|
@@ -215,17 +215,22 @@ public class GameActivity extends SDLActivity {
|
|
|
public void run() {
|
|
public void run() {
|
|
|
synchronized (lock) {
|
|
synchronized (lock) {
|
|
|
if (immersive_enabled) {
|
|
if (immersive_enabled) {
|
|
|
|
|
+ int flags = View.SYSTEM_UI_FLAG_HIDE_NAVIGATION;
|
|
|
|
|
+
|
|
|
|
|
+ if (android.os.Build.VERSION.SDK_INT >= 16) {
|
|
|
|
|
+ flags |= View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
|
|
|
|
|
+ View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
|
|
|
|
|
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
|
|
|
|
|
+ View.SYSTEM_UI_FLAG_FULLSCREEN;
|
|
|
|
|
+ }
|
|
|
|
|
+ if (android.os.Build.VERSION.SDK_INT >= 19) {
|
|
|
|
|
+ flags |= View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
|
|
|
|
|
+ }
|
|
|
|
|
+ getWindow().getDecorView().setSystemUiVisibility(flags);
|
|
|
|
|
+ } else if (android.os.Build.VERSION.SDK_INT >= 16) {
|
|
|
getWindow().getDecorView().setSystemUiVisibility(
|
|
getWindow().getDecorView().setSystemUiVisibility(
|
|
|
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_FULLSCREEN
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
|
|
|
|
|
- } else {
|
|
|
|
|
- getWindow().getDecorView().setSystemUiVisibility(
|
|
|
|
|
- View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
|
|
|
|
- | View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
|
|
|
|
|
+ View.SYSTEM_UI_FLAG_LAYOUT_STABLE |
|
|
|
|
|
+ View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
|
|
);
|
|
);
|
|
|
}
|
|
}
|
|
|
|
|
|