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@@ -112,6 +112,13 @@ public class GameActivity extends SDLActivity {
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}
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public void setImmersiveMode (boolean immersive_mode) {
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+ if (android.os.Build.VERSION.SDK_INT < 11) {
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+ // The API getWindow().getDecorView().setSystemUiVisibility() was
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+ // added in Android 11 (a.k.a. Honeycomb, a.k.a. 3.0.x). If we run
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+ // on this we do nothing.
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+ return;
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+ }
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+
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immersiveActive = immersive_mode;
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final Object lock = new Object();
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