution from the five corners
-    float t0 = 0.6f - x0*x0 - y0*y0 - z0*z0 - w0*w0;
-    if(t0 < 0.0f) n0 = 0.0f;
-    else {
-      t0 *= t0;
-      n0 = t0 * t0 * grad(perm[ii+perm[jj+perm[kk+perm[ll]]]], x0, y0, z0, w0);
-    }
-
-   float t1 = 0.6f - x1*x1 - y1*y1 - z1*z1 - w1*w1;
-    if(t1 < 0.0f) n1 = 0.0f;
-    else {
-      t1 *= t1;
-      n1 = t1 * t1 * grad(perm[ii+i1+perm[jj+j1+perm[kk+k1+perm[ll+l1]]]], x1, y1, z1, w1);
-    }
-
-   float t2 = 0.6f - x2*x2 - y2*y2 - z2*z2 - w2*w2;
-    if(t2 < 0.0f) n2 = 0.0f;
-    else {
-      t2 *= t2;
-      n2 = t2 * t2 * grad(perm[ii+i2+perm[jj+j2+perm[kk+k2+perm[ll+l2]]]], x2, y2, z2, w2);
-    }
-
-   float t3 = 0.6f - x3*x3 - y3*y3 - z3*z3 - w3*w3;
-    if(t3 < 0.0f) n3 = 0.0f;
-    else {
-      t3 *= t3;
-      n3 = t3 * t3 * grad(perm[ii+i3+perm[jj+j3+perm[kk+k3+perm[ll+l3]]]], x3, y3, z3, w3);
-    }
-
-   float t4 = 0.6f - x4*x4 - y4*y4 - z4*z4 - w4*w4;
-    if(t4 < 0.0f) n4 = 0.0f;
-    else {
-      t4 *= t4;
-      n4 = t4 * t4 * grad(perm[ii+1+perm[jj+1+perm[kk+1+perm[ll+1]]]], x4, y4, z4, w4);
-    }
-
-    // Sum up and scale the result to cover the range [-1,1]
-    return 27.3f * (n0 + n1 + n2 + n3 + n4); // TODO: The scale factor is preliminary!
-  }
-//---------------------------------------------------------------------

+ 4 - 13
jni/love/src/libraries/noise1234/simplexnoise1234.h

@@ -13,6 +13,9 @@
 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 // General Public License for more details.
 // General Public License for more details.
 
 
+// Modified by the LOVE Development Team to remove 3D and 4D implementations due
+// to patent issues.
+
 /** \file
 /** \file
 		\brief Declares the SimplexNoise1234 class for producing Perlin simplex noise.
 		\brief Declares the SimplexNoise1234 class for producing Perlin simplex noise.
 		\author Stefan Gustavson ([email protected])
 		\author Stefan Gustavson ([email protected])
@@ -35,26 +38,14 @@ class SimplexNoise1234 {
     SimplexNoise1234() {}
     SimplexNoise1234() {}
     ~SimplexNoise1234() {}
     ~SimplexNoise1234() {}
 
 
-/** 1D, 2D, 3D and 4D float Perlin noise
+/** 1D and 2D float Perlin noise
  */
  */
     static float noise( float x );
     static float noise( float x );
     static float noise( float x, float y );
     static float noise( float x, float y );
-    static float noise( float x, float y, float z );
-    static float noise( float x, float y, float z, float w );
-
-/** 1D, 2D, 3D and 4D float Perlin noise, with a specified integer period
- */
-    static float pnoise( float x, int px );
-    static float pnoise( float x, float y, int px, int py );
-    static float pnoise( float x, float y, float z, int px, int py, int pz );
-    static float pnoise( float x, float y, float z, float w,
-                              int px, int py, int pz, int pw );
 
 
   private:
   private:
     static unsigned char perm[];
     static unsigned char perm[];
     static float  grad( int hash, float x );
     static float  grad( int hash, float x );
     static float  grad( int hash, float x, float y );
     static float  grad( int hash, float x, float y );
-    static float  grad( int hash, float x, float y , float z );
-    static float  grad( int hash, float x, float y, float z, float t );
 
 
 };
 };

File diff suppressed because it is too large
+ 573 - 134
jni/love/src/libraries/stb/stb_image.h


+ 41 - 6
jni/love/src/love.cpp

@@ -41,9 +41,13 @@ extern "C" {
 #endif // LOVE_WINDOWS
 #endif // LOVE_WINDOWS
 
 
 #ifdef LOVE_MACOSX
 #ifdef LOVE_MACOSX
-#include "OSX.h"
+#include "common/OSX.h"
 #endif // LOVE_MACOSX
 #endif // LOVE_MACOSX
 
 
+#ifdef LOVE_IOS
+#include "common/iOS.h"
+#endif
+
 #ifdef LOVE_WINDOWS
 #ifdef LOVE_WINDOWS
 extern "C"
 extern "C"
 {
 {
@@ -53,7 +57,7 @@ extern "C"
 // systems is less mediocre?
 // systems is less mediocre?
 LOVE_EXPORT DWORD NvOptimusEnablement = 0x00000001;
 LOVE_EXPORT DWORD NvOptimusEnablement = 0x00000001;
 }
 }
-#endif
+#endif // LOVE_WINDOWS
 
 
 #ifdef LOVE_LEGENDARY_UTF8_ARGV_HACK
 #ifdef LOVE_LEGENDARY_UTF8_ARGV_HACK
 
 
@@ -106,6 +110,7 @@ static void get_app_arguments(int argc, char **argv, int &new_argc, char **&new_
 			temp_argv.push_back(std::string(argv[i]));
 			temp_argv.push_back(std::string(argv[i]));
 	}
 	}
 
 
+#ifdef LOVE_MACOSX
 	// Check for a drop file string.
 	// Check for a drop file string.
 	std::string dropfilestr = love::osx::checkDropEvents();
 	std::string dropfilestr = love::osx::checkDropEvents();
 	if (!dropfilestr.empty())
 	if (!dropfilestr.empty())
@@ -113,15 +118,24 @@ static void get_app_arguments(int argc, char **argv, int &new_argc, char **&new_
 		temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
 		temp_argv.insert(temp_argv.begin() + 1, dropfilestr);
 	}
 	}
 	else
 	else
+#endif
 	{
 	{
 		// If it exists, add the love file in love.app/Contents/Resources/ to argv.
 		// If it exists, add the love file in love.app/Contents/Resources/ to argv.
-		std::string loveResourcesPath = love::osx::getLoveInResources();
+		std::string loveResourcesPath;
+		bool fused = true;
+#if defined(LOVE_MACOSX)
+		loveResourcesPath = love::osx::getLoveInResources();
+#elif defined(LOVE_IOS)
+		loveResourcesPath = love::ios::getLoveInResources(fused);
+#endif
 		if (!loveResourcesPath.empty())
 		if (!loveResourcesPath.empty())
 		{
 		{
-			// Run in pseudo-fused mode.
 			std::vector<std::string>::iterator it = temp_argv.begin();
 			std::vector<std::string>::iterator it = temp_argv.begin();
 			it = temp_argv.insert(it + 1, loveResourcesPath);
 			it = temp_argv.insert(it + 1, loveResourcesPath);
-			temp_argv.insert(it + 1, std::string("--fused"));
+
+			// Run in pseudo-fused mode.
+			if (fused)
+				temp_argv.insert(it + 1, std::string("--fused"));
 		}
 		}
 	}
 	}
 
 
@@ -190,10 +204,25 @@ static int l_print_sdl_log (lua_State *L) {
 
 
 int main(int argc, char **argv)
 int main(int argc, char **argv)
 {
 {
+	int retval = 0;
+
 #ifdef LOVE_ANDROID
 #ifdef LOVE_ANDROID
 	SDL_SetHint("LOVE_GRAPHICS_USE_OPENGLES", "1");
 	SDL_SetHint("LOVE_GRAPHICS_USE_OPENGLES", "1");
 #endif
 #endif
 
 
+#ifdef LOVE_IOS
+	int orig_argc = argc;
+	char **orig_argv = argv;
+
+	// on iOS we should never programmatically exit the app, so we'll just
+	// "restart" when that is attempted. Games which use threads might cause
+	// some issues if the threads aren't cleaned up properly...
+	while (true)
+	{
+		argc = orig_argc;
+		argv = orig_argv;
+#endif
+
 #ifdef LOVE_LEGENDARY_UTF8_ARGV_HACK
 #ifdef LOVE_LEGENDARY_UTF8_ARGV_HACK
 	int hack_argc = 0;	char **hack_argv = 0;
 	int hack_argc = 0;	char **hack_argv = 0;
 	get_utf8_arguments(hack_argc, hack_argv);
 	get_utf8_arguments(hack_argc, hack_argv);
@@ -285,7 +314,6 @@ int main(int argc, char **argv)
 	// Call the returned boot function.
 	// Call the returned boot function.
 	lua_call(L, 0, 1);
 	lua_call(L, 0, 1);
 
 
-	int retval = 0;
 	if (lua_isnumber(L, -1))
 	if (lua_isnumber(L, -1))
 		retval = (int) lua_tonumber(L, -1);
 		retval = (int) lua_tonumber(L, -1);
 
 
@@ -299,7 +327,14 @@ int main(int argc, char **argv)
 		delete [] hack_argv;
 		delete [] hack_argv;
 	}
 	}
 #endif // LOVE_LEGENDARY_UTF8_ARGV_HACK || LOVE_LEGENDARY_APP_ARGV_HACK
 #endif // LOVE_LEGENDARY_UTF8_ARGV_HACK || LOVE_LEGENDARY_APP_ARGV_HACK
+
+#ifdef LOVE_IOS
+	} // while (true)
+#endif
+
+#ifdef LOVE_ANDROID
 	SDL_Quit();
 	SDL_Quit();
+#endif
 
 
 	return retval;
 	return retval;
 }
 }

+ 3 - 3
jni/love/src/modules/audio/Audio.cpp

@@ -29,11 +29,11 @@ StringMap<Audio::DistanceModel, Audio::DISTANCE_MAX_ENUM>::Entry Audio::distance
 {
 {
 	{"none", Audio::DISTANCE_NONE},
 	{"none", Audio::DISTANCE_NONE},
 	{"inverse", Audio::DISTANCE_INVERSE},
 	{"inverse", Audio::DISTANCE_INVERSE},
-	{"inverse clamped", Audio::DISTANCE_INVERSE_CLAMPED},
+	{"inverseclamped", Audio::DISTANCE_INVERSE_CLAMPED},
 	{"linear", Audio::DISTANCE_LINEAR},
 	{"linear", Audio::DISTANCE_LINEAR},
-	{"linear clamped", Audio::DISTANCE_LINEAR_CLAMPED},
+	{"linearclamped", Audio::DISTANCE_LINEAR_CLAMPED},
 	{"exponent", Audio::DISTANCE_EXPONENT},
 	{"exponent", Audio::DISTANCE_EXPONENT},
-	{"exponent clamped", Audio::DISTANCE_EXPONENT_CLAMPED}
+	{"exponentclamped", Audio::DISTANCE_EXPONENT_CLAMPED}
 };
 };
 
 
 StringMap<Audio::DistanceModel, Audio::DISTANCE_MAX_ENUM> Audio::distanceModels(Audio::distanceModelEntries, sizeof(Audio::distanceModelEntries));
 StringMap<Audio::DistanceModel, Audio::DISTANCE_MAX_ENUM> Audio::distanceModels(Audio::distanceModelEntries, sizeof(Audio::distanceModelEntries));

+ 5 - 0
jni/love/src/modules/audio/Source.cpp

@@ -34,6 +34,11 @@ Source::~Source()
 {
 {
 }
 }
 
 
+Source::Type Source::getType() const
+{
+	return type;
+}
+
 bool Source::getConstant(const char *in, Type &out)
 bool Source::getConstant(const char *in, Type &out)
 {
 {
 	return types.find(in, out);
 	return types.find(in, out);

+ 2 - 1
jni/love/src/modules/audio/Source.h

@@ -88,7 +88,6 @@ public:
 
 
 	virtual void setLooping(bool looping) = 0;
 	virtual void setLooping(bool looping) = 0;
 	virtual bool isLooping() const = 0;
 	virtual bool isLooping() const = 0;
-	virtual bool isStatic() const = 0;
 
 
 	virtual void setMinVolume(float volume) = 0;
 	virtual void setMinVolume(float volume) = 0;
 	virtual float getMinVolume() const = 0;
 	virtual float getMinVolume() const = 0;
@@ -103,6 +102,7 @@ public:
 	virtual float getMaxDistance() const = 0;
 	virtual float getMaxDistance() const = 0;
 
 
 	virtual int getChannels() const = 0;
 	virtual int getChannels() const = 0;
+	virtual Type getType() const;
 
 
 	static bool getConstant(const char *in, Type &out);
 	static bool getConstant(const char *in, Type &out);
 	static bool getConstant(Type in, const char  *&out);
 	static bool getConstant(Type in, const char  *&out);
@@ -110,6 +110,7 @@ public:
 	static bool getConstant(Unit in, const char  *&out);
 	static bool getConstant(Unit in, const char  *&out);
 
 
 protected:
 protected:
+
 	Type type;
 	Type type;
 
 
 private:
 private:

+ 0 - 5
jni/love/src/modules/audio/null/Source.cpp

@@ -170,11 +170,6 @@ bool Source::isLooping() const
 	return looping;
 	return looping;
 }
 }
 
 
-bool Source::isStatic() const
-{
-	return (type == TYPE_STATIC);
-}
-
 void Source::setMinVolume(float volume)
 void Source::setMinVolume(float volume)
 {
 {
 	this->minVolume = volume;
 	this->minVolume = volume;

+ 0 - 1
jni/love/src/modules/audio/null/Source.h

@@ -66,7 +66,6 @@ public:
 	virtual bool isRelative() const;
 	virtual bool isRelative() const;
 	void setLooping(bool looping);
 	void setLooping(bool looping);
 	bool isLooping() const;
 	bool isLooping() const;
-	bool isStatic() const;
 	virtual void setMinVolume(float volume);
 	virtual void setMinVolume(float volume);
 	virtual float getMinVolume() const;
 	virtual float getMinVolume() const;
 	virtual void setMaxVolume(float volume);
 	virtual void setMaxVolume(float volume);

+ 6 - 1
jni/love/src/modules/audio/openal/Audio.h

@@ -36,9 +36,14 @@
 #include "thread/threads.h"
 #include "thread/threads.h"
 
 
 // OpenAL
 // OpenAL
-#ifdef LOVE_MACOSX_USE_FRAMEWORKS // Frameworks have different include paths.
+#ifdef LOVE_APPLE_USE_FRAMEWORKS // Frameworks have different include paths.
+#ifdef LOVE_IOS
+#include <OpenAL/alc.h>
+#include <OpenAL/al.h>
+#else
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/al.h>
 #include <OpenAL-Soft/al.h>
+#endif
 #else
 #else
 #include <AL/alc.h>
 #include <AL/alc.h>
 #include <AL/al.h>
 #include <AL/al.h>

+ 4 - 1
jni/love/src/modules/audio/openal/Pool.cpp

@@ -56,7 +56,9 @@ Pool::Pool()
 	// Create the mutex.
 	// Create the mutex.
 	mutex = thread::newMutex();
 	mutex = thread::newMutex();
 
 
+#ifdef AL_SOFT_direct_channels
 	ALboolean hasext = alIsExtensionPresent("AL_SOFT_direct_channels");
 	ALboolean hasext = alIsExtensionPresent("AL_SOFT_direct_channels");
+#endif
 
 
 	// Make all sources available initially.
 	// Make all sources available initially.
 	for (int i = 0; i < totalSources; i++)
 	for (int i = 0; i < totalSources; i++)
@@ -126,7 +128,7 @@ void Pool::update()
 
 
 int Pool::getSourceCount() const
 int Pool::getSourceCount() const
 {
 {
-	return playing.size();
+	return (int) playing.size();
 }
 }
 
 
 int Pool::getMaxSources() const
 int Pool::getMaxSources() const
@@ -180,6 +182,7 @@ void Pool::stop()
 	for (const auto &i : playing)
 	for (const auto &i : playing)
 	{
 	{
 		i.first->stopAtomic();
 		i.first->stopAtomic();
+		i.first->rewindAtomic();
 		i.first->release();
 		i.first->release();
 		available.push(i.second);
 		available.push(i.second);
 	}
 	}

+ 8 - 1
jni/love/src/modules/audio/openal/Pool.h

@@ -32,10 +32,17 @@
 #include "thread/threads.h"
 #include "thread/threads.h"
 
 
 // OpenAL
 // OpenAL
-#ifdef LOVE_MACOSX_USE_FRAMEWORKS
+#ifdef LOVE_APPLE_USE_FRAMEWORKS
+#ifdef LOVE_IOS
+#include <OpenAL/alc.h>
+#include <OpenAL/al.h>
+#include <OpenAL/oalMacOSX_OALExtensions.h>
+#include <OpenAL/oalStaticBufferExtension.h>
+#else
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/al.h>
 #include <OpenAL-Soft/al.h>
 #include <OpenAL-Soft/alext.h>
 #include <OpenAL-Soft/alext.h>
+#endif
 #else
 #else
 #include <AL/alc.h>
 #include <AL/alc.h>
 #include <AL/al.h>
 #include <AL/al.h>

+ 96 - 44
jni/love/src/modules/audio/openal/Source.cpp

@@ -25,6 +25,7 @@
 // STD
 // STD
 #include <iostream>
 #include <iostream>
 #include <float.h>
 #include <float.h>
+#include <algorithm>
 
 
 namespace love
 namespace love
 {
 {
@@ -33,6 +34,13 @@ namespace audio
 namespace openal
 namespace openal
 {
 {
 
 
+#ifdef LOVE_IOS
+// OpenAL on iOS barfs if the max distance is +inf.
+static const float MAX_ATTENUATION_DISTANCE = 1000000.0f;
+#else
+static const float MAX_ATTENUATION_DISTANCE = FLT_MAX;
+#endif
+
 class InvalidFormatException : public love::Exception
 class InvalidFormatException : public love::Exception
 {
 {
 public:
 public:
@@ -44,6 +52,18 @@ public:
 
 
 };
 };
 
 
+class SpatialSupportException : public love::Exception
+{
+public:
+
+	SpatialSupportException()
+		: Exception("This spatial audio functionality is only available for mono Sources. \
+Ensure the Source is not multi-channel before calling this function.")
+	{
+	}
+
+};
+
 StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
 StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
 {
 {
 	alGenBuffers(1, &buffer);
 	alGenBuffers(1, &buffer);
@@ -69,7 +89,7 @@ Source::Source(Pool *pool, love::sound::SoundData *soundData)
 	, maxVolume(1.0f)
 	, maxVolume(1.0f)
 	, referenceDistance(1.0f)
 	, referenceDistance(1.0f)
 	, rolloffFactor(1.0f)
 	, rolloffFactor(1.0f)
-	, maxDistance(FLT_MAX)
+	, maxDistance(MAX_ATTENUATION_DISTANCE)
 	, cone()
 	, cone()
 	, offsetSamples(0)
 	, offsetSamples(0)
 	, offsetSeconds(0)
 	, offsetSeconds(0)
@@ -82,7 +102,7 @@ Source::Source(Pool *pool, love::sound::SoundData *soundData)
 	if (fmt == 0)
 	if (fmt == 0)
 		throw InvalidFormatException(soundData->getChannels(), soundData->getBitDepth());
 		throw InvalidFormatException(soundData->getChannels(), soundData->getBitDepth());
 
 
-	staticBuffer.set(new StaticDataBuffer(fmt, soundData->getData(), soundData->getSize(), soundData->getSampleRate()));
+	staticBuffer.set(new StaticDataBuffer(fmt, soundData->getData(), (ALsizei) soundData->getSize(), soundData->getSampleRate()));
 
 
 	// The buffer has a +2 retain count right now, but we want it to have +1.
 	// The buffer has a +2 retain count right now, but we want it to have +1.
 	staticBuffer->release();
 	staticBuffer->release();
@@ -108,7 +128,7 @@ Source::Source(Pool *pool, love::sound::Decoder *decoder)
 	, maxVolume(1.0f)
 	, maxVolume(1.0f)
 	, referenceDistance(1.0f)
 	, referenceDistance(1.0f)
 	, rolloffFactor(1.0f)
 	, rolloffFactor(1.0f)
-	, maxDistance(FLT_MAX)
+	, maxDistance(MAX_ATTENUATION_DISTANCE)
 	, cone()
 	, cone()
 	, offsetSamples(0)
 	, offsetSamples(0)
 	, offsetSeconds(0)
 	, offsetSeconds(0)
@@ -245,13 +265,14 @@ bool Source::isPaused() const
 
 
 bool Source::isFinished() const
 bool Source::isFinished() const
 {
 {
-	return type == TYPE_STATIC ? isStopped() : isStopped() && !isLooping() && decoder->isFinished();
+	return type == TYPE_STATIC ? isStopped() : (isStopped() && !isLooping() && decoder->isFinished());
 }
 }
 
 
 bool Source::update()
 bool Source::update()
 {
 {
 	if (!valid)
 	if (!valid)
 		return false;
 		return false;
+
 	if (type == TYPE_STATIC)
 	if (type == TYPE_STATIC)
 	{
 	{
 		// Looping mode could have changed.
 		// Looping mode could have changed.
@@ -290,8 +311,10 @@ bool Source::update()
 			streamAtomic(buffer, decoder.get());
 			streamAtomic(buffer, decoder.get());
 			alSourceQueueBuffers(source, 1, &buffer);
 			alSourceQueueBuffers(source, 1, &buffer);
 		}
 		}
+
 		return true;
 		return true;
 	}
 	}
+
 	return false;
 	return false;
 }
 }
 
 
@@ -319,9 +342,7 @@ float Source::getPitch() const
 void Source::setVolume(float volume)
 void Source::setVolume(float volume)
 {
 {
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_GAIN, volume);
 		alSourcef(source, AL_GAIN, volume);
-	}
 
 
 	this->volume = volume;
 	this->volume = volume;
 }
 }
@@ -354,9 +375,7 @@ void Source::seekAtomic(float offset, void *unit)
 				decoder->seek(offset);
 				decoder->seek(offset);
 			}
 			}
 			else
 			else
-			{
 				alSourcef(source, AL_SAMPLE_OFFSET, offset);
 				alSourcef(source, AL_SAMPLE_OFFSET, offset);
-			}
 			break;
 			break;
 		case Source::UNIT_SECONDS:
 		case Source::UNIT_SECONDS:
 		default:
 		default:
@@ -367,9 +386,7 @@ void Source::seekAtomic(float offset, void *unit)
 				offsetSamples = offset * decoder->getSampleRate();
 				offsetSamples = offset * decoder->getSampleRate();
 			}
 			}
 			else
 			else
-			{
 				alSourcef(source, AL_SEC_OFFSET, offset);
 				alSourcef(source, AL_SEC_OFFSET, offset);
-			}
 			break;
 			break;
 		}
 		}
 		if (type == TYPE_STREAM)
 		if (type == TYPE_STREAM)
@@ -423,6 +440,9 @@ float Source::tell(Source::Unit unit)
 
 
 void Source::setPosition(float *v)
 void Source::setPosition(float *v)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_POSITION, v);
 		alSourcefv(source, AL_POSITION, v);
 
 
@@ -431,6 +451,9 @@ void Source::setPosition(float *v)
 
 
 void Source::getPosition(float *v) const
 void Source::getPosition(float *v) const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_POSITION, v);
 		alGetSourcefv(source, AL_POSITION, v);
 	else
 	else
@@ -439,6 +462,9 @@ void Source::getPosition(float *v) const
 
 
 void Source::setVelocity(float *v)
 void Source::setVelocity(float *v)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_VELOCITY, v);
 		alSourcefv(source, AL_VELOCITY, v);
 
 
@@ -447,6 +473,9 @@ void Source::setVelocity(float *v)
 
 
 void Source::getVelocity(float *v) const
 void Source::getVelocity(float *v) const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_VELOCITY, v);
 		alGetSourcefv(source, AL_VELOCITY, v);
 	else
 	else
@@ -455,6 +484,9 @@ void Source::getVelocity(float *v) const
 
 
 void Source::setDirection(float *v)
 void Source::setDirection(float *v)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alSourcefv(source, AL_DIRECTION, v);
 		alSourcefv(source, AL_DIRECTION, v);
 	else
 	else
@@ -463,6 +495,9 @@ void Source::setDirection(float *v)
 
 
 void Source::getDirection(float *v) const
 void Source::getDirection(float *v) const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alGetSourcefv(source, AL_DIRECTION, v);
 		alGetSourcefv(source, AL_DIRECTION, v);
 	else
 	else
@@ -471,8 +506,11 @@ void Source::getDirection(float *v) const
 
 
 void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 {
 {
-	cone.innerAngle = (int) LOVE_TODEG(innerAngle);
-	cone.outerAngle = (int) LOVE_TODEG(outerAngle);
+	if (channels > 1)
+		throw SpatialSupportException();
+
+	cone.innerAngle  = (int) LOVE_TODEG(innerAngle);
+	cone.outerAngle  = (int) LOVE_TODEG(outerAngle);
 	cone.outerVolume = outerVolume;
 	cone.outerVolume = outerVolume;
 
 
 	if (valid)
 	if (valid)
@@ -485,13 +523,19 @@ void Source::setCone(float innerAngle, float outerAngle, float outerVolume)
 
 
 void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) const
 void Source::getCone(float &innerAngle, float &outerAngle, float &outerVolume) const
 {
 {
-	innerAngle = LOVE_TORAD(cone.innerAngle);
-	outerAngle = LOVE_TORAD(cone.outerAngle);
+	if (channels > 1)
+		throw SpatialSupportException();
+
+	innerAngle  = LOVE_TORAD(cone.innerAngle);
+	outerAngle  = LOVE_TORAD(cone.outerAngle);
 	outerVolume = cone.outerVolume;
 	outerVolume = cone.outerVolume;
 }
 }
 
 
 void Source::setRelative(bool enable)
 void Source::setRelative(bool enable)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 		alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 		alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 
 
@@ -500,15 +544,18 @@ void Source::setRelative(bool enable)
 
 
 bool Source::isRelative() const
 bool Source::isRelative() const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	return relative;
 	return relative;
 }
 }
 
 
-void Source::setLooping(bool looping)
+void Source::setLooping(bool enable)
 {
 {
 	if (valid && type == TYPE_STATIC)
 	if (valid && type == TYPE_STATIC)
-		alSourcei(source, AL_LOOPING, looping ? AL_TRUE : AL_FALSE);
+		alSourcei(source, AL_LOOPING, enable ? AL_TRUE : AL_FALSE);
 
 
-	this->looping = looping;
+	looping = enable;
 }
 }
 
 
 bool Source::isLooping() const
 bool Source::isLooping() const
@@ -563,9 +610,7 @@ void Source::stopAtomic()
 	if (valid)
 	if (valid)
 	{
 	{
 		if (type == TYPE_STATIC)
 		if (type == TYPE_STATIC)
-		{
 			alSourceStop(source);
 			alSourceStop(source);
-		}
 		else if (type == TYPE_STREAM)
 		else if (type == TYPE_STREAM)
 		{
 		{
 			alSourceStop(source);
 			alSourceStop(source);
@@ -578,8 +623,10 @@ void Source::stopAtomic()
 				alSourceUnqueueBuffers(source, 1, &buffer);
 				alSourceUnqueueBuffers(source, 1, &buffer);
 			}
 			}
 		}
 		}
+
 		alSourcei(source, AL_BUFFER, AL_NONE);
 		alSourcei(source, AL_BUFFER, AL_NONE);
 	}
 	}
+
 	toLoop = 0;
 	toLoop = 0;
 	valid = false;
 	valid = false;
 }
 }
@@ -644,7 +691,7 @@ void Source::reset()
 	alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance);
 	alSourcef(source, AL_REFERENCE_DISTANCE, referenceDistance);
 	alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor);
 	alSourcef(source, AL_ROLLOFF_FACTOR, rolloffFactor);
 	alSourcef(source, AL_MAX_DISTANCE, maxDistance);
 	alSourcef(source, AL_MAX_DISTANCE, maxDistance);
-	alSourcei(source, AL_LOOPING, isStatic() && isLooping() ? AL_TRUE : AL_FALSE);
+	alSourcei(source, AL_LOOPING, (type == TYPE_STATIC) && isLooping() ? AL_TRUE : AL_FALSE);
 	alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 	alSourcei(source, AL_SOURCE_RELATIVE, relative ? AL_TRUE : AL_FALSE);
 	alSourcei(source, AL_CONE_INNER_ANGLE, cone.innerAngle);
 	alSourcei(source, AL_CONE_INNER_ANGLE, cone.innerAngle);
 	alSourcei(source, AL_CONE_OUTER_ANGLE, cone.outerAngle);
 	alSourcei(source, AL_CONE_OUTER_ANGLE, cone.outerAngle);
@@ -721,19 +768,12 @@ int Source::streamAtomic(ALuint buffer, love::sound::Decoder *d)
 	return decoded;
 	return decoded;
 }
 }
 
 
-bool Source::isStatic() const
-{
-	return (type == TYPE_STATIC);
-}
-
 void Source::setMinVolume(float volume)
 void Source::setMinVolume(float volume)
 {
 {
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_MIN_GAIN, volume);
 		alSourcef(source, AL_MIN_GAIN, volume);
-	}
 
 
-	this->minVolume = volume;
+	minVolume = volume;
 }
 }
 
 
 float Source::getMinVolume() const
 float Source::getMinVolume() const
@@ -752,11 +792,9 @@ float Source::getMinVolume() const
 void Source::setMaxVolume(float volume)
 void Source::setMaxVolume(float volume)
 {
 {
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_MAX_GAIN, volume);
 		alSourcef(source, AL_MAX_GAIN, volume);
-	}
 
 
-	this->maxVolume = volume;
+	maxVolume = volume;
 }
 }
 
 
 float Source::getMaxVolume() const
 float Source::getMaxVolume() const
@@ -769,21 +807,25 @@ float Source::getMaxVolume() const
 	}
 	}
 
 
 	// In case the Source isn't playing.
 	// In case the Source isn't playing.
-	return this->maxVolume;
+	return maxVolume;
 }
 }
 
 
 void Source::setReferenceDistance(float distance)
 void Source::setReferenceDistance(float distance)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_REFERENCE_DISTANCE, distance);
 		alSourcef(source, AL_REFERENCE_DISTANCE, distance);
-	}
 
 
-	this->referenceDistance = distance;
+	referenceDistance = distance;
 }
 }
 
 
 float Source::getReferenceDistance() const
 float Source::getReferenceDistance() const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;
@@ -792,21 +834,25 @@ float Source::getReferenceDistance() const
 	}
 	}
 
 
 	// In case the Source isn't playing.
 	// In case the Source isn't playing.
-	return this->referenceDistance;
+	return referenceDistance;
 }
 }
 
 
 void Source::setRolloffFactor(float factor)
 void Source::setRolloffFactor(float factor)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_ROLLOFF_FACTOR, factor);
 		alSourcef(source, AL_ROLLOFF_FACTOR, factor);
-	}
 
 
-	this->rolloffFactor = factor;
+	rolloffFactor = factor;
 }
 }
 
 
 float Source::getRolloffFactor() const
 float Source::getRolloffFactor() const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;
@@ -815,21 +861,27 @@ float Source::getRolloffFactor() const
 	}
 	}
 
 
 	// In case the Source isn't playing.
 	// In case the Source isn't playing.
-	return this->rolloffFactor;
+	return rolloffFactor;
 }
 }
 
 
 void Source::setMaxDistance(float distance)
 void Source::setMaxDistance(float distance)
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
+	distance = std::min(distance, MAX_ATTENUATION_DISTANCE);
+
 	if (valid)
 	if (valid)
-	{
 		alSourcef(source, AL_MAX_DISTANCE, distance);
 		alSourcef(source, AL_MAX_DISTANCE, distance);
-	}
 
 
-	this->maxDistance = distance;
+	maxDistance = distance;
 }
 }
 
 
 float Source::getMaxDistance() const
 float Source::getMaxDistance() const
 {
 {
+	if (channels > 1)
+		throw SpatialSupportException();
+
 	if (valid)
 	if (valid)
 	{
 	{
 		ALfloat f;
 		ALfloat f;
@@ -838,7 +890,7 @@ float Source::getMaxDistance() const
 	}
 	}
 
 
 	// In case the Source isn't playing.
 	// In case the Source isn't playing.
-	return this->maxDistance;
+	return maxDistance;
 }
 }
 
 
 int Source::getChannels() const
 int Source::getChannels() const

+ 9 - 11
jni/love/src/modules/audio/openal/Source.h

@@ -29,9 +29,14 @@
 #include "sound/Decoder.h"
 #include "sound/Decoder.h"
 
 
 // OpenAL
 // OpenAL
-#ifdef LOVE_MACOSX_USE_FRAMEWORKS
+#ifdef LOVE_APPLE_USE_FRAMEWORKS
+#ifdef LOVE_IOS
+#include <OpenAL/alc.h>
+#include <OpenAL/al.h>
+#else
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/alc.h>
 #include <OpenAL-Soft/al.h>
 #include <OpenAL-Soft/al.h>
+#endif
 #else
 #else
 #include <AL/alc.h>
 #include <AL/alc.h>
 #include <AL/al.h>
 #include <AL/al.h>
@@ -105,7 +110,6 @@ public:
 	virtual bool isRelative() const;
 	virtual bool isRelative() const;
 	void setLooping(bool looping);
 	void setLooping(bool looping);
 	bool isLooping() const;
 	bool isLooping() const;
-	bool isStatic() const;
 	virtual void setMinVolume(float volume);
 	virtual void setMinVolume(float volume);
 	virtual float getMinVolume() const;
 	virtual float getMinVolume() const;
 	virtual void setMaxVolume(float volume);
 	virtual void setMaxVolume(float volume);
@@ -166,15 +170,9 @@ private:
 
 
 	struct Cone
 	struct Cone
 	{
 	{
-		int innerAngle; // degrees
-		int outerAngle; // degrees
-		float outerVolume;
-
-		Cone()
-			: innerAngle(360)
-			, outerAngle(360)
-			, outerVolume(0.0f)
-		{}
+		int innerAngle = 360; // degrees
+		int outerAngle = 360; // degrees
+		float outerVolume = 0.0f;
 	} cone;
 	} cone;
 
 
 	float offsetSamples;
 	float offsetSamples;

+ 10 - 10
jni/love/src/modules/audio/wrap_Audio.cpp

@@ -44,7 +44,7 @@ int w_getSourceCount(lua_State *L)
 
 
 int w_newSource(lua_State *L)
 int w_newSource(lua_State *L)
 {
 {
-	if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
+	if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_ID) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_ID))
 		luax_convobj(L, 1, "sound", "newDecoder");
 		luax_convobj(L, 1, "sound", "newDecoder");
 
 
 	Source::Type stype = Source::TYPE_STREAM;
 	Source::Type stype = Source::TYPE_STREAM;
@@ -53,21 +53,21 @@ int w_newSource(lua_State *L)
 	if (stypestr && !Source::getConstant(stypestr, stype))
 	if (stypestr && !Source::getConstant(stypestr, stype))
 		return luaL_error(L, "Invalid source type: %s", stypestr);
 		return luaL_error(L, "Invalid source type: %s", stypestr);
 
 
-	if (stype == Source::TYPE_STATIC && luax_istype(L, 1, SOUND_DECODER_T))
+	if (stype == Source::TYPE_STATIC && luax_istype(L, 1, SOUND_DECODER_ID))
 		luax_convobj(L, 1, "sound", "newSoundData");
 		luax_convobj(L, 1, "sound", "newSoundData");
 
 
 	Source *t = 0;
 	Source *t = 0;
 
 
 	luax_catchexcept(L, [&]() {
 	luax_catchexcept(L, [&]() {
-		if (luax_istype(L, 1, SOUND_SOUND_DATA_T))
-			t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, "SoundData", SOUND_SOUND_DATA_T));
-		else if (luax_istype(L, 1, SOUND_DECODER_T))
-			t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, "Decoder", SOUND_DECODER_T));
+		if (luax_istype(L, 1, SOUND_SOUND_DATA_ID))
+			t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, SOUND_SOUND_DATA_ID));
+		else if (luax_istype(L, 1, SOUND_DECODER_ID))
+			t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, SOUND_DECODER_ID));
 	});
 	});
 
 
 	if (t)
 	if (t)
 	{
 	{
-		luax_pushtype(L, "Source", AUDIO_SOURCE_T, t);
+		luax_pushtype(L, AUDIO_SOURCE_ID, t);
 		t->release();
 		t->release();
 		return 1;
 		return 1;
 	}
 	}
@@ -243,7 +243,7 @@ int w_getRecordedData(lua_State *L)
 		lua_pushnil(L);
 		lua_pushnil(L);
 	else
 	else
 	{
 	{
-		luax_pushtype(L, "SoundData", SOUND_SOUND_DATA_T, sd);
+		luax_pushtype(L, SOUND_SOUND_DATA_ID, sd);
 		sd->release();
 		sd->release();
 	}
 	}
 	return 1;
 	return 1;
@@ -258,7 +258,7 @@ int w_stopRecording(lua_State *L)
 			lua_pushnil(L);
 			lua_pushnil(L);
 		else
 		else
 		{
 		{
-			luax_pushtype(L, "SoundData", SOUND_SOUND_DATA_T, sd);
+			luax_pushtype(L, SOUND_SOUND_DATA_ID, sd);
 			sd->release();
 			sd->release();
 		}
 		}
 		return 1;
 		return 1;
@@ -369,7 +369,7 @@ extern "C" int luaopen_love_audio(lua_State *L)
 	WrappedModule w;
 	WrappedModule w;
 	w.module = instance;
 	w.module = instance;
 	w.name = "audio";
 	w.name = "audio";
-	w.flags = MODULE_T;
+	w.type = MODULE_ID;
 	w.functions = functions;
 	w.functions = functions;
 	w.types = types;
 	w.types = types;
 
 

+ 37 - 27
jni/love/src/modules/audio/wrap_Source.cpp

@@ -29,7 +29,7 @@ namespace audio
 
 
 Source *luax_checksource(lua_State *L, int idx)
 Source *luax_checksource(lua_State *L, int idx)
 {
 {
-	return luax_checktype<Source>(L, idx, "Source", AUDIO_SOURCE_T);
+	return luax_checktype<Source>(L, idx, AUDIO_SOURCE_ID);
 }
 }
 
 
 int w_Source_clone(lua_State *L)
 int w_Source_clone(lua_State *L)
@@ -37,7 +37,7 @@ int w_Source_clone(lua_State *L)
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	Source *clone = nullptr;
 	Source *clone = nullptr;
 	luax_catchexcept(L, [&](){ clone = t->clone(); });
 	luax_catchexcept(L, [&](){ clone = t->clone(); });
-	luax_pushtype(L, "Source", AUDIO_SOURCE_T, clone);
+	luax_pushtype(L, AUDIO_SOURCE_ID, clone);
 	clone->release();
 	clone->release();
 	return 1;
 	return 1;
 }
 }
@@ -147,7 +147,7 @@ int w_Source_setPosition(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setPosition(v);
+	luax_catchexcept(L, [&](){ t->setPosition(v); });
 	return 0;
 	return 0;
 }
 }
 
 
@@ -155,7 +155,7 @@ int w_Source_getPosition(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getPosition(v);
+	luax_catchexcept(L, [&](){ t->getPosition(v); });
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -169,7 +169,7 @@ int w_Source_setVelocity(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setVelocity(v);
+	luax_catchexcept(L, [&](){ t->setVelocity(v); });
 	return 0;
 	return 0;
 }
 }
 
 
@@ -177,7 +177,7 @@ int w_Source_getVelocity(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getVelocity(v);
+	luax_catchexcept(L, [&](){ t->getVelocity(v); });
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -191,7 +191,7 @@ int w_Source_setDirection(lua_State *L)
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[0] = (float)luaL_checknumber(L, 2);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[1] = (float)luaL_checknumber(L, 3);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
 	v[2] = (float)luaL_optnumber(L, 4, 0);
-	t->setDirection(v);
+	luax_catchexcept(L, [&](){ t->setDirection(v); });
 	return 0;
 	return 0;
 }
 }
 
 
@@ -199,7 +199,7 @@ int w_Source_getDirection(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float v[3];
 	float v[3];
-	t->getDirection(v);
+	luax_catchexcept(L, [&](){ t->getDirection(v); });
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[0]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[1]);
 	lua_pushnumber(L, v[2]);
 	lua_pushnumber(L, v[2]);
@@ -212,7 +212,7 @@ int w_Source_setCone(lua_State *L)
 	float innerAngle = (float) luaL_checknumber(L, 2);
 	float innerAngle = (float) luaL_checknumber(L, 2);
 	float outerAngle = (float) luaL_checknumber(L, 3);
 	float outerAngle = (float) luaL_checknumber(L, 3);
 	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
 	float outerVolume = (float) luaL_optnumber(L, 4, 0.0);
-	t->setCone(innerAngle, outerAngle, outerVolume);
+	luax_catchexcept(L, [&](){ t->setCone(innerAngle, outerAngle, outerVolume); });
 	return 0;
 	return 0;
 }
 }
 
 
@@ -220,7 +220,7 @@ int w_Source_getCone(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
 	float innerAngle, outerAngle, outerVolume;
 	float innerAngle, outerAngle, outerVolume;
-	t->getCone(innerAngle, outerAngle, outerVolume);
+	luax_catchexcept(L, [&](){ t->getCone(innerAngle, outerAngle, outerVolume); });
 	lua_pushnumber(L, innerAngle);
 	lua_pushnumber(L, innerAngle);
 	lua_pushnumber(L, outerAngle);
 	lua_pushnumber(L, outerAngle);
 	lua_pushnumber(L, outerVolume);
 	lua_pushnumber(L, outerVolume);
@@ -230,14 +230,14 @@ int w_Source_getCone(lua_State *L)
 int w_Source_setRelative(lua_State *L)
 int w_Source_setRelative(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	t->setRelative(luax_toboolean(L, 2));
+	luax_catchexcept(L, [&](){ t->setRelative(luax_toboolean(L, 2)); });
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_isRelative(lua_State *L)
 int w_Source_isRelative(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isRelative());
+	luax_catchexcept(L, [&](){ luax_pushboolean(L, t->isRelative()); });
 	return 1;
 	return 1;
 }
 }
 
 
@@ -276,13 +276,6 @@ int w_Source_isPlaying(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int w_Source_isStatic(lua_State *L)
-{
-	Source *t = luax_checksource(L, 1);
-	luax_pushboolean(L, t->isStatic());
-	return 1;
-}
-
 int w_Source_setVolumeLimits(lua_State *L)
 int w_Source_setVolumeLimits(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
@@ -310,16 +303,20 @@ int w_Source_setAttenuationDistances(lua_State *L)
 	float dmax = (float)luaL_checknumber(L, 3);
 	float dmax = (float)luaL_checknumber(L, 3);
 	if (dref < .0f || dmax < .0f)
 	if (dref < .0f || dmax < .0f)
 		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
 		return luaL_error(L, "Invalid distances: %f, %f. Must be > 0", dref, dmax);
-	t->setReferenceDistance(dref);
-	t->setMaxDistance(dmax);
+	luax_catchexcept(L, [&]() {
+		t->setReferenceDistance(dref);
+		t->setMaxDistance(dmax);
+	});
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_getAttenuationDistances(lua_State *L)
 int w_Source_getAttenuationDistances(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getReferenceDistance());
-	lua_pushnumber(L, t->getMaxDistance());
+	luax_catchexcept(L, [&]() {
+		lua_pushnumber(L, t->getReferenceDistance());
+		lua_pushnumber(L, t->getMaxDistance());
+	});
 	return 2;
 	return 2;
 }
 }
 
 
@@ -329,14 +326,14 @@ int w_Source_setRolloff(lua_State *L)
 	float rolloff = (float)luaL_checknumber(L, 2);
 	float rolloff = (float)luaL_checknumber(L, 2);
 	if (rolloff < .0f)
 	if (rolloff < .0f)
 		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
 		return luaL_error(L, "Invalid rolloff: %f. Must be > 0.", rolloff);
-	t->setRolloffFactor(rolloff);
+	luax_catchexcept(L, [&](){ t->setRolloffFactor(rolloff); });
 	return 0;
 	return 0;
 }
 }
 
 
 int w_Source_getRolloff(lua_State *L)
 int w_Source_getRolloff(lua_State *L)
 {
 {
 	Source *t = luax_checksource(L, 1);
 	Source *t = luax_checksource(L, 1);
-	lua_pushnumber(L, t->getRolloffFactor());
+	luax_catchexcept(L, [&](){ lua_pushnumber(L, t->getRolloffFactor()); });
 	return 1;
 	return 1;
 }
 }
 
 
@@ -347,6 +344,19 @@ int w_Source_getChannels(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
+int w_Source_getType(lua_State *L)
+{
+	Source *t = luax_checksource(L, 1);
+	Source::Type type = t->getType();
+	const char *str = nullptr;
+
+	if (!Source::getConstant(type, str))
+		return luaL_error(L, "Unknown Source type.");
+
+	lua_pushstring(L, str);
+	return 1;
+}
+
 static const luaL_Reg functions[] =
 static const luaL_Reg functions[] =
 {
 {
 	{ "clone", w_Source_clone },
 	{ "clone", w_Source_clone },
@@ -380,7 +390,6 @@ static const luaL_Reg functions[] =
 	{ "isStopped", w_Source_isStopped },
 	{ "isStopped", w_Source_isStopped },
 	{ "isPaused", w_Source_isPaused },
 	{ "isPaused", w_Source_isPaused },
 	{ "isPlaying", w_Source_isPlaying },
 	{ "isPlaying", w_Source_isPlaying },
-	{ "isStatic", w_Source_isStatic },
 
 
 	{ "setVolumeLimits", w_Source_setVolumeLimits },
 	{ "setVolumeLimits", w_Source_setVolumeLimits },
 	{ "getVolumeLimits", w_Source_getVolumeLimits },
 	{ "getVolumeLimits", w_Source_getVolumeLimits },
@@ -390,13 +399,14 @@ static const luaL_Reg functions[] =
 	{ "getRolloff", w_Source_getRolloff},
 	{ "getRolloff", w_Source_getRolloff},
 
 
 	{ "getChannels", w_Source_getChannels },
 	{ "getChannels", w_Source_getChannels },
+	{ "getType", w_Source_getType },
 
 
 	{ 0, 0 }
 	{ 0, 0 }
 };
 };
 
 
 extern "C" int luaopen_source(lua_State *L)
 extern "C" int luaopen_source(lua_State *L)
 {
 {
-	return luax_register_type(L, "Source", functions);
+	return luax_register_type(L, AUDIO_SOURCE_ID, functions);
 }
 }
 
 
 } // audio
 } // audio

+ 1 - 1
jni/love/src/modules/audio/wrap_Source.h

@@ -57,7 +57,6 @@ int w_Source_isLooping(lua_State *L);
 int w_Source_isStopped(lua_State *L);
 int w_Source_isStopped(lua_State *L);
 int w_Source_isPaused(lua_State *L);
 int w_Source_isPaused(lua_State *L);
 int w_Source_isPlaying(lua_State *L);
 int w_Source_isPlaying(lua_State *L);
-int w_Source_isStatic(lua_State *L);
 int w_Source_setVolumeLimits(lua_State *L);
 int w_Source_setVolumeLimits(lua_State *L);
 int w_Source_getVolumeLimits(lua_State *L);
 int w_Source_getVolumeLimits(lua_State *L);
 int w_Source_setAttenuationDistances(lua_State *L);
 int w_Source_setAttenuationDistances(lua_State *L);
@@ -65,6 +64,7 @@ int w_Source_getAttenuationDistances(lua_State *L);
 int w_Source_setRolloff(lua_State *L);
 int w_Source_setRolloff(lua_State *L);
 int w_Source_getRolloff(lua_State *L);
 int w_Source_getRolloff(lua_State *L);
 int w_Source_getChannels(lua_State *L);
 int w_Source_getChannels(lua_State *L);
+int w_Source_getType(lua_State *L);
 extern "C" int luaopen_source(lua_State *L);
 extern "C" int luaopen_source(lua_State *L);
 
 
 } // audio
 } // audio

+ 3 - 4
jni/love/src/modules/event/Event.h

@@ -30,7 +30,7 @@
 #include "joystick/Joystick.h"
 #include "joystick/Joystick.h"
 #include "thread/threads.h"
 #include "thread/threads.h"
 
 
-// STL
+// C++
 #include <queue>
 #include <queue>
 #include <vector>
 #include <vector>
 
 
@@ -43,7 +43,7 @@ class Message : public Object
 {
 {
 public:
 public:
 
 
-	Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs = std::vector<StrongRef<Variant>>());
+	Message(const std::string &name, const std::vector<StrongRef<Variant>> &vargs = {});
 	~Message();
 	~Message();
 
 
 	int toLua(lua_State *L);
 	int toLua(lua_State *L);
@@ -59,7 +59,6 @@ private:
 class Event : public Module
 class Event : public Module
 {
 {
 public:
 public:
-
 	Event();
 	Event();
 	virtual ~Event();
 	virtual ~Event();
 
 
@@ -71,9 +70,9 @@ public:
 	virtual void clear();
 	virtual void clear();
 
 
 	virtual void pump() = 0;
 	virtual void pump() = 0;
+	virtual Message *wait() = 0;
 
 
 protected:
 protected:
-
 	thread::Mutex *mutex;
 	thread::Mutex *mutex;
 	std::queue<Message *> queue;
 	std::queue<Message *> queue;
 
 

+ 186 - 128
jni/love/src/modules/event/sdl/Event.cpp

@@ -20,8 +20,9 @@
 
 
 #include "Event.h"
 #include "Event.h"
 
 
-#include "keyboard/Keyboard.h"
-#include "mouse/Mouse.h"
+#include "filesystem/DroppedFile.h"
+#include "filesystem/Filesystem.h"
+#include "keyboard/sdl/Keyboard.h"
 #include "joystick/JoystickModule.h"
 #include "joystick/JoystickModule.h"
 #include "joystick/sdl/Joystick.h"
 #include "joystick/sdl/Joystick.h"
 #include "touch/sdl/Touch.h"
 #include "touch/sdl/Touch.h"
@@ -44,15 +45,27 @@ namespace sdl
 // we want them in pixel coordinates (may be different with high-DPI enabled.)
 // we want them in pixel coordinates (may be different with high-DPI enabled.)
 static void windowToPixelCoords(double *x, double *y)
 static void windowToPixelCoords(double *x, double *y)
 {
 {
-#ifndef LOVE_ANDROID
 	window::Window *window = Module::getInstance<window::Window>(Module::M_WINDOW);
 	window::Window *window = Module::getInstance<window::Window>(Module::M_WINDOW);
-	if (window && x)
-		*x = window->toPixels(*x);
-	if (window && y)
-		*y = window->toPixels(*y);
-#endif
+	if (window)
+		window->windowToPixelCoords(x, y);
 }
 }
 
 
+#ifndef LOVE_MACOSX
+static void normalizedToPixelCoords(double *x, double *y)
+{
+	window::Window *window = Module::getInstance<window::Window>(Module::M_WINDOW);
+	int w = 1, h = 1;
+
+	if (window)
+		window->getPixelDimensions(w, h);
+
+	if (x)
+		*x = ((*x) * (double) w);
+	if (y)
+		*y = ((*y) * (double) h);
+}
+#endif
+
 // SDL's event watch callbacks trigger when the event is actually posted inside
 // SDL's event watch callbacks trigger when the event is actually posted inside
 // SDL, unlike with SDL_PollEvents. This is useful for some events which require
 // SDL, unlike with SDL_PollEvents. This is useful for some events which require
 // handling inside the function which triggered them on some backends.
 // handling inside the function which triggered them on some backends.
@@ -67,9 +80,6 @@ static int SDLCALL watchAppEvents(void * /*udata*/, SDL_Event *event)
 	// with an event watch callback, which will be called inside that function.
 	// with an event watch callback, which will be called inside that function.
 	case SDL_APP_DIDENTERBACKGROUND:
 	case SDL_APP_DIDENTERBACKGROUND:
 	case SDL_APP_WILLENTERFOREGROUND:
 	case SDL_APP_WILLENTERFOREGROUND:
-		// On Android, before calling setActive we should probably also call a
-		// window function to un-set the graphics mode and delete the context,
-		// after DIDENTERBACKGROUND (and the reverse after WILLENTERFOREGROUND.)
 		if (gfx)
 		if (gfx)
 			gfx->setActive(event->type == SDL_APP_WILLENTERFOREGROUND);
 			gfx->setActive(event->type == SDL_APP_WILLENTERFOREGROUND);
 		break;
 		break;
@@ -77,11 +87,9 @@ static int SDLCALL watchAppEvents(void * /*udata*/, SDL_Event *event)
 		break;
 		break;
 	}
 	}
 
 
-	// Don't prevent the event from being processed further.
 	return 1;
 	return 1;
 }
 }
 
 
-
 const char *Event::getName() const
 const char *Event::getName() const
 {
 {
 	return "love.event.sdl";
 	return "love.event.sdl";
@@ -90,7 +98,7 @@ const char *Event::getName() const
 Event::Event()
 Event::Event()
 {
 {
 	if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0)
 	if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0)
-		throw love::Exception("%s", SDL_GetError());
+		throw love::Exception("Could not initialize SDL events subsystem (%s)", SDL_GetError());
 
 
 	SDL_AddEventWatch(watchAppEvents, this);
 	SDL_AddEventWatch(watchAppEvents, this);
 }
 }
@@ -146,13 +154,24 @@ Message *Event::convert(const SDL_Event &e) const
 	vargs.reserve(4);
 	vargs.reserve(4);
 
 
 	love::keyboard::Keyboard *kb = nullptr;
 	love::keyboard::Keyboard *kb = nullptr;
-	love::touch::sdl::Touch *touch = nullptr;
+	love::filesystem::Filesystem *filesystem = nullptr;
+
+	love::keyboard::Keyboard::Key key = love::keyboard::Keyboard::KEY_UNKNOWN;
+	love::keyboard::Keyboard::Scancode scancode = love::keyboard::Keyboard::SCANCODE_UNKNOWN;
 
 
-	love::keyboard::Keyboard::Key key;
-	love::mouse::Mouse::Button button;
 	const char *txt;
 	const char *txt;
+	const char *txt2;
 	std::map<SDL_Keycode, love::keyboard::Keyboard::Key>::const_iterator keyit;
 	std::map<SDL_Keycode, love::keyboard::Keyboard::Key>::const_iterator keyit;
 
 
+#ifndef LOVE_MACOSX
+	love::touch::sdl::Touch *touchmodule = nullptr;
+	love::touch::Touch::TouchInfo touchinfo;
+#endif
+
+#ifdef LOVE_LINUX
+	static bool touchNormalizationBug = false;
+#endif
+
 	switch (e.type)
 	switch (e.type)
 	{
 	{
 	case SDL_KEYDOWN:
 	case SDL_KEYDOWN:
@@ -166,13 +185,16 @@ Message *Event::convert(const SDL_Event &e) const
 		keyit = keys.find(e.key.keysym.sym);
 		keyit = keys.find(e.key.keysym.sym);
 		if (keyit != keys.end())
 		if (keyit != keys.end())
 			key = keyit->second;
 			key = keyit->second;
-		else
-			key = love::keyboard::Keyboard::KEY_UNKNOWN;
 
 
 		if (!love::keyboard::Keyboard::getConstant(key, txt))
 		if (!love::keyboard::Keyboard::getConstant(key, txt))
 			txt = "unknown";
 			txt = "unknown";
 
 
+		love::keyboard::sdl::Keyboard::getConstant(e.key.keysym.scancode, scancode);
+		if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
+			txt2 = "unknown";
+
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
+		vargs.push_back(new Variant(txt2, strlen(txt2)));
 		vargs.push_back(new Variant(e.key.repeat != 0));
 		vargs.push_back(new Variant(e.key.repeat != 0));
 		msg = new Message("keypressed", vargs);
 		msg = new Message("keypressed", vargs);
 		break;
 		break;
@@ -180,13 +202,16 @@ Message *Event::convert(const SDL_Event &e) const
 		keyit = keys.find(e.key.keysym.sym);
 		keyit = keys.find(e.key.keysym.sym);
 		if (keyit != keys.end())
 		if (keyit != keys.end())
 			key = keyit->second;
 			key = keyit->second;
-		else
-			key = love::keyboard::Keyboard::KEY_UNKNOWN;
 
 
 		if (!love::keyboard::Keyboard::getConstant(key, txt))
 		if (!love::keyboard::Keyboard::getConstant(key, txt))
 			txt = "unknown";
 			txt = "unknown";
 
 
+		love::keyboard::sdl::Keyboard::getConstant(e.key.keysym.scancode, scancode);
+		if (!love::keyboard::Keyboard::getConstant(scancode, txt2))
+			txt2 = "unknown";
+
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
+		vargs.push_back(new Variant(txt2, strlen(txt2)));
 		msg = new Message("keyreleased", vargs);
 		msg = new Message("keyreleased", vargs);
 		break;
 		break;
 	case SDL_TEXTINPUT:
 	case SDL_TEXTINPUT:
@@ -199,7 +224,7 @@ Message *Event::convert(const SDL_Event &e) const
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant((double) e.edit.start));
 		vargs.push_back(new Variant((double) e.edit.start));
 		vargs.push_back(new Variant((double) e.edit.length));
 		vargs.push_back(new Variant((double) e.edit.length));
-		msg = new Message("textedit", vargs);
+		msg = new Message("textedited", vargs);
 		break;
 		break;
 	case SDL_MOUSEMOTION:
 	case SDL_MOUSEMOTION:
 		{
 		{
@@ -213,19 +238,32 @@ Message *Event::convert(const SDL_Event &e) const
 			vargs.push_back(new Variant(y));
 			vargs.push_back(new Variant(y));
 			vargs.push_back(new Variant(xrel));
 			vargs.push_back(new Variant(xrel));
 			vargs.push_back(new Variant(yrel));
 			vargs.push_back(new Variant(yrel));
+			vargs.push_back(new Variant(e.motion.which == SDL_TOUCH_MOUSEID));
 			msg = new Message("mousemoved", vargs);
 			msg = new Message("mousemoved", vargs);
 		}
 		}
 		break;
 		break;
 	case SDL_MOUSEBUTTONDOWN:
 	case SDL_MOUSEBUTTONDOWN:
 	case SDL_MOUSEBUTTONUP:
 	case SDL_MOUSEBUTTONUP:
-		if (buttons.find(e.button.button, button) && mouse::Mouse::getConstant(button, txt))
 		{
 		{
+			// SDL uses button index 3 for the right mouse button, but we use
+			// index 2.
+			int button = e.button.button;
+			switch (button)
+			{
+			case SDL_BUTTON_RIGHT:
+				button = 2;
+				break;
+			case SDL_BUTTON_MIDDLE:
+				button = 3;
+				break;
+			}
+
 			double x = (double) e.button.x;
 			double x = (double) e.button.x;
 			double y = (double) e.button.y;
 			double y = (double) e.button.y;
 			windowToPixelCoords(&x, &y);
 			windowToPixelCoords(&x, &y);
 			vargs.push_back(new Variant(x));
 			vargs.push_back(new Variant(x));
 			vargs.push_back(new Variant(y));
 			vargs.push_back(new Variant(y));
-			vargs.push_back(new Variant(txt, strlen(txt)));
+			vargs.push_back(new Variant((double) button));
 			vargs.push_back(new Variant(e.button.which == SDL_TOUCH_MOUSEID));
 			vargs.push_back(new Variant(e.button.which == SDL_TOUCH_MOUSEID));
 			msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
 			msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
 							  "mousepressed" : "mousereleased",
 							  "mousepressed" : "mousereleased",
@@ -233,38 +271,59 @@ Message *Event::convert(const SDL_Event &e) const
 		}
 		}
 		break;
 		break;
 	case SDL_MOUSEWHEEL:
 	case SDL_MOUSEWHEEL:
-		if (e.wheel.y != 0)
-		{
-			button = (e.wheel.y > 0) ? mouse::Mouse::BUTTON_WHEELUP : mouse::Mouse::BUTTON_WHEELDOWN;
-			if (!love::mouse::Mouse::getConstant(button, txt))
-				break;
-
-			int mx, my;
-			double dmx, dmy;
-			SDL_GetMouseState(&mx, &my);
-			dmx = (double) mx;
-			dmy = (double) my;
-			windowToPixelCoords(&dmx, &dmy);
-
-			vargs.push_back(new Variant(dmx));
-			vargs.push_back(new Variant(dmy));
-			vargs.push_back(new Variant(txt, strlen(txt)));
-			vargs.push_back(new Variant(false));
-			msg = new Message("mousepressed", vargs);
-		}
+		vargs.push_back(new Variant((double) e.wheel.x));
+		vargs.push_back(new Variant((double) e.wheel.y));
+		msg = new Message("wheelmoved", vargs);
 		break;
 		break;
 	case SDL_FINGERDOWN:
 	case SDL_FINGERDOWN:
 	case SDL_FINGERUP:
 	case SDL_FINGERUP:
 	case SDL_FINGERMOTION:
 	case SDL_FINGERMOTION:
+		// Touch events are disabled in OS X because we only actually want touch
+		// screen events, but most touch devices in OS X aren't touch screens
+		// (and SDL doesn't differentiate.) Non-screen touch devices like Mac
+		// trackpads won't give touch coords in the window's coordinate-space.
+#ifndef LOVE_MACOSX
+		touchinfo.id = (int64) e.tfinger.fingerId;
+		touchinfo.x = e.tfinger.x;
+		touchinfo.y = e.tfinger.y;
+		touchinfo.dx = e.tfinger.dx;
+		touchinfo.dy = e.tfinger.dy;
+		touchinfo.pressure = e.tfinger.pressure;
+
+#ifdef LOVE_LINUX
+		// FIXME: hacky workaround for SDL not normalizing touch coordinates in
+		// its X11 backend: https://bugzilla.libsdl.org/show_bug.cgi?id=2307
+		if (touchNormalizationBug || fabs(touchinfo.x) >= 1.5 || fabs(touchinfo.y) >= 1.5 || fabs(touchinfo.dx) >= 1.5 || fabs(touchinfo.dy) >= 1.5)
+		{
+			touchNormalizationBug = true;
+			windowToPixelCoords(&touchinfo.x, &touchinfo.y);
+			windowToPixelCoords(&touchinfo.dx, &touchinfo.dy);
+		}
+		else
+#endif
+		{
+			// SDL's coords are normalized to [0, 1], but we want them in pixels.
+			normalizedToPixelCoords(&touchinfo.x, &touchinfo.y);
+			normalizedToPixelCoords(&touchinfo.dx, &touchinfo.dy);
+		}
+
 		// We need to update the love.touch.sdl internal state from here.
 		// We need to update the love.touch.sdl internal state from here.
-		touch = (touch::sdl::Touch *) Module::getInstance("love.touch.sdl");
-		if (touch)
-			touch->onEvent(e.tfinger);
-
-		vargs.push_back(new Variant((double) e.tfinger.fingerId));
-		vargs.push_back(new Variant((double) e.tfinger.x));
-		vargs.push_back(new Variant((double) e.tfinger.y));
-		vargs.push_back(new Variant((double) e.tfinger.pressure));
+		touchmodule = (touch::sdl::Touch *) Module::getInstance("love.touch.sdl");
+		if (touchmodule)
+			touchmodule->onEvent(e.type, touchinfo);
+
+		// This is a bit hackish and we lose the higher 32 bits of the id on
+		// 32-bit systems, but SDL only ever gives id's that at most use as many
+		// bits as can fit in a pointer (for now.)
+		// We use lightuserdata instead of a lua_Number (double) because doubles
+		// can't represent all possible id values on 64-bit systems.
+		vargs.push_back(new Variant((void *) (intptr_t) touchinfo.id));
+		vargs.push_back(new Variant(touchinfo.x));
+		vargs.push_back(new Variant(touchinfo.y));
+		vargs.push_back(new Variant(touchinfo.dx));
+		vargs.push_back(new Variant(touchinfo.dy));
+		vargs.push_back(new Variant(touchinfo.pressure));
+
 		if (e.type == SDL_FINGERDOWN)
 		if (e.type == SDL_FINGERDOWN)
 			txt = "touchpressed";
 			txt = "touchpressed";
 		else if (e.type == SDL_FINGERUP)
 		else if (e.type == SDL_FINGERUP)
@@ -272,14 +331,7 @@ Message *Event::convert(const SDL_Event &e) const
 		else
 		else
 			txt = "touchmoved";
 			txt = "touchmoved";
 		msg = new Message(txt, vargs);
 		msg = new Message(txt, vargs);
-		break;
-	case SDL_MULTIGESTURE:
-		vargs.push_back(new Variant((double) e.mgesture.x));
-		vargs.push_back(new Variant((double) e.mgesture.y));
-		vargs.push_back(new Variant((double) e.mgesture.dTheta));
-		vargs.push_back(new Variant((double) e.mgesture.dDist));
-		vargs.push_back(new Variant((double) e.mgesture.numFingers));
-		msg = new Message("touchgestured", vargs);
+#endif
 		break;
 		break;
 	case SDL_JOYBUTTONDOWN:
 	case SDL_JOYBUTTONDOWN:
 	case SDL_JOYBUTTONUP:
 	case SDL_JOYBUTTONUP:
@@ -297,6 +349,27 @@ Message *Event::convert(const SDL_Event &e) const
 		msg = convertWindowEvent(e);
 		msg = convertWindowEvent(e);
 		break;
 		break;
 	case SDL_DROPFILE:
 	case SDL_DROPFILE:
+		filesystem = Module::getInstance<filesystem::Filesystem>(Module::M_FILESYSTEM);
+		if (filesystem != nullptr)
+		{
+			// Allow mounting any dropped path, so zips or dirs can be mounted.
+			filesystem->allowMountingForPath(e.drop.file);
+
+			if (filesystem->isRealDirectory(e.drop.file))
+			{
+				vargs.push_back(new Variant(e.drop.file, strlen(e.drop.file)));
+				msg = new Message("directorydropped", vargs);
+			}
+			else
+			{
+				Proxy proxy;
+				proxy.object = new love::filesystem::DroppedFile(e.drop.file);
+				proxy.type = FILESYSTEM_DROPPED_FILE_ID;
+				vargs.push_back(new Variant(proxy.type, &proxy));
+				msg = new Message("filedropped", vargs);
+				proxy.object->release();
+			}
+		}
 		SDL_free(e.drop.file);
 		SDL_free(e.drop.file);
 		break;
 		break;
 	case SDL_QUIT:
 	case SDL_QUIT:
@@ -310,9 +383,9 @@ Message *Event::convert(const SDL_Event &e) const
 		break;
 		break;
 	}
 	}
 
 
+	// We gave +1 refs to the StrongRef list, so we should release them.
 	for (const StrongRef<Variant> &v : vargs)
 	for (const StrongRef<Variant> &v : vargs)
 	{
 	{
-		// We gave +1 refs to the StrongRef list, so we should release them.
 		if (v.get() != nullptr)
 		if (v.get() != nullptr)
 			v->release();
 			v->release();
 	}
 	}
@@ -341,12 +414,12 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 	{
 	{
 	case SDL_JOYBUTTONDOWN:
 	case SDL_JOYBUTTONDOWN:
 	case SDL_JOYBUTTONUP:
 	case SDL_JOYBUTTONUP:
-		proxy.flags = JOYSTICK_JOYSTICK_T;
-		proxy.data = joymodule->getJoystickFromID(e.jbutton.which);
-		if (!proxy.data)
+		proxy.type = JOYSTICK_JOYSTICK_ID;
+		proxy.object = joymodule->getJoystickFromID(e.jbutton.which);
+		if (!proxy.object)
 			break;
 			break;
 
 
-		vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+		vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 		vargs.push_back(new Variant((double)(e.jbutton.button+1)));
 		vargs.push_back(new Variant((double)(e.jbutton.button+1)));
 		msg = new Message((e.type == SDL_JOYBUTTONDOWN) ?
 		msg = new Message((e.type == SDL_JOYBUTTONDOWN) ?
 						  "joystickpressed" : "joystickreleased",
 						  "joystickpressed" : "joystickreleased",
@@ -354,12 +427,12 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 		break;
 		break;
 	case SDL_JOYAXISMOTION:
 	case SDL_JOYAXISMOTION:
 		{
 		{
-			proxy.flags = JOYSTICK_JOYSTICK_T;
-			proxy.data = joymodule->getJoystickFromID(e.jaxis.which);
-			if (!proxy.data)
+			proxy.type = JOYSTICK_JOYSTICK_ID;
+			proxy.object = joymodule->getJoystickFromID(e.jaxis.which);
+			if (!proxy.object)
 				break;
 				break;
 
 
-			vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+			vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 			vargs.push_back(new Variant((double)(e.jaxis.axis+1)));
 			vargs.push_back(new Variant((double)(e.jaxis.axis+1)));
 			float value = joystick::Joystick::clampval(e.jaxis.value / 32768.0f);
 			float value = joystick::Joystick::clampval(e.jaxis.value / 32768.0f);
 			vargs.push_back(new Variant((double) value));
 			vargs.push_back(new Variant((double) value));
@@ -370,12 +443,12 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 		if (!joystick::sdl::Joystick::getConstant(e.jhat.value, hat) || !joystick::Joystick::getConstant(hat, txt))
 		if (!joystick::sdl::Joystick::getConstant(e.jhat.value, hat) || !joystick::Joystick::getConstant(hat, txt))
 			break;
 			break;
 
 
-		proxy.flags = JOYSTICK_JOYSTICK_T;
-		proxy.data = joymodule->getJoystickFromID(e.jhat.which);
-		if (!proxy.data)
+		proxy.type = JOYSTICK_JOYSTICK_ID;
+		proxy.object = joymodule->getJoystickFromID(e.jhat.which);
+		if (!proxy.object)
 			break;
 			break;
 
 
-		vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+		vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 		vargs.push_back(new Variant((double)(e.jhat.hat+1)));
 		vargs.push_back(new Variant((double)(e.jhat.hat+1)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		msg = new Message("joystickhat", vargs);
 		msg = new Message("joystickhat", vargs);
@@ -388,12 +461,12 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 		if (!joystick::Joystick::getConstant(padbutton, txt))
 		if (!joystick::Joystick::getConstant(padbutton, txt))
 			break;
 			break;
 
 
-		proxy.flags = JOYSTICK_JOYSTICK_T;
-		proxy.data = joymodule->getJoystickFromID(e.cbutton.which);
-		if (!proxy.data)
+		proxy.type = JOYSTICK_JOYSTICK_ID;
+		proxy.object = joymodule->getJoystickFromID(e.cbutton.which);
+		if (!proxy.object)
 			break;
 			break;
 
 
-		vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+		vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		vargs.push_back(new Variant(txt, strlen(txt)));
 		msg = new Message(e.type == SDL_CONTROLLERBUTTONDOWN ?
 		msg = new Message(e.type == SDL_CONTROLLERBUTTONDOWN ?
 						  "gamepadpressed" : "gamepadreleased", vargs);
 						  "gamepadpressed" : "gamepadreleased", vargs);
@@ -404,12 +477,13 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 			if (!joystick::Joystick::getConstant(padaxis, txt))
 			if (!joystick::Joystick::getConstant(padaxis, txt))
 				break;
 				break;
 
 
-			proxy.flags = JOYSTICK_JOYSTICK_T;
-			proxy.data = joymodule->getJoystickFromID(e.caxis.which);
-			if (!proxy.data)
+			proxy.type = JOYSTICK_JOYSTICK_ID;
+			proxy.object = joymodule->getJoystickFromID(e.caxis.which);
+			if (!proxy.object)
 				break;
 				break;
 
 
-			vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+			vargs.push_back(new Variant(proxy.type, (void *) &proxy));
+
 			vargs.push_back(new Variant(txt, strlen(txt)));
 			vargs.push_back(new Variant(txt, strlen(txt)));
 			float value = joystick::Joystick::clampval(e.caxis.value / 32768.0f);
 			float value = joystick::Joystick::clampval(e.caxis.value / 32768.0f);
 			vargs.push_back(new Variant((double) value));
 			vargs.push_back(new Variant((double) value));
@@ -418,32 +492,48 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
 		break;
 		break;
 	case SDL_JOYDEVICEADDED:
 	case SDL_JOYDEVICEADDED:
 		// jdevice.which is the joystick device index.
 		// jdevice.which is the joystick device index.
-		proxy.data = joymodule->addJoystick(e.jdevice.which);
-		proxy.flags = JOYSTICK_JOYSTICK_T;
-		if (proxy.data)
+		proxy.object = joymodule->addJoystick(e.jdevice.which);
+		proxy.type = JOYSTICK_JOYSTICK_ID;
+		if (proxy.object)
 		{
 		{
-			vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+			vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 			msg = new Message("joystickadded", vargs);
 			msg = new Message("joystickadded", vargs);
 		}
 		}
 		break;
 		break;
 	case SDL_JOYDEVICEREMOVED:
 	case SDL_JOYDEVICEREMOVED:
 		// jdevice.which is the joystick instance ID now.
 		// jdevice.which is the joystick instance ID now.
-		proxy.data = joymodule->getJoystickFromID(e.jdevice.which);
-		proxy.flags = JOYSTICK_JOYSTICK_T;
-		if (proxy.data)
+		proxy.object = joymodule->getJoystickFromID(e.jdevice.which);
+		proxy.type = JOYSTICK_JOYSTICK_ID;
+		if (proxy.object)
 		{
 		{
-			joymodule->removeJoystick((joystick::Joystick *) proxy.data);
-			vargs.push_back(new Variant(JOYSTICK_JOYSTICK_ID, (void *) &proxy));
+			joymodule->removeJoystick((joystick::Joystick *) proxy.object);
+			vargs.push_back(new Variant(proxy.type, (void *) &proxy));
 			msg = new Message("joystickremoved", vargs);
 			msg = new Message("joystickremoved", vargs);
 		}
 		}
 		break;
 		break;
 	default:
 	default:
 		break;
 		break;
+#ifdef LOVE_ANDROID
+		case SDL_WINDOWEVENT_MINIMIZED:
+		{
+			audio::Audio *audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
+			if (audio)
+				audio->pause();
+		}
+		break;
+		case SDL_WINDOWEVENT_RESTORED:
+		{
+			audio::Audio *audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
+			if (audio)
+				audio->resume();
+		}
+		break;
+#endif
 	}
 	}
 
 
+	// We gave +1 refs to the StrongRef list, so we should release them.
 	for (const StrongRef<Variant> &v : vargs)
 	for (const StrongRef<Variant> &v : vargs)
 	{
 	{
-		// We gave +1 refs to the StrongRef list, so we should release them.
 		if (v.get() != nullptr)
 		if (v.get() != nullptr)
 			v->release();
 			v->release();
 	}
 	}
@@ -487,24 +577,13 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
 		msg = new Message("visible", vargs);
 		msg = new Message("visible", vargs);
 		break;
 		break;
 	case SDL_WINDOWEVENT_RESIZED:
 	case SDL_WINDOWEVENT_RESIZED:
-		win = Module::getInstance<window::Window>(Module::M_WINDOW);
-		if (win)
 		{
 		{
 			int px_w = e.window.data1;
 			int px_w = e.window.data1;
 			int px_h = e.window.data2;
 			int px_h = e.window.data2;
 
 
-			// FIXME: disabled in Linux for runtime SDL 2.0.0 compatibility.
-#if SDL_VERSION_ATLEAST(2,0,1) && !defined(LOVE_LINUX)
 			SDL_Window *sdlwin = SDL_GetWindowFromID(e.window.windowID);
 			SDL_Window *sdlwin = SDL_GetWindowFromID(e.window.windowID);
 			if (sdlwin)
 			if (sdlwin)
 				SDL_GL_GetDrawableSize(sdlwin, &px_w, &px_h);
 				SDL_GL_GetDrawableSize(sdlwin, &px_w, &px_h);
-#endif
-
-			win->onWindowResize(e.window.data1, e.window.data2);
-
-			graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
-			if (gfx)
-				gfx->setViewportSize(px_w, px_h);
 
 
 			vargs.push_back(new Variant((double) px_w));
 			vargs.push_back(new Variant((double) px_w));
 			vargs.push_back(new Variant((double) px_h));
 			vargs.push_back(new Variant((double) px_h));
@@ -513,27 +592,16 @@ Message *Event::convertWindowEvent(const SDL_Event &e) const
 			msg = new Message("resize", vargs);
 			msg = new Message("resize", vargs);
 		}
 		}
 		break;
 		break;
-#ifdef LOVE_ANDROID
-		case SDL_WINDOWEVENT_MINIMIZED:
-		{
-			audio::Audio *audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
-			if (audio)
-				audio->pause();
-		}
-		break;
-		case SDL_WINDOWEVENT_RESTORED:
-		{
-			audio::Audio *audio = Module::getInstance<audio::Audio>(Module::M_AUDIO);
-			if (audio)
-				audio->resume();
-		}
+	case SDL_WINDOWEVENT_SIZE_CHANGED:
+		win = Module::getInstance<window::Window>(Module::M_WINDOW);
+		if (win)
+			win->onSizeChanged(e.window.data1, e.window.data2);
 		break;
 		break;
-#endif
 	}
 	}
 
 
+	// We gave +1 refs to the StrongRef list, so we should release them.
 	for (const StrongRef<Variant> &v : vargs)
 	for (const StrongRef<Variant> &v : vargs)
 	{
 	{
-		// We gave +1 refs to the StrongRef list, so we should release them.
 		if (v.get() != nullptr)
 		if (v.get() != nullptr)
 			v->release();
 			v->release();
 	}
 	}
@@ -557,6 +625,7 @@ std::map<SDL_Keycode, love::keyboard::Keyboard::Key> Event::createKeyMap()
 	k[SDLK_EXCLAIM] = Keyboard::KEY_EXCLAIM;
 	k[SDLK_EXCLAIM] = Keyboard::KEY_EXCLAIM;
 	k[SDLK_QUOTEDBL] = Keyboard::KEY_QUOTEDBL;
 	k[SDLK_QUOTEDBL] = Keyboard::KEY_QUOTEDBL;
 	k[SDLK_HASH] = Keyboard::KEY_HASH;
 	k[SDLK_HASH] = Keyboard::KEY_HASH;
+	k[SDLK_PERCENT] = Keyboard::KEY_PERCENT;
 	k[SDLK_DOLLAR] = Keyboard::KEY_DOLLAR;
 	k[SDLK_DOLLAR] = Keyboard::KEY_DOLLAR;
 	k[SDLK_AMPERSAND] = Keyboard::KEY_AMPERSAND;
 	k[SDLK_AMPERSAND] = Keyboard::KEY_AMPERSAND;
 	k[SDLK_QUOTE] = Keyboard::KEY_QUOTE;
 	k[SDLK_QUOTE] = Keyboard::KEY_QUOTE;
@@ -761,17 +830,6 @@ std::map<SDL_Keycode, love::keyboard::Keyboard::Key> Event::createKeyMap()
 
 
 std::map<SDL_Keycode, love::keyboard::Keyboard::Key> Event::keys = Event::createKeyMap();
 std::map<SDL_Keycode, love::keyboard::Keyboard::Key> Event::keys = Event::createKeyMap();
 
 
-EnumMap<love::mouse::Mouse::Button, Uint8, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry Event::buttonEntries[] =
-{
-	{ love::mouse::Mouse::BUTTON_LEFT, SDL_BUTTON_LEFT},
-	{ love::mouse::Mouse::BUTTON_MIDDLE, SDL_BUTTON_MIDDLE},
-	{ love::mouse::Mouse::BUTTON_RIGHT, SDL_BUTTON_RIGHT},
-	{ love::mouse::Mouse::BUTTON_X1, SDL_BUTTON_X1},
-	{ love::mouse::Mouse::BUTTON_X2, SDL_BUTTON_X2},
-};
-
-EnumMap<love::mouse::Mouse::Button, Uint8, love::mouse::Mouse::BUTTON_MAX_ENUM> Event::buttons(Event::buttonEntries, sizeof(Event::buttonEntries));
-
 } // sdl
 } // sdl
 } // event
 } // event
 } // love
 } // love

+ 0 - 5
jni/love/src/modules/event/sdl/Event.h

@@ -23,8 +23,6 @@
 
 
 // LOVE
 // LOVE
 #include "event/Event.h"
 #include "event/Event.h"
-#include "common/runtime.h"
-#include "common/EnumMap.h"
 
 
 // SDL
 // SDL
 #include <SDL_events.h>
 #include <SDL_events.h>
@@ -77,9 +75,6 @@ private:
 	static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> createKeyMap();
 	static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> createKeyMap();
 	static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> keys;
 	static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> keys;
 
 
-	static EnumMap<love::mouse::Mouse::Button, Uint8, love::mouse::Mouse::BUTTON_MAX_ENUM>::Entry buttonEntries[];
-	static EnumMap<love::mouse::Mouse::Button, Uint8, love::mouse::Mouse::BUTTON_MAX_ENUM> buttons;
-
 }; // Event
 }; // Event
 
 
 } // sdl
 } // sdl

+ 8 - 12
jni/love/src/modules/event/sdl/wrap_Event.cpp → jni/love/src/modules/event/wrap_Event.cpp

@@ -23,21 +23,18 @@
 // LOVE
 // LOVE
 #include "common/runtime.h"
 #include "common/runtime.h"
 
 
-// sdlevent
-#include "Event.h"
+#include "sdl/Event.h"
 
 
 namespace love
 namespace love
 {
 {
 namespace event
 namespace event
 {
 {
-namespace sdl
-{
 
 
 #define instance() (Module::getInstance<Event>(Module::M_EVENT))
 #define instance() (Module::getInstance<Event>(Module::M_EVENT))
 
 
 static int poll_i(lua_State *L)
 static int poll_i(lua_State *L)
 {
 {
-	Message *m = nullptr;
+	Message *m;
 
 
 	while (instance()->poll(m))
 	while (instance()->poll(m))
 	{
 	{
@@ -58,13 +55,13 @@ int w_pump(lua_State *)
 
 
 int w_poll(lua_State *L)
 int w_poll(lua_State *L)
 {
 {
-	lua_pushcclosure(L, poll_i, 0);
+	lua_pushcclosure(L, &poll_i, 0);
 	return 1;
 	return 1;
 }
 }
 
 
 int w_wait(lua_State *L)
 int w_wait(lua_State *L)
 {
 {
-	Message *m = nullptr;
+	Message *m;
 
 
 	if ((m = instance()->wait()))
 	if ((m = instance()->wait()))
 	{
 	{
@@ -78,7 +75,7 @@ int w_wait(lua_State *L)
 
 
 int w_push(lua_State *L)
 int w_push(lua_State *L)
 {
 {
-	Message *m = nullptr;
+	Message *m;
 
 
 	bool success = (m = Message::fromLua(L, 1)) != NULL;
 	bool success = (m = Message::fromLua(L, 1)) != NULL;
 	luax_pushboolean(L, success);
 	luax_pushboolean(L, success);
@@ -124,7 +121,7 @@ extern "C" int luaopen_love_event(lua_State *L)
 	Event *instance = instance();
 	Event *instance = instance();
 	if (instance == nullptr)
 	if (instance == nullptr)
 	{
 	{
-		luax_catchexcept(L, [&](){ instance = new Event(); });
+		luax_catchexcept(L, [&](){ instance = new love::event::sdl::Event(); });
 	}
 	}
 	else
 	else
 		instance->retain();
 		instance->retain();
@@ -132,13 +129,12 @@ extern "C" int luaopen_love_event(lua_State *L)
 	WrappedModule w;
 	WrappedModule w;
 	w.module = instance;
 	w.module = instance;
 	w.name = "event";
 	w.name = "event";
-	w.flags = MODULE_T;
+	w.type = MODULE_ID;
 	w.functions = functions;
 	w.functions = functions;
-	w.types = nullptr;
+	w.types = 0;
 
 
 	return luax_register_module(L, w);
 	return luax_register_module(L, w);
 }
 }
 
 
-} // sdl
 } // event
 } // event
 } // love
 } // love

+ 3 - 6
jni/love/src/modules/event/sdl/wrap_Event.h → jni/love/src/modules/event/wrap_Event.h

@@ -18,8 +18,8 @@
  * 3. This notice may not be removed or altered from any source distribution.
  * 3. This notice may not be removed or altered from any source distribution.
  **/
  **/
 
 
-#ifndef LOVE_EVENT_SDL_WRAP_EVENT_H
-#define LOVE_EVENT_SDL_WRAP_EVENT_H
+#ifndef LOVE_EVENT_WRAP_EVENT_H
+#define LOVE_EVENT_WRAP_EVENT_H
 
 
 // LOVE
 // LOVE
 #include "common/config.h"
 #include "common/config.h"
@@ -29,8 +29,6 @@ namespace love
 {
 {
 namespace event
 namespace event
 {
 {
-namespace sdl
-{
 
 
 int w_pump(lua_State *L);
 int w_pump(lua_State *L);
 int w_poll(lua_State *L);
 int w_poll(lua_State *L);
@@ -41,8 +39,7 @@ int w_quit(lua_State *L);
 
 
 extern "C" LOVE_EXPORT int luaopen_love_event(lua_State *L);
 extern "C" LOVE_EXPORT int luaopen_love_event(lua_State *L);
 
 
-} // sdl
 } // event
 } // event
 } // love
 } // love
 
 
-#endif // LOVE_EVENT_SDL_WRAP_EVENT_H
+#endif // LOVE_EVENT_WRAP_EVENT_H

+ 256 - 0
jni/love/src/modules/filesystem/DroppedFile.cpp

@@ -0,0 +1,256 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+// LOVE
+#include "DroppedFile.h"
+#include "common/utf8.h"
+
+// Assume POSIX or Visual Studio.
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#ifdef LOVE_WINDOWS
+#include <wchar.h>
+#else
+#include <unistd.h> // POSIX.
+#endif
+
+namespace love
+{
+namespace filesystem
+{
+
+DroppedFile::DroppedFile(const std::string &filename)
+	: filename(filename)
+	, file(nullptr)
+	, mode(MODE_CLOSED)
+	, bufferMode(BUFFER_NONE)
+	, bufferSize(0)
+{
+}
+
+DroppedFile::~DroppedFile()
+{
+	if (mode != MODE_CLOSED)
+		close();
+}
+
+bool DroppedFile::open(Mode newmode)
+{
+	if (newmode == MODE_CLOSED)
+		return true;
+
+	// File already open?
+	if (file != nullptr)
+		return false;
+
+#ifdef LOVE_WINDOWS
+	// make sure non-ASCII filenames work.
+	std::wstring modestr = to_widestr(getModeString(newmode));
+	std::wstring wfilename = to_widestr(filename);
+
+	file = _wfopen(wfilename.c_str(), modestr.c_str());
+#else
+	file = fopen(filename.c_str(), getModeString(newmode));
+#endif
+
+	if (newmode == MODE_READ && file == nullptr)
+		throw love::Exception("Could not open file %s. Does not exist.", filename.c_str());
+
+	mode = newmode;
+
+	if (file != nullptr && !setBuffer(bufferMode, bufferSize))
+	{
+		// Revert to buffer defaults if we don't successfully set the buffer.
+		bufferMode = BUFFER_NONE;
+		bufferSize = 0;
+	}
+
+	return file != nullptr;
+}
+
+bool DroppedFile::close()
+{
+	if (file == nullptr || fclose(file) != 0)
+		return false;
+
+	mode = MODE_CLOSED;
+	file = nullptr;
+
+	return true;
+}
+
+bool DroppedFile::isOpen() const
+{
+	return mode != MODE_CLOSED && file != nullptr;
+}
+
+int64 DroppedFile::getSize()
+{
+#ifdef LOVE_WINDOWS
+
+	// make sure non-ASCII filenames work.
+	std::wstring wfilename = to_widestr(filename);
+
+	struct _stat buf;
+	if (_wstat(wfilename.c_str(), &buf) != 0)
+		return -1;
+
+	return (int64) buf.st_size;
+
+#else
+
+	// Assume POSIX support...
+	struct stat buf;
+	if (stat(filename.c_str(), &buf) != 0)
+		return -1;
+
+	return (int64) buf.st_size;
+
+#endif
+}
+
+int64 DroppedFile::read(void *dst, int64 size)
+{
+	if (!file || mode != MODE_READ)
+		throw love::Exception("File is not opened for reading.");
+
+	if (size < 0)
+		throw love::Exception("Invalid read size.");
+
+	size_t read = fread(dst, 1, (size_t) size, file);
+
+	return (int64) read;
+}
+
+bool DroppedFile::write(const void *data, int64 size)
+{
+	if (!file || (mode != MODE_WRITE && mode != MODE_APPEND))
+		throw love::Exception("File is not opened for writing.");
+
+	if (size < 0)
+		throw love::Exception("Invalid write size.");
+
+	int64 written = (int64) fwrite(data, 1, (size_t) size, file);
+
+	return written == size;
+}
+
+bool DroppedFile::flush()
+{
+	if (!file || (mode != MODE_WRITE && mode != MODE_APPEND))
+		throw love::Exception("File is not opened for writing.");
+
+	return fflush(file) == 0;
+}
+
+bool DroppedFile::isEOF()
+{
+	return file == nullptr || feof(file) != 0;
+}
+
+int64 DroppedFile::tell()
+{
+	if (file == nullptr)
+		return -1;
+
+	return (int64) ftell(file);
+}
+
+bool DroppedFile::seek(uint64 pos)
+{
+	return file != nullptr && fseek(file, (long) pos, SEEK_SET) == 0;
+}
+
+bool DroppedFile::setBuffer(BufferMode bufmode, int64 size)
+{
+	if (size < 0)
+		return false;
+
+	if (bufmode == BUFFER_NONE)
+		size = 0;
+
+	// If the file isn't open, we'll make sure the buffer values are set in
+	// DroppedFile::open.
+	if (!isOpen())
+	{
+		bufferMode = bufmode;
+		bufferSize = size;
+		return true;
+	}
+
+	int vbufmode;
+	switch (bufmode)
+	{
+	case File::BUFFER_NONE:
+	default:
+		vbufmode = _IONBF;
+		break;
+	case File::BUFFER_LINE:
+		vbufmode = _IOLBF;
+		break;
+	case File::BUFFER_FULL:
+		vbufmode = _IOFBF;
+		break;
+	}
+
+	if (setvbuf(file, nullptr, vbufmode, (size_t) size) != 0)
+		return false;
+
+	bufferMode = bufmode;
+	bufferSize = size;
+
+	return true;
+}
+
+File::BufferMode DroppedFile::getBuffer(int64 &size) const
+{
+	size = bufferSize;
+	return bufferMode;
+}
+
+const std::string &DroppedFile::getFilename() const
+{
+	return filename;
+}
+
+File::Mode DroppedFile::getMode() const
+{
+	return mode;
+}
+
+const char *DroppedFile::getModeString(Mode mode)
+{
+	switch (mode)
+	{
+	case File::MODE_CLOSED:
+	default:
+		return "c";
+	case File::MODE_READ:
+		return "rb";
+	case File::MODE_WRITE:
+		return "wb";
+	case File::MODE_APPEND:
+		return "ab";
+	}
+}
+
+} // filesystem
+} // love

+ 83 - 0
jni/love/src/modules/filesystem/DroppedFile.h

@@ -0,0 +1,83 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_FILESYSTEM_DROPPED_FILE_H
+#define LOVE_FILESYSTEM_DROPPED_FILE_H
+
+// LOVE
+#include "common/config.h"
+#include "File.h"
+
+// C
+#include <cstdio>
+
+namespace love
+{
+namespace filesystem
+{
+
+/**
+ * File which is created when a user drags and drops an actual file onto the
+ * LOVE game. Uses C's stdio. Filenames are system-dependent full paths.
+ **/
+class DroppedFile : public File
+{
+public:
+
+	DroppedFile(const std::string &filename);
+	virtual ~DroppedFile();
+
+	// Implements File.
+	using File::read;
+	using File::write;
+	bool open(Mode mode) override;
+	bool close() override;
+	bool isOpen() const override;
+	int64 getSize() override;
+	int64 read(void *dst, int64 size) override;
+	bool write(const void *data, int64 size) override;
+	bool flush() override;
+	bool isEOF() override;
+	int64 tell() override;
+	bool seek(uint64 pos) override;
+	bool setBuffer(BufferMode bufmode, int64 size) override;
+	BufferMode getBuffer(int64 &size) const override;
+	Mode getMode() const override;
+	const std::string &getFilename() const override;
+
+private:
+
+	static const char *getModeString(Mode mode);
+
+	std::string filename;
+
+	FILE *file;
+
+	Mode mode;
+
+	BufferMode bufferMode;
+	int64 bufferSize;
+
+}; // DroppedFile
+
+} // filesystem
+} // love
+
+#endif // LOVE_FILESYSTEM_DROPPED_FILE_H

+ 66 - 4
jni/love/src/modules/filesystem/File.cpp

@@ -29,6 +29,68 @@ File::~File()
 {
 {
 }
 }
 
 
+FileData *File::read(int64 size)
+{
+	bool isopen = isOpen();
+
+	if (!isopen && !open(MODE_READ))
+		throw love::Exception("Could not read file %s.", getFilename().c_str());
+
+	int64 max = getSize();
+	int64 cur = tell();
+	size = (size == ALL) ? max : size;
+
+	if (size < 0)
+		throw love::Exception("Invalid read size.");
+
+	// Clamping because the file offset may be in a weird position.
+	if (cur < 0)
+		cur = 0;
+	else if (cur > max)
+		cur = max;
+
+	if (cur + size > max)
+		size = max - cur;
+
+	FileData *fileData = new FileData(size, getFilename());
+	int64 bytesRead = read(fileData->getData(), size);
+
+	if (bytesRead < 0 || (bytesRead == 0 && bytesRead != size))
+	{
+		delete fileData;
+		throw love::Exception("Could not read from file.");
+	}
+
+	if (bytesRead < size)
+	{
+		FileData *tmpFileData = new FileData(bytesRead, getFilename());
+		memcpy(tmpFileData->getData(), fileData->getData(), (size_t) bytesRead);
+		fileData->release();
+		fileData = tmpFileData;
+	}
+
+	if (!isopen)
+		close();
+
+	return fileData;
+}
+
+bool File::write(const Data *data, int64 size)
+{
+	return write(data->getData(), (size == ALL) ? data->getSize() : size);
+}
+
+std::string File::getExtension() const
+{
+	const std::string &filename = getFilename();
+	std::string::size_type idx = filename.rfind('.');
+
+	if (idx != std::string::npos)
+		return filename.substr(idx+1);
+	else
+		return std::string();
+}
+
 bool File::getConstant(const char *in, Mode &out)
 bool File::getConstant(const char *in, Mode &out)
 {
 {
 	return modes.find(in, out);
 	return modes.find(in, out);
@@ -51,10 +113,10 @@ bool File::getConstant(BufferMode in, const char *&out)
 
 
 StringMap<File::Mode, File::MODE_MAX_ENUM>::Entry File::modeEntries[] =
 StringMap<File::Mode, File::MODE_MAX_ENUM>::Entry File::modeEntries[] =
 {
 {
-	{"c", File::CLOSED},
-	{"r", File::READ},
-	{"w", File::WRITE},
-	{"a", File::APPEND},
+	{"c", File::MODE_CLOSED},
+	{"r", File::MODE_READ},
+	{"w", File::MODE_WRITE},
+	{"a", File::MODE_APPEND},
 };
 };
 
 
 StringMap<File::Mode, File::MODE_MAX_ENUM> File::modes(File::modeEntries, sizeof(File::modeEntries));
 StringMap<File::Mode, File::MODE_MAX_ENUM> File::modes(File::modeEntries, sizeof(File::modeEntries));

+ 10 - 10
jni/love/src/modules/filesystem/File.h

@@ -49,10 +49,10 @@ public:
 	 **/
 	 **/
 	enum Mode
 	enum Mode
 	{
 	{
-		CLOSED,
-		READ,
-		WRITE,
-		APPEND,
+		MODE_CLOSED,
+		MODE_READ,
+		MODE_WRITE,
+		MODE_APPEND,
 		MODE_MAX_ENUM
 		MODE_MAX_ENUM
 	};
 	};
 
 
@@ -77,7 +77,7 @@ public:
 	/**
 	/**
 	 * Opens the file in a certain mode.
 	 * Opens the file in a certain mode.
 	 *
 	 *
-	 * @param mode READ, WRITE, APPEND.
+	 * @param mode MODE_READ, MODE_WRITE, MODE_APPEND.
 	 * @return True if successful, false otherwise.
 	 * @return True if successful, false otherwise.
 	 **/
 	 **/
 	virtual bool open(Mode mode) = 0;
 	virtual bool open(Mode mode) = 0;
@@ -107,7 +107,7 @@ public:
 	 * @param size The number of bytes to attempt reading, or -1 for EOF.
 	 * @param size The number of bytes to attempt reading, or -1 for EOF.
 	 * @return A newly allocated Data object.
 	 * @return A newly allocated Data object.
 	 **/
 	 **/
-	virtual FileData *read(int64 size = ALL) = 0;
+	virtual FileData *read(int64 size = ALL);
 
 
 	/**
 	/**
 	 * Reads data into the destination buffer.
 	 * Reads data into the destination buffer.
@@ -134,7 +134,7 @@ public:
 	 * @param size The number of bytes to attempt writing, or -1 for everything.
 	 * @param size The number of bytes to attempt writing, or -1 for everything.
 	 * @return True of success, false otherwise.
 	 * @return True of success, false otherwise.
 	 **/
 	 **/
-	virtual bool write(const Data *data, int64 size = ALL) = 0;
+	virtual bool write(const Data *data, int64 size = ALL);
 
 
 	/**
 	/**
 	 * Flushes the currently buffered file data to disk. Only applicable in
 	 * Flushes the currently buffered file data to disk. Only applicable in
@@ -147,7 +147,7 @@ public:
 	 *
 	 *
 	 * @return True if EOF, false otherwise.
 	 * @return True if EOF, false otherwise.
 	 **/
 	 **/
-	virtual bool eof() = 0;
+	virtual bool isEOF() = 0;
 
 
 	/**
 	/**
 	 * Gets the current position in the File.
 	 * Gets the current position in the File.
@@ -192,13 +192,13 @@ public:
 	 * Gets the filename for this File, or empty string if none.
 	 * Gets the filename for this File, or empty string if none.
 	 * @return The filename for this File.
 	 * @return The filename for this File.
 	 **/
 	 **/
-	virtual std::string getFilename() const = 0;
+	virtual const std::string &getFilename() const = 0;
 
 
 	/**
 	/**
 	 * Gets the file extension for this File, or empty string if none.
 	 * Gets the file extension for this File, or empty string if none.
 	 * @return The file extension for this File (without the dot).
 	 * @return The file extension for this File (without the dot).
 	 **/
 	 **/
-	virtual std::string getExtension() const = 0;
+	virtual std::string getExtension() const;
 
 
 	static bool getConstant(const char *in, Mode &out);
 	static bool getConstant(const char *in, Mode &out);
 	static bool getConstant(Mode in, const char *&out);
 	static bool getConstant(Mode in, const char *&out);

+ 105 - 0
jni/love/src/modules/filesystem/Filesystem.cpp

@@ -0,0 +1,105 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+// LOVE
+#include "Filesystem.h"
+#include "common/utf8.h"
+
+// Assume POSIX or Visual Studio.
+#include <sys/types.h>
+#include <sys/stat.h>
+
+#if defined(LOVE_MACOSX)
+#include "common/OSX.h"
+#elif defined(LOVE_IOS)
+#include "common/iOS.h"
+#elif defined(LOVE_WINDOWS)
+#include <windows.h>
+#include "common/utf8.h"
+#elif defined(LOVE_LINUX)
+#include <unistd.h>
+#endif
+
+namespace love
+{
+namespace filesystem
+{
+
+Filesystem::Filesystem()
+{
+}
+
+Filesystem::~Filesystem()
+{
+}
+
+bool Filesystem::isRealDirectory(const std::string &path) const
+{
+#ifdef LOVE_WINDOWS
+	// make sure non-ASCII paths work.
+	std::wstring wpath = to_widestr(path);
+
+	struct _stat buf;
+	if (_wstat(wpath.c_str(), &buf) != 0)
+		return false;
+
+	return (buf.st_mode & _S_IFDIR) == _S_IFDIR;
+#else
+	// Assume POSIX support...
+	struct stat buf;
+	if (stat(path.c_str(), &buf) != 0)
+		return false;
+
+	return S_ISDIR(buf.st_mode) != 0;
+#endif
+}
+
+std::string Filesystem::getExecutablePath() const
+{
+#if defined(LOVE_MACOSX)
+	return love::osx::getExecutablePath();
+#elif defined(LOVE_IOS)
+	return love::ios::getExecutablePath();
+#elif defined(LOVE_WINDOWS)
+
+	wchar_t buffer[MAX_PATH + 1] = {0};
+
+	if (GetModuleFileNameW(nullptr, buffer, MAX_PATH) == 0)
+		return "";
+
+	return to_utf8(buffer);
+
+#elif defined(LOVE_LINUX)
+
+	char buffer[2048] = {0};
+
+	ssize_t len = readlink("/proc/self/exe", buffer, 2048);
+	if (len <= 0)
+		return "";
+
+	return std::string(buffer, len);
+
+#else
+#error Missing implementation for Filesystem::getExecutablePath!
+#endif
+}
+
+} // filesystem
+} // love

+ 265 - 0
jni/love/src/modules/filesystem/Filesystem.h

@@ -0,0 +1,265 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_FILESYSTEM_FILESYSTEM_H
+#define LOVE_FILESYSTEM_FILESYSTEM_H
+
+// LOVE
+#include "common/config.h"
+#include "common/Module.h"
+#include "common/int.h"
+#include "FileData.h"
+#include "File.h"
+
+// C++
+#include <string>
+#include <vector>
+
+// In Windows, we would like to use "LOVE" as the
+// application folder, but in Linux, we like .love.
+#define LOVE_APPDATA_PREFIX ""
+#ifdef LOVE_WINDOWS
+#	define LOVE_APPDATA_FOLDER "LOVE"
+#	define LOVE_PATH_SEPARATOR "/"
+#	define LOVE_MAX_PATH _MAX_PATH
+#else
+#	if defined(LOVE_MACOSX) || defined(LOVE_IOS)
+#		define LOVE_APPDATA_FOLDER "LOVE"
+#	elif defined(LOVE_LINUX)
+#		define LOVE_APPDATA_FOLDER "love"
+#	else
+#		define LOVE_APPDATA_PREFIX "."
+#		define LOVE_APPDATA_FOLDER "love"
+#	endif
+#	define LOVE_PATH_SEPARATOR "/"
+#	define LOVE_MAX_PATH MAXPATHLEN
+#endif
+
+namespace love
+{
+namespace filesystem
+{
+
+class Filesystem : public Module
+{
+public:
+
+	Filesystem();
+	virtual ~Filesystem();
+
+	// Implements Module.
+	virtual ModuleType getModuleType() const { return M_FILESYSTEM; }
+
+	virtual void init(const char *arg0) = 0;
+
+	virtual void setFused(bool fused) = 0;
+	virtual bool isFused() const = 0;
+
+	/**
+	 * This sets up the save directory. If the
+	 * it is already set up, nothing happens.
+	 * @return True on success, false otherwise.
+	 **/
+	virtual bool setupWriteDirectory() = 0;
+
+	/**
+	 * Sets the name of the save folder.
+	 * @param ident The name of the game. Will be used to
+	 * to create the folder in the LOVE data folder.
+	 **/
+	virtual bool setIdentity(const char *ident, bool appendToPath = false) = 0;
+	virtual const char *getIdentity() const = 0;
+
+	/**
+	 * Sets the path to the game source.
+	 * This can only be set once.
+	 * @param source Path to a directory or a .love-file.
+	 **/
+	virtual bool setSource(const char *source) = 0;
+
+	/**
+	 * Gets the path to the game source.
+	 * Returns a 0-length string if the source has not been set.
+	 **/
+	virtual const char *getSource() const = 0;
+
+	virtual bool mount(const char *archive, const char *mountpoint, bool appendToPath = false) = 0;
+	virtual bool unmount(const char *archive) = 0;
+
+	/**
+	 * Creates a new file.
+	 **/
+	virtual File *newFile(const char *filename) const = 0;
+
+	/**
+	 * Creates a new FileData object. Data will be copied.
+	 * @param data Pointer to the data.
+	 * @param size The size of the data.
+	 * @param filename The full filename used to file type identification.
+	 **/
+	virtual FileData *newFileData(void *data, unsigned int size, const char *filename) const = 0;
+
+	/**
+	 * Creates a new FileData object from base64 data.
+	 * @param b64 The base64 data.
+	 **/
+	virtual FileData *newFileData(const char *b64, const char *filename) const = 0;
+
+	/**
+	 * Gets the current working directory.
+	 **/
+	virtual const char *getWorkingDirectory() = 0;
+
+	/**
+	 * Gets the user home directory.
+	 **/
+	virtual std::string getUserDirectory() = 0;
+
+	/**
+	 * Gets the APPDATA directory. On Windows, this is the folder
+	 * in the %APPDATA% enviroment variable. On Linux, this is the
+	 * user home folder.
+	 **/
+	virtual std::string getAppdataDirectory() = 0;
+
+	/**
+	 * Gets the full path of the save folder.
+	 **/
+	virtual const char *getSaveDirectory() = 0;
+
+	/**
+	 * Gets the full path to the directory containing the game source.
+	 * For example if the game source is C:\Games\mygame.love, this will return
+	 * C:\Games.
+	 **/
+	virtual std::string getSourceBaseDirectory() const = 0;
+
+	/**
+	 * Gets the real directory path containing the file.
+	 **/
+	virtual std::string getRealDirectory(const char *filename) const = 0;
+
+	/**
+	 * Checks if a path is a directory.
+	 * @param dir The directory name to check.
+	 **/
+	virtual bool isDirectory(const char *dir) const = 0;
+
+	/**
+	 * Checks if a filename exists.
+	 * @param file The filename to check.
+	 **/
+	virtual bool isFile(const char *file) const = 0;
+
+	/**
+	 * Creates a directory. Write dir must be set.
+	 * @param dir The directory to create.
+	 **/
+	virtual bool createDirectory(const char *dir) = 0;
+
+	/**
+	 * Removes a file (or directory).
+	 * @param file The file or directory to remove.
+	 **/
+	virtual bool remove(const char *file) = 0;
+
+	/**
+	 * Reads data from a file.
+	 * @param filename The name of the file to read from.
+	 * @param size The size in bytes of the data to read.
+	 **/
+	virtual FileData *read(const char *filename, int64 size = File::ALL) const = 0;
+
+	/**
+	 * Write data to a file.
+	 * @param filename The name of the file to write to.
+	 * @param data The data to write.
+	 * @param size The size in bytes of the data to write.
+	 **/
+	virtual void write(const char *filename, const void *data, int64 size) const = 0;
+
+	/**
+	 * Append data to a file, creating it if it doesn't exist.
+	 * @param filename The name of the file to write to.
+	 * @param data The data to append.
+	 * @param size The size in bytes of the data to append.
+	 **/
+	virtual void append(const char *filename, const void *data, int64 size) const = 0;
+
+	/**
+	 * This "native" method returns a table of all
+	 * files in a given directory.
+	 **/
+	virtual void getDirectoryItems(const char *dir, std::vector<std::string> &items) = 0;
+
+	/**
+	 * Gets the last modification time of a file, in seconds
+	 * since the Unix epoch.
+	 * @param filename The name of the file.
+	 **/
+	virtual int64 getLastModified(const char *filename) const = 0;
+
+	/**
+	 * Gets the size of a file in bytes.
+	 * @param filename The name of the file.
+	 **/
+	virtual int64 getSize(const char *filename) const = 0;
+
+	/**
+	 * Enable or disable symbolic link support in love.filesystem.
+	 **/
+	virtual void setSymlinksEnabled(bool enable) = 0;
+
+	/**
+	 * Gets whether symbolic link support is enabled.
+	 **/
+	virtual bool areSymlinksEnabled() const = 0;
+
+	/**
+	 * Gets whether a filepath is actually a symlink.
+	 * Always returns false if symlinks are not enabled.
+	 **/
+	virtual bool isSymlink(const char *filename) const = 0;
+
+	// Require path accessors
+	// Not const because it's R/W
+	virtual std::vector<std::string> &getRequirePath() = 0;
+
+	/**
+	 * Allows a full (OS-dependent) path to be used with Filesystem::mount.
+	 **/
+	virtual void allowMountingForPath(const std::string &path) = 0;
+
+	/**
+	 * Gets whether the given full (OS-dependent) path is a directory.
+	 **/
+	virtual bool isRealDirectory(const std::string &path) const;
+
+	/**
+	 * Gets the full platform-dependent path to the executable.
+	 **/
+	virtual std::string getExecutablePath() const;
+
+}; // Filesystem
+
+} // filesystem
+} // love
+
+#endif // LOVE_FILESYSTEM_FILESYSTEM_H

+ 32 - 99
jni/love/src/modules/filesystem/physfs/File.cpp

@@ -39,8 +39,8 @@ namespace physfs
 
 
 File::File(const std::string &filename)
 File::File(const std::string &filename)
 	: filename(filename)
 	: filename(filename)
-	, file(0)
-	, mode(CLOSED)
+	, file(nullptr)
+	, mode(MODE_CLOSED)
 	, bufferMode(BUFFER_NONE)
 	, bufferMode(BUFFER_NONE)
 	, bufferSize(0)
 	, bufferSize(0)
 {
 {
@@ -48,25 +48,25 @@ File::File(const std::string &filename)
 
 
 File::~File()
 File::~File()
 {
 {
-	if (mode != CLOSED)
+	if (mode != MODE_CLOSED)
 		close();
 		close();
 }
 }
 
 
 bool File::open(Mode mode)
 bool File::open(Mode mode)
 {
 {
-	if (mode == CLOSED)
+	if (mode == MODE_CLOSED)
 		return true;
 		return true;
 
 
 	// File must exist if read mode.
 	// File must exist if read mode.
-	if ((mode == READ) && !PHYSFS_exists(filename.c_str()))
+	if ((mode == MODE_READ) && !PHYSFS_exists(filename.c_str()))
 		throw love::Exception("Could not open file %s. Does not exist.", filename.c_str());
 		throw love::Exception("Could not open file %s. Does not exist.", filename.c_str());
 
 
 	// Check whether the write directory is set.
 	// Check whether the write directory is set.
-	if ((mode == APPEND || mode == WRITE) && (PHYSFS_getWriteDir() == 0) && !hack_setupWriteDirectory())
+	if ((mode == MODE_APPEND || mode == MODE_WRITE) && (PHYSFS_getWriteDir() == 0) && !hack_setupWriteDirectory())
 		throw love::Exception("Could not set write directory.");
 		throw love::Exception("Could not set write directory.");
 
 
 	// File already open?
 	// File already open?
-	if (file != 0)
+	if (file != nullptr)
 		return false;
 		return false;
 
 
 	PHYSFS_getLastError(); // Clear the error buffer.
 	PHYSFS_getLastError(); // Clear the error buffer.
@@ -74,13 +74,13 @@ bool File::open(Mode mode)
 
 
 	switch (mode)
 	switch (mode)
 	{
 	{
-	case READ:
+	case MODE_READ:
 		handle = PHYSFS_openRead(filename.c_str());
 		handle = PHYSFS_openRead(filename.c_str());
 		break;
 		break;
-	case APPEND:
+	case MODE_APPEND:
 		handle = PHYSFS_openAppend(filename.c_str());
 		handle = PHYSFS_openAppend(filename.c_str());
 		break;
 		break;
-	case WRITE:
+	case MODE_WRITE:
 		handle = PHYSFS_openWrite(filename.c_str());
 		handle = PHYSFS_openWrite(filename.c_str());
 		break;
 		break;
 	default:
 	default:
@@ -99,94 +99,50 @@ bool File::open(Mode mode)
 
 
 	this->mode = mode;
 	this->mode = mode;
 
 
-	if (file != 0 && !setBuffer(bufferMode, bufferSize))
+	if (file != nullptr && !setBuffer(bufferMode, bufferSize))
 	{
 	{
 		// Revert to buffer defaults if we don't successfully set the buffer.
 		// Revert to buffer defaults if we don't successfully set the buffer.
 		bufferMode = BUFFER_NONE;
 		bufferMode = BUFFER_NONE;
 		bufferSize = 0;
 		bufferSize = 0;
 	}
 	}
 
 
-	return (file != 0);
+	return (file != nullptr);
 }
 }
 
 
 bool File::close()
 bool File::close()
 {
 {
-	if (!PHYSFS_close(file))
+	if (file == nullptr || !PHYSFS_close(file))
 		return false;
 		return false;
-	mode = CLOSED;
-	file = 0;
+
+	mode = MODE_CLOSED;
+	file = nullptr;
+
 	return true;
 	return true;
 }
 }
 
 
 bool File::isOpen() const
 bool File::isOpen() const
 {
 {
-	return mode != CLOSED && file != 0;
+	return mode != MODE_CLOSED && file != nullptr;
 }
 }
 
 
 int64 File::getSize()
 int64 File::getSize()
 {
 {
 	// If the file is closed, open it to
 	// If the file is closed, open it to
 	// check the size.
 	// check the size.
-	if (file == 0)
+	if (file == nullptr)
 	{
 	{
-		open(READ);
-		int64 size = (int64)PHYSFS_fileLength(file);
+		open(MODE_READ);
+		int64 size = (int64) PHYSFS_fileLength(file);
 		close();
 		close();
 		return size;
 		return size;
 	}
 	}
 
 
-	return (int64)PHYSFS_fileLength(file);
-}
-
-
-FileData *File::read(int64 size)
-{
-	bool isOpen = (file != 0);
-
-	if (!isOpen && !open(READ))
-		throw love::Exception("Could not read file %s.", filename.c_str());
-
-	int64 max = getSize();
-	int64 cur = tell();
-	size = (size == ALL) ? max : size;
-
-	if (size < 0)
-		throw love::Exception("Invalid read size.");
-
-	// Clamping because the file offset may be in a weird position.
-	if (cur < 0)
-		cur = 0;
-	else if (cur > max)
-		cur = max;
-
-	if (cur + size > max)
-		size = max - cur;
-
-	FileData *fileData = new FileData(size, getFilename());
-	int64 bytesRead = read(fileData->getData(), size);
-
-	if (bytesRead < 0 || (bytesRead == 0 && bytesRead != size))
-	{
-		delete fileData;
-		throw love::Exception("Could not read from file.");
-	}
-	if (bytesRead < size)
-	{
-		FileData *tmpFileData = new FileData(bytesRead, getFilename());
-		memcpy(tmpFileData->getData(), fileData->getData(), (size_t) bytesRead);
-		delete fileData;
-		fileData = tmpFileData;
-	}
-
-	if (!isOpen)
-		close();
-
-	return fileData;
+	return (int64) PHYSFS_fileLength(file);
 }
 }
 
 
 int64 File::read(void *dst, int64 size)
 int64 File::read(void *dst, int64 size)
 {
 {
-	if (!file || mode != READ)
+	if (!file || mode != MODE_READ)
 		throw love::Exception("File is not opened for reading.");
 		throw love::Exception("File is not opened for reading.");
 
 
 	int64 max = (int64)PHYSFS_fileLength(file);
 	int64 max = (int64)PHYSFS_fileLength(file);
@@ -205,7 +161,7 @@ int64 File::read(void *dst, int64 size)
 
 
 bool File::write(const void *data, int64 size)
 bool File::write(const void *data, int64 size)
 {
 {
-	if (!file || (mode != WRITE && mode != APPEND))
+	if (!file || (mode != MODE_WRITE && mode != MODE_APPEND))
 		throw love::Exception("File is not opened for writing.");
 		throw love::Exception("File is not opened for writing.");
 
 
 	// Another clamp, for the time being.
 	// Another clamp, for the time being.
@@ -215,7 +171,7 @@ bool File::write(const void *data, int64 size)
 		throw love::Exception("Invalid write size.");
 		throw love::Exception("Invalid write size.");
 
 
 	// Try to write.
 	// Try to write.
-	int64 written = static_cast<int64>(PHYSFS_write(file, data, 1, (PHYSFS_uint32) size));
+	int64 written = (int64) PHYSFS_write(file, data, 1, (PHYSFS_uint32) size);
 
 
 	// Check that correct amount of data was written.
 	// Check that correct amount of data was written.
 	if (written != size)
 	if (written != size)
@@ -231,14 +187,9 @@ bool File::write(const void *data, int64 size)
 	return true;
 	return true;
 }
 }
 
 
-bool File::write(const Data *data, int64 size)
-{
-	return write(data->getData(), (size == ALL) ? data->getSize() : size);
-}
-
 bool File::flush()
 bool File::flush()
 {
 {
-	if (!file || (mode != WRITE && mode != APPEND))
+	if (!file || (mode != MODE_WRITE && mode != MODE_APPEND))
 		throw love::Exception("File is not opened for writing.");
 		throw love::Exception("File is not opened for writing.");
 
 
 	return PHYSFS_flush(file) != 0;
 	return PHYSFS_flush(file) != 0;
@@ -261,16 +212,14 @@ inline bool test_eof(File *, PHYSFS_File *file)
 }
 }
 #endif
 #endif
 
 
-bool File::eof()
+bool File::isEOF()
 {
 {
-	if (file == 0 || test_eof(this, file))
-		return true;
-	return false;
+	return file == nullptr || test_eof(this, file);
 }
 }
 
 
 int64 File::tell()
 int64 File::tell()
 {
 {
-	if (file == 0)
+	if (file == nullptr)
 		return -1;
 		return -1;
 
 
 	return (int64) PHYSFS_tell(file);
 	return (int64) PHYSFS_tell(file);
@@ -278,23 +227,17 @@ int64 File::tell()
 
 
 bool File::seek(uint64 pos)
 bool File::seek(uint64 pos)
 {
 {
-	if (file == 0)
-		return false;
-
-	if (!PHYSFS_seek(file, (PHYSFS_uint64) pos))
-		return false;
-	return true;
+	return file != nullptr && PHYSFS_seek(file, (PHYSFS_uint64) pos) != 0;
 }
 }
 
 
 bool File::setBuffer(BufferMode bufmode, int64 size)
 bool File::setBuffer(BufferMode bufmode, int64 size)
 {
 {
-	// No negativity allowed!
 	if (size < 0)
 	if (size < 0)
 		return false;
 		return false;
 
 
 	// If the file isn't open, we'll make sure the buffer values are set in
 	// If the file isn't open, we'll make sure the buffer values are set in
 	// File::open.
 	// File::open.
-	if (file == 0 || mode == CLOSED)
+	if (!isOpen())
 	{
 	{
 		bufferMode = bufmode;
 		bufferMode = bufmode;
 		bufferSize = size;
 		bufferSize = size;
@@ -331,21 +274,11 @@ File::BufferMode File::getBuffer(int64 &size) const
 	return bufferMode;
 	return bufferMode;
 }
 }
 
 
-std::string File::getFilename() const
+const std::string &File::getFilename() const
 {
 {
 	return filename;
 	return filename;
 }
 }
 
 
-std::string File::getExtension() const
-{
-	std::string::size_type idx = filename.rfind('.');
-
-	if (idx != std::string::npos)
-		return filename.substr(idx+1);
-	else
-		return std::string();
-}
-
 filesystem::File::Mode File::getMode() const
 filesystem::File::Mode File::getMode() const
 {
 {
 	return mode;
 	return mode;

+ 17 - 18
jni/love/src/modules/filesystem/physfs/File.h

@@ -25,7 +25,7 @@
 #include "filesystem/File.h"
 #include "filesystem/File.h"
 
 
 // PhysFS
 // PhysFS
-#ifdef LOVE_MACOSX_USE_FRAMEWORKS
+#ifdef LOVE_APPLE_USE_FRAMEWORKS
 #include <physfs/physfs.h>
 #include <physfs/physfs.h>
 #else
 #else
 #include <physfs.h>
 #include <physfs.h>
@@ -54,23 +54,22 @@ public:
 	virtual ~File();
 	virtual ~File();
 
 
 	// Implements love::filesystem::File.
 	// Implements love::filesystem::File.
-	bool open(Mode mode);
-	bool close();
-	bool isOpen() const;
-	int64 getSize();
-	FileData *read(int64 size = ALL);
-	int64 read(void *dst, int64 size);
-	bool write(const void *data, int64 size);
-	bool write(const Data *data, int64 size = ALL);
-	bool flush();
-	bool eof();
-	int64 tell();
-	bool seek(uint64 pos);
-	bool setBuffer(BufferMode bufmode, int64 size);
-	BufferMode getBuffer(int64 &size) const;
-	Mode getMode() const;
-	std::string getFilename() const;
-	std::string getExtension() const;
+	using love::filesystem::File::read;
+	using love::filesystem::File::write;
+	bool open(Mode mode) override;
+	bool close() override;
+	bool isOpen() const override;
+	int64 getSize() override;
+	virtual int64 read(void *dst, int64 size) override;
+	bool write(const void *data, int64 size) override;
+	bool flush() override;
+	bool isEOF() override;
+	int64 tell() override;
+	bool seek(uint64 pos) override;
+	bool setBuffer(BufferMode bufmode, int64 size) override;
+	BufferMode getBuffer(int64 &size) const override;
+	Mode getMode() const override;
+	const std::string &getFilename() const override;
 
 
 private:
 private:
 
 

+ 80 - 164
jni/love/src/modules/filesystem/physfs/Filesystem.cpp

@@ -18,15 +18,37 @@
  * 3. This notice may not be removed or altered from any source distribution.
  * 3. This notice may not be removed or altered from any source distribution.
  **/
  **/
 
 
-#include "common/config.h"
-
 #include <iostream>
 #include <iostream>
 #include <sstream>
 #include <sstream>
+#include <algorithm>
 
 
 #include "common/utf8.h"
 #include "common/utf8.h"
 #include "common/b64.h"
 #include "common/b64.h"
 
 
 #include "Filesystem.h"
 #include "Filesystem.h"
+#include "File.h"
+
+// PhysFS
+#ifdef LOVE_APPLE_USE_FRAMEWORKS
+#include <physfs/physfs.h>
+#else
+#include <physfs.h>
+#endif
+
+// For great CWD. (Current Working Directory)
+// Using this instead of boost::filesystem which totally
+// cramped our style.
+#ifdef LOVE_WINDOWS
+#	include <windows.h>
+#	include <direct.h>
+#else
+#	include <sys/param.h>
+#	include <unistd.h>
+#endif
+
+#ifdef LOVE_IOS
+#	include "common/iOS.h"
+#endif
 
 
 #include "SDL.h"
 #include "SDL.h"
 #include <string>
 #include <string>
@@ -81,15 +103,15 @@ namespace physfs
 {
 {
 
 
 Filesystem::Filesystem()
 Filesystem::Filesystem()
-	: initialized(false)
-	, fused(false)
+	: fused(false)
 	, fusedSet(false)
 	, fusedSet(false)
 {
 {
+	requirePath = {"?.lua", "?/init.lua"};
 }
 }
 
 
 Filesystem::~Filesystem()
 Filesystem::~Filesystem()
 {
 {
-	if (initialized)
+	if (PHYSFS_isInit())
 		PHYSFS_deinit();
 		PHYSFS_deinit();
 }
 }
 
 
@@ -101,13 +123,14 @@ const char *Filesystem::getName() const
 void Filesystem::init(const char *arg0)
 void Filesystem::init(const char *arg0)
 {
 {
 	if (!PHYSFS_init(arg0))
 	if (!PHYSFS_init(arg0))
-		throw Exception(PHYSFS_getLastError());
+		throw love::Exception("%s", PHYSFS_getLastError());
 
 
-#ifdef LOVE_ANDROID
-	PHYSFS_permitSymbolicLinks (1);
-#endif
+	PHYSFS_Version version = {};
+	PHYSFS_getLinkedVersion(&version);
 
 
-	initialized = true;
+	// FIXME: This is a workaround for a bug in PHYSFS_enumerateFiles in 2.1-alpha.
+	if (version.major == 2 && version.minor == 1)
+		PHYSFS_permitSymbolicLinks(1);
 }
 }
 
 
 void Filesystem::setFused(bool fused)
 void Filesystem::setFused(bool fused)
@@ -127,7 +150,7 @@ bool Filesystem::isFused() const
 
 
 bool Filesystem::setIdentity(const char *ident, bool appendToPath)
 bool Filesystem::setIdentity(const char *ident, bool appendToPath)
 {
 {
-	if (!initialized)
+	if (!PHYSFS_isInit())
 		return false;
 		return false;
 
 
 	std::string old_save_path = save_path_full;
 	std::string old_save_path = save_path_full;
@@ -185,7 +208,7 @@ bool Filesystem::setIdentity(const char *ident, bool appendToPath)
 
 
 	// Try to add the save directory to the search path.
 	// Try to add the save directory to the search path.
 	// (No error on fail, it means that the path doesn't exist).
 	// (No error on fail, it means that the path doesn't exist).
-	PHYSFS_addToSearchPath(save_path_full.c_str(), appendToPath);
+	PHYSFS_mount(save_path_full.c_str(), nullptr, appendToPath);
 
 
 	// HACK: This forces setupWriteDirectory to be called the next time a file
 	// HACK: This forces setupWriteDirectory to be called the next time a file
 	// is opened for writing - otherwise it won't be called at all if it was
 	// is opened for writing - otherwise it won't be called at all if it was
@@ -202,7 +225,7 @@ const char *Filesystem::getIdentity() const
 
 
 bool Filesystem::setSource(const char *source)
 bool Filesystem::setSource(const char *source)
 {
 {
-	if (!initialized)
+	if (!PHYSFS_isInit())
 		return false;
 		return false;
 
 
 	// Check whether directory is already set.
 	// Check whether directory is already set.
@@ -253,7 +276,7 @@ bool Filesystem::setSource(const char *source)
 			new_search_path = game_path;
 			new_search_path = game_path;
 			sdcard_main->close(sdcard_main);
 			sdcard_main->close(sdcard_main);
 
 
-			if (!PHYSFS_addToSearchPath(new_search_path.c_str(), 1)) {
+			if (!PHYSFS_mount(new_search_path.c_str(), nullptr, 1)) {
 				SDL_Log ("mounting of %s failed", new_search_path.c_str());
 				SDL_Log ("mounting of %s failed", new_search_path.c_str());
 				return false;
 				return false;
 			}
 			}
@@ -265,10 +288,9 @@ bool Filesystem::setSource(const char *source)
 	}
 	}
 #else
 #else
 	// Add the directory.
 	// Add the directory.
-	if (!PHYSFS_addToSearchPath(new_search_path.c_str(), 1)) {
+	if (!PHYSFS_mount(new_search_path.c_str(), nullptr, 1)) {
 		SDL_Log ("mounting of %s failed", new_search_path.c_str());
 		SDL_Log ("mounting of %s failed", new_search_path.c_str());
 		return false;
 		return false;
-	}
 #endif
 #endif
 
 
 	// Save the game source.
 	// Save the game source.
@@ -284,7 +306,7 @@ const char *Filesystem::getSource() const
 
 
 bool Filesystem::setupWriteDirectory()
 bool Filesystem::setupWriteDirectory()
 {
 {
-	if (!initialized)
+	if (!PHYSFS_isInit())
 		return false;
 		return false;
 
 
 	// These must all be set.
 	// These must all be set.
@@ -329,7 +351,7 @@ bool Filesystem::setupWriteDirectory()
 		return false;
 		return false;
 
 
 	// Add the directory. (Will not be readded if already present).
 	// Add the directory. (Will not be readded if already present).
-	if (!PHYSFS_addToSearchPath(save_path_full.c_str(), 0))
+	if (!PHYSFS_mount(save_path_full.c_str(), nullptr, 0))
 	{
 	{
 		PHYSFS_setWriteDir(nullptr); // Clear the write directory in case of error.
 		PHYSFS_setWriteDir(nullptr); // Clear the write directory in case of error.
 		return false;
 		return false;
@@ -340,13 +362,18 @@ bool Filesystem::setupWriteDirectory()
 
 
 bool Filesystem::mount(const char *archive, const char *mountpoint, bool appendToPath)
 bool Filesystem::mount(const char *archive, const char *mountpoint, bool appendToPath)
 {
 {
-	if (!initialized || !archive)
+	if (!PHYSFS_isInit() || !archive)
 		return false;
 		return false;
 
 
 	std::string realPath;
 	std::string realPath;
 	std::string sourceBase = getSourceBaseDirectory();
 	std::string sourceBase = getSourceBaseDirectory();
 
 
-	if (isFused() && sourceBase.compare(archive) == 0)
+	// Check whether the given archive path is in the list of allowed full paths.
+	auto it = std::find(allowedMountPaths.begin(), allowedMountPaths.end(), archive);
+
+	if (it != allowedMountPaths.end())
+		realPath = *it;
+	else if (isFused() && sourceBase.compare(archive) == 0)
 	{
 	{
 		// Special case: if the game is fused and the archive is the source's
 		// Special case: if the game is fused and the archive is the source's
 		// base directory, mount it even though it's outside of the save dir.
 		// base directory, mount it even though it's outside of the save dir.
@@ -376,18 +403,23 @@ bool Filesystem::mount(const char *archive, const char *mountpoint, bool appendT
 	if (realPath.length() == 0)
 	if (realPath.length() == 0)
 		return false;
 		return false;
 
 
-	return PHYSFS_mount(realPath.c_str(), mountpoint, appendToPath);
+	return PHYSFS_mount(realPath.c_str(), mountpoint, appendToPath) != 0;
 }
 }
 
 
 bool Filesystem::unmount(const char *archive)
 bool Filesystem::unmount(const char *archive)
 {
 {
-	if (!initialized || !archive)
+	if (!PHYSFS_isInit() || !archive)
 		return false;
 		return false;
 
 
 	std::string realPath;
 	std::string realPath;
 	std::string sourceBase = getSourceBaseDirectory();
 	std::string sourceBase = getSourceBaseDirectory();
 
 
-	if (isFused() && sourceBase.compare(archive) == 0)
+	// Check whether the given archive path is in the list of allowed full paths.
+	auto it = std::find(allowedMountPaths.begin(), allowedMountPaths.end(), archive);
+
+	if (it != allowedMountPaths.end())
+		realPath = *it;
+	else if (isFused() && sourceBase.compare(archive) == 0)
 	{
 	{
 		// Special case: if the game is fused and the archive is the source's
 		// Special case: if the game is fused and the archive is the source's
 		// base directory, unmount it even though it's outside of the save dir.
 		// base directory, unmount it even though it's outside of the save dir.
@@ -412,10 +444,10 @@ bool Filesystem::unmount(const char *archive)
 	if (!mountPoint)
 	if (!mountPoint)
 		return false;
 		return false;
 
 
-	return PHYSFS_removeFromSearchPath(realPath.c_str());
+	return PHYSFS_removeFromSearchPath(realPath.c_str()) != 0;
 }
 }
 
 
-File *Filesystem::newFile(const char *filename) const
+love::filesystem::File *Filesystem::newFile(const char *filename) const
 {
 {
 	return new File(filename);
 	return new File(filename);
 }
 }
@@ -432,7 +464,7 @@ FileData *Filesystem::newFileData(void *data, unsigned int size, const char *fil
 
 
 FileData *Filesystem::newFileData(const char *b64, const char *filename) const
 FileData *Filesystem::newFileData(const char *b64, const char *filename) const
 {
 {
-	int size = strlen(b64);
+	int size = (int) strlen(b64);
 	int outsize = 0;
 	int outsize = 0;
 	char *dst = b64_decode(b64, size, outsize);
 	char *dst = b64_decode(b64, size, outsize);
 	FileData *fd = new FileData(outsize, std::string(filename));
 	FileData *fd = new FileData(outsize, std::string(filename));
@@ -485,6 +517,8 @@ std::string Filesystem::getAppdataDirectory()
 		std::string udir = getUserDirectory();
 		std::string udir = getUserDirectory();
 		udir.append("/Library/Application Support");
 		udir.append("/Library/Application Support");
 		appdata = normalize(udir);
 		appdata = normalize(udir);
+#elif defined(LOVE_IOS)
+		appdata = normalize(love::ios::getAppdataDirectory());
 #elif defined(LOVE_LINUX)
 #elif defined(LOVE_LINUX)
 		char *xdgdatahome = getenv("XDG_DATA_HOME");
 		char *xdgdatahome = getenv("XDG_DATA_HOME");
 		if (!xdgdatahome)
 		if (!xdgdatahome)
@@ -540,19 +574,14 @@ std::string Filesystem::getRealDirectory(const char *filename) const
 	return std::string(dir);
 	return std::string(dir);
 }
 }
 
 
-bool Filesystem::exists(const char *file) const
-{
-	return PHYSFS_exists(file);
-}
-
-bool Filesystem::isDirectory(const char *file) const
+bool Filesystem::isDirectory(const char *dir) const
 {
 {
-	return PHYSFS_isDirectory(file);
+	return PHYSFS_isDirectory(dir) != 0;
 }
 }
 
 
 bool Filesystem::isFile(const char *file) const
 bool Filesystem::isFile(const char *file) const
 {
 {
-	return exists(file) && !isDirectory(file);
+	return PHYSFS_exists(file) && !PHYSFS_isDirectory(file);
 }
 }
 
 
 bool Filesystem::createDirectory(const char *dir)
 bool Filesystem::createDirectory(const char *dir)
@@ -575,11 +604,11 @@ bool Filesystem::remove(const char *file)
 	return true;
 	return true;
 }
 }
 
 
-Data *Filesystem::read(const char *filename, int64 size) const
+FileData *Filesystem::read(const char *filename, int64 size) const
 {
 {
 	File file(filename);
 	File file(filename);
 
 
-	file.open(File::READ);
+	file.open(File::MODE_READ);
 
 
 	// close() is called in the File destructor.
 	// close() is called in the File destructor.
 	return file.read(size);
 	return file.read(size);
@@ -589,7 +618,7 @@ void Filesystem::write(const char *filename, const void *data, int64 size) const
 {
 {
 	File file(filename);
 	File file(filename);
 
 
-	file.open(File::WRITE);
+	file.open(File::MODE_WRITE);
 
 
 	// close() is called in the File destructor.
 	// close() is called in the File destructor.
 	if (!file.write(data, size))
 	if (!file.write(data, size))
@@ -600,145 +629,21 @@ void Filesystem::append(const char *filename, const void *data, int64 size) cons
 {
 {
 	File file(filename);
 	File file(filename);
 
 
-	file.open(File::APPEND);
+	file.open(File::MODE_APPEND);
 
 
 	// close() is called in the File destructor.
 	// close() is called in the File destructor.
 	if (!file.write(data, size))
 	if (!file.write(data, size))
 		throw love::Exception("Data could not be written.");
 		throw love::Exception("Data could not be written.");
 }
 }
 
 
-int Filesystem::getDirectoryItems(lua_State *L)
+void Filesystem::getDirectoryItems(const char *dir, std::vector<std::string> &items)
 {
 {
-	const char *dir = luaL_checkstring(L, 1);
-	bool hascallback = !lua_isnoneornil(L, 2);
-
-	if (hascallback)
-		luaL_checktype(L, 2, LUA_TFUNCTION);
-
 	char **rc = PHYSFS_enumerateFiles(dir);
 	char **rc = PHYSFS_enumerateFiles(dir);
-	int index = 1;
-
-	lua_newtable(L);
 
 
 	for (char **i = rc; *i != 0; i++)
 	for (char **i = rc; *i != 0; i++)
-	{
-		if (hascallback)
-		{
-			lua_pushvalue(L, 2);
-			lua_pushstring(L, *i);
-			lua_call(L, 1, 0);
-		}
-
-		lua_pushstring(L, *i);
-		lua_rawseti(L, -2, index);
-		index++;
-	}
+		items.push_back(*i);
 
 
 	PHYSFS_freeList(rc);
 	PHYSFS_freeList(rc);
-
-	return 1;
-}
-
-int Filesystem::lines_i(lua_State *L)
-{
-	const int bufsize = 1024;
-	char buf[bufsize];
-	int linesize = 0;
-	bool newline = false;
-
-	File *file = luax_checktype<File>(L, lua_upvalueindex(1), "File", FILESYSTEM_FILE_T);
-
-	// Only accept read mode at this point.
-	if (file->getMode() != File::READ)
-		return luaL_error(L, "File needs to stay in read mode.");
-
-	int64 pos = file->tell();
-	int64 userpos = -1;
-
-	if (lua_isnoneornil(L, lua_upvalueindex(2)) == 0)
-	{
-		// User may have changed the file position.
-		userpos = pos;
-		pos = (int64) lua_tonumber(L, lua_upvalueindex(2));
-		if (userpos != pos)
-			file->seek(pos);
-	}
-
-	while (!newline && !file->eof())
-	{
-		// This 64-bit to 32-bit integer cast should be safe as it never exceeds bufsize.
-		int read = (int) file->read(buf, bufsize);
-		if (read < 0)
-			return luaL_error(L, "Could not read from file.");
-
-		linesize += read;
-
-		for (int i = 0; i < read; i++)
-		{
-			if (buf[i] == '\n')
-			{
-				linesize -= read - i;
-				newline = true;
-				break;
-			}
-		}
-	}
-
-	if (newline || (file->eof() && linesize > 0))
-	{
-		if (linesize < bufsize)
-		{
-			// We have the line in the buffer on the stack. No 'new' and 'read' needed.
-			lua_pushlstring(L, buf, linesize > 0 && buf[linesize - 1] == '\r' ? linesize - 1 : linesize);
-			if (userpos < 0)
-				file->seek(pos + linesize + 1);
-		}
-		else
-		{
-			char *str = 0;
-			try
-			{
-				str = new char[linesize + 1];
-			}
-			catch(std::bad_alloc &)
-			{
-				// Can't lua_error (longjmp) in exception handlers.
-			}
-
-			if (!str)
-				return luaL_error(L, "Out of memory.");
-
-			file->seek(pos);
-
-			// Read the \n anyway and save us a call to seek.
-			if (file->read(str, linesize + 1) == -1)
-			{
-				delete [] str;
-				return luaL_error(L, "Could not read from file.");
-			}
-
-			lua_pushlstring(L, str, str[linesize - 1] == '\r' ? linesize - 1 : linesize);
-			delete [] str;
-		}
-
-		if (userpos >= 0)
-		{
-			// Save new position in upvalue.
-			lua_pushnumber(L, (lua_Number)(pos + linesize + 1));
-			lua_replace(L, lua_upvalueindex(2));
-			file->seek(userpos);
-		}
-
-		return 1;
-	}
-
-	// EOF reached.
-	if (userpos >= 0 && luax_toboolean(L, lua_upvalueindex(3)))
-		file->seek(userpos);
-	else
-		file->close();
-
-	return 0;
 }
 }
 
 
 int64 Filesystem::getLastModified(const char *filename) const
 int64 Filesystem::getLastModified(const char *filename) const
@@ -773,6 +678,17 @@ bool Filesystem::isSymlink(const char *filename) const
 	return PHYSFS_isSymbolicLink(filename) != 0;
 	return PHYSFS_isSymbolicLink(filename) != 0;
 }
 }
 
 
+std::vector<std::string> &Filesystem::getRequirePath()
+{
+	return requirePath;
+}
+
+void Filesystem::allowMountingForPath(const std::string &path)
+{
+	if (std::find(allowedMountPaths.begin(), allowedMountPaths.end(), path) == allowedMountPaths.end())
+		allowedMountPaths.push_back(path);
+}
+
 } // physfs
 } // physfs
 } // filesystem
 } // filesystem
 } // love
 } // love

+ 14 - 182
jni/love/src/modules/filesystem/physfs/Filesystem.h

@@ -24,46 +24,9 @@
 // STD
 // STD
 #include <cstdlib>
 #include <cstdlib>
 #include <cstring>
 #include <cstring>
-#include <string>
 
 
 // LOVE
 // LOVE
-#include "common/Module.h"
-#include "common/config.h"
-#include "common/int.h"
-#include "common/runtime.h"
-#include "filesystem/FileData.h"
-#include "File.h"
-
-// For great CWD. (Current Working Directory)
-// Using this instead of boost::filesystem which totally
-// cramped our style.
-#ifdef LOVE_WINDOWS
-#	include <windows.h>
-#	include <direct.h>
-#else
-#	include <sys/param.h>
-#	include <unistd.h>
-#endif
-
-// In Windows, we would like to use "LOVE" as the
-// application folder, but in Linux, we like .love.
-#define LOVE_APPDATA_PREFIX ""
-#ifdef LOVE_WINDOWS
-#	define LOVE_APPDATA_FOLDER "LOVE"
-#	define LOVE_PATH_SEPARATOR "/"
-#	define LOVE_MAX_PATH _MAX_PATH
-#else
-#	ifdef LOVE_MACOSX
-#		define LOVE_APPDATA_FOLDER "LOVE"
-#	elif defined(LOVE_LINUX)
-#		define LOVE_APPDATA_FOLDER "love"
-#	else
-#		define LOVE_APPDATA_PREFIX "."
-#		define LOVE_APPDATA_FOLDER "love"
-#	endif
-#	define LOVE_PATH_SEPARATOR "/"
-#	define LOVE_MAX_PATH MAXPATHLEN
-#endif
+#include "filesystem/Filesystem.h"
 
 
 namespace love
 namespace love
 {
 {
@@ -72,7 +35,7 @@ namespace filesystem
 namespace physfs
 namespace physfs
 {
 {
 
 
-class Filesystem : public Module
+class Filesystem : public love::filesystem::Filesystem
 {
 {
 public:
 public:
 
 
@@ -80,7 +43,6 @@ public:
 	virtual ~Filesystem();
 	virtual ~Filesystem();
 
 
 	// Implements Module.
 	// Implements Module.
-	virtual ModuleType getModuleType() const { return M_FILESYSTEM; }
 	const char *getName() const;
 	const char *getName() const;
 
 
 	void init(const char *arg0);
 	void init(const char *arg0);
@@ -88,186 +50,54 @@ public:
 	void setFused(bool fused);
 	void setFused(bool fused);
 	bool isFused() const;
 	bool isFused() const;
 
 
-	/**
-	 * This sets up the save directory. If the
-	 * it is already set up, nothing happens.
-	 * @return True on success, false otherwise.
-	 **/
 	bool setupWriteDirectory();
 	bool setupWriteDirectory();
 
 
-	/**
-	 * Sets the name of the save folder.
-	 * @param ident The name of the game. Will be used to
-	 * to create the folder in the LOVE data folder.
-	 **/
 	bool setIdentity(const char *ident, bool appendToPath = false);
 	bool setIdentity(const char *ident, bool appendToPath = false);
 	const char *getIdentity() const;
 	const char *getIdentity() const;
 
 
-	/**
-	 * Sets the path to the game source.
-	 * This can only be set once.
-	 * @param source Path to a directory or a .love-file.
-	 **/
 	bool setSource(const char *source);
 	bool setSource(const char *source);
 
 
-	/**
-	 * Gets the path to the game source.
-	 * Returns a 0-length string if the source has not been set.
-	 **/
 	const char *getSource() const;
 	const char *getSource() const;
 
 
 	bool mount(const char *archive, const char *mountpoint, bool appendToPath = false);
 	bool mount(const char *archive, const char *mountpoint, bool appendToPath = false);
 	bool unmount(const char *archive);
 	bool unmount(const char *archive);
 
 
-	/**
-	 * Creates a new file.
-	 **/
 	File *newFile(const char *filename) const;
 	File *newFile(const char *filename) const;
 
 
-	/**
-	 * Creates a new FileData object. Data will be copied.
-	 * @param data Pointer to the data.
-	 * @param size The size of the data.
-	 * @param filename The full filename used to file type identification.
-	 **/
 	FileData *newFileData(void *data, unsigned int size, const char *filename) const;
 	FileData *newFileData(void *data, unsigned int size, const char *filename) const;
-
-	/**
-	 * Creates a new FileData object from base64 data.
-	 * @param b64 The base64 data.
-	 **/
 	FileData *newFileData(const char *b64, const char *filename) const;
 	FileData *newFileData(const char *b64, const char *filename) const;
 
 
-	/**
-	 * Gets the current working directory.
-	 **/
 	const char *getWorkingDirectory();
 	const char *getWorkingDirectory();
-
-	/**
-	 * Gets the user home directory.
-	 **/
 	std::string getUserDirectory();
 	std::string getUserDirectory();
-
-	/**
-	 * Gets the APPDATA directory. On Windows, this is the folder
-	 * in the %APPDATA% enviroment variable. On Linux, this is the
-	 * user home folder.
-	 **/
 	std::string getAppdataDirectory();
 	std::string getAppdataDirectory();
-
-	/**
-	 * Gets the full path of the save folder.
-	 **/
 	const char *getSaveDirectory();
 	const char *getSaveDirectory();
-
-	/**
-	 * Gets the full path to the directory containing the game source.
-	 * For example if the game source is C:\Games\mygame.love, this will return
-	 * C:\Games.
-	 **/
 	std::string getSourceBaseDirectory() const;
 	std::string getSourceBaseDirectory() const;
 
 
-	/**
-	 * Gets the real directory path containing the file.
-	 **/
 	std::string getRealDirectory(const char *filename) const;
 	std::string getRealDirectory(const char *filename) const;
 
 
-	/**
-	 * Checks whether a file exists in the current search path
-	 * or not.
-	 * @param file The filename to check.
-	 **/
-	bool exists(const char *file) const;
-
-	/**
-	 * Checks if an existing file really is a directory.
-	 * @param file The filename to check.
-	 **/
-	bool isDirectory(const char *file) const;
-
-	/**
-	 * Checks if an existing file really is a file,
-	 * and not a directory.
-	 * @param file The filename to check.
-	 **/
+	bool isDirectory(const char *dir) const;
 	bool isFile(const char *file) const;
 	bool isFile(const char *file) const;
 
 
-	/**
-	 * Creates a directory. Write dir must be set.
-	 * @param dir The directory to create.
-	 **/
 	bool createDirectory(const char *dir);
 	bool createDirectory(const char *dir);
 
 
-	/**
-	 * Removes a file (or directory).
-	 * @param file The file or directory to remove.
-	 **/
 	bool remove(const char *file);
 	bool remove(const char *file);
 
 
-	/**
-	 * Reads data from a file.
-	 * @param filename The name of the file to read from.
-	 * @param size The size in bytes of the data to read.
-	 **/
-	Data *read(const char *filename, int64 size = File::ALL) const;
-
-	/**
-	 * Write data to a file.
-	 * @param filename The name of the file to write to.
-	 * @param data The data to write.
-	 * @param size The size in bytes of the data to write.
-	 **/
+	FileData *read(const char *filename, int64 size = File::ALL) const;
 	void write(const char *filename, const void *data, int64 size) const;
 	void write(const char *filename, const void *data, int64 size) const;
-
-	/**
-	 * Append data to a file, creating it if it doesn't exist.
-	 * @param filename The name of the file to write to.
-	 * @param data The data to append.
-	 * @param size The size in bytes of the data to append.
-	 **/
 	void append(const char *filename, const void *data, int64 size) const;
 	void append(const char *filename, const void *data, int64 size) const;
 
 
-	/**
-	 * This "native" method returns a table of all
-	 * files in a given directory.
-	 **/
-	int getDirectoryItems(lua_State *L);
-
-	/**
-	 * Gets the last modification time of a file, in seconds
-	 * since the Unix epoch.
-	 * @param filename The name of the file.
-	 **/
-	int64 getLastModified(const char *filename) const;
+	void getDirectoryItems(const char *dir, std::vector<std::string> &items);
 
 
-	/**
-	 * Gets the size of a file in bytes.
-	 * @param filename The name of the file.
-	 **/
+	int64 getLastModified(const char *filename) const;
 	int64 getSize(const char *filename) const;
 	int64 getSize(const char *filename) const;
 
 
-	/**
-	 * Enable or disable symbolic link support in love.filesystem.
-	 **/
 	void setSymlinksEnabled(bool enable);
 	void setSymlinksEnabled(bool enable);
-
-	/**
-	 * Gets whether symbolic link support is enabled.
-	 **/
 	bool areSymlinksEnabled() const;
 	bool areSymlinksEnabled() const;
-
-	/**
-	 * Gets whether a filepath is actually a symlink.
-	 * Always returns false if symlinks are not enabled.
-	 **/
 	bool isSymlink(const char *filename) const;
 	bool isSymlink(const char *filename) const;
 
 
-	/**
-	 * Text file line-reading iterator function used and
-	 * pushed on the Lua stack by love.filesystem.lines
-	 * and File:lines.
-	 **/
-	static int lines_i(lua_State *L);
+	std::vector<std::string> &getRequirePath();
+
+	void allowMountingForPath(const std::string &path);
 
 
 private:
 private:
 
 
@@ -289,14 +119,16 @@ private:
 	// The full path to the source of the game.
 	// The full path to the source of the game.
 	std::string game_source;
 	std::string game_source;
 
 
-	// Workaround for machines without PhysFS 2.0
-	bool initialized;
-
 	// Allow saving outside of the LOVE_APPDATA_FOLDER
 	// Allow saving outside of the LOVE_APPDATA_FOLDER
 	// for release 'builds'
 	// for release 'builds'
 	bool fused;
 	bool fused;
 	bool fusedSet;
 	bool fusedSet;
 
 
+	// Search path for require
+	std::vector<std::string> requirePath;
+
+	std::vector<std::string> allowedMountPaths;
+
 }; // Filesystem
 }; // Filesystem
 
 
 } // physfs
 } // physfs

+ 62 - 0
jni/love/src/modules/filesystem/wrap_DroppedFile.cpp

@@ -0,0 +1,62 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "wrap_DroppedFile.h"
+#include "wrap_File.h"
+
+namespace love
+{
+namespace filesystem
+{
+
+DroppedFile *luax_checkdroppedfile(lua_State *L, int idx)
+{
+	return luax_checktype<DroppedFile>(L, idx, FILESYSTEM_DROPPED_FILE_ID);
+}
+
+static const luaL_Reg functions[] =
+{
+	// Inherits from File.
+	{ "getSize", w_File_getSize },
+	{ "open", w_File_open },
+	{ "close", w_File_close },
+	{ "isOpen", w_File_isOpen },
+	{ "read", w_File_read },
+	{ "write", w_File_write },
+	{ "flush", w_File_flush },
+	{ "isEOF", w_File_isEOF },
+	{ "tell", w_File_tell },
+	{ "seek", w_File_seek },
+	{ "lines", w_File_lines },
+	{ "setBuffer", w_File_setBuffer },
+	{ "getBuffer", w_File_getBuffer },
+	{ "getMode", w_File_getMode },
+	{ "getFilename", w_File_getFilename },
+	{ "getExtension", w_File_getExtension },
+	{ 0, 0 }
+};
+
+extern "C" int luaopen_droppedfile(lua_State *L)
+{
+	return luax_register_type(L, FILESYSTEM_DROPPED_FILE_ID, functions);
+}
+
+} // filesystem
+} // love

+ 39 - 0
jni/love/src/modules/filesystem/wrap_DroppedFile.h

@@ -0,0 +1,39 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_FILESYSTEM_WRAP_DROPPED_FILE_H
+#define LOVE_FILESYSTEM_WRAP_DROPPED_FILE_H
+
+// LOVE
+#include "common/runtime.h"
+#include "DroppedFile.h"
+
+namespace love
+{
+namespace filesystem
+{
+
+DroppedFile *luax_checkdroppedfile(lua_State *L, int idx);
+extern "C" int luaopen_droppedfile(lua_State *L);
+
+} // filesystem
+} // love
+
+#endif // LOVE_FILESYSTEM_WRAP_DROPPED_FILE_H

+ 131 - 15
jni/love/src/modules/filesystem/wrap_File.cpp

@@ -20,8 +20,6 @@
 
 
 #include "wrap_File.h"
 #include "wrap_File.h"
 
 
-#include "physfs/Filesystem.h"
-
 #include "common/Data.h"
 #include "common/Data.h"
 #include "common/Exception.h"
 #include "common/Exception.h"
 #include "common/int.h"
 #include "common/int.h"
@@ -45,7 +43,7 @@ int luax_ioError(lua_State *L, const char *fmt, ...)
 
 
 File *luax_checkfile(lua_State *L, int idx)
 File *luax_checkfile(lua_State *L, int idx)
 {
 {
-	return luax_checktype<File>(L, idx, "File", FILESYSTEM_FILE_T);
+	return luax_checktype<File>(L, idx, FILESYSTEM_FILE_ID);
 }
 }
 
 
 int w_File_getSize(lua_State *L)
 int w_File_getSize(lua_State *L)
@@ -112,7 +110,7 @@ int w_File_read(lua_State *L)
 	File *file = luax_checkfile(L, 1);
 	File *file = luax_checkfile(L, 1);
 	Data *d = 0;
 	Data *d = 0;
 
 
-	int64 size = (int64)luaL_optnumber(L, 2, File::ALL);
+	int64 size = (int64) luaL_optnumber(L, 2, (lua_Number) File::ALL);
 
 
 	try
 	try
 	{
 	{
@@ -151,11 +149,11 @@ int w_File_write(lua_State *L)
 			return luax_ioError(L, "%s", e.what());
 			return luax_ioError(L, "%s", e.what());
 		}
 		}
 	}
 	}
-	else if (luax_istype(L, 2, DATA_T))
+	else if (luax_istype(L, 2, DATA_ID))
 	{
 	{
 		try
 		try
 		{
 		{
-			love::Data *data = luax_totype<love::Data>(L, 2, "Data", DATA_T);
+			love::Data *data = luax_totype<love::Data>(L, 2, DATA_ID);
 			result = file->write(data, luaL_optinteger(L, 3, data->getSize()));
 			result = file->write(data, luaL_optinteger(L, 3, data->getSize()));
 		}
 		}
 		catch (love::Exception &e)
 		catch (love::Exception &e)
@@ -188,10 +186,10 @@ int w_File_flush(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int w_File_eof(lua_State *L)
+int w_File_isEOF(lua_State *L)
 {
 {
 	File *file = luax_checkfile(L, 1);
 	File *file = luax_checkfile(L, 1);
-	luax_pushboolean(L, file->eof());
+	luax_pushboolean(L, file->isEOF());
 	return 1;
 	return 1;
 }
 }
 
 
@@ -223,26 +221,128 @@ int w_File_seek(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
+int w_File_lines_i(lua_State *L)
+{
+	const int bufsize = 1024;
+	char buf[bufsize];
+	int linesize = 0;
+	bool newline = false;
+
+	File *file = luax_checktype<File>(L, lua_upvalueindex(1), FILESYSTEM_FILE_ID);
+
+	// Only accept read mode at this point.
+	if (file->getMode() != File::MODE_READ)
+		return luaL_error(L, "File needs to stay in read mode.");
+
+	int64 pos = file->tell();
+	int64 userpos = -1;
+
+	if (lua_isnoneornil(L, lua_upvalueindex(2)) == 0)
+	{
+		// User may have changed the file position.
+		userpos = pos;
+		pos = (int64) lua_tonumber(L, lua_upvalueindex(2));
+		if (userpos != pos)
+			file->seek(pos);
+	}
+
+	while (!newline && !file->isEOF())
+	{
+		// This 64-bit to 32-bit integer cast should be safe as it never exceeds bufsize.
+		int read = (int) file->read(buf, bufsize);
+		if (read < 0)
+			return luaL_error(L, "Could not read from file.");
+
+		linesize += read;
+
+		for (int i = 0; i < read; i++)
+		{
+			if (buf[i] == '\n')
+			{
+				linesize -= read - i;
+				newline = true;
+				break;
+			}
+		}
+	}
+
+	if (newline || (file->isEOF() && linesize > 0))
+	{
+		if (linesize < bufsize)
+		{
+			// We have the line in the buffer on the stack. No 'new' and 'read' needed.
+			lua_pushlstring(L, buf, linesize > 0 && buf[linesize - 1] == '\r' ? linesize - 1 : linesize);
+			if (userpos < 0)
+				file->seek(pos + linesize + 1);
+		}
+		else
+		{
+			char *str = 0;
+			try
+			{
+				str = new char[linesize + 1];
+			}
+			catch(std::bad_alloc &)
+			{
+				// Can't lua_error (longjmp) in exception handlers.
+			}
+
+			if (!str)
+				return luaL_error(L, "Out of memory.");
+
+			file->seek(pos);
+
+			// Read the \n anyway and save us a call to seek.
+			if (file->read(str, linesize + 1) == -1)
+			{
+				delete [] str;
+				return luaL_error(L, "Could not read from file.");
+			}
+
+			lua_pushlstring(L, str, str[linesize - 1] == '\r' ? linesize - 1 : linesize);
+			delete [] str;
+		}
+
+		if (userpos >= 0)
+		{
+			// Save new position in upvalue.
+			lua_pushnumber(L, (lua_Number)(pos + linesize + 1));
+			lua_replace(L, lua_upvalueindex(2));
+			file->seek(userpos);
+		}
+
+		return 1;
+	}
+
+	// EOF reached.
+	if (userpos >= 0 && luax_toboolean(L, lua_upvalueindex(3)))
+		file->seek(userpos);
+	else
+		file->close();
+
+	return 0;
+}
+
 int w_File_lines(lua_State *L)
 int w_File_lines(lua_State *L)
 {
 {
 	File *file = luax_checkfile(L, 1);
 	File *file = luax_checkfile(L, 1);
 
 
 	lua_pushnumber(L, 0); // File position.
 	lua_pushnumber(L, 0); // File position.
-	luax_pushboolean(L, file->getMode() != File::CLOSED); // Save current file mode.
+	luax_pushboolean(L, file->getMode() != File::MODE_CLOSED); // Save current file mode.
 
 
-	if (file->getMode() != File::READ)
+	if (file->getMode() != File::MODE_READ)
 	{
 	{
-		if (file->getMode() != File::CLOSED)
+		if (file->getMode() != File::MODE_CLOSED)
 			file->close();
 			file->close();
 
 
 		bool success = false;
 		bool success = false;
-		luax_catchexcept(L, [&](){ success = file->open(File::READ); });
+		luax_catchexcept(L, [&](){ success = file->open(File::MODE_READ); });
 
 
 		if (!success)
 		if (!success)
 			return luaL_error(L, "Could not open file.");
 			return luaL_error(L, "Could not open file.");
 	}
 	}
 
 
-	lua_pushcclosure(L, physfs::Filesystem::lines_i, 3);
+	lua_pushcclosure(L, w_File_lines_i, 3);
 	return 1;
 	return 1;
 }
 }
 
 
@@ -299,6 +399,20 @@ int w_File_getMode(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
+int w_File_getFilename(lua_State *L)
+{
+	File *file = luax_checkfile(L, 1);
+	luax_pushstring(L, file->getFilename());
+	return 1;
+}
+
+int w_File_getExtension(lua_State *L)
+{
+	File *file = luax_checkfile(L, 1);
+	luax_pushstring(L, file->getExtension());
+	return 1;
+}
+
 static const luaL_Reg functions[] =
 static const luaL_Reg functions[] =
 {
 {
 	{ "getSize", w_File_getSize },
 	{ "getSize", w_File_getSize },
@@ -308,19 +422,21 @@ static const luaL_Reg functions[] =
 	{ "read", w_File_read },
 	{ "read", w_File_read },
 	{ "write", w_File_write },
 	{ "write", w_File_write },
 	{ "flush", w_File_flush },
 	{ "flush", w_File_flush },
-	{ "eof", w_File_eof },
+	{ "isEOF", w_File_isEOF },
 	{ "tell", w_File_tell },
 	{ "tell", w_File_tell },
 	{ "seek", w_File_seek },
 	{ "seek", w_File_seek },
 	{ "lines", w_File_lines },
 	{ "lines", w_File_lines },
 	{ "setBuffer", w_File_setBuffer },
 	{ "setBuffer", w_File_setBuffer },
 	{ "getBuffer", w_File_getBuffer },
 	{ "getBuffer", w_File_getBuffer },
 	{ "getMode", w_File_getMode },
 	{ "getMode", w_File_getMode },
+	{ "getFilename", w_File_getFilename },
+	{ "getExtension", w_File_getExtension },
 	{ 0, 0 }
 	{ 0, 0 }
 };
 };
 
 
 extern "C" int luaopen_file(lua_State *L)
 extern "C" int luaopen_file(lua_State *L)
 {
 {
-	return luax_register_type(L, "File", functions);
+	return luax_register_type(L, FILESYSTEM_FILE_ID, functions);
 }
 }
 
 
 } // filesystem
 } // filesystem

+ 4 - 1
jni/love/src/modules/filesystem/wrap_File.h

@@ -41,13 +41,16 @@ int w_File_isOpen(lua_State *L);
 int w_File_read(lua_State *L);
 int w_File_read(lua_State *L);
 int w_File_write(lua_State *L);
 int w_File_write(lua_State *L);
 int w_File_flush(lua_State *L);
 int w_File_flush(lua_State *L);
-int w_File_eof(lua_State *L);
+int w_File_isEOF(lua_State *L);
 int w_File_tell(lua_State *L);
 int w_File_tell(lua_State *L);
 int w_File_seek(lua_State *L);
 int w_File_seek(lua_State *L);
+int w_File_lines_i(lua_State *L);
 int w_File_lines(lua_State *L);
 int w_File_lines(lua_State *L);
 int w_File_setBuffer(lua_State *L);
 int w_File_setBuffer(lua_State *L);
 int w_File_getBuffer(lua_State *L);
 int w_File_getBuffer(lua_State *L);
 int w_File_getMode(lua_State *L);
 int w_File_getMode(lua_State *L);
+int w_File_getFilename(lua_State *L);
+int w_File_getExtension(lua_State *L);
 extern "C" int luaopen_file(lua_State *L);
 extern "C" int luaopen_file(lua_State *L);
 
 
 } // filesystem
 } // filesystem

+ 2 - 2
jni/love/src/modules/filesystem/wrap_FileData.cpp

@@ -29,7 +29,7 @@ namespace filesystem
 
 
 FileData *luax_checkfiledata(lua_State *L, int idx)
 FileData *luax_checkfiledata(lua_State *L, int idx)
 {
 {
-	return luax_checktype<FileData>(L, idx, "FileData", FILESYSTEM_FILE_DATA_T);
+	return luax_checktype<FileData>(L, idx, FILESYSTEM_FILE_DATA_ID);
 }
 }
 
 
 int w_FileData_getFilename(lua_State *L)
 int w_FileData_getFilename(lua_State *L)
@@ -61,7 +61,7 @@ static const luaL_Reg w_FileData_functions[] =
 
 
 extern "C" int luaopen_filedata(lua_State *L)
 extern "C" int luaopen_filedata(lua_State *L)
 {
 {
-	return luax_register_type(L, "FileData", w_FileData_functions);
+	return luax_register_type(L, FILESYSTEM_FILE_DATA_ID, w_FileData_functions);
 }
 }
 
 
 } // filesystem
 } // filesystem

+ 92 - 61
jni/love/src/modules/filesystem/wrap_Filesystem.cpp

@@ -21,6 +21,7 @@
 // LOVE
 // LOVE
 #include "wrap_Filesystem.h"
 #include "wrap_Filesystem.h"
 #include "wrap_File.h"
 #include "wrap_File.h"
+#include "wrap_DroppedFile.h"
 #include "wrap_FileData.h"
 #include "wrap_FileData.h"
 
 
 #include "physfs/Filesystem.h"
 #include "physfs/Filesystem.h"
@@ -28,12 +29,17 @@
 // SDL
 // SDL
 #include <SDL_loadso.h>
 #include <SDL_loadso.h>
 
 
+// STL
+#include <vector>
+#include <string>
+#include <sstream>
+
 namespace love
 namespace love
 {
 {
 namespace filesystem
 namespace filesystem
 {
 {
-	
-#define instance() (Module::getInstance<physfs::Filesystem>(Module::M_FILESYSTEM))
+
+#define instance() (Module::getInstance<Filesystem>(Module::M_FILESYSTEM))
 
 
 bool hack_setupWriteDirectory()
 bool hack_setupWriteDirectory()
 {
 {
@@ -119,7 +125,7 @@ int w_newFile(lua_State *L)
 	const char *filename = luaL_checkstring(L, 1);
 	const char *filename = luaL_checkstring(L, 1);
 
 
 	const char *str = 0;
 	const char *str = 0;
-	File::Mode mode = File::CLOSED;
+	File::Mode mode = File::MODE_CLOSED;
 
 
 	if (lua_isstring(L, 2))
 	if (lua_isstring(L, 2))
 	{
 	{
@@ -130,7 +136,7 @@ int w_newFile(lua_State *L)
 
 
 	File *t = instance()->newFile(filename);
 	File *t = instance()->newFile(filename);
 
 
-	if (mode != File::CLOSED)
+	if (mode != File::MODE_CLOSED)
 	{
 	{
 		try
 		try
 		{
 		{
@@ -144,7 +150,7 @@ int w_newFile(lua_State *L)
 		}
 		}
 	}
 	}
 
 
-	luax_pushtype(L, "File", FILESYSTEM_FILE_T, t);
+	luax_pushtype(L, FILESYSTEM_FILE_ID, t);
 	t->release();
 	t->release();
 	return 1;
 	return 1;
 }
 }
@@ -159,12 +165,12 @@ FileData *luax_getfiledata(lua_State *L, int idx)
 		const char *filename = luaL_checkstring(L, idx);
 		const char *filename = luaL_checkstring(L, idx);
 		file = instance()->newFile(filename);
 		file = instance()->newFile(filename);
 	}
 	}
-	else if (luax_istype(L, idx, FILESYSTEM_FILE_T))
+	else if (luax_istype(L, idx, FILESYSTEM_FILE_ID))
 	{
 	{
 		file = luax_checkfile(L, idx);
 		file = luax_checkfile(L, idx);
 		file->retain();
 		file->retain();
 	}
 	}
-	else if (luax_istype(L, idx, FILESYSTEM_FILE_DATA_T))
+	else if (luax_istype(L, idx, FILESYSTEM_FILE_DATA_ID))
 	{
 	{
 		data = luax_checkfiledata(L, idx);
 		data = luax_checkfiledata(L, idx);
 		data->retain();
 		data->retain();
@@ -180,7 +186,7 @@ FileData *luax_getfiledata(lua_State *L, int idx)
 	{
 	{
 		luax_catchexcept(L,
 		luax_catchexcept(L,
 			[&]() { data = file->read(); },
 			[&]() { data = file->read(); },
-			[&]() { file->release(); }
+			[&](bool) { file->release(); }
 		);
 		);
 	}
 	}
 
 
@@ -197,7 +203,7 @@ int w_newFileData(lua_State *L)
 			luax_convobj(L, 1, "filesystem", "newFile");
 			luax_convobj(L, 1, "filesystem", "newFile");
 
 
 		// Get FileData from the File.
 		// Get FileData from the File.
-		if (luax_istype(L, 1, FILESYSTEM_FILE_T))
+		if (luax_istype(L, 1, FILESYSTEM_FILE_ID))
 		{
 		{
 			File *file = luax_checkfile(L, 1);
 			File *file = luax_checkfile(L, 1);
 
 
@@ -210,7 +216,7 @@ int w_newFileData(lua_State *L)
 			{
 			{
 				return luax_ioError(L, "%s", e.what());
 				return luax_ioError(L, "%s", e.what());
 			}
 			}
-			luax_pushtype(L, "FileData", FILESYSTEM_FILE_DATA_T, data);
+			luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, data);
 			data->release();
 			data->release();
 			return 1;
 			return 1;
 		}
 		}
@@ -242,7 +248,7 @@ int w_newFileData(lua_State *L)
 		return luaL_error(L, "Invalid FileData decoder: %s", decstr);
 		return luaL_error(L, "Invalid FileData decoder: %s", decstr);
 	}
 	}
 
 
-	luax_pushtype(L, "FileData", FILESYSTEM_FILE_DATA_T, t);
+	luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, t);
 	t->release();
 	t->release();
 	return 1;
 	return 1;
 }
 }
@@ -295,10 +301,9 @@ int w_getRealDirectory(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int w_exists(lua_State *L)
+int w_getExecutablePath(lua_State *L)
 {
 {
-	const char *arg = luaL_checkstring(L, 1);
-	luax_pushboolean(L, instance()->exists(arg));
+	luax_pushstring(L, instance()->getExecutablePath());
 	return 1;
 	return 1;
 }
 }
 
 
@@ -367,9 +372,9 @@ static int w_write_or_append(lua_State *L, File::Mode mode)
 	const char *input = 0;
 	const char *input = 0;
 	size_t len = 0;
 	size_t len = 0;
 
 
-	if (luax_istype(L, 2, DATA_T))
+	if (luax_istype(L, 2, DATA_ID))
 	{
 	{
-		love::Data *data = luax_totype<love::Data>(L, 2, "Data", DATA_T);
+		love::Data *data = luax_totype<love::Data>(L, 2, DATA_ID);
 		input = (const char *) data->getData();
 		input = (const char *) data->getData();
 		len = data->getSize();
 		len = data->getSize();
 	}
 	}
@@ -383,7 +388,7 @@ static int w_write_or_append(lua_State *L, File::Mode mode)
 
 
 	try
 	try
 	{
 	{
-		if (mode == File::APPEND)
+		if (mode == File::MODE_APPEND)
 			instance()->append(filename, (const void *) input, len);
 			instance()->append(filename, (const void *) input, len);
 		else
 		else
 			instance()->write(filename, (const void *) input, len);
 			instance()->write(filename, (const void *) input, len);
@@ -399,17 +404,31 @@ static int w_write_or_append(lua_State *L, File::Mode mode)
 
 
 int w_write(lua_State *L)
 int w_write(lua_State *L)
 {
 {
-	return w_write_or_append(L, File::WRITE);
+	return w_write_or_append(L, File::MODE_WRITE);
 }
 }
 
 
 int w_append(lua_State *L)
 int w_append(lua_State *L)
 {
 {
-	return w_write_or_append(L, File::APPEND);
+	return w_write_or_append(L, File::MODE_APPEND);
 }
 }
 
 
 int w_getDirectoryItems(lua_State *L)
 int w_getDirectoryItems(lua_State *L)
 {
 {
-	return instance()->getDirectoryItems(L);
+	const char *dir = luaL_checkstring(L, 1);
+	std::vector<std::string> items;
+
+	instance()->getDirectoryItems(dir, items);
+
+	lua_createtable(L, (int) items.size(), 0);
+
+	for (int i = 0; i < (int) items.size(); i++)
+	{
+		lua_pushstring(L, items[i].c_str());
+		lua_rawseti(L, -2, i + 1);
+	}
+
+	// Return the table.
+	return 1;
 }
 }
 
 
 int w_lines(lua_State *L)
 int w_lines(lua_State *L)
@@ -421,7 +440,7 @@ int w_lines(lua_State *L)
 		file = instance()->newFile(lua_tostring(L, 1));
 		file = instance()->newFile(lua_tostring(L, 1));
 		bool success = false;
 		bool success = false;
 
 
-		luax_catchexcept(L, [&](){ success = file->open(File::READ); });
+		luax_catchexcept(L, [&](){ success = file->open(File::MODE_READ); });
 
 
 		if (!success)
 		if (!success)
 		{
 		{
@@ -429,13 +448,13 @@ int w_lines(lua_State *L)
 			return luaL_error(L, "Could not open file.");
 			return luaL_error(L, "Could not open file.");
 		}
 		}
 
 
-		luax_pushtype(L, "File", FILESYSTEM_FILE_T, file);
+		luax_pushtype(L, FILESYSTEM_FILE_ID, file);
 		file->release();
 		file->release();
 	}
 	}
 	else
 	else
 		return luaL_argerror(L, 1, "expected filename.");
 		return luaL_argerror(L, 1, "expected filename.");
 
 
-	lua_pushcclosure(L, physfs::Filesystem::lines_i, 1);
+	lua_pushcclosure(L, w_File_lines_i, 1);
 	return 1;
 	return 1;
 }
 }
 
 
@@ -530,58 +549,67 @@ int w_isSymlink(lua_State *L)
 	return 1;
 	return 1;
 }
 }
 
 
-int loader(lua_State *L)
+int w_getRequirePath(lua_State *L)
 {
 {
-	const char *filename = lua_tostring(L, -1);
+	std::stringstream path;
+	bool seperator = false;
+	for (auto &element : instance()->getRequirePath())
+	{
+		if (seperator)
+			path << ";";
+		else
+			seperator = true;
+
+		path << element;
+	}
+
+	luax_pushstring(L, path.str());
+	return 1;
+}
 
 
-	std::string tmp(filename);
-	tmp += ".lua";
+int w_setRequirePath(lua_State *L)
+{
+	std::string element = luax_checkstring(L, 1);
+	auto &requirePath = instance()->getRequirePath();
 
 
-	int size = tmp.size();
+	requirePath.clear();
+	std::stringstream path;
+	path << element;
 
 
-	for (int i=0; i<size-4; i++)
-	{
-		if (tmp[i] == '.')
-		{
-			tmp[i] = '/';
-		}
-	}
+	while(std::getline(path, element, ';'))
+		requirePath.push_back(element);
 
 
-	// Check whether file exists.
-	if (instance()->exists(tmp.c_str()))
-	{
-		lua_pop(L, 1);
-		lua_pushstring(L, tmp.c_str());
-		// Ok, load it.
-		return w_load(L);
-	}
+	return 0;
+}
+
+int loader(lua_State *L)
+{
+	std::string modulename = luax_tostring(L, 1);
 
 
-	tmp = filename;
-	size = tmp.size();
-	for (int i=0; i<size; i++)
+	for (char &c : modulename)
 	{
 	{
-		if (tmp[i] == '.')
-		{
-			tmp[i] = '/';
-		}
+		if (c == '.')
+			c = '/';
 	}
 	}
 
 
-	if (instance()->isDirectory(tmp.c_str()))
+	auto *inst = instance();
+	for (std::string element : inst->getRequirePath())
 	{
 	{
-		tmp += "/init.lua";
-		if (instance()->exists(tmp.c_str()))
+		size_t pos = element.find('?');
+		if (pos != std::string::npos)
+			element.replace(pos, 1, modulename);
+
+		if (inst->isFile(element.c_str()))
 		{
 		{
 			lua_pop(L, 1);
 			lua_pop(L, 1);
-			lua_pushstring(L, tmp.c_str());
-			// Ok, load it.
+			lua_pushstring(L, element.c_str());
 			return w_load(L);
 			return w_load(L);
 		}
 		}
 	}
 	}
 
 
-	std::string errstr = "\n\tno file '%s' in LOVE game directories.";
-	errstr += errstr;
+	std::string errstr = "\n\tno '%s' in LOVE game directories.";
 
 
-	lua_pushfstring(L, errstr.c_str(), (tmp + ".lua").c_str(), (tmp + "/init.lua").c_str());
+	lua_pushfstring(L, errstr.c_str(), modulename.c_str());
 	return 1;
 	return 1;
 }
 }
 
 
@@ -677,7 +705,7 @@ static const luaL_Reg functions[] =
 	{ "getSaveDirectory", w_getSaveDirectory },
 	{ "getSaveDirectory", w_getSaveDirectory },
 	{ "getSourceBaseDirectory", w_getSourceBaseDirectory },
 	{ "getSourceBaseDirectory", w_getSourceBaseDirectory },
 	{ "getRealDirectory", w_getRealDirectory },
 	{ "getRealDirectory", w_getRealDirectory },
-	{ "exists", w_exists },
+	{ "getExecutablePath", w_getExecutablePath },
 	{ "isDirectory", w_isDirectory },
 	{ "isDirectory", w_isDirectory },
 	{ "isFile", w_isFile },
 	{ "isFile", w_isFile },
 	{ "createDirectory", w_createDirectory },
 	{ "createDirectory", w_createDirectory },
@@ -694,19 +722,22 @@ static const luaL_Reg functions[] =
 	{ "areSymlinksEnabled", w_areSymlinksEnabled },
 	{ "areSymlinksEnabled", w_areSymlinksEnabled },
 	{ "isSymlink", w_isSymlink },
 	{ "isSymlink", w_isSymlink },
 	{ "newFileData", w_newFileData },
 	{ "newFileData", w_newFileData },
+	{ "getRequirePath", w_getRequirePath },
+	{ "setRequirePath", w_setRequirePath },
 	{ 0, 0 }
 	{ 0, 0 }
 };
 };
 
 
 static const lua_CFunction types[] =
 static const lua_CFunction types[] =
 {
 {
 	luaopen_file,
 	luaopen_file,
+	luaopen_droppedfile,
 	luaopen_filedata,
 	luaopen_filedata,
 	0
 	0
 };
 };
 
 
 extern "C" int luaopen_love_filesystem(lua_State *L)
 extern "C" int luaopen_love_filesystem(lua_State *L)
 {
 {
-	physfs::Filesystem *instance = instance();
+	Filesystem *instance = instance();
 	if (instance == nullptr)
 	if (instance == nullptr)
 	{
 	{
 		luax_catchexcept(L, [&](){ instance = new physfs::Filesystem(); });
 		luax_catchexcept(L, [&](){ instance = new physfs::Filesystem(); });
@@ -721,7 +752,7 @@ extern "C" int luaopen_love_filesystem(lua_State *L)
 	WrappedModule w;
 	WrappedModule w;
 	w.module = instance;
 	w.module = instance;
 	w.name = "filesystem";
 	w.name = "filesystem";
-	w.flags = MODULE_FILESYSTEM_T;
+	w.type = MODULE_FILESYSTEM_ID;
 	w.functions = functions;
 	w.functions = functions;
 	w.types = types;
 	w.types = types;
 
 

+ 3 - 1
jni/love/src/modules/filesystem/wrap_Filesystem.h

@@ -57,7 +57,7 @@ int w_getAppdataDirectory(lua_State *L);
 int w_getSaveDirectory(lua_State *L);
 int w_getSaveDirectory(lua_State *L);
 int w_getSourceBaseDirectory(lua_State *L);
 int w_getSourceBaseDirectory(lua_State *L);
 int w_getRealDirectory(lua_State *L);
 int w_getRealDirectory(lua_State *L);
-int w_exists(lua_State *L);
+int w_getExecutablePath(lua_State *L);
 int w_isDirectory(lua_State *L);
 int w_isDirectory(lua_State *L);
 int w_isFile(lua_State *L);
 int w_isFile(lua_State *L);
 int w_createDirectory(lua_State *L);
 int w_createDirectory(lua_State *L);
@@ -75,6 +75,8 @@ int w_getSize(lua_State *L);
 int w_setSymlinksEnabled(lua_State *L);
 int w_setSymlinksEnabled(lua_State *L);
 int w_areSymlinksEnabled(lua_State *L);
 int w_areSymlinksEnabled(lua_State *L);
 int w_isSymlink(lua_State *L);
 int w_isSymlink(lua_State *L);
+int w_getRequirePath(lua_State *L);
+int w_setRequirePath(lua_State *L);
 int loader(lua_State *L);
 int loader(lua_State *L);
 int extloader(lua_State *L);
 int extloader(lua_State *L);
 extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);
 extern "C" LOVE_EXPORT int luaopen_love_filesystem(lua_State *L);

+ 338 - 0
jni/love/src/modules/font/BMFontRasterizer.cpp

@@ -0,0 +1,338 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+// LOVE
+#include "BMFontRasterizer.h"
+#include "filesystem/Filesystem.h"
+#include "image/Image.h"
+
+// C++
+#include <sstream>
+#include <vector>
+#include <algorithm>
+
+// C
+#include <cstdlib>
+#include <cstring>
+
+namespace love
+{
+namespace font
+{
+
+namespace
+{
+
+/**
+ * Helper class for parsing lines in BMFont definition files.
+ * NOTE: Does not properly handle multi-value attributes (e.g. 'padding' or
+ * 'spacing'.)
+ **/
+class BMFontLine
+{
+public:
+
+	BMFontLine(const std::string &line);
+
+	const std::string &getTag() const { return tag; }
+
+	int getAttributeInt(const char *name) const;
+	std::string getAttributeString(const char *name) const;
+
+private:
+
+	std::string tag;
+	std::unordered_map<std::string, std::string> attributes;
+
+};
+
+// This is not entirely robust...
+BMFontLine::BMFontLine(const std::string &line)
+{
+	// The tag name should always be at the start of the line.
+	tag = line.substr(0, line.find(' '));
+
+	size_t startpos = 0;
+
+	while (startpos < line.length())
+	{
+		// Find the next '=', which indicates a key-value pair.
+		size_t fpos = line.find('=', startpos);
+		if (fpos == std::string::npos || fpos + 1 >= line.length())
+			break;
+
+		// The key should be between a space character and the '='.
+		size_t keystart = line.rfind(' ', fpos);
+		if (keystart == std::string::npos)
+			break;
+
+		keystart++;
+
+		std::string key = line.substr(keystart, fpos - keystart);
+
+		size_t valstart = fpos + 1;
+		size_t valend = valstart + 1;
+
+		if (line[valstart] == '"')
+		{
+			// Values can be surrounded by quotes (a literal string.)
+			valstart++;
+			valend = line.find('"', valstart) - 1;
+		}
+		else
+		{
+			// Otherwise look for the next space character after the '='.
+			valend = line.find(' ', valstart + 1) - 1;
+		}
+
+		valend = std::min(valend, line.length() - 1);
+
+		attributes[key] = line.substr(valstart, valend - valstart + 1);
+
+		startpos = valend + 1;
+	}
+}
+
+int BMFontLine::getAttributeInt(const char *name) const
+{
+	auto it = attributes.find(name);
+	if (it == attributes.end())
+		return 0;
+
+	return (int) strtol(it->second.c_str(), nullptr, 10);
+}
+
+std::string BMFontLine::getAttributeString(const char *name) const
+{
+	auto it = attributes.find(name);
+	if (it == attributes.end())
+		return "";
+
+	return it->second;
+}
+
+} // anonymous namespace
+
+
+BMFontRasterizer::BMFontRasterizer(love::filesystem::FileData *fontdef, const std::vector<image::ImageData *> &imagelist)
+	: fontSize(0)
+	, unicode(false)
+	, lineHeight(0)
+{
+	const std::string &filename = fontdef->getFilename();
+
+	size_t separatorpos = filename.rfind('/');
+	if (separatorpos != std::string::npos)
+		fontFolder = filename.substr(0, separatorpos);
+
+	// The parseConfig function will try to load any missing page images.
+	for (int i = 0; i < (int) imagelist.size(); i++)
+		images[i] = imagelist[i];
+
+	std::string configtext((const char *) fontdef->getData(), fontdef->getSize());
+
+	parseConfig(configtext);
+}
+
+BMFontRasterizer::~BMFontRasterizer()
+{
+}
+
+void BMFontRasterizer::parseConfig(const std::string &configtext)
+{
+	std::stringstream ss(configtext);
+	std::string line;
+
+	while (std::getline(ss, line))
+	{
+		BMFontLine cline(line);
+
+		const std::string &tag = cline.getTag();
+
+		if (tag == "info")
+		{
+			fontSize = cline.getAttributeInt("size");
+			unicode  = cline.getAttributeInt("unicode") > 0;
+		}
+		else if (tag == "common")
+		{
+			lineHeight = cline.getAttributeInt("lineHeight");
+			metrics.ascent = cline.getAttributeInt("base");
+		}
+		else if (tag == "page")
+		{
+			int pageindex = cline.getAttributeInt("id");
+			std::string filename = cline.getAttributeString("file");
+
+			// The file name is relative to the font file's folder.
+			if (!fontFolder.empty())
+				filename = fontFolder + "/" + filename;
+
+			// Load the page file from disk into an ImageData, if necessary.
+			if (images[pageindex].get() == nullptr)
+			{
+				using namespace love::filesystem;
+
+				Filesystem *filesystem = Module::getInstance<Filesystem>(Module::M_FILESYSTEM);
+				image::Image *imagemodule = Module::getInstance<image::Image>(Module::M_IMAGE);
+
+				if (!filesystem)
+					throw love::Exception("Filesystem module not loaded!");
+				if (!imagemodule)
+					throw love::Exception("Image module not loaded!");
+
+				// Release these variables right away since StrongRef retains.
+				StrongRef<filesystem::FileData> data = filesystem->read(filename.c_str());
+				data->release();
+
+				images[pageindex].set(imagemodule->newImageData(data.get()));
+				images[pageindex]->release();
+			}
+		}
+		else if (tag == "char")
+		{
+			BMFontCharacter c = {};
+
+			uint32 id = (uint32) cline.getAttributeInt("id");
+
+			c.x    = cline.getAttributeInt("x");
+			c.y    = cline.getAttributeInt("y");
+			c.page = cline.getAttributeInt("page");
+
+			c.metrics.width    =  cline.getAttributeInt("width");
+			c.metrics.height   =  cline.getAttributeInt("height");
+			c.metrics.bearingX =  cline.getAttributeInt("xoffset");
+			c.metrics.bearingY = -cline.getAttributeInt("yoffset");
+			c.metrics.advance  =  cline.getAttributeInt("xadvance");
+
+			characters[id] = c;
+		}
+		else if (tag == "kerning")
+		{
+			uint32 firstid  = (uint32) cline.getAttributeInt("first");
+			uint32 secondid = (uint32) cline.getAttributeInt("second");
+
+			uint64 packedids = ((uint64) firstid << 32) | (uint64) secondid;
+
+			kerning[packedids] = cline.getAttributeInt("amount");
+		}
+	}
+
+	if (characters.size() == 0)
+		throw love::Exception("Invalid BMFont file (no character definitions?)");
+
+	// Try to guess the line height if the lineheight attribute isn't found.
+	bool guessheight = lineHeight == 0;
+
+	// Verify the glyph character attributes.
+	for (const auto &cpair : characters)
+	{
+		const BMFontCharacter &c = cpair.second;
+
+		if (!unicode && cpair.first > 127)
+			throw love::Exception("Invalid BMFont character id (only unicode and ASCII are supported)");
+
+		if (c.page < 0 || images[c.page].get() == nullptr)
+			throw love::Exception("Invalid BMFont character page id: %d", c.page);
+
+		const image::ImageData *id = images[c.page].get();
+
+		if (!id->inside(c.x, c.y) || !id->inside(c.x + c.metrics.width - 1, c.y + c.metrics.height - 1))
+			throw love::Exception("Invalid BMFont character coordinates.");
+
+		if (guessheight)
+			lineHeight = std::max(lineHeight, c.metrics.height);
+	}
+
+	metrics.height = lineHeight;
+}
+
+int BMFontRasterizer::getLineHeight() const
+{
+	return lineHeight;
+}
+
+GlyphData *BMFontRasterizer::getGlyphData(uint32 glyph) const
+{
+	auto it = characters.find(glyph);
+
+	// Return an empty GlyphData if we don't have the glyph character.
+	if (it == characters.end())
+		return new GlyphData(glyph, GlyphMetrics(), GlyphData::FORMAT_RGBA);
+
+	const BMFontCharacter &c = it->second;
+	GlyphData *g = new GlyphData(glyph, c.metrics, GlyphData::FORMAT_RGBA);
+
+	const auto &imagepair = images.find(c.page);
+
+	if (imagepair == images.end())
+	{
+		g->release();
+		return new GlyphData(glyph, GlyphMetrics(), GlyphData::FORMAT_RGBA);
+	}
+
+	image::ImageData *imagedata = imagepair->second.get();
+	image::pixel *pixels = (image::pixel *) g->getData();
+	const image::pixel *ipixels = (const image::pixel *) imagedata->getData();
+
+	love::thread::Lock lock(imagedata->getMutex());
+
+	// Copy the subsection of the texture from the ImageData to the GlyphData.
+	for (int y = 0; y < c.metrics.height; y++)
+	{
+		size_t idindex = (c.y + y) * imagedata->getWidth() + c.x;
+		memcpy(&pixels[y * c.metrics.width], &ipixels[idindex], sizeof(image::pixel) * c.metrics.width);
+	}
+
+	return g;
+}
+
+int BMFontRasterizer::getGlyphCount() const
+{
+	return (int) characters.size();
+}
+
+bool BMFontRasterizer::hasGlyph(uint32 glyph) const
+{
+	return characters.find(glyph) != characters.end();
+}
+
+float BMFontRasterizer::getKerning(uint32 leftglyph, uint32 rightglyph) const
+{
+	uint64 packedglyphs = ((uint64) leftglyph << 32) | (uint64) rightglyph;
+
+	auto it = kerning.find(packedglyphs);
+	if (it != kerning.end())
+		return it->second;
+
+	return 0.0f;
+}
+
+bool BMFontRasterizer::accepts(love::filesystem::FileData *fontdef)
+{
+	const char *data = (const char *) fontdef->getData();
+
+	// Check if the "info" tag is at the start of the file. This is a truly
+	// crappy test. Is the tag even guaranteed to be at the start?
+	return fontdef->getSize() > 4 && memcmp(data, "info", 4) == 0;
+}
+
+} // font
+} // love

+ 90 - 0
jni/love/src/modules/font/BMFontRasterizer.h

@@ -0,0 +1,90 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_FONT_BMFONT_RASTERIZER_H
+#define LOVE_FONT_BMFONT_RASTERIZER_H
+
+// LOVE
+#include "common/config.h"
+#include "Rasterizer.h"
+#include "image/ImageData.h"
+
+// C++
+#include <unordered_map>
+#include <vector>
+
+namespace love
+{
+namespace font
+{
+
+/**
+ * Rasterizer for BMFont bitmap fonts.
+ **/
+class BMFontRasterizer : public Rasterizer
+{
+public:
+
+	BMFontRasterizer(love::filesystem::FileData *fontdef, const std::vector<image::ImageData *> &imagelist);
+	virtual ~BMFontRasterizer();
+
+	// Implements Rasterizer.
+	int getLineHeight() const override;
+	GlyphData *getGlyphData(uint32 glyph) const override;
+	int getGlyphCount() const override;
+	bool hasGlyph(uint32 glyph) const override;
+	float getKerning(uint32 leftglyph, uint32 rightglyph) const;
+
+	static bool accepts(love::filesystem::FileData *fontdef);
+
+private:
+
+	struct BMFontCharacter
+	{
+		int x;
+		int y;
+		int page;
+		GlyphMetrics metrics;
+	};
+
+	void parseConfig(const std::string &config);
+
+	std::string fontFolder;
+
+	// Image pages, indexed by their page id.
+	std::unordered_map<int, StrongRef<image::ImageData>> images;
+
+	// Glyph characters, indexed by their glyph id.
+	std::unordered_map<uint32, BMFontCharacter> characters;
+
+	// Kerning information, indexed by two (packed) characters.
+	std::unordered_map<uint64, int> kerning;
+
+	int fontSize;
+	bool unicode;
+
+	int lineHeight;
+
+}; // BMFontRasterizer
+
+} // font
+} // love
+
+#endif // LOVE_FONT_BMFONT_RASTERIZER_H

+ 105 - 0
jni/love/src/modules/font/Font.cpp

@@ -0,0 +1,105 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+// LOVE
+#include "Font.h"
+#include "BMFontRasterizer.h"
+#include "ImageRasterizer.h"
+
+#include "libraries/utf8/utf8.h"
+
+namespace love
+{
+namespace font
+{
+
+// Default TrueType font.
+#include "Vera.ttf.h"
+
+class DefaultFontData : public love::Data
+{
+public:
+
+	void *getData() const override { return Vera_ttf; }
+	size_t getSize() const override { return sizeof(Vera_ttf); }
+};
+
+Rasterizer *Font::newTrueTypeRasterizer(int size, TrueTypeRasterizer::Hinting hinting)
+{
+	StrongRef<DefaultFontData> data(new DefaultFontData);
+	data->release();
+
+	return newTrueTypeRasterizer(data.get(), size, hinting);
+}
+
+Rasterizer *Font::newBMFontRasterizer(love::filesystem::FileData *fontdef, const std::vector<image::ImageData *> &images)
+{
+	return new BMFontRasterizer(fontdef, images);
+}
+
+Rasterizer *Font::newImageRasterizer(love::image::ImageData *data, const std::string &text, int extraspacing)
+{
+	std::vector<uint32> glyphs;
+	glyphs.reserve(text.size());
+
+	try
+	{
+		utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
+		utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
+
+		while (i != end)
+			glyphs.push_back(*i++);
+	}
+	catch (utf8::exception &e)
+	{
+		throw love::Exception("UTF-8 decoding error: %s", e.what());
+	}
+
+	return newImageRasterizer(data, &glyphs[0], (int) glyphs.size(), extraspacing);
+}
+
+Rasterizer *Font::newImageRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs, int extraspacing)
+{
+	return new ImageRasterizer(data, glyphs, numglyphs, extraspacing);
+}
+
+GlyphData *Font::newGlyphData(Rasterizer *r, const std::string &text)
+{
+	uint32 codepoint = 0;
+
+	try
+	{
+		codepoint = utf8::peek_next(text.begin(), text.end());
+	}
+	catch (utf8::exception &e)
+	{
+		throw love::Exception("UTF-8 decoding error: %s", e.what());
+	}
+
+	return r->getGlyphData(codepoint);
+}
+
+GlyphData *Font::newGlyphData(Rasterizer *r, uint32 glyph)
+{
+	return r->getGlyphData(glyph);
+}
+
+} // font
+} // love

+ 17 - 10
jni/love/src/modules/font/Font.h

@@ -23,12 +23,15 @@
 
 
 // LOVE
 // LOVE
 #include "Rasterizer.h"
 #include "Rasterizer.h"
+#include "TrueTypeRasterizer.h"
 #include "image/ImageData.h"
 #include "image/ImageData.h"
+#include "filesystem/FileData.h"
 #include "common/Module.h"
 #include "common/Module.h"
 #include "common/int.h"
 #include "common/int.h"
 
 
-// STD
+// C++
 #include <string>
 #include <string>
+#include <vector>
 
 
 namespace love
 namespace love
 {
 {
@@ -42,17 +45,21 @@ public:
 
 
 	virtual ~Font() {}
 	virtual ~Font() {}
 
 
-	// Implements Module.
-	virtual ModuleType getModuleType() const { return M_FONT; }
+	virtual Rasterizer *newRasterizer(love::filesystem::FileData *data) = 0;
+
+	virtual Rasterizer *newTrueTypeRasterizer(int size, TrueTypeRasterizer::Hinting hinting);
+	virtual Rasterizer *newTrueTypeRasterizer(love::Data *data, int size, TrueTypeRasterizer::Hinting hinting) = 0;
+
+	virtual Rasterizer *newBMFontRasterizer(love::filesystem::FileData *fontdef, const std::vector<image::ImageData *> &images);
 
 
-	virtual Rasterizer *newRasterizer(int size) = 0;
-	virtual Rasterizer *newRasterizer(Data *data, int size) = 0;
-	virtual Rasterizer *newRasterizer(love::image::ImageData *data, const std::string &glyphs) = 0;
-	virtual Rasterizer *newRasterizer(love::image::ImageData *data, uint32 *glyphs, int length) = 0;
-	virtual GlyphData *newGlyphData(Rasterizer *r, const std::string &glyph) = 0;
-	virtual GlyphData *newGlyphData(Rasterizer *r, uint32 glyph) = 0;
+	virtual Rasterizer *newImageRasterizer(love::image::ImageData *data, const std::string &glyphs, int extraspacing);
+	virtual Rasterizer *newImageRasterizer(love::image::ImageData *data, uint32 *glyphs, int length, int extraspacing);
 
 
-	// Implement Module
+	virtual GlyphData *newGlyphData(Rasterizer *r, const std::string &glyph);
+	virtual GlyphData *newGlyphData(Rasterizer *r, uint32 glyph);
+
+	// Implement Module.
+	virtual ModuleType getModuleType() const { return M_FONT; }
 	virtual const char *getName() const = 0;
 	virtual const char *getName() const = 0;
 
 
 }; // Font
 }; // Font

+ 1 - 1
jni/love/src/modules/font/GlyphData.cpp

@@ -168,7 +168,7 @@ bool GlyphData::getConstant(GlyphData::Format in, const char *&out)
 
 
 StringMap<GlyphData::Format, GlyphData::FORMAT_MAX_ENUM>::Entry GlyphData::formatEntries[] =
 StringMap<GlyphData::Format, GlyphData::FORMAT_MAX_ENUM>::Entry GlyphData::formatEntries[] =
 {
 {
-	{"luminance alpha", GlyphData::FORMAT_LUMINANCE_ALPHA},
+	{"luminancealpha", GlyphData::FORMAT_LUMINANCE_ALPHA},
 	{"rgba", GlyphData::FORMAT_RGBA},
 	{"rgba", GlyphData::FORMAT_RGBA},
 };
 };
 
 

+ 4 - 18
jni/love/src/modules/font/ImageRasterizer.cpp

@@ -34,10 +34,11 @@ inline bool equal(const love::image::pixel &a, const love::image::pixel &b)
 	return (a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a);
 	return (a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a);
 }
 }
 
 
-ImageRasterizer::ImageRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs)
+ImageRasterizer::ImageRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs, int extraspacing)
 	: imageData(data)
 	: imageData(data)
 	, glyphs(glyphs)
 	, glyphs(glyphs)
 	, numglyphs(numglyphs)
 	, numglyphs(numglyphs)
+	, extraSpacing(extraspacing)
 {
 {
 	load();
 	load();
 }
 }
@@ -53,15 +54,14 @@ int ImageRasterizer::getLineHeight() const
 
 
 GlyphData *ImageRasterizer::getGlyphData(uint32 glyph) const
 GlyphData *ImageRasterizer::getGlyphData(uint32 glyph) const
 {
 {
-	GlyphMetrics gm;
-	memset(&gm, 0, sizeof(GlyphMetrics));
+	GlyphMetrics gm = {};
 
 
 	// Set relevant glyph metrics if the glyph is in this ImageFont
 	// Set relevant glyph metrics if the glyph is in this ImageFont
 	std::map<uint32, ImageGlyphData>::const_iterator it = imageGlyphs.find(glyph);
 	std::map<uint32, ImageGlyphData>::const_iterator it = imageGlyphs.find(glyph);
 	if (it != imageGlyphs.end())
 	if (it != imageGlyphs.end())
 	{
 	{
 		gm.width = it->second.width;
 		gm.width = it->second.width;
-		gm.advance = it->second.width + it->second.spacing;
+		gm.advance = it->second.width + extraSpacing;
 	}
 	}
 
 
 	gm.height = metrics.height;
 	gm.height = metrics.height;
@@ -119,10 +119,6 @@ void ImageRasterizer::load()
 		while (start < imgw && equal(pixels[start], spacer))
 		while (start < imgw && equal(pixels[start], spacer))
 			++start;
 			++start;
 
 
-		// set previous glyph's spacing
-		if (i > 0 && imageGlyphs.size() > 0)
-			imageGlyphs[glyphs[i - 1]].spacing = (start > end) ? (start - end) : 0;
-
 		end = start;
 		end = start;
 
 
 		// Find where glyph ends.
 		// Find where glyph ends.
@@ -138,16 +134,6 @@ void ImageRasterizer::load()
 
 
 		imageGlyphs[glyphs[i]] = imageGlyph;
 		imageGlyphs[glyphs[i]] = imageGlyph;
 	}
 	}
-
-	// Find spacing of last glyph
-	if (numglyphs > 0)
-	{
-		start = end;
-		while (start < imgw && equal(pixels[start], spacer))
-			++start;
-
-		imageGlyphs[glyphs[numglyphs - 1]].spacing = (start > end) ? (start - end) : 0;
-	}
 }
 }
 
 
 int ImageRasterizer::getGlyphCount() const
 int ImageRasterizer::getGlyphCount() const

+ 10 - 8
jni/love/src/modules/font/ImageRasterizer.h

@@ -39,7 +39,7 @@ namespace font
 class ImageRasterizer : public Rasterizer
 class ImageRasterizer : public Rasterizer
 {
 {
 public:
 public:
-	ImageRasterizer(love::image::ImageData *imageData, uint32 *glyphs, int numglyphs);
+	ImageRasterizer(love::image::ImageData *imageData, uint32 *glyphs, int numglyphs, int extraspacing);
 	virtual ~ImageRasterizer();
 	virtual ~ImageRasterizer();
 
 
 	// Implement Rasterizer
 	// Implement Rasterizer
@@ -49,6 +49,14 @@ public:
 	virtual bool hasGlyph(uint32 glyph) const;
 	virtual bool hasGlyph(uint32 glyph) const;
 
 
 private:
 private:
+
+	// Information about a glyph in the ImageData
+	struct ImageGlyphData
+	{
+		int x;
+		int width;
+	};
+
 	// Load all the glyph positions into memory
 	// Load all the glyph positions into memory
 	void load();
 	void load();
 
 
@@ -61,13 +69,7 @@ private:
 	// Number of glyphs in the font
 	// Number of glyphs in the font
 	int numglyphs;
 	int numglyphs;
 
 
-	// Information about a glyph in the ImageData
-	struct ImageGlyphData
-	{
-		int x;
-		int width;
-		int spacing;
-	};
+	int extraSpacing;
 
 
 	std::map<uint32, ImageGlyphData> imageGlyphs;
 	std::map<uint32, ImageGlyphData> imageGlyphs;
 
 

+ 5 - 0
jni/love/src/modules/font/Rasterizer.cpp

@@ -95,5 +95,10 @@ bool Rasterizer::hasGlyphs(const std::string &text) const
 	return true;
 	return true;
 }
 }
 
 
+float Rasterizer::getKerning(uint32 /*leftglyph*/, uint32 /*rightglyph*/) const
+{
+	return 0.0f;
+}
+
 } // font
 } // font
 } // love
 } // love

+ 5 - 0
jni/love/src/modules/font/Rasterizer.h

@@ -105,6 +105,11 @@ public:
 	 **/
 	 **/
 	virtual bool hasGlyphs(const std::string &text) const;
 	virtual bool hasGlyphs(const std::string &text) const;
 
 
+	/**
+	 * Gets the amount of horizontal kerning between two glyphs.
+	 **/
+	virtual float getKerning(uint32 leftglyph, uint32 rightglyph) const;
+
 protected:
 protected:
 
 
 	FontMetrics metrics;
 	FontMetrics metrics;

+ 49 - 0
jni/love/src/modules/font/TrueTypeRasterizer.cpp

@@ -0,0 +1,49 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "TrueTypeRasterizer.h"
+
+namespace love
+{
+namespace font
+{
+
+bool TrueTypeRasterizer::getConstant(const char *in, Hinting &out)
+{
+	return hintings.find(in, out);
+}
+
+bool TrueTypeRasterizer::getConstant(Hinting in, const char *&out)
+{
+	return hintings.find(in, out);
+}
+
+StringMap<TrueTypeRasterizer::Hinting, TrueTypeRasterizer::HINTING_MAX_ENUM>::Entry TrueTypeRasterizer::hintingEntries[] =
+{
+	{"normal", HINTING_NORMAL},
+	{"light", HINTING_LIGHT},
+	{"mono", HINTING_MONO},
+	{"none", HINTING_NONE},
+};
+
+StringMap<TrueTypeRasterizer::Hinting, TrueTypeRasterizer::HINTING_MAX_ENUM> TrueTypeRasterizer::hintings(TrueTypeRasterizer::hintingEntries, sizeof(TrueTypeRasterizer::hintingEntries));
+
+} // font
+} // love

+ 62 - 0
jni/love/src/modules/font/TrueTypeRasterizer.h

@@ -0,0 +1,62 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#ifndef LOVE_FONT_TRUE_TYPE_RASTERIZER_H
+#define LOVE_FONT_TRUE_TYPE_RASTERIZER_H
+
+// LOVE
+#include "Rasterizer.h"
+#include "common/StringMap.h"
+
+namespace love
+{
+namespace font
+{
+
+class TrueTypeRasterizer : public Rasterizer
+{
+public:
+
+	// Types of hinting for TrueType font glyphs.
+	enum Hinting
+	{
+		HINTING_NORMAL,
+		HINTING_LIGHT,
+		HINTING_MONO,
+		HINTING_NONE,
+		HINTING_MAX_ENUM
+	};
+
+	virtual ~TrueTypeRasterizer() {}
+
+	static bool getConstant(const char *in, Hinting &out);
+	static bool getConstant(Hinting in, const char *&out);
+
+private:
+
+	static StringMap<Hinting, HINTING_MAX_ENUM>::Entry hintingEntries[];
+	static StringMap<Hinting, HINTING_MAX_ENUM> hintings;
+
+}; // TrueTypeRasterizer
+
+} // font
+} // love
+
+#endif // LOVE_FONT_TRUE_TYPE_RASTERIZER_H

+ 9 - 67
jni/love/src/modules/font/freetype/Font.cpp

@@ -21,9 +21,7 @@
 #include "Font.h"
 #include "Font.h"
 
 
 #include "TrueTypeRasterizer.h"
 #include "TrueTypeRasterizer.h"
-#include "font/ImageRasterizer.h"
-
-#include "libraries/utf8/utf8.h"
+#include "font/BMFontRasterizer.h"
 
 
 #include <string.h>
 #include <string.h>
 
 
@@ -34,9 +32,6 @@ namespace font
 namespace freetype
 namespace freetype
 {
 {
 
 
-// Default TrueType font.
-#include "font/Vera.ttf.h"
-
 Font::Font()
 Font::Font()
 {
 {
 	if (FT_Init_FreeType(&library))
 	if (FT_Init_FreeType(&library))
@@ -48,72 +43,19 @@ Font::~Font()
 	FT_Done_FreeType(library);
 	FT_Done_FreeType(library);
 }
 }
 
 
-Rasterizer *Font::newRasterizer(int size)
-{
-	StrongRef<filesystem::FileData> data(new filesystem::FileData(sizeof(Vera_ttf), "Vera.ttf"));
-	data->release();
-
-	memcpy(data->getData(), Vera_ttf, sizeof(Vera_ttf));
-
-	return new TrueTypeRasterizer(library, data.get(), size);
-}
-
-Rasterizer *Font::newRasterizer(Data *data, int size)
-{
-	return new TrueTypeRasterizer(library, data, size);
-}
-
-Rasterizer *Font::newRasterizer(love::image::ImageData *data, const std::string &text)
-{
-	size_t strlen = text.size();
-	size_t numglyphs = 0;
-
-	uint32 *glyphs = new uint32[strlen];
-
-	try
-	{
-		utf8::iterator<std::string::const_iterator> i(text.begin(), text.begin(), text.end());
-		utf8::iterator<std::string::const_iterator> end(text.end(), text.begin(), text.end());
-
-		while (i != end)
-			glyphs[numglyphs++] = *i++;
-	}
-	catch (utf8::exception &e)
-	{
-		delete [] glyphs;
-		throw love::Exception("UTF-8 decoding error: %s", e.what());
-	}
-
-	Rasterizer *r = newRasterizer(data, glyphs, numglyphs);
-	delete [] glyphs;
-
-	return r;
-}
-
-Rasterizer *Font::newRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs)
+Rasterizer *Font::newRasterizer(love::filesystem::FileData *data)
 {
 {
-	return new ImageRasterizer(data, glyphs, numglyphs);
-}
-
-GlyphData *Font::newGlyphData(Rasterizer *r, const std::string &text)
-{
-	uint32 codepoint = 0;
-
-	try
-	{
-		codepoint = utf8::peek_next(text.begin(), text.end());
-	}
-	catch (utf8::exception &e)
-	{
-		throw love::Exception("UTF-8 decoding error: %s", e.what());
-	}
+	if (TrueTypeRasterizer::accepts(library, data))
+		return newTrueTypeRasterizer(data, 12, TrueTypeRasterizer::HINTING_NORMAL);
+	else if (BMFontRasterizer::accepts(data))
+		return newBMFontRasterizer(data, {});
 
 
-	return r->getGlyphData(codepoint);
+	throw love::Exception("Invalid font file: %s", data->getFilename().c_str());
 }
 }
 
 
-GlyphData *Font::newGlyphData(Rasterizer *r, uint32 glyph)
+Rasterizer *Font::newTrueTypeRasterizer(love::Data *data, int size, TrueTypeRasterizer::Hinting hinting)
 {
 {
-	return r->getGlyphData(glyph);
+	return new TrueTypeRasterizer(library, data, size, hinting);
 }
 }
 
 
 const char *Font::getName() const
 const char *Font::getName() const

+ 3 - 14
jni/love/src/modules/font/freetype/Font.h

@@ -25,11 +25,7 @@
 #include "font/Font.h"
 #include "font/Font.h"
 
 
 // FreeType2
 // FreeType2
-#ifdef LOVE_MACOSX_USE_FRAMEWORKS
-#include <freetype/ft2build.h>
-#else
 #include <ft2build.h>
 #include <ft2build.h>
-#endif
 #include FT_FREETYPE_H
 #include FT_FREETYPE_H
 #include FT_GLYPH_H
 #include FT_GLYPH_H
 
 
@@ -45,19 +41,11 @@ class Font : public love::font::Font
 public:
 public:
 
 
 	Font();
 	Font();
-
-	/**
-	 * Destructor.
-	 **/
 	virtual ~Font();
 	virtual ~Font();
 
 
 	// Implements Font
 	// Implements Font
-	Rasterizer *newRasterizer(int size);
-	Rasterizer *newRasterizer(Data *data, int size);
-	Rasterizer *newRasterizer(love::image::ImageData *data, const std::string &text);
-	Rasterizer *newRasterizer(love::image::ImageData *data, uint32 *glyphs, int numglyphs);
-	GlyphData *newGlyphData(Rasterizer *r, const std::string &glyph);
-	GlyphData *newGlyphData(Rasterizer *r, uint32 glyph);
+	Rasterizer *newRasterizer(love::filesystem::FileData *data);
+	Rasterizer *newTrueTypeRasterizer(love::Data *data, int size, TrueTypeRasterizer::Hinting hinting);
 
 
 	// Implement Module
 	// Implement Module
 	const char *getName() const;
 	const char *getName() const;
@@ -66,6 +54,7 @@ private:
 
 
 	// FreeType library
 	// FreeType library
 	FT_Library library;
 	FT_Library library;
+
 }; // Font
 }; // Font
 
 
 } // freetype
 } // freetype

+ 47 - 9
jni/love/src/modules/font/freetype/TrueTypeRasterizer.cpp

@@ -30,8 +30,9 @@ namespace font
 namespace freetype
 namespace freetype
 {
 {
 
 
-TrueTypeRasterizer::TrueTypeRasterizer(FT_Library library, Data *data, int size)
+TrueTypeRasterizer::TrueTypeRasterizer(FT_Library library, love::Data *data, int size, Hinting hinting)
 	: data(data)
 	: data(data)
+	, hinting(hinting)
 {
 {
 	if (size <= 0)
 	if (size <= 0)
 		throw love::Exception("Invalid TrueType font size: %d", size);
 		throw love::Exception("Invalid TrueType font size: %d", size);
@@ -53,10 +54,10 @@ TrueTypeRasterizer::TrueTypeRasterizer(FT_Library library, Data *data, int size)
 
 
 	// Set global metrics
 	// Set global metrics
 	FT_Size_Metrics s = face->size->metrics;
 	FT_Size_Metrics s = face->size->metrics;
-	metrics.advance = s.max_advance >> 6;
-	metrics.ascent = s.ascender >> 6;
-	metrics.descent = s.descender >> 6;
-	metrics.height = s.height >> 6;
+	metrics.advance = (int) (s.max_advance >> 6);
+	metrics.ascent  = (int) (s.ascender >> 6);
+	metrics.descent = (int) (s.descender >> 6);
+	metrics.height  = (int) (s.height >> 6);
 }
 }
 
 
 TrueTypeRasterizer::~TrueTypeRasterizer()
 TrueTypeRasterizer::~TrueTypeRasterizer()
@@ -75,9 +76,10 @@ GlyphData *TrueTypeRasterizer::getGlyphData(uint32 glyph) const
 	FT_Glyph ftglyph;
 	FT_Glyph ftglyph;
 
 
 	FT_Error err = FT_Err_Ok;
 	FT_Error err = FT_Err_Ok;
+	FT_ULong loadoption = hintingToLoadOption(hinting);
 
 
 	// Initialize
 	// Initialize
-	err = FT_Load_Glyph(face, FT_Get_Char_Index(face, glyph), FT_LOAD_DEFAULT);
+	err = FT_Load_Glyph(face, FT_Get_Char_Index(face, glyph), FT_LOAD_DEFAULT | loadoption);
 
 
 	if (err != FT_Err_Ok)
 	if (err != FT_Err_Ok)
 		throw love::Exception("TrueType Font glyph error: FT_Load_Glyph failed (0x%x)", err);
 		throw love::Exception("TrueType Font glyph error: FT_Load_Glyph failed (0x%x)", err);
@@ -87,7 +89,11 @@ GlyphData *TrueTypeRasterizer::getGlyphData(uint32 glyph) const
 	if (err != FT_Err_Ok)
 	if (err != FT_Err_Ok)
 		throw love::Exception("TrueType Font glyph error: FT_Get_Glyph failed (0x%x)", err);
 		throw love::Exception("TrueType Font glyph error: FT_Get_Glyph failed (0x%x)", err);
 
 
-	err = FT_Glyph_To_Bitmap(&ftglyph, FT_RENDER_MODE_NORMAL, 0, 1);
+	FT_Render_Mode rendermode = FT_RENDER_MODE_NORMAL;
+	if (hinting == HINTING_MONO)
+		rendermode = FT_RENDER_MODE_MONO;
+
+	err = FT_Glyph_To_Bitmap(&ftglyph, rendermode, 0, 1);
 
 
 	if (err != FT_Err_Ok)
 	if (err != FT_Err_Ok)
 		throw love::Exception("TrueType Font glyph error: FT_Glyph_To_Bitmap failed (0x%x)", err);
 		throw love::Exception("TrueType Font glyph error: FT_Glyph_To_Bitmap failed (0x%x)", err);
@@ -100,7 +106,7 @@ GlyphData *TrueTypeRasterizer::getGlyphData(uint32 glyph) const
 	glyphMetrics.bearingY = bitmap_glyph->top;
 	glyphMetrics.bearingY = bitmap_glyph->top;
 	glyphMetrics.height = bitmap.rows;
 	glyphMetrics.height = bitmap.rows;
 	glyphMetrics.width = bitmap.width;
 	glyphMetrics.width = bitmap.width;
-	glyphMetrics.advance = ftglyph->advance.x >> 16;
+	glyphMetrics.advance = (int) (ftglyph->advance.x >> 16);
 
 
 	GlyphData *glyphData = new GlyphData(glyph, glyphMetrics, GlyphData::FORMAT_LUMINANCE_ALPHA);
 	GlyphData *glyphData = new GlyphData(glyph, glyphMetrics, GlyphData::FORMAT_LUMINANCE_ALPHA);
 
 
@@ -151,7 +157,7 @@ GlyphData *TrueTypeRasterizer::getGlyphData(uint32 glyph) const
 
 
 int TrueTypeRasterizer::getGlyphCount() const
 int TrueTypeRasterizer::getGlyphCount() const
 {
 {
-	return face->num_glyphs;
+	return (int) face->num_glyphs;
 }
 }
 
 
 bool TrueTypeRasterizer::hasGlyph(uint32 glyph) const
 bool TrueTypeRasterizer::hasGlyph(uint32 glyph) const
@@ -159,6 +165,38 @@ bool TrueTypeRasterizer::hasGlyph(uint32 glyph) const
 	return FT_Get_Char_Index(face, glyph) != 0;
 	return FT_Get_Char_Index(face, glyph) != 0;
 }
 }
 
 
+float TrueTypeRasterizer::getKerning(uint32 leftglyph, uint32 rightglyph) const
+{
+	FT_Vector kerning = {};
+	FT_Get_Kerning(face, leftglyph, rightglyph, FT_KERNING_DEFAULT, &kerning);
+	return float(kerning.x >> 6);
+}
+
+bool TrueTypeRasterizer::accepts(FT_Library library, love::Data *data)
+{
+	const FT_Byte *fbase = (const FT_Byte *) data->getData();
+	FT_Long fsize = (FT_Long) data->getSize();
+
+	// Pasing in -1 for the face index lets us test if the data is valid.
+	return FT_New_Memory_Face(library, fbase, fsize, -1, nullptr) == 0;
+}
+
+FT_ULong TrueTypeRasterizer::hintingToLoadOption(Hinting hint)
+{
+	switch (hint)
+	{
+	case HINTING_NORMAL:
+	default:
+		return FT_LOAD_TARGET_NORMAL;
+	case HINTING_LIGHT:
+		return FT_LOAD_TARGET_LIGHT;
+	case HINTING_MONO:
+		return FT_LOAD_TARGET_MONO;
+	case HINTING_NONE:
+		return FT_LOAD_NO_HINTING;
+	}
+}
+
 } // freetype
 } // freetype
 } // font
 } // font
 } // love
 } // love

+ 17 - 8
jni/love/src/modules/font/freetype/TrueTypeRasterizer.h

@@ -22,10 +22,10 @@
 #define LOVE_FONT_FREETYPE_TRUE_TYPE_RASTERIZER_H
 #define LOVE_FONT_FREETYPE_TRUE_TYPE_RASTERIZER_H
 
 
 // LOVE
 // LOVE
-#include "filesystem/File.h"
-#include "font/Rasterizer.h"
+#include "filesystem/FileData.h"
+#include "font/TrueTypeRasterizer.h"
 
 
-// TrueType2
+// FreeType2
 #include <ft2build.h>
 #include <ft2build.h>
 #include FT_FREETYPE_H
 #include FT_FREETYPE_H
 #include FT_GLYPH_H
 #include FT_GLYPH_H
@@ -40,10 +40,11 @@ namespace freetype
 /**
 /**
  * Holds data for a font object.
  * Holds data for a font object.
  **/
  **/
-class TrueTypeRasterizer : public Rasterizer
+class TrueTypeRasterizer : public love::font::TrueTypeRasterizer
 {
 {
 public:
 public:
-	TrueTypeRasterizer(FT_Library library, Data *data, int size);
+
+	TrueTypeRasterizer(FT_Library library, love::Data *data, int size, Hinting hinting);
 	virtual ~TrueTypeRasterizer();
 	virtual ~TrueTypeRasterizer();
 
 
 	// Implement Rasterizer
 	// Implement Rasterizer
@@ -51,15 +52,23 @@ public:
 	virtual GlyphData *getGlyphData(uint32 glyph) const;
 	virtual GlyphData *getGlyphData(uint32 glyph) const;
 	virtual int getGlyphCount() const;
 	virtual int getGlyphCount() const;
 	virtual bool hasGlyph(uint32 glyph) const;
 	virtual bool hasGlyph(uint32 glyph) const;
+	virtual float getKerning(uint32 leftglyph, uint32 rightglyph) const;
+
+	static bool accepts(FT_Library library, love::Data *data);
 
 
 private:
 private:
 
 
+	static FT_ULong hintingToLoadOption(Hinting hinting);
+
 	// TrueType face
 	// TrueType face
 	FT_Face face;
 	FT_Face face;
 
 
-	// File data
-	StrongRef<Data> data;
-}; // FreetypeRasterizer
+	// Font data
+	StrongRef<love::Data> data;
+
+	Hinting hinting;
+
+}; // TrueTypeRasterizer
 
 
 } // freetype
 } // freetype
 } // font
 } // font

+ 0 - 132
jni/love/src/modules/font/freetype/wrap_Font.cpp

@@ -1,132 +0,0 @@
-/**
- * Copyright (c) 2006-2015 LOVE Development Team
- *
- * This software is provided 'as-is', without any express or implied
- * warranty.  In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- *    claim that you wrote the original software. If you use this software
- *    in a product, an acknowledgment in the product documentation would be
- *    appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- *    misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- **/
-
-#include "wrap_Font.h"
-
-#include "Font.h"
-
-#include "font/wrap_GlyphData.h"
-#include "font/wrap_Rasterizer.h"
-
-#include "filesystem/wrap_Filesystem.h"
-
-#include "TrueTypeRasterizer.h"
-
-namespace love
-{
-namespace font
-{
-namespace freetype
-{
-
-#define instance() (Module::getInstance<Font>(Module::M_FONT))
-
-int w_newRasterizer(lua_State *L)
-{
-	Rasterizer *t = nullptr;
-
-	if (luax_istype(L, 1, IMAGE_IMAGE_DATA_T))
-	{
-		love::image::ImageData *d = luax_checktype<love::image::ImageData>(L, 1, "ImageData", IMAGE_IMAGE_DATA_T);
-		const char *g = luaL_checkstring(L, 2);
-		std::string glyphs(g);
-		luax_catchexcept(L, [&](){ t = instance()->newRasterizer(d, glyphs); });
-	}
-	else if (lua_type(L, 1) == LUA_TSTRING || luax_istype(L, 1, FILESYSTEM_FILE_T) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_T))
-	{
-		love::filesystem::FileData *d = love::filesystem::luax_getfiledata(L, 1);
-		int size = luaL_optint(L, 2, 12);
-		luax_catchexcept(L,
-			[&]() { t = instance()->newRasterizer(d, size); },
-			[&]() { d->release(); }
-		);
-	}
-	else
-	{
-		// Default font (Vera.)
-		int size = luaL_optint(L, 1, 12);
-		luax_catchexcept(L, [&]() { t = instance()->newRasterizer(size); });
-	}
-
-	luax_pushtype(L, "Rasterizer", FONT_RASTERIZER_T, t);
-	t->release();
-	return 1;
-}
-
-int w_newGlyphData(lua_State *L)
-{
-	Rasterizer *r = luax_checkrasterizer(L, 1);
-	GlyphData *t = nullptr;
-
-	// newGlyphData accepts a unicode character or a codepoint number.
-	if (lua_type(L, 2) == LUA_TSTRING)
-	{
-		std::string glyph = luax_checkstring(L, 2);
-		luax_catchexcept(L, [&](){ t = instance()->newGlyphData(r, glyph); });
-	}
-	else
-	{
-		uint32 g = (uint32) luaL_checknumber(L, 2);
-		t = instance()->newGlyphData(r, g);
-	}
-
-	luax_pushtype(L, "GlyphData", FONT_GLYPH_DATA_T, t);
-	t->release();
-	return 1;
-}
-
-// List of functions to wrap.
-static const luaL_Reg functions[] =
-{
-	{ "newRasterizer",  w_newRasterizer },
-	{ "newGlyphData",  w_newGlyphData },
-	{ 0, 0 }
-};
-
-static const lua_CFunction types[] =
-{
-	luaopen_glyphdata,
-	luaopen_rasterizer,
-	0
-};
-
-extern "C" int luaopen_love_font(lua_State *L)
-{
-	Font *instance = instance();
-	if (instance == nullptr)
-	{
-		luax_catchexcept(L, [&](){ instance = new Font(); });
-	}
-	else
-		instance->retain();
-
-	WrappedModule w;
-	w.module = instance;
-	w.name = "font";
-	w.flags = MODULE_T;
-	w.functions = functions;
-	w.types = types;
-
-	return luax_register_module(L, w);
-}
-
-} // freetype
-} // font
-} // love

+ 235 - 0
jni/love/src/modules/font/wrap_Font.cpp

@@ -0,0 +1,235 @@
+/**
+ * Copyright (c) 2006-2015 LOVE Development Team
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty.  In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ *    claim that you wrote the original software. If you use this software
+ *    in a product, an acknowledgment in the product documentation would be
+ *    appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ *    misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ **/
+
+#include "wrap_Font.h"
+
+#include "Font.h"
+#include "freetype/Font.h"
+
+#include "wrap_GlyphData.h"
+#include "wrap_Rasterizer.h"
+
+#include "filesystem/wrap_Filesystem.h"
+
+namespace love
+{
+namespace font
+{
+
+#define instance() (Module::getInstance<Font>(Module::M_FONT))
+
+int w_newRasterizer(lua_State *L)
+{
+	if (lua_type(L, 1) == LUA_TNUMBER || lua_type(L, 2) == LUA_TNUMBER || lua_isnone(L, 1))
+	{
+		// First or second argument is a number: call newTrueTypeRasterizer.
+		return w_newTrueTypeRasterizer(L);
+	}
+	else if (lua_isnoneornil(L, 2))
+	{
+		// Single argument of another type: call Font::newRasterizer.
+		Rasterizer *t = nullptr;
+		filesystem::FileData *d = filesystem::luax_getfiledata(L, 1);
+
+		luax_catchexcept(L,
+			[&]() { t = instance()->newRasterizer(d); },
+			[&](bool) { d->release(); }
+		);
+
+		luax_pushtype(L, FONT_RASTERIZER_ID, t);
+		t->release();
+		return 1;
+	}
+	else
+	{
+		// Otherwise call newBMFontRasterizer.
+		return w_newBMFontRasterizer(L);
+	}
+}
+
+int w_newTrueTypeRasterizer(lua_State *L)
+{
+	Rasterizer *t = nullptr;
+	TrueTypeRasterizer::Hinting hinting = TrueTypeRasterizer::HINTING_NORMAL;
+
+	if (lua_type(L, 1) == LUA_TNUMBER || lua_isnone(L, 1))
+	{
+		// First argument is a number: use the default TrueType font.
+		int size = (int) luaL_optnumber(L, 1, 12);
+
+		const char *hintstr = lua_isnoneornil(L, 2) ? nullptr : luaL_checkstring(L, 2);
+		if (hintstr && !TrueTypeRasterizer::getConstant(hintstr, hinting))
+			return luaL_error(L, "Invalid TrueType font hinting mode: %s", hintstr);
+
+		luax_catchexcept(L, [&](){ t = instance()->newTrueTypeRasterizer(size, hinting); });
+	}
+	else
+	{
+		love::Data *d = nullptr;
+
+		if (luax_istype(L, 1, DATA_ID))
+			d = luax_checkdata(L, 1);
+		else
+			d = filesystem::luax_getfiledata(L, 1);
+
+		int size = (int) luaL_optnumber(L, 2, 12);
+
+		const char *hintstr = lua_isnoneornil(L, 3) ? nullptr : luaL_checkstring(L, 3);
+		if (hintstr && !TrueTypeRasterizer::getConstant(hintstr, hinting))
+			return luaL_error(L, "Invalid TrueType font hinting mode: %s", hintstr);
+
+		luax_catchexcept(L,
+			[&]() { t = instance()->newTrueTypeRasterizer(d, size, hinting); },
+			[&](bool) { d->release(); }
+		);
+	}
+
+	luax_pushtype(L, FONT_RASTERIZER_ID, t);
+	t->release();
+	return 1;
+}
+
+static void convimagedata(lua_State *L, int idx)
+{
+	if (lua_type(L, 1) == LUA_TSTRING || luax_istype(L, idx, FILESYSTEM_FILE_ID) || luax_istype(L, idx, FILESYSTEM_FILE_DATA_ID))
+		luax_convobj(L, idx, "image", "newImageData");
+}
+
+int w_newBMFontRasterizer(lua_State *L)
+{
+	Rasterizer *t = nullptr;
+
+	filesystem::FileData *d = filesystem::luax_getfiledata(L, 1);
+	std::vector<image::ImageData *> images;
+
+	if (lua_istable(L, 2))
+	{
+		for (int i = 1; i <= (int) luax_objlen(L, 2); i++)
+		{
+			lua_rawgeti(L, 2, i);
+
+			convimagedata(L, -1);
+			image::ImageData *id = luax_checktype<image::ImageData>(L, -1, IMAGE_IMAGE_DATA_ID);
+			images.push_back(id);
+			id->retain();
+
+			lua_pop(L, 1);
+		}
+	}
+	else
+	{
+		for (int i = 2; i <= lua_gettop(L); i++)
+		{
+			convimagedata(L, i);
+			image::ImageData *id = luax_checktype<image::ImageData>(L, i, IMAGE_IMAGE_DATA_ID);
+			images.push_back(id);
+			id->retain();
+		}
+	}
+
+	luax_catchexcept(L,
+		[&]() { t = instance()->newBMFontRasterizer(d, images); },
+		[&](bool) { d->release(); for (auto id : images) id->release(); }
+	);
+
+	luax_pushtype(L, FONT_RASTERIZER_ID, t);
+	t->release();
+	return 1;
+}
+
+int w_newImageRasterizer(lua_State *L)
+{
+	Rasterizer *t = nullptr;
+
+	convimagedata(L, 1);
+
+	image::ImageData *d = luax_checktype<image::ImageData>(L, 1, IMAGE_IMAGE_DATA_ID);
+	std::string glyphs = luax_checkstring(L, 2);
+	int extraspacing = (int) luaL_optnumber(L, 3, 0);
+
+	luax_catchexcept(L, [&](){ t = instance()->newImageRasterizer(d, glyphs, extraspacing); });
+
+	luax_pushtype(L, FONT_RASTERIZER_ID, t);
+	t->release();
+	return 1;
+}
+
+int w_newGlyphData(lua_State *L)
+{
+	Rasterizer *r = luax_checkrasterizer(L, 1);
+	GlyphData *t = nullptr;
+
+	// newGlyphData accepts a unicode character or a codepoint number.
+	if (lua_type(L, 2) == LUA_TSTRING)
+	{
+		std::string glyph = luax_checkstring(L, 2);
+		luax_catchexcept(L, [&](){ t = instance()->newGlyphData(r, glyph); });
+	}
+	else
+	{
+		uint32 g = (uint32) luaL_checknumber(L, 2);
+		t = instance()->newGlyphData(r, g);
+	}
+
+	luax_pushtype(L, FONT_GLYPH_DATA_ID, t);
+	t->release();
+	return 1;
+}
+
+// List of functions to wrap.
+static const luaL_Reg functions[] =
+{
+	{ "newRasterizer",  w_newRasterizer },
+	{ "newTrueTypeRasterizer", w_newTrueTypeRasterizer },
+	{ "newBMFontRasterizer", w_newBMFontRasterizer },
+	{ "newImageRasterizer", w_newImageRasterizer },
+	{ "newGlyphData",  w_newGlyphData },
+	{ 0, 0 }
+};
+
+static const lua_CFunction types[] =
+{
+	luaopen_glyphdata,
+	luaopen_rasterizer,
+	0
+};
+
+extern "C" int luaopen_love_font(lua_State *L)
+{
+	Font *instance = instance();
+	if (instance == nullptr)
+	{
+		luax_catchexcept(L, [&](){ instance = new freetype::Font(); });
+	}
+	else
+		instance->retain();
+
+	WrappedModule w;
+	w.module = instance;
+	w.name = "font";
+	w.type = MODULE_ID;
+	w.functions = functions;
+	w.types = types;
+
+	return luax_register_module(L, w);
+}
+
+} // font
+} // love

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