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@@ -187,30 +187,9 @@ public class SDLActivity extends Activity {
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return;
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}
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- // Set up JNI
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- SDL.setupJNI();
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-
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- // Initialize state
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- SDL.initialize();
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-
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- // So we can call stuff from static callbacks
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- mSingleton = this;
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- SDL.setContext(this);
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-
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- if (Build.VERSION.SDK_INT >= 11) {
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- mClipboardHandler = new SDLClipboardHandler_API11();
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- } else {
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- /* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
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- mClipboardHandler = new SDLClipboardHandler_Old();
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- }
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-
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- // Set up the surface
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- mSurface = new SDLSurface(getApplication());
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-
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- mLayout = new RelativeLayout(this);
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- mLayout.addView(mSurface);
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-
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- setContentView(mLayout);
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+ // love2d-mod-start: allow restarting of the native thread
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+ startNative();
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+ // love2d-mod-end: allow restarting of the native thread
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/*
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* Per SDL_androidwindow.c, Android will only ever have one window, and that window
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@@ -312,6 +291,17 @@ public class SDLActivity extends Activity {
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mNextNativeState = NativeState.PAUSED;
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SDLActivity.handleNativeState();
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+ // love2d-mod-start: allow restarting of the native thread
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+ resetNative();
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+ // love2d-mod-end: allow restarting of the native thread
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+
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+ super.onDestroy();
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+ }
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+
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+ // love2d-mod-start: allow restarting of the native thread
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+ public void resetNative() {
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+ Log.v("SDL", "resetNative()");
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+
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// Send a quit message to the application
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SDLActivity.mExitCalledFromJava = true;
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SDLActivity.nativeQuit();
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@@ -321,18 +311,47 @@ public class SDLActivity extends Activity {
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try {
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SDLActivity.mSDLThread.join();
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} catch(Exception e) {
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- Log.v(TAG, "Problem stopping thread: " + e);
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+ Log.v("SDL", "Problem stopping thread: " + e);
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}
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SDLActivity.mSDLThread = null;
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- //Log.v(TAG, "Finished waiting for SDL thread");
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+ //Log.v("SDL", "Finished waiting for SDL thread");
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}
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- super.onDestroy();
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+ SDLActivity.initialize();
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+ }
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+
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+ public void startNative() {
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+ Log.v("SDL", "startNative()");
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- // Reset everything in case the user re opens the app
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SDLActivity.initialize();
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+
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+ // Set up JNI
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+ SDL.setupJNI();
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+
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+ // Initialize state
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+ SDL.initialize();
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+
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+ // So we can call stuff from static callbacks
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+ mSingleton = this;
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+ SDL.setContext(this);
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+
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+ if (Build.VERSION.SDK_INT >= 11) {
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+ mClipboardHandler = new SDLClipboardHandler_API11();
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+ } else {
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+ /* Before API 11, no clipboard notification (eg no SDL_CLIPBOARDUPDATE) */
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+ mClipboardHandler = new SDLClipboardHandler_Old();
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+ }
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+
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+ // Set up the surface
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+ mSurface = new SDLSurface(getApplication());
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+
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+ mLayout = new RelativeLayout(this);
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+ mLayout.addView(mSurface);
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+
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+ setContentView(mLayout);
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}
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+ // love2d-mod-end: allow restarting of the native thread
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@Override
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public boolean dispatchKeyEvent(KeyEvent event) {
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