|
|
@@ -80,17 +80,15 @@ public class GameActivity extends SDLActivity {
|
|
|
}
|
|
|
|
|
|
@Override
|
|
|
- public void onWindowFocusChanged(boolean hasFocus) {
|
|
|
- super.onWindowFocusChanged(hasFocus);
|
|
|
- if (hasFocus) {
|
|
|
- getWindow().getDecorView().setSystemUiVisibility(
|
|
|
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
|
|
- | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
|
|
- | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
|
- | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
|
|
- | View.SYSTEM_UI_FLAG_FULLSCREEN
|
|
|
- | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
|
|
- }
|
|
|
+ public void onResume() {
|
|
|
+ super.onResume();
|
|
|
+ getWindow().getDecorView().setSystemUiVisibility(
|
|
|
+ View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
|
|
+ | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
|
|
+ | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
|
+ | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
|
|
+ | View.SYSTEM_UI_FLAG_FULLSCREEN
|
|
|
+ | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
|
|
}
|
|
|
|
|
|
public static String getGamePath() {
|