Browse Source

Merge branch 'master' of ssh://bitbucket.org/MartinFelis/love-android-sdl2

Martin Felis 8 years ago
parent
commit
7d7e1cb1f9
100 changed files with 455 additions and 1966 deletions
  1. 9 16
      .gitignore
  2. 0 53
      .project
  3. 7 9
      README.md
  4. 29 0
      app/build.gradle
  5. 23 0
      app/proguard-rules.pro
  6. 8 13
      app/src/main/AndroidManifest.xml
  7. 5 0
      app/src/main/res/.gitignore
  8. 0 0
      app/src/main/res/drawable-hdpi/love.png
  9. 0 0
      app/src/main/res/drawable-ldpi/.gitkeep
  10. 0 0
      app/src/main/res/drawable-mdpi/love.png
  11. 0 0
      app/src/main/res/drawable-xhdpi/love.png
  12. 0 0
      app/src/main/res/drawable-xxhdpi/love.png
  13. 0 0
      app/src/main/res/drawable-xxxhdpi/love.png
  14. 0 0
      app/src/main/res/mipmap-hdpi/.gitkeep
  15. 0 0
      app/src/main/res/mipmap-mdpi/.gitkeep
  16. 6 0
      app/src/main/res/values-w820dp/dimens.xml
  17. 6 0
      app/src/main/res/values/colors.xml
  18. 11 0
      app/src/main/res/values/styles.xml
  19. 17 0
      build.gradle
  20. 0 93
      build.xml
  21. BIN
      gradle/wrapper/gradle-wrapper.jar
  22. 6 0
      gradle/wrapper/gradle-wrapper.properties
  23. 160 0
      gradlew
  24. 90 0
      gradlew.bat
  25. 0 17
      jni/SDL2-2.0.5/android-project/ant.properties
  26. 0 17
      jni/SDL2-2.0.5/android-project/build.properties
  27. 0 1742
      jni/SDL2-2.0.5/android-project/src/org/libsdl/app/SDLActivity.java
  28. 53 0
      love/build.gradle
  29. 3 6
      love/proguard-rules.pro
  30. 18 0
      love/src/jni/.gitignore
  31. 0 0
      love/src/jni/Android.mk
  32. 4 0
      love/src/jni/Application.mk
  33. 0 0
      love/src/jni/LuaJIT-2.1/Android.mk
  34. 0 0
      love/src/jni/LuaJIT-2.1/COPYRIGHT
  35. 0 0
      love/src/jni/LuaJIT-2.1/Makefile
  36. 0 0
      love/src/jni/LuaJIT-2.1/README
  37. 0 0
      love/src/jni/LuaJIT-2.1/android/armeabi-v7a/libluajit.a
  38. 0 0
      love/src/jni/LuaJIT-2.1/android/armeabi/libluajit.a
  39. 0 0
      love/src/jni/LuaJIT-2.1/android/x86/libluajit.a
  40. 0 0
      love/src/jni/LuaJIT-2.1/buildandroid.sh
  41. 0 0
      love/src/jni/LuaJIT-2.1/doc/bluequad-print.css
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  43. 0 0
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  44. 0 0
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  49. 0 0
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  55. 0 0
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  68. 0 0
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  70. 0 0
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  71. 0 0
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  72. 0 0
      love/src/jni/LuaJIT-2.1/etc/luajit.1
  73. 0 0
      love/src/jni/LuaJIT-2.1/etc/luajit.pc
  74. 0 0
      love/src/jni/LuaJIT-2.1/src/.gitignore
  75. 0 0
      love/src/jni/LuaJIT-2.1/src/Makefile
  76. 0 0
      love/src/jni/LuaJIT-2.1/src/Makefile.dep
  77. 0 0
      love/src/jni/LuaJIT-2.1/src/host/.gitignore
  78. 0 0
      love/src/jni/LuaJIT-2.1/src/host/README
  79. 0 0
      love/src/jni/LuaJIT-2.1/src/host/buildvm.c
  80. 0 0
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  81. 0 0
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  82. 0 0
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  83. 0 0
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  84. 0 0
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  85. 0 0
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  86. 0 0
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  87. 0 0
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  88. 0 0
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  89. 0 0
      love/src/jni/LuaJIT-2.1/src/jit/.gitignore
  90. 0 0
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  91. 0 0
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  92. 0 0
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  93. 0 0
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  94. 0 0
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  95. 0 0
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  98. 0 0
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  100. 0 0
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+ 9 - 16
.gitignore

@@ -15,21 +15,14 @@ local.properties
 *.orig
 *.orig
 *.rej
 *.rej
 
 
-!jni/LuaJIT-2.0.1/android/armeabi/libluajit.a
-!jni/LuaJIT-2.0.1/android/armeabi-v7a/libluajit.a
 
 
-jni/LuaJIT-2.0.1/buildandroid.sh
-jni/LuaJIT-2.0.1/src/host/buildvm
-jni/LuaJIT-2.0.1/src/host/buildvm_arch.h
-jni/LuaJIT-2.0.1/src/host/minilua
-jni/LuaJIT-2.0.1/src/jit/vmdef.lua
-jni/LuaJIT-2.0.1/src/libluajit.a
-jni/LuaJIT-2.0.1/src/lj_bcdef.h
-jni/LuaJIT-2.0.1/src/lj_ffdef.h
-jni/LuaJIT-2.0.1/src/lj_folddef.h
-jni/LuaJIT-2.0.1/src/lj_libdef.h
-jni/LuaJIT-2.0.1/src/lj_recdef.h
-jni/LuaJIT-2.0.1/src/lj_vm.s
-jni/LuaJIT-2.0.1/src/luajit
+# Downloaded gradle wrapper
+.gradle
 
 
-jni/love/src/Makefile.am
+# Android Studio project files
+.idea
+*.iml
+
+# Gradle build files
+build
+.externalNativeBuild

+ 0 - 53
.project

@@ -1,53 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<projectDescription>
-	<name>love_android_sdl2</name>
-	<comment></comment>
-	<projects>
-	</projects>
-	<buildSpec>
-		<buildCommand>
-			<name>org.eclipse.ui.externaltools.ExternalToolBuilder</name>
-			<triggers>full,incremental,</triggers>
-			<arguments>
-				<dictionary>
-					<key>LaunchConfigHandle</key>
-					<value>&lt;project&gt;/.externalToolBuilders/[Löve] Generate Internal Scripts.launch</value>
-				</dictionary>
-			</arguments>
-		</buildCommand>
-		<buildCommand>
-			<name>org.eclipse.ui.externaltools.ExternalToolBuilder</name>
-			<triggers>full,incremental,</triggers>
-			<arguments>
-				<dictionary>
-					<key>LaunchConfigHandle</key>
-					<value>&lt;project&gt;/.externalToolBuilders/ndk-build.launch</value>
-				</dictionary>
-			</arguments>
-		</buildCommand>
-		<buildCommand>
-			<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
-			<arguments>
-			</arguments>
-		</buildCommand>
-		<buildCommand>
-			<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
-			<arguments>
-			</arguments>
-		</buildCommand>
-		<buildCommand>
-			<name>org.eclipse.jdt.core.javabuilder</name>
-			<arguments>
-			</arguments>
-		</buildCommand>
-		<buildCommand>
-			<name>com.android.ide.eclipse.adt.ApkBuilder</name>
-			<arguments>
-			</arguments>
-		</buildCommand>
-	</buildSpec>
-	<natures>
-		<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
-		<nature>org.eclipse.jdt.core.javanature</nature>
-	</natures>
-</projectDescription>

+ 7 - 9
README.md

@@ -21,17 +21,15 @@ Install the Android NDK and the Android SDK with SDK API 23, set the
 environment variables ```ANDROID_NDK```, ```ANDROID_SDK```, and
 environment variables ```ANDROID_NDK```, ```ANDROID_SDK```, and
 ```ANDROID_HOME``` and run
 ```ANDROID_HOME``` and run
 
 
-    ndk-build -j4
+    ./gradlew build
 
 
-and after that
+in the root folder of this project. This should give you a .apk file in the
+app/build/outputs/apk/ subdirectory that you can then install on your phone.
 
 
-    ant debug
+Alternatively, you can install Android Studio. After opening it for the first time,
+open it's SDK Manager and on the tab "SDK Tools", select NDK. After that, open the
+repository root.
 
 
-in the root folder of this project or load the project using Eclipse and
-compile/run it using Eclipse.
-
-This should give you a .apk file in the bin/ subdirectory that you can then
-install on your phone.
 
 
 Bugs:
 Bugs:
 -----
 -----
@@ -152,7 +150,7 @@ License:
 --------
 --------
 
 
 This project contains code from multiple projects using various licenses.
 This project contains code from multiple projects using various licenses.
-Please look into the folders of jni/<projectname>/ for the respective
+Please look into the folders of love/src/jni/<projectname>/ for the respective
 licenses. A possibly incomplete overview of dependent and included
 licenses. A possibly incomplete overview of dependent and included
 libraries and licenses is the following:
 libraries and licenses is the following:
 
 

+ 29 - 0
app/build.gradle

@@ -0,0 +1,29 @@
+apply plugin: 'com.android.application'
+
+android {
+    compileSdkVersion 25
+    buildToolsVersion "25.0.2"
+    defaultConfig {
+        applicationId "org.love2d.android"
+        versionCode 22
+        versionName "0.10.2"
+        minSdkVersion 10
+        targetSdkVersion 18
+    }
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+        }
+    }
+    lintOptions {
+        abortOnError false
+    }
+}
+
+dependencies {
+    compile 'com.android.support:multidex:1.0.1'
+    compile fileTree(dir: 'libs', include: ['*.jar'])
+    compile 'com.android.support:appcompat-v7:25.1.0'
+    compile project(':love')
+}

+ 23 - 0
app/proguard-rules.pro

@@ -0,0 +1,23 @@
+# Add project specific ProGuard rules here.
+# By default, the flags in this file are appended to flags specified
+# in /Users/diglet/android-sdk-macosx/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the proguardFiles
+# directive in build.gradle.
+#
+# For more details, see
+#   http://developer.android.com/guide/developing/tools/proguard.html
+
+# Add any project specific keep options here:
+
+# If your project uses WebView with JS, uncomment the following
+# and specify the fully qualified class name to the JavaScript interface
+# class:
+#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
+#   public *;
+#}
+
+-keep class br.com.tapps.love.LoveActivity { *; }
+
+-keepclassmembers class br.com.tapps.love.LoveActivity {
+   public com.naef.jnlua.LuaState createLuaState();
+}

+ 8 - 13
AndroidManifest.xml → app/src/main/AndroidManifest.xml

@@ -1,7 +1,5 @@
 <?xml version="1.0" encoding="utf-8"?>
 <?xml version="1.0" encoding="utf-8"?>
-<manifest package="org.love2d.android"
-      android:versionCode="22"
-      android:versionName="0.10.2"
+<manifest package="org.love2d.android.executable"
       android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
       android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
     <uses-permission android:name="android.permission.INTERNET"/>
     <uses-permission android:name="android.permission.INTERNET"/>
     <uses-permission android:name="android.permission.VIBRATE"/>
     <uses-permission android:name="android.permission.VIBRATE"/>
@@ -9,14 +7,17 @@
     <!-- Allow writing to external storage -->
     <!-- Allow writing to external storage -->
     <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
     <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
 
 
-    <application
+  <!-- OpenGL ES 2.0 -->
+  <uses-feature android:glEsVersion="0x00020000" />
+
+  <application
       android:allowBackup="true"
       android:allowBackup="true"
       android:icon="@drawable/love"
       android:icon="@drawable/love"
       android:label="LÖVE for Android"
       android:label="LÖVE for Android"
       android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
       android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
-      <service android:name=".DownloadService" />
+      <service android:name="org.love2d.android.DownloadService" />
       <activity
       <activity
-        android:name="GameActivity"
+        android:name="org.love2d.android.GameActivity"
         android:configChanges="orientation|screenSize"
         android:configChanges="orientation|screenSize"
         android:label="LÖVE for Android"
         android:label="LÖVE for Android"
         android:launchMode="singleTop"
         android:launchMode="singleTop"
@@ -43,7 +44,7 @@
         </intent-filter>
         </intent-filter>
       </activity>
       </activity>
       <activity
       <activity
-        android:name="DownloadActivity" 
+        android:name="org.love2d.android.DownloadActivity"
         android:noHistory="true" >
         android:noHistory="true" >
         <intent-filter>
         <intent-filter>
           <action android:name="android.intent.action.VIEW" />
           <action android:name="android.intent.action.VIEW" />
@@ -62,10 +63,4 @@
         </intent-filter>
         </intent-filter>
       </activity>
       </activity>
     </application>
     </application>
-
-    <!-- Android 2.3.3 -->
-    <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="18" />
-
-    <!-- OpenGL ES 2.0 -->
-    <uses-feature android:glEsVersion="0x00020000" /> 
 </manifest> 
 </manifest> 

+ 5 - 0
app/src/main/res/.gitignore

@@ -0,0 +1,5 @@
+values/generated_strings.xml
+values/generated_integers.xml
+drawable-*/icon.png
+drawable-*/notificationicon.png
+mipmap-*/ic_launcher.png

+ 0 - 0
res/drawable-hdpi/love.png → app/src/main/res/drawable-hdpi/love.png


+ 0 - 0
jni/mpg123-1.17.0/ports/MSVC++/CMP3Stream/libMPG123/PLACE_LIBMPG123_SOURCES_HERE → app/src/main/res/drawable-ldpi/.gitkeep


+ 0 - 0
res/drawable-mdpi/love.png → app/src/main/res/drawable-mdpi/love.png


+ 0 - 0
res/drawable-xhdpi/love.png → app/src/main/res/drawable-xhdpi/love.png


+ 0 - 0
res/drawable-xxhdpi/love.png → app/src/main/res/drawable-xxhdpi/love.png


+ 0 - 0
res/drawable-xxxhdpi/love.png → app/src/main/res/drawable-xxxhdpi/love.png


+ 0 - 0
jni/openal-soft-1.17.0/build/.empty → app/src/main/res/mipmap-hdpi/.gitkeep


+ 0 - 0
app/src/main/res/mipmap-mdpi/.gitkeep


+ 6 - 0
app/src/main/res/values-w820dp/dimens.xml

@@ -0,0 +1,6 @@
+<resources>
+    <!-- Example customization of dimensions originally defined in res/values/dimens.xml
+         (such as screen margins) for screens with more than 820dp of available width. This
+         would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
+    <dimen name="activity_horizontal_margin">64dp</dimen>
+</resources>

+ 6 - 0
app/src/main/res/values/colors.xml

@@ -0,0 +1,6 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <color name="colorPrimary">#3F51B5</color>
+    <color name="colorPrimaryDark">#303F9F</color>
+    <color name="colorAccent">#FF4081</color>
+</resources>

+ 11 - 0
app/src/main/res/values/styles.xml

@@ -0,0 +1,11 @@
+<resources>
+
+    <!-- Base application theme. -->
+    <style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
+        <!-- Customize your theme here. -->
+        <item name="colorPrimary">@color/colorPrimary</item>
+        <item name="colorPrimaryDark">@color/colorPrimaryDark</item>
+        <item name="colorAccent">@color/colorAccent</item>
+    </style>
+
+</resources>

+ 17 - 0
build.gradle

@@ -0,0 +1,17 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+
+buildscript {
+    repositories {
+        jcenter()
+    }
+    dependencies {
+        classpath 'com.android.tools.build:gradle:2.2.3'
+
+        // NOTE: Do not place your application dependencies here; they belong
+        // in the individual module build.gradle files
+    }
+}
+
+task clean(type: Delete) {
+    delete rootProject.buildDir
+}

+ 0 - 93
build.xml

@@ -1,93 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!-- This should be changed to the name of your project -->
-<project name="love-android" default="help">
-
-    <!-- The local.properties file is created and updated by the 'android' tool.
-         It contains the path to the SDK. It should *NOT* be checked into
-         Version Control Systems. -->
-    <property file="local.properties" />
-
-    <!-- The ant.properties file can be created by you. It is only edited by the
-         'android' tool to add properties to it.
-         This is the place to change some Ant specific build properties.
-         Here are some properties you may want to change/update:
-
-         source.dir
-             The name of the source directory. Default is 'src'.
-         out.dir
-             The name of the output directory. Default is 'bin'.
-
-         For other overridable properties, look at the beginning of the rules
-         files in the SDK, at tools/ant/build.xml
-
-         Properties related to the SDK location or the project target should
-         be updated using the 'android' tool with the 'update' action.
-
-         This file is an integral part of the build system for your
-         application and should be checked into Version Control Systems.
-
-         -->
-    <property file="ant.properties" />
-
-    <!-- if sdk.dir was not set from one of the property file, then
-         get it from the ANDROID_HOME env var.
-         This must be done before we load project.properties since
-         the proguard config can use sdk.dir -->
-    <property environment="env" />
-    <condition property="sdk.dir" value="${env.ANDROID_HOME}">
-        <isset property="env.ANDROID_HOME" />
-    </condition>
-
-    <!-- The project.properties file is created and updated by the 'android'
-         tool, as well as ADT.
-
-         This contains project specific properties such as project target, and library
-         dependencies. Lower level build properties are stored in ant.properties
-         (or in .classpath for Eclipse projects).
-
-         This file is an integral part of the build system for your
-         application and should be checked into Version Control Systems. -->
-    <loadproperties srcFile="project.properties" />
-
-    <!-- quick check on sdk.dir -->
-    <fail
-            message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
-            unless="sdk.dir"
-    />
-
-    <!--
-        Import per project custom build rules if present at the root of the project.
-        This is the place to put custom intermediary targets such as:
-            -pre-build
-            -pre-compile
-            -post-compile (This is typically used for code obfuscation.
-                           Compiled code location: ${out.classes.absolute.dir}
-                           If this is not done in place, override ${out.dex.input.absolute.dir})
-            -post-package
-            -post-build
-            -pre-clean
-    -->
-    <import file="custom_rules.xml" optional="true" />
-
-    <!-- Import the actual build file.
-
-         To customize existing targets, there are two options:
-         - Customize only one target:
-             - copy/paste the target into this file, *before* the
-               <import> task.
-             - customize it to your needs.
-         - Customize the whole content of build.xml
-             - copy/paste the content of the rules files (minus the top node)
-               into this file, replacing the <import> task.
-             - customize to your needs.
-
-         ***********************
-         ****** IMPORTANT ******
-         ***********************
-         In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
-         in order to avoid having your file be overridden by tools such as "android update project"
-    -->
-    <!-- version-tag: 1 -->
-    <import file="${sdk.dir}/tools/ant/build.xml" />
-
-</project>

BIN
gradle/wrapper/gradle-wrapper.jar


+ 6 - 0
gradle/wrapper/gradle-wrapper.properties

@@ -0,0 +1,6 @@
+#Mon Dec 28 10:00:20 PST 2015
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip

+ 160 - 0
gradlew

@@ -0,0 +1,160 @@
+#!/usr/bin/env bash
+
+##############################################################################
+##
+##  Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+    echo "$*"
+}
+
+die ( ) {
+    echo
+    echo "$*"
+    echo
+    exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+  CYGWIN* )
+    cygwin=true
+    ;;
+  Darwin* )
+    darwin=true
+    ;;
+  MINGW* )
+    msys=true
+    ;;
+esac
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+    ls=`ls -ld "$PRG"`
+    link=`expr "$ls" : '.*-> \(.*\)$'`
+    if expr "$link" : '/.*' > /dev/null; then
+        PRG="$link"
+    else
+        PRG=`dirname "$PRG"`"/$link"
+    fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+        # IBM's JDK on AIX uses strange locations for the executables
+        JAVACMD="$JAVA_HOME/jre/sh/java"
+    else
+        JAVACMD="$JAVA_HOME/bin/java"
+    fi
+    if [ ! -x "$JAVACMD" ] ; then
+        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+    fi
+else
+    JAVACMD="java"
+    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+    MAX_FD_LIMIT=`ulimit -H -n`
+    if [ $? -eq 0 ] ; then
+        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+            MAX_FD="$MAX_FD_LIMIT"
+        fi
+        ulimit -n $MAX_FD
+        if [ $? -ne 0 ] ; then
+            warn "Could not set maximum file descriptor limit: $MAX_FD"
+        fi
+    else
+        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+    fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+    JAVACMD=`cygpath --unix "$JAVACMD"`
+
+    # We build the pattern for arguments to be converted via cygpath
+    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+    SEP=""
+    for dir in $ROOTDIRSRAW ; do
+        ROOTDIRS="$ROOTDIRS$SEP$dir"
+        SEP="|"
+    done
+    OURCYGPATTERN="(^($ROOTDIRS))"
+    # Add a user-defined pattern to the cygpath arguments
+    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+    fi
+    # Now convert the arguments - kludge to limit ourselves to /bin/sh
+    i=0
+    for arg in "$@" ; do
+        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option
+
+        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
+            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+        else
+            eval `echo args$i`="\"$arg\""
+        fi
+        i=$((i+1))
+    done
+    case $i in
+        (0) set -- ;;
+        (1) set -- "$args0" ;;
+        (2) set -- "$args0" "$args1" ;;
+        (3) set -- "$args0" "$args1" "$args2" ;;
+        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+    esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+    JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

+ 90 - 0
gradlew.bat

@@ -0,0 +1,90 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem  Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windowz variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+if "%@eval[2+2]" == "4" goto 4NT_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+goto execute
+
+:4NT_args
+@rem Get arguments from the 4NT Shell from JP Software
+set CMD_LINE_ARGS=%$
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega

+ 0 - 17
jni/SDL2-2.0.5/android-project/ant.properties

@@ -1,17 +0,0 @@
-# This file is used to override default values used by the Ant build system.
-#
-# This file must be checked into Version Control Systems, as it is
-# integral to the build system of your project.
-
-# This file is only used by the Ant script.
-
-# You can use this to override default values such as
-#  'source.dir' for the location of your java source folder and
-#  'out.dir' for the location of your output folder.
-
-# You can also use it define how the release builds are signed by declaring
-# the following properties:
-#  'key.store' for the location of your keystore and
-#  'key.alias' for the name of the key to use.
-# The password will be asked during the build when you use the 'release' target.
-

+ 0 - 17
jni/SDL2-2.0.5/android-project/build.properties

@@ -1,17 +0,0 @@
-# This file is used to override default values used by the Ant build system.
-# 
-# This file must be checked in Version Control Systems, as it is
-# integral to the build system of your project.
-
-# This file is only used by the Ant script.
-
-# You can use this to override default values such as
-#  'source.dir' for the location of your java source folder and
-#  'out.dir' for the location of your output folder.
-
-# You can also use it define how the release builds are signed by declaring
-# the following properties:
-#  'key.store' for the location of your keystore and
-#  'key.alias' for the name of the key to use.
-# The password will be asked during the build when you use the 'release' target.
-

+ 0 - 1742
jni/SDL2-2.0.5/android-project/src/org/libsdl/app/SDLActivity.java

@@ -1,1742 +0,0 @@
-package org.libsdl.app;
-
-import java.io.IOException;
-import java.io.InputStream;
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.Collections;
-import java.util.Comparator;
-import java.util.List;
-import java.lang.reflect.Method;
-
-import android.app.*;
-import android.content.*;
-import android.text.InputType;
-import android.view.*;
-import android.view.inputmethod.BaseInputConnection;
-import android.view.inputmethod.EditorInfo;
-import android.view.inputmethod.InputConnection;
-import android.view.inputmethod.InputMethodManager;
-import android.widget.RelativeLayout;
-import android.widget.Button;
-import android.widget.LinearLayout;
-import android.widget.TextView;
-import android.os.*;
-import android.util.Log;
-import android.util.SparseArray;
-import android.graphics.*;
-import android.graphics.drawable.Drawable;
-import android.media.*;
-import android.hardware.*;
-import android.content.pm.ActivityInfo;
-
-/**
-    SDL Activity
-*/
-public class SDLActivity extends Activity {
-    private static final String TAG = "SDL";
-
-    // Keep track of the paused state
-    public static boolean mIsPaused, mIsSurfaceReady, mHasFocus;
-    public static boolean mExitCalledFromJava;
-
-    /** If shared libraries (e.g. SDL or the native application) could not be loaded. */
-    public static boolean mBrokenLibraries;
-
-    // If we want to separate mouse and touch events.
-    //  This is only toggled in native code when a hint is set!
-    public static boolean mSeparateMouseAndTouch;
-
-    // Main components
-    protected static SDLActivity mSingleton;
-    protected static SDLSurface mSurface;
-    protected static View mTextEdit;
-    protected static ViewGroup mLayout;
-    protected static SDLJoystickHandler mJoystickHandler;
-
-    // This is what SDL runs in. It invokes SDL_main(), eventually
-    protected static Thread mSDLThread;
-
-    // Audio
-    protected static AudioTrack mAudioTrack;
-    protected static AudioRecord mAudioRecord;
-
-    /**
-     * This method is called by SDL before loading the native shared libraries.
-     * It can be overridden to provide names of shared libraries to be loaded.
-     * The default implementation returns the defaults. It never returns null.
-     * An array returned by a new implementation must at least contain "SDL2".
-     * Also keep in mind that the order the libraries are loaded may matter.
-     * @return names of shared libraries to be loaded (e.g. "SDL2", "main").
-     */
-    protected String[] getLibraries() {
-        return new String[] {
-            "SDL2",
-            // "SDL2_image",
-            // "SDL2_mixer",
-            // "SDL2_net",
-            // "SDL2_ttf",
-            "main"
-        };
-    }
-
-    // Load the .so
-    public void loadLibraries() {
-       for (String lib : getLibraries()) {
-          System.loadLibrary(lib);
-       }
-    }
-
-    /**
-     * This method is called by SDL before starting the native application thread.
-     * It can be overridden to provide the arguments after the application name.
-     * The default implementation returns an empty array. It never returns null.
-     * @return arguments for the native application.
-     */
-    protected String[] getArguments() {
-        return new String[0];
-    }
-
-    public static void initialize() {
-        // The static nature of the singleton and Android quirkyness force us to initialize everything here
-        // Otherwise, when exiting the app and returning to it, these variables *keep* their pre exit values
-        mSingleton = null;
-        mSurface = null;
-        mTextEdit = null;
-        mLayout = null;
-        mJoystickHandler = null;
-        mSDLThread = null;
-        mAudioTrack = null;
-        mAudioRecord = null;
-        mExitCalledFromJava = false;
-        mBrokenLibraries = false;
-        mIsPaused = false;
-        mIsSurfaceReady = false;
-        mHasFocus = true;
-    }
-
-    // Setup
-    @Override
-    protected void onCreate(Bundle savedInstanceState) {
-        Log.v(TAG, "Device: " + android.os.Build.DEVICE);
-        Log.v(TAG, "Model: " + android.os.Build.MODEL);
-        Log.v(TAG, "onCreate(): " + mSingleton);
-        super.onCreate(savedInstanceState);
-
-        SDLActivity.initialize();
-        // So we can call stuff from static callbacks
-        mSingleton = this;
-
-        // Load shared libraries
-        String errorMsgBrokenLib = "";
-        try {
-            loadLibraries();
-        } catch(UnsatisfiedLinkError e) {
-            System.err.println(e.getMessage());
-            mBrokenLibraries = true;
-            errorMsgBrokenLib = e.getMessage();
-        } catch(Exception e) {
-            System.err.println(e.getMessage());
-            mBrokenLibraries = true;
-            errorMsgBrokenLib = e.getMessage();
-        }
-
-        if (mBrokenLibraries)
-        {
-            AlertDialog.Builder dlgAlert  = new AlertDialog.Builder(this);
-            dlgAlert.setMessage("An error occurred while trying to start the application. Please try again and/or reinstall."
-                  + System.getProperty("line.separator")
-                  + System.getProperty("line.separator")
-                  + "Error: " + errorMsgBrokenLib);
-            dlgAlert.setTitle("SDL Error");
-            dlgAlert.setPositiveButton("Exit",
-                new DialogInterface.OnClickListener() {
-                    @Override
-                    public void onClick(DialogInterface dialog,int id) {
-                        // if this button is clicked, close current activity
-                        SDLActivity.mSingleton.finish();
-                    }
-                });
-           dlgAlert.setCancelable(false);
-           dlgAlert.create().show();
-
-           return;
-        }
-
-        // Set up the surface
-        mSurface = new SDLSurface(getApplication());
-
-        if(Build.VERSION.SDK_INT >= 12) {
-            mJoystickHandler = new SDLJoystickHandler_API12();
-        }
-        else {
-            mJoystickHandler = new SDLJoystickHandler();
-        }
-
-        mLayout = new RelativeLayout(this);
-        mLayout.addView(mSurface);
-
-        setContentView(mLayout);
-        
-        // Get filename from "Open with" of another application
-        Intent intent = getIntent();
-
-        if (intent != null && intent.getData() != null) {
-            String filename = intent.getData().getPath();
-            if (filename != null) {
-                Log.v(TAG, "Got filename: " + filename);
-                SDLActivity.onNativeDropFile(filename);
-            }
-        }
-    }
-
-    // Events
-    @Override
-    protected void onPause() {
-        Log.v(TAG, "onPause()");
-        super.onPause();
-
-        if (SDLActivity.mBrokenLibraries) {
-           return;
-        }
-
-        SDLActivity.handlePause();
-    }
-
-    @Override
-    protected void onResume() {
-        Log.v(TAG, "onResume()");
-        super.onResume();
-
-        if (SDLActivity.mBrokenLibraries) {
-           return;
-        }
-
-        SDLActivity.handleResume();
-    }
-
-
-    @Override
-    public void onWindowFocusChanged(boolean hasFocus) {
-        super.onWindowFocusChanged(hasFocus);
-        Log.v(TAG, "onWindowFocusChanged(): " + hasFocus);
-
-        if (SDLActivity.mBrokenLibraries) {
-           return;
-        }
-
-        SDLActivity.mHasFocus = hasFocus;
-        if (hasFocus) {
-            SDLActivity.handleResume();
-        }
-    }
-
-    @Override
-    public void onLowMemory() {
-        Log.v(TAG, "onLowMemory()");
-        super.onLowMemory();
-
-        if (SDLActivity.mBrokenLibraries) {
-           return;
-        }
-
-        SDLActivity.nativeLowMemory();
-    }
-
-    @Override
-    protected void onDestroy() {
-        Log.v(TAG, "onDestroy()");
-
-        if (SDLActivity.mBrokenLibraries) {
-           super.onDestroy();
-           // Reset everything in case the user re opens the app
-           SDLActivity.initialize();
-           return;
-        }
-
-        // Send a quit message to the application
-        SDLActivity.mExitCalledFromJava = true;
-        SDLActivity.nativeQuit();
-
-        // Now wait for the SDL thread to quit
-        if (SDLActivity.mSDLThread != null) {
-            try {
-                SDLActivity.mSDLThread.join();
-            } catch(Exception e) {
-                Log.v(TAG, "Problem stopping thread: " + e);
-            }
-            SDLActivity.mSDLThread = null;
-
-            //Log.v(TAG, "Finished waiting for SDL thread");
-        }
-
-        super.onDestroy();
-        // Reset everything in case the user re opens the app
-        SDLActivity.initialize();
-    }
-
-    @Override
-    public boolean dispatchKeyEvent(KeyEvent event) {
-
-        if (SDLActivity.mBrokenLibraries) {
-           return false;
-        }
-
-        int keyCode = event.getKeyCode();
-        // Ignore certain special keys so they're handled by Android
-        if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
-            keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
-            keyCode == KeyEvent.KEYCODE_CAMERA ||
-            keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
-            keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
-            ) {
-            return false;
-        }
-        return super.dispatchKeyEvent(event);
-    }
-
-    /** Called by onPause or surfaceDestroyed. Even if surfaceDestroyed
-     *  is the first to be called, mIsSurfaceReady should still be set
-     *  to 'true' during the call to onPause (in a usual scenario).
-     */
-    public static void handlePause() {
-        if (!SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady) {
-            SDLActivity.mIsPaused = true;
-            SDLActivity.nativePause();
-            mSurface.handlePause();
-        }
-    }
-
-    /** Called by onResume or surfaceCreated. An actual resume should be done only when the surface is ready.
-     * Note: Some Android variants may send multiple surfaceChanged events, so we don't need to resume
-     * every time we get one of those events, only if it comes after surfaceDestroyed
-     */
-    public static void handleResume() {
-        if (SDLActivity.mIsPaused && SDLActivity.mIsSurfaceReady && SDLActivity.mHasFocus) {
-            SDLActivity.mIsPaused = false;
-            SDLActivity.nativeResume();
-            mSurface.handleResume();
-        }
-    }
-
-    /* The native thread has finished */
-    public static void handleNativeExit() {
-        SDLActivity.mSDLThread = null;
-        mSingleton.finish();
-    }
-
-
-    // Messages from the SDLMain thread
-    static final int COMMAND_CHANGE_TITLE = 1;
-    static final int COMMAND_UNUSED = 2;
-    static final int COMMAND_TEXTEDIT_HIDE = 3;
-    static final int COMMAND_SET_KEEP_SCREEN_ON = 5;
-
-    protected static final int COMMAND_USER = 0x8000;
-
-    /**
-     * This method is called by SDL if SDL did not handle a message itself.
-     * This happens if a received message contains an unsupported command.
-     * Method can be overwritten to handle Messages in a different class.
-     * @param command the command of the message.
-     * @param param the parameter of the message. May be null.
-     * @return if the message was handled in overridden method.
-     */
-    protected boolean onUnhandledMessage(int command, Object param) {
-        return false;
-    }
-
-    /**
-     * A Handler class for Messages from native SDL applications.
-     * It uses current Activities as target (e.g. for the title).
-     * static to prevent implicit references to enclosing object.
-     */
-    protected static class SDLCommandHandler extends Handler {
-        @Override
-        public void handleMessage(Message msg) {
-            Context context = getContext();
-            if (context == null) {
-                Log.e(TAG, "error handling message, getContext() returned null");
-                return;
-            }
-            switch (msg.arg1) {
-            case COMMAND_CHANGE_TITLE:
-                if (context instanceof Activity) {
-                    ((Activity) context).setTitle((String)msg.obj);
-                } else {
-                    Log.e(TAG, "error handling message, getContext() returned no Activity");
-                }
-                break;
-            case COMMAND_TEXTEDIT_HIDE:
-                if (mTextEdit != null) {
-                    // Note: On some devices setting view to GONE creates a flicker in landscape.
-                    // Setting the View's sizes to 0 is similar to GONE but without the flicker.
-                    // The sizes will be set to useful values when the keyboard is shown again.
-                    mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
-
-                    InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
-                    imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
-                }
-                break;
-            case COMMAND_SET_KEEP_SCREEN_ON:
-            {
-                Window window = ((Activity) context).getWindow();
-                if (window != null) {
-                    if ((msg.obj instanceof Integer) && (((Integer) msg.obj).intValue() != 0)) {
-                        window.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
-                    } else {
-                        window.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
-                    }
-                }
-                break;
-            }
-            default:
-                if ((context instanceof SDLActivity) && !((SDLActivity) context).onUnhandledMessage(msg.arg1, msg.obj)) {
-                    Log.e(TAG, "error handling message, command is " + msg.arg1);
-                }
-            }
-        }
-    }
-
-    // Handler for the messages
-    Handler commandHandler = new SDLCommandHandler();
-
-    // Send a message from the SDLMain thread
-    boolean sendCommand(int command, Object data) {
-        Message msg = commandHandler.obtainMessage();
-        msg.arg1 = command;
-        msg.obj = data;
-        return commandHandler.sendMessage(msg);
-    }
-
-    // C functions we call
-    public static native int nativeInit(Object arguments);
-    public static native void nativeLowMemory();
-    public static native void nativeQuit();
-    public static native void nativePause();
-    public static native void nativeResume();
-    public static native void onNativeDropFile(String filename);
-    public static native void onNativeResize(int x, int y, int format, float rate);
-    public static native int onNativePadDown(int device_id, int keycode);
-    public static native int onNativePadUp(int device_id, int keycode);
-    public static native void onNativeJoy(int device_id, int axis,
-                                          float value);
-    public static native void onNativeHat(int device_id, int hat_id,
-                                          int x, int y);
-    public static native void onNativeKeyDown(int keycode);
-    public static native void onNativeKeyUp(int keycode);
-    public static native void onNativeKeyboardFocusLost();
-    public static native void onNativeMouse(int button, int action, float x, float y);
-    public static native void onNativeTouch(int touchDevId, int pointerFingerId,
-                                            int action, float x,
-                                            float y, float p);
-    public static native void onNativeAccel(float x, float y, float z);
-    public static native void onNativeSurfaceChanged();
-    public static native void onNativeSurfaceDestroyed();
-    public static native int nativeAddJoystick(int device_id, String name,
-                                               int is_accelerometer, int nbuttons,
-                                               int naxes, int nhats, int nballs);
-    public static native int nativeRemoveJoystick(int device_id);
-    public static native String nativeGetHint(String name);
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static boolean setActivityTitle(String title) {
-        // Called from SDLMain() thread and can't directly affect the view
-        return mSingleton.sendCommand(COMMAND_CHANGE_TITLE, title);
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static boolean sendMessage(int command, int param) {
-        return mSingleton.sendCommand(command, Integer.valueOf(param));
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static Context getContext() {
-        return mSingleton;
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     * @return result of getSystemService(name) but executed on UI thread.
-     */
-    public Object getSystemServiceFromUiThread(final String name) {
-        final Object lock = new Object();
-        final Object[] results = new Object[2]; // array for writable variables
-        synchronized (lock) {
-            runOnUiThread(new Runnable() {
-                @Override
-                public void run() {
-                    synchronized (lock) {
-                        results[0] = getSystemService(name);
-                        results[1] = Boolean.TRUE;
-                        lock.notify();
-                    }
-                }
-            });
-            if (results[1] == null) {
-                try {
-                    lock.wait();
-                } catch (InterruptedException ex) {
-                    ex.printStackTrace();
-                }
-            }
-        }
-        return results[0];
-    }
-
-    static class ShowTextInputTask implements Runnable {
-        /*
-         * This is used to regulate the pan&scan method to have some offset from
-         * the bottom edge of the input region and the top edge of an input
-         * method (soft keyboard)
-         */
-        static final int HEIGHT_PADDING = 15;
-
-        public int x, y, w, h;
-
-        public ShowTextInputTask(int x, int y, int w, int h) {
-            this.x = x;
-            this.y = y;
-            this.w = w;
-            this.h = h;
-        }
-
-        @Override
-        public void run() {
-            RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
-            params.leftMargin = x;
-            params.topMargin = y;
-
-            if (mTextEdit == null) {
-                mTextEdit = new DummyEdit(getContext());
-
-                mLayout.addView(mTextEdit, params);
-            } else {
-                mTextEdit.setLayoutParams(params);
-            }
-
-            mTextEdit.setVisibility(View.VISIBLE);
-            mTextEdit.requestFocus();
-
-            InputMethodManager imm = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
-            imm.showSoftInput(mTextEdit, 0);
-        }
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static boolean showTextInput(int x, int y, int w, int h) {
-        // Transfer the task to the main thread as a Runnable
-        return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static Surface getNativeSurface() {
-        return SDLActivity.mSurface.getNativeSurface();
-    }
-
-    // Audio
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
-        int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
-        int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
-        int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
-        Log.v(TAG, "SDL audio: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
-        // Let the user pick a larger buffer if they really want -- but ye
-        // gods they probably shouldn't, the minimums are horrifyingly high
-        // latency already
-        desiredFrames = Math.max(desiredFrames, (AudioTrack.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
-        if (mAudioTrack == null) {
-            mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
-                    channelConfig, audioFormat, desiredFrames * frameSize, AudioTrack.MODE_STREAM);
-
-            // Instantiating AudioTrack can "succeed" without an exception and the track may still be invalid
-            // Ref: https://android.googlesource.com/platform/frameworks/base/+/refs/heads/master/media/java/android/media/AudioTrack.java
-            // Ref: http://developer.android.com/reference/android/media/AudioTrack.html#getState()
-
-            if (mAudioTrack.getState() != AudioTrack.STATE_INITIALIZED) {
-                Log.e(TAG, "Failed during initialization of Audio Track");
-                mAudioTrack = null;
-                return -1;
-            }
-
-            mAudioTrack.play();
-        }
-
-        Log.v(TAG, "SDL audio: got " + ((mAudioTrack.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioTrack.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioTrack.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
-        return 0;
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static void audioWriteShortBuffer(short[] buffer) {
-        for (int i = 0; i < buffer.length; ) {
-            int result = mAudioTrack.write(buffer, i, buffer.length - i);
-            if (result > 0) {
-                i += result;
-            } else if (result == 0) {
-                try {
-                    Thread.sleep(1);
-                } catch(InterruptedException e) {
-                    // Nom nom
-                }
-            } else {
-                Log.w(TAG, "SDL audio: error return from write(short)");
-                return;
-            }
-        }
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static void audioWriteByteBuffer(byte[] buffer) {
-        for (int i = 0; i < buffer.length; ) {
-            int result = mAudioTrack.write(buffer, i, buffer.length - i);
-            if (result > 0) {
-                i += result;
-            } else if (result == 0) {
-                try {
-                    Thread.sleep(1);
-                } catch(InterruptedException e) {
-                    // Nom nom
-                }
-            } else {
-                Log.w(TAG, "SDL audio: error return from write(byte)");
-                return;
-            }
-        }
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
-        int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
-        int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
-        int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
-
-        Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
-        // Let the user pick a larger buffer if they really want -- but ye
-        // gods they probably shouldn't, the minimums are horrifyingly high
-        // latency already
-        desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
-
-        if (mAudioRecord == null) {
-            mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
-                    channelConfig, audioFormat, desiredFrames * frameSize);
-
-            // see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
-            if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
-                Log.e(TAG, "Failed during initialization of AudioRecord");
-                mAudioRecord.release();
-                mAudioRecord = null;
-                return -1;
-            }
-
-            mAudioRecord.startRecording();
-        }
-
-        Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
-
-        return 0;
-    }
-
-    /** This method is called by SDL using JNI. */
-    public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
-        // !!! FIXME: this is available in API Level 23. Until then, we always block.  :(
-        //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
-        return mAudioRecord.read(buffer, 0, buffer.length);
-    }
-
-    /** This method is called by SDL using JNI. */
-    public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
-        // !!! FIXME: this is available in API Level 23. Until then, we always block.  :(
-        //return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
-        return mAudioRecord.read(buffer, 0, buffer.length);
-    }
-
-
-    /** This method is called by SDL using JNI. */
-    public static void audioClose() {
-        if (mAudioTrack != null) {
-            mAudioTrack.stop();
-            mAudioTrack.release();
-            mAudioTrack = null;
-        }
-    }
-
-    /** This method is called by SDL using JNI. */
-    public static void captureClose() {
-        if (mAudioRecord != null) {
-            mAudioRecord.stop();
-            mAudioRecord.release();
-            mAudioRecord = null;
-        }
-    }
-
-
-    // Input
-
-    /**
-     * This method is called by SDL using JNI.
-     * @return an array which may be empty but is never null.
-     */
-    public static int[] inputGetInputDeviceIds(int sources) {
-        int[] ids = InputDevice.getDeviceIds();
-        int[] filtered = new int[ids.length];
-        int used = 0;
-        for (int i = 0; i < ids.length; ++i) {
-            InputDevice device = InputDevice.getDevice(ids[i]);
-            if ((device != null) && ((device.getSources() & sources) != 0)) {
-                filtered[used++] = device.getId();
-            }
-        }
-        return Arrays.copyOf(filtered, used);
-    }
-
-    // Joystick glue code, just a series of stubs that redirect to the SDLJoystickHandler instance
-    public static boolean handleJoystickMotionEvent(MotionEvent event) {
-        return mJoystickHandler.handleMotionEvent(event);
-    }
-
-    /**
-     * This method is called by SDL using JNI.
-     */
-    public static void pollInputDevices() {
-        if (SDLActivity.mSDLThread != null) {
-            mJoystickHandler.pollInputDevices();
-        }
-    }
-
-    // Check if a given device is considered a possible SDL joystick
-    public static boolean isDeviceSDLJoystick(int deviceId) {
-        InputDevice device = InputDevice.getDevice(deviceId);
-        // We cannot use InputDevice.isVirtual before API 16, so let's accept
-        // only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
-        if ((device == null) || (deviceId < 0)) {
-            return false;
-        }
-        int sources = device.getSources();
-        return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
-                ((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
-                ((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
-        );
-    }
-
-    // APK expansion files support
-
-    /** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
-    private Object expansionFile;
-
-    /** com.android.vending.expansion.zipfile.ZipResourceFile's getInputStream() or null. */
-    private Method expansionFileMethod;
-
-    /**
-     * This method is called by SDL using JNI.
-     * @return an InputStream on success or null if no expansion file was used.
-     * @throws IOException on errors. Message is set for the SDL error message.
-     */
-    public InputStream openAPKExpansionInputStream(String fileName) throws IOException {
-        // Get a ZipResourceFile representing a merger of both the main and patch files
-        if (expansionFile == null) {
-            String mainHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION");
-            if (mainHint == null) {
-                return null; // no expansion use if no main version was set
-            }
-            String patchHint = nativeGetHint("SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION");
-            if (patchHint == null) {
-                return null; // no expansion use if no patch version was set
-            }
-
-            Integer mainVersion;
-            Integer patchVersion;
-            try {
-                mainVersion = Integer.valueOf(mainHint);
-                patchVersion = Integer.valueOf(patchHint);
-            } catch (NumberFormatException ex) {
-                ex.printStackTrace();
-                throw new IOException("No valid file versions set for APK expansion files", ex);
-            }
-
-            try {
-                // To avoid direct dependency on Google APK expansion library that is
-                // not a part of Android SDK we access it using reflection
-                expansionFile = Class.forName("com.android.vending.expansion.zipfile.APKExpansionSupport")
-                    .getMethod("getAPKExpansionZipFile", Context.class, int.class, int.class)
-                    .invoke(null, this, mainVersion, patchVersion);
-
-                expansionFileMethod = expansionFile.getClass()
-                    .getMethod("getInputStream", String.class);
-            } catch (Exception ex) {
-                ex.printStackTrace();
-                expansionFile = null;
-                expansionFileMethod = null;
-                throw new IOException("Could not access APK expansion support library", ex);
-            }
-        }
-
-        // Get an input stream for a known file inside the expansion file ZIPs
-        InputStream fileStream;
-        try {
-            fileStream = (InputStream)expansionFileMethod.invoke(expansionFile, fileName);
-        } catch (Exception ex) {
-            // calling "getInputStream" failed
-            ex.printStackTrace();
-            throw new IOException("Could not open stream from APK expansion file", ex);
-        }
-
-        if (fileStream == null) {
-            // calling "getInputStream" was successful but null was returned
-            throw new IOException("Could not find path in APK expansion file");
-        }
-
-        return fileStream;
-    }
-
-    // Messagebox
-
-    /** Result of current messagebox. Also used for blocking the calling thread. */
-    protected final int[] messageboxSelection = new int[1];
-
-    /** Id of current dialog. */
-    protected int dialogs = 0;
-
-    /**
-     * This method is called by SDL using JNI.
-     * Shows the messagebox from UI thread and block calling thread.
-     * buttonFlags, buttonIds and buttonTexts must have same length.
-     * @param buttonFlags array containing flags for every button.
-     * @param buttonIds array containing id for every button.
-     * @param buttonTexts array containing text for every button.
-     * @param colors null for default or array of length 5 containing colors.
-     * @return button id or -1.
-     */
-    public int messageboxShowMessageBox(
-            final int flags,
-            final String title,
-            final String message,
-            final int[] buttonFlags,
-            final int[] buttonIds,
-            final String[] buttonTexts,
-            final int[] colors) {
-
-        messageboxSelection[0] = -1;
-
-        // sanity checks
-
-        if ((buttonFlags.length != buttonIds.length) && (buttonIds.length != buttonTexts.length)) {
-            return -1; // implementation broken
-        }
-
-        // collect arguments for Dialog
-
-        final Bundle args = new Bundle();
-        args.putInt("flags", flags);
-        args.putString("title", title);
-        args.putString("message", message);
-        args.putIntArray("buttonFlags", buttonFlags);
-        args.putIntArray("buttonIds", buttonIds);
-        args.putStringArray("buttonTexts", buttonTexts);
-        args.putIntArray("colors", colors);
-
-        // trigger Dialog creation on UI thread
-
-        runOnUiThread(new Runnable() {
-            @Override
-            public void run() {
-                showDialog(dialogs++, args);
-            }
-        });
-
-        // block the calling thread
-
-        synchronized (messageboxSelection) {
-            try {
-                messageboxSelection.wait();
-            } catch (InterruptedException ex) {
-                ex.printStackTrace();
-                return -1;
-            }
-        }
-
-        // return selected value
-
-        return messageboxSelection[0];
-    }
-
-    @Override
-    protected Dialog onCreateDialog(int ignore, Bundle args) {
-
-        // TODO set values from "flags" to messagebox dialog
-
-        // get colors
-
-        int[] colors = args.getIntArray("colors");
-        int backgroundColor;
-        int textColor;
-        int buttonBorderColor;
-        int buttonBackgroundColor;
-        int buttonSelectedColor;
-        if (colors != null) {
-            int i = -1;
-            backgroundColor = colors[++i];
-            textColor = colors[++i];
-            buttonBorderColor = colors[++i];
-            buttonBackgroundColor = colors[++i];
-            buttonSelectedColor = colors[++i];
-        } else {
-            backgroundColor = Color.TRANSPARENT;
-            textColor = Color.TRANSPARENT;
-            buttonBorderColor = Color.TRANSPARENT;
-            buttonBackgroundColor = Color.TRANSPARENT;
-            buttonSelectedColor = Color.TRANSPARENT;
-        }
-
-        // create dialog with title and a listener to wake up calling thread
-
-        final Dialog dialog = new Dialog(this);
-        dialog.setTitle(args.getString("title"));
-        dialog.setCancelable(false);
-        dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
-            @Override
-            public void onDismiss(DialogInterface unused) {
-                synchronized (messageboxSelection) {
-                    messageboxSelection.notify();
-                }
-            }
-        });
-
-        // create text
-
-        TextView message = new TextView(this);
-        message.setGravity(Gravity.CENTER);
-        message.setText(args.getString("message"));
-        if (textColor != Color.TRANSPARENT) {
-            message.setTextColor(textColor);
-        }
-
-        // create buttons
-
-        int[] buttonFlags = args.getIntArray("buttonFlags");
-        int[] buttonIds = args.getIntArray("buttonIds");
-        String[] buttonTexts = args.getStringArray("buttonTexts");
-
-        final SparseArray<Button> mapping = new SparseArray<Button>();
-
-        LinearLayout buttons = new LinearLayout(this);
-        buttons.setOrientation(LinearLayout.HORIZONTAL);
-        buttons.setGravity(Gravity.CENTER);
-        for (int i = 0; i < buttonTexts.length; ++i) {
-            Button button = new Button(this);
-            final int id = buttonIds[i];
-            button.setOnClickListener(new View.OnClickListener() {
-                @Override
-                public void onClick(View v) {
-                    messageboxSelection[0] = id;
-                    dialog.dismiss();
-                }
-            });
-            if (buttonFlags[i] != 0) {
-                // see SDL_messagebox.h
-                if ((buttonFlags[i] & 0x00000001) != 0) {
-                    mapping.put(KeyEvent.KEYCODE_ENTER, button);
-                }
-                if ((buttonFlags[i] & 0x00000002) != 0) {
-                    mapping.put(111, button); /* API 11: KeyEvent.KEYCODE_ESCAPE */
-                }
-            }
-            button.setText(buttonTexts[i]);
-            if (textColor != Color.TRANSPARENT) {
-                button.setTextColor(textColor);
-            }
-            if (buttonBorderColor != Color.TRANSPARENT) {
-                // TODO set color for border of messagebox button
-            }
-            if (buttonBackgroundColor != Color.TRANSPARENT) {
-                Drawable drawable = button.getBackground();
-                if (drawable == null) {
-                    // setting the color this way removes the style
-                    button.setBackgroundColor(buttonBackgroundColor);
-                } else {
-                    // setting the color this way keeps the style (gradient, padding, etc.)
-                    drawable.setColorFilter(buttonBackgroundColor, PorterDuff.Mode.MULTIPLY);
-                }
-            }
-            if (buttonSelectedColor != Color.TRANSPARENT) {
-                // TODO set color for selected messagebox button
-            }
-            buttons.addView(button);
-        }
-
-        // create content
-
-        LinearLayout content = new LinearLayout(this);
-        content.setOrientation(LinearLayout.VERTICAL);
-        content.addView(message);
-        content.addView(buttons);
-        if (backgroundColor != Color.TRANSPARENT) {
-            content.setBackgroundColor(backgroundColor);
-        }
-
-        // add content to dialog and return
-
-        dialog.setContentView(content);
-        dialog.setOnKeyListener(new Dialog.OnKeyListener() {
-            @Override
-            public boolean onKey(DialogInterface d, int keyCode, KeyEvent event) {
-                Button button = mapping.get(keyCode);
-                if (button != null) {
-                    if (event.getAction() == KeyEvent.ACTION_UP) {
-                        button.performClick();
-                    }
-                    return true; // also for ignored actions
-                }
-                return false;
-            }
-        });
-
-        return dialog;
-    }
-}
-
-/**
-    Simple nativeInit() runnable
-*/
-class SDLMain implements Runnable {
-    @Override
-    public void run() {
-        // Runs SDL_main()
-        SDLActivity.nativeInit(SDLActivity.mSingleton.getArguments());
-
-        //Log.v("SDL", "SDL thread terminated");
-    }
-}
-
-
-/**
-    SDLSurface. This is what we draw on, so we need to know when it's created
-    in order to do anything useful.
-
-    Because of this, that's where we set up the SDL thread
-*/
-class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
-    View.OnKeyListener, View.OnTouchListener, SensorEventListener  {
-
-    // Sensors
-    protected static SensorManager mSensorManager;
-    protected static Display mDisplay;
-
-    // Keep track of the surface size to normalize touch events
-    protected static float mWidth, mHeight;
-
-    // Startup
-    public SDLSurface(Context context) {
-        super(context);
-        getHolder().addCallback(this);
-
-        setFocusable(true);
-        setFocusableInTouchMode(true);
-        requestFocus();
-        setOnKeyListener(this);
-        setOnTouchListener(this);
-
-        mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
-        mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
-
-        if(Build.VERSION.SDK_INT >= 12) {
-            setOnGenericMotionListener(new SDLGenericMotionListener_API12());
-        }
-
-        // Some arbitrary defaults to avoid a potential division by zero
-        mWidth = 1.0f;
-        mHeight = 1.0f;
-    }
-
-    public void handlePause() {
-        enableSensor(Sensor.TYPE_ACCELEROMETER, false);
-    }
-
-    public void handleResume() {
-        setFocusable(true);
-        setFocusableInTouchMode(true);
-        requestFocus();
-        setOnKeyListener(this);
-        setOnTouchListener(this);
-        enableSensor(Sensor.TYPE_ACCELEROMETER, true);
-    }
-
-    public Surface getNativeSurface() {
-        return getHolder().getSurface();
-    }
-
-    // Called when we have a valid drawing surface
-    @Override
-    public void surfaceCreated(SurfaceHolder holder) {
-        Log.v("SDL", "surfaceCreated()");
-        holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
-    }
-
-    // Called when we lose the surface
-    @Override
-    public void surfaceDestroyed(SurfaceHolder holder) {
-        Log.v("SDL", "surfaceDestroyed()");
-        // Call this *before* setting mIsSurfaceReady to 'false'
-        SDLActivity.handlePause();
-        SDLActivity.mIsSurfaceReady = false;
-        SDLActivity.onNativeSurfaceDestroyed();
-    }
-
-    // Called when the surface is resized
-    @Override
-    public void surfaceChanged(SurfaceHolder holder,
-                               int format, int width, int height) {
-        Log.v("SDL", "surfaceChanged()");
-
-        int sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565 by default
-        switch (format) {
-        case PixelFormat.A_8:
-            Log.v("SDL", "pixel format A_8");
-            break;
-        case PixelFormat.LA_88:
-            Log.v("SDL", "pixel format LA_88");
-            break;
-        case PixelFormat.L_8:
-            Log.v("SDL", "pixel format L_8");
-            break;
-        case PixelFormat.RGBA_4444:
-            Log.v("SDL", "pixel format RGBA_4444");
-            sdlFormat = 0x15421002; // SDL_PIXELFORMAT_RGBA4444
-            break;
-        case PixelFormat.RGBA_5551:
-            Log.v("SDL", "pixel format RGBA_5551");
-            sdlFormat = 0x15441002; // SDL_PIXELFORMAT_RGBA5551
-            break;
-        case PixelFormat.RGBA_8888:
-            Log.v("SDL", "pixel format RGBA_8888");
-            sdlFormat = 0x16462004; // SDL_PIXELFORMAT_RGBA8888
-            break;
-        case PixelFormat.RGBX_8888:
-            Log.v("SDL", "pixel format RGBX_8888");
-            sdlFormat = 0x16261804; // SDL_PIXELFORMAT_RGBX8888
-            break;
-        case PixelFormat.RGB_332:
-            Log.v("SDL", "pixel format RGB_332");
-            sdlFormat = 0x14110801; // SDL_PIXELFORMAT_RGB332
-            break;
-        case PixelFormat.RGB_565:
-            Log.v("SDL", "pixel format RGB_565");
-            sdlFormat = 0x15151002; // SDL_PIXELFORMAT_RGB565
-            break;
-        case PixelFormat.RGB_888:
-            Log.v("SDL", "pixel format RGB_888");
-            // Not sure this is right, maybe SDL_PIXELFORMAT_RGB24 instead?
-            sdlFormat = 0x16161804; // SDL_PIXELFORMAT_RGB888
-            break;
-        default:
-            Log.v("SDL", "pixel format unknown " + format);
-            break;
-        }
-
-        mWidth = width;
-        mHeight = height;
-        SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
-        Log.v("SDL", "Window size: " + width + "x" + height);
-
- 
-        boolean skip = false;
-        int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
-
-        if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED)
-        {
-            // Accept any
-        }
-        else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_PORTRAIT)
-        {
-            if (mWidth > mHeight) {
-               skip = true;
-            }
-        } else if (requestedOrientation == ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE) {
-            if (mWidth < mHeight) {
-               skip = true;
-            }
-        }
-
-        // Special Patch for Square Resolution: Black Berry Passport
-        if (skip) {
-           double min = Math.min(mWidth, mHeight);
-           double max = Math.max(mWidth, mHeight);
-           
-           if (max / min < 1.20) {
-              Log.v("SDL", "Don't skip on such aspect-ratio. Could be a square resolution.");
-              skip = false;
-           }
-        }
-
-        if (skip) {
-           Log.v("SDL", "Skip .. Surface is not ready.");
-           return;
-        }
-
-
-        // Set mIsSurfaceReady to 'true' *before* making a call to handleResume
-        SDLActivity.mIsSurfaceReady = true;
-        SDLActivity.onNativeSurfaceChanged();
-
-
-        if (SDLActivity.mSDLThread == null) {
-            // This is the entry point to the C app.
-            // Start up the C app thread and enable sensor input for the first time
-
-            final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
-            enableSensor(Sensor.TYPE_ACCELEROMETER, true);
-            sdlThread.start();
-
-            // Set up a listener thread to catch when the native thread ends
-            SDLActivity.mSDLThread = new Thread(new Runnable(){
-                @Override
-                public void run(){
-                    try {
-                        sdlThread.join();
-                    }
-                    catch(Exception e){}
-                    finally{
-                        // Native thread has finished
-                        if (! SDLActivity.mExitCalledFromJava) {
-                            SDLActivity.handleNativeExit();
-                        }
-                    }
-                }
-            }, "SDLThreadListener");
-            SDLActivity.mSDLThread.start();
-        }
-
-        if (SDLActivity.mHasFocus) {
-            SDLActivity.handleResume();
-        }
-    }
-
-    // Key events
-    @Override
-    public boolean onKey(View  v, int keyCode, KeyEvent event) {
-        // Dispatch the different events depending on where they come from
-        // Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
-        // So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
-        //
-        // Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
-        // SOURCE_JOYSTICK, while its key events arrive from the keyboard source
-        // So, retrieve the device itself and check all of its sources
-        if (SDLActivity.isDeviceSDLJoystick(event.getDeviceId())) {
-            // Note that we process events with specific key codes here
-            if (event.getAction() == KeyEvent.ACTION_DOWN) {
-                if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
-                    return true;
-                }
-            } else if (event.getAction() == KeyEvent.ACTION_UP) {
-                if (SDLActivity.onNativePadUp(event.getDeviceId(), keyCode) == 0) {
-                    return true;
-                }
-            }
-        }
-
-        if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
-            if (event.getAction() == KeyEvent.ACTION_DOWN) {
-                //Log.v("SDL", "key down: " + keyCode);
-                SDLActivity.onNativeKeyDown(keyCode);
-                return true;
-            }
-            else if (event.getAction() == KeyEvent.ACTION_UP) {
-                //Log.v("SDL", "key up: " + keyCode);
-                SDLActivity.onNativeKeyUp(keyCode);
-                return true;
-            }
-        }
-
-        if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
-            // on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
-            // they are ignored here because sending them as mouse input to SDL is messy
-            if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
-                switch (event.getAction()) {
-                case KeyEvent.ACTION_DOWN:
-                case KeyEvent.ACTION_UP:
-                    // mark the event as handled or it will be handled by system
-                    // handling KEYCODE_BACK by system will call onBackPressed()
-                    return true;
-                }
-            }
-        }
-
-        return false;
-    }
-
-    // Touch events
-    @Override
-    public boolean onTouch(View v, MotionEvent event) {
-        /* Ref: http://developer.android.com/training/gestures/multi.html */
-        final int touchDevId = event.getDeviceId();
-        final int pointerCount = event.getPointerCount();
-        int action = event.getActionMasked();
-        int pointerFingerId;
-        int mouseButton;
-        int i = -1;
-        float x,y,p;
-
-        // !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
-        if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
-            if (Build.VERSION.SDK_INT < 14) {
-                mouseButton = 1; // all mouse buttons are the left button
-            } else {
-                try {
-                    mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
-                } catch(Exception e) {
-                    mouseButton = 1;    // oh well.
-                }
-            }
-            SDLActivity.onNativeMouse(mouseButton, action, event.getX(0), event.getY(0));
-        } else {
-            switch(action) {
-                case MotionEvent.ACTION_MOVE:
-                    for (i = 0; i < pointerCount; i++) {
-                        pointerFingerId = event.getPointerId(i);
-                        x = event.getX(i) / mWidth;
-                        y = event.getY(i) / mHeight;
-                        p = event.getPressure(i);
-                        if (p > 1.0f) {
-                            // may be larger than 1.0f on some devices
-                            // see the documentation of getPressure(i)
-                            p = 1.0f;
-                        }
-                        SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
-                    }
-                    break;
-
-                case MotionEvent.ACTION_UP:
-                case MotionEvent.ACTION_DOWN:
-                    // Primary pointer up/down, the index is always zero
-                    i = 0;
-                case MotionEvent.ACTION_POINTER_UP:
-                case MotionEvent.ACTION_POINTER_DOWN:
-                    // Non primary pointer up/down
-                    if (i == -1) {
-                        i = event.getActionIndex();
-                    }
-
-                    pointerFingerId = event.getPointerId(i);
-                    x = event.getX(i) / mWidth;
-                    y = event.getY(i) / mHeight;
-                    p = event.getPressure(i);
-                    if (p > 1.0f) {
-                        // may be larger than 1.0f on some devices
-                        // see the documentation of getPressure(i)
-                        p = 1.0f;
-                    }
-                    SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
-                    break;
-
-                case MotionEvent.ACTION_CANCEL:
-                    for (i = 0; i < pointerCount; i++) {
-                        pointerFingerId = event.getPointerId(i);
-                        x = event.getX(i) / mWidth;
-                        y = event.getY(i) / mHeight;
-                        p = event.getPressure(i);
-                        if (p > 1.0f) {
-                            // may be larger than 1.0f on some devices
-                            // see the documentation of getPressure(i)
-                            p = 1.0f;
-                        }
-                        SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
-                    }
-                    break;
-
-                default:
-                    break;
-            }
-        }
-
-        return true;
-   }
-
-    // Sensor events
-    public void enableSensor(int sensortype, boolean enabled) {
-        // TODO: This uses getDefaultSensor - what if we have >1 accels?
-        if (enabled) {
-            mSensorManager.registerListener(this,
-                            mSensorManager.getDefaultSensor(sensortype),
-                            SensorManager.SENSOR_DELAY_GAME, null);
-        } else {
-            mSensorManager.unregisterListener(this,
-                            mSensorManager.getDefaultSensor(sensortype));
-        }
-    }
-
-    @Override
-    public void onAccuracyChanged(Sensor sensor, int accuracy) {
-        // TODO
-    }
-
-    @Override
-    public void onSensorChanged(SensorEvent event) {
-        if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
-            float x, y;
-            switch (mDisplay.getRotation()) {
-                case Surface.ROTATION_90:
-                    x = -event.values[1];
-                    y = event.values[0];
-                    break;
-                case Surface.ROTATION_270:
-                    x = event.values[1];
-                    y = -event.values[0];
-                    break;
-                case Surface.ROTATION_180:
-                    x = -event.values[1];
-                    y = -event.values[0];
-                    break;
-                default:
-                    x = event.values[0];
-                    y = event.values[1];
-                    break;
-            }
-            SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
-                                      y / SensorManager.GRAVITY_EARTH,
-                                      event.values[2] / SensorManager.GRAVITY_EARTH);
-        }
-    }
-}
-
-/* This is a fake invisible editor view that receives the input and defines the
- * pan&scan region
- */
-class DummyEdit extends View implements View.OnKeyListener {
-    InputConnection ic;
-
-    public DummyEdit(Context context) {
-        super(context);
-        setFocusableInTouchMode(true);
-        setFocusable(true);
-        setOnKeyListener(this);
-    }
-
-    @Override
-    public boolean onCheckIsTextEditor() {
-        return true;
-    }
-
-    @Override
-    public boolean onKey(View v, int keyCode, KeyEvent event) {
-
-        // This handles the hardware keyboard input
-        if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
-            if (event.getAction() == KeyEvent.ACTION_DOWN) {
-                ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
-            }
-            return true;
-        }
-
-        if (event.getAction() == KeyEvent.ACTION_DOWN) {
-            SDLActivity.onNativeKeyDown(keyCode);
-            return true;
-        } else if (event.getAction() == KeyEvent.ACTION_UP) {
-            SDLActivity.onNativeKeyUp(keyCode);
-            return true;
-        }
-
-        return false;
-    }
-
-    //
-    @Override
-    public boolean onKeyPreIme (int keyCode, KeyEvent event) {
-        // As seen on StackOverflow: http://stackoverflow.com/questions/7634346/keyboard-hide-event
-        // FIXME: Discussion at http://bugzilla.libsdl.org/show_bug.cgi?id=1639
-        // FIXME: This is not a 100% effective solution to the problem of detecting if the keyboard is showing or not
-        // FIXME: A more effective solution would be to assume our Layout to be RelativeLayout or LinearLayout
-        // FIXME: And determine the keyboard presence doing this: http://stackoverflow.com/questions/2150078/how-to-check-visibility-of-software-keyboard-in-android
-        // FIXME: An even more effective way would be if Android provided this out of the box, but where would the fun be in that :)
-        if (event.getAction()==KeyEvent.ACTION_UP && keyCode == KeyEvent.KEYCODE_BACK) {
-            if (SDLActivity.mTextEdit != null && SDLActivity.mTextEdit.getVisibility() == View.VISIBLE) {
-                SDLActivity.onNativeKeyboardFocusLost();
-            }
-        }
-        return super.onKeyPreIme(keyCode, event);
-    }
-
-    @Override
-    public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
-        ic = new SDLInputConnection(this, true);
-
-        outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
-        outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
-                | 33554432 /* API 11: EditorInfo.IME_FLAG_NO_FULLSCREEN */;
-
-        return ic;
-    }
-}
-
-class SDLInputConnection extends BaseInputConnection {
-
-    public SDLInputConnection(View targetView, boolean fullEditor) {
-        super(targetView, fullEditor);
-
-    }
-
-    @Override
-    public boolean sendKeyEvent(KeyEvent event) {
-
-        /*
-         * This handles the keycodes from soft keyboard (and IME-translated
-         * input from hardkeyboard)
-         */
-        int keyCode = event.getKeyCode();
-        if (event.getAction() == KeyEvent.ACTION_DOWN) {
-            if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
-                commitText(String.valueOf((char) event.getUnicodeChar()), 1);
-            }
-            SDLActivity.onNativeKeyDown(keyCode);
-            return true;
-        } else if (event.getAction() == KeyEvent.ACTION_UP) {
-
-            SDLActivity.onNativeKeyUp(keyCode);
-            return true;
-        }
-        return super.sendKeyEvent(event);
-    }
-
-    @Override
-    public boolean commitText(CharSequence text, int newCursorPosition) {
-
-        nativeCommitText(text.toString(), newCursorPosition);
-
-        return super.commitText(text, newCursorPosition);
-    }
-
-    @Override
-    public boolean setComposingText(CharSequence text, int newCursorPosition) {
-
-        nativeSetComposingText(text.toString(), newCursorPosition);
-
-        return super.setComposingText(text, newCursorPosition);
-    }
-
-    public native void nativeCommitText(String text, int newCursorPosition);
-
-    public native void nativeSetComposingText(String text, int newCursorPosition);
-
-    @Override
-    public boolean deleteSurroundingText(int beforeLength, int afterLength) {
-        // Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
-        if (beforeLength == 1 && afterLength == 0) {
-            // backspace
-            return super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
-                && super.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
-        }
-
-        return super.deleteSurroundingText(beforeLength, afterLength);
-    }
-}
-
-/* A null joystick handler for API level < 12 devices (the accelerometer is handled separately) */
-class SDLJoystickHandler {
-
-    /**
-     * Handles given MotionEvent.
-     * @param event the event to be handled.
-     * @return if given event was processed.
-     */
-    public boolean handleMotionEvent(MotionEvent event) {
-        return false;
-    }
-
-    /**
-     * Handles adding and removing of input devices.
-     */
-    public void pollInputDevices() {
-    }
-}
-
-/* Actual joystick functionality available for API >= 12 devices */
-class SDLJoystickHandler_API12 extends SDLJoystickHandler {
-
-    static class SDLJoystick {
-        public int device_id;
-        public String name;
-        public ArrayList<InputDevice.MotionRange> axes;
-        public ArrayList<InputDevice.MotionRange> hats;
-    }
-    static class RangeComparator implements Comparator<InputDevice.MotionRange> {
-        @Override
-        public int compare(InputDevice.MotionRange arg0, InputDevice.MotionRange arg1) {
-            return arg0.getAxis() - arg1.getAxis();
-        }
-    }
-
-    private ArrayList<SDLJoystick> mJoysticks;
-
-    public SDLJoystickHandler_API12() {
-
-        mJoysticks = new ArrayList<SDLJoystick>();
-    }
-
-    @Override
-    public void pollInputDevices() {
-        int[] deviceIds = InputDevice.getDeviceIds();
-        // It helps processing the device ids in reverse order
-        // For example, in the case of the XBox 360 wireless dongle,
-        // so the first controller seen by SDL matches what the receiver
-        // considers to be the first controller
-
-        for(int i=deviceIds.length-1; i>-1; i--) {
-            SDLJoystick joystick = getJoystick(deviceIds[i]);
-            if (joystick == null) {
-                joystick = new SDLJoystick();
-                InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
-                if (SDLActivity.isDeviceSDLJoystick(deviceIds[i])) {
-                    joystick.device_id = deviceIds[i];
-                    joystick.name = joystickDevice.getName();
-                    joystick.axes = new ArrayList<InputDevice.MotionRange>();
-                    joystick.hats = new ArrayList<InputDevice.MotionRange>();
-
-                    List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
-                    Collections.sort(ranges, new RangeComparator());
-                    for (InputDevice.MotionRange range : ranges ) {
-                        if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
-                            if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
-                                range.getAxis() == MotionEvent.AXIS_HAT_Y) {
-                                joystick.hats.add(range);
-                            }
-                            else {
-                                joystick.axes.add(range);
-                            }
-                        }
-                    }
-
-                    mJoysticks.add(joystick);
-                    SDLActivity.nativeAddJoystick(joystick.device_id, joystick.name, 0, -1,
-                                                  joystick.axes.size(), joystick.hats.size()/2, 0);
-                }
-            }
-        }
-
-        /* Check removed devices */
-        ArrayList<Integer> removedDevices = new ArrayList<Integer>();
-        for(int i=0; i < mJoysticks.size(); i++) {
-            int device_id = mJoysticks.get(i).device_id;
-            int j;
-            for (j=0; j < deviceIds.length; j++) {
-                if (device_id == deviceIds[j]) break;
-            }
-            if (j == deviceIds.length) {
-                removedDevices.add(Integer.valueOf(device_id));
-            }
-        }
-
-        for(int i=0; i < removedDevices.size(); i++) {
-            int device_id = removedDevices.get(i).intValue();
-            SDLActivity.nativeRemoveJoystick(device_id);
-            for (int j=0; j < mJoysticks.size(); j++) {
-                if (mJoysticks.get(j).device_id == device_id) {
-                    mJoysticks.remove(j);
-                    break;
-                }
-            }
-        }
-    }
-
-    protected SDLJoystick getJoystick(int device_id) {
-        for(int i=0; i < mJoysticks.size(); i++) {
-            if (mJoysticks.get(i).device_id == device_id) {
-                return mJoysticks.get(i);
-            }
-        }
-        return null;
-    }
-
-    @Override
-    public boolean handleMotionEvent(MotionEvent event) {
-        if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
-            int actionPointerIndex = event.getActionIndex();
-            int action = event.getActionMasked();
-            switch(action) {
-                case MotionEvent.ACTION_MOVE:
-                    SDLJoystick joystick = getJoystick(event.getDeviceId());
-                    if ( joystick != null ) {
-                        for (int i = 0; i < joystick.axes.size(); i++) {
-                            InputDevice.MotionRange range = joystick.axes.get(i);
-                            /* Normalize the value to -1...1 */
-                            float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
-                            SDLActivity.onNativeJoy(joystick.device_id, i, value );
-                        }
-                        for (int i = 0; i < joystick.hats.size(); i+=2) {
-                            int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
-                            int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
-                            SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
-                        }
-                    }
-                    break;
-                default:
-                    break;
-            }
-        }
-        return true;
-    }
-}
-
-class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
-    // Generic Motion (mouse hover, joystick...) events go here
-    @Override
-    public boolean onGenericMotion(View v, MotionEvent event) {
-        float x, y;
-        int action;
-
-        switch ( event.getSource() ) {
-            case InputDevice.SOURCE_JOYSTICK:
-            case InputDevice.SOURCE_GAMEPAD:
-            case InputDevice.SOURCE_DPAD:
-                return SDLActivity.handleJoystickMotionEvent(event);
-
-            case InputDevice.SOURCE_MOUSE:
-                action = event.getActionMasked();
-                switch (action) {
-                    case MotionEvent.ACTION_SCROLL:
-                        x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
-                        y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
-                        SDLActivity.onNativeMouse(0, action, x, y);
-                        return true;
-
-                    case MotionEvent.ACTION_HOVER_MOVE:
-                        x = event.getX(0);
-                        y = event.getY(0);
-
-                        SDLActivity.onNativeMouse(0, action, x, y);
-                        return true;
-
-                    default:
-                        break;
-                }
-                break;
-
-            default:
-                break;
-        }
-
-        // Event was not managed
-        return false;
-    }
-}

+ 53 - 0
love/build.gradle

@@ -0,0 +1,53 @@
+apply plugin: 'com.android.library'
+
+android {
+    // If you want to use the debugger for JNI code, you want to compile this lib-project in Debug!
+    // And due to gradle limitations/bugs, the best way is to always compile it in debug.
+    // See https://code.google.com/p/android/issues/detail?id=52962
+    // and http://stackoverflow.com/questions/27277433/why-does-gradle-build-my-module-in-release-mode-when-the-app-is-in-debug
+    // defaultPublishConfig "debug"
+    compileSdkVersion 25
+    buildToolsVersion "25.0.2"
+
+    defaultConfig {
+        compileSdkVersion 25
+        buildToolsVersion "25.0.2"
+        minSdkVersion 10
+        externalNativeBuild {
+            ndkBuild {
+                arguments "-j2"
+            }
+        }
+        ndk {
+            // Specifies the ABI configurations of your native
+            // libraries Gradle should build and package with your APK.
+            abiFilters 'armeabi-v7a', 'armeabi'
+        }
+    }
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
+        }
+    }
+    sourceSets {
+        main {
+            java {
+                srcDirs('src/main/java', 'src/jni/SDL2-2.0.5/android-project/src')
+            }
+        }
+    }
+    externalNativeBuild {
+        ndkBuild {
+            path "src/jni/Android.mk"
+        }
+    }
+    lintOptions {
+        abortOnError false
+    }
+}
+
+dependencies {
+    compile fileTree(dir: 'libs', include: ['*.jar'])
+    compile 'com.android.support:appcompat-v7:25.0.0'
+}

+ 3 - 6
proguard-project.txt → love/proguard-rules.pro

@@ -1,11 +1,8 @@
-# To enable ProGuard in your project, edit project.properties
-# to define the proguard.config property as described in that file.
-#
 # Add project specific ProGuard rules here.
 # Add project specific ProGuard rules here.
 # By default, the flags in this file are appended to flags specified
 # By default, the flags in this file are appended to flags specified
-# in ${sdk.dir}/tools/proguard/proguard-android.txt
-# You can edit the include path and order by changing the ProGuard
-# include property in project.properties.
+# in /Users/diglet/android-sdk-macosx/tools/proguard/proguard-android.txt
+# You can edit the include path and order by changing the proguardFiles
+# directive in build.gradle.
 #
 #
 # For more details, see
 # For more details, see
 #   http://developer.android.com/guide/developing/tools/proguard.html
 #   http://developer.android.com/guide/developing/tools/proguard.html

+ 18 - 0
love/src/jni/.gitignore

@@ -0,0 +1,18 @@
+!LuaJIT-2.1/android/armeabi/libluajit.a
+!LuaJIT-2.1/android/armeabi-v7a/libluajit.a
+!LuaJIT-2.1/android/x86/libluajit.a
+
+LuaJIT-2.1/src/host/buildvm
+LuaJIT-2.1/src/host/buildvm_arch.h
+LuaJIT-2.1/src/host/minilua
+LuaJIT-2.1/src/jit/vmdef.lua
+LuaJIT-2.1/src/libluajit.a
+LuaJIT-2.1/src/lj_bcdef.h
+LuaJIT-2.1/src/lj_ffdef.h
+LuaJIT-2.1/src/lj_folddef.h
+LuaJIT-2.1/src/lj_libdef.h
+LuaJIT-2.1/src/lj_recdef.h
+LuaJIT-2.1/src/lj_vm.s
+LuaJIT-2.1/src/luajit
+
+love/src/Makefile.am

+ 0 - 0
jni/Android.mk → love/src/jni/Android.mk


+ 4 - 0
jni/Application.mk → love/src/jni/Application.mk

@@ -8,4 +8,8 @@ APP_LDFLAGS := -llog -landroid -lz
 APP_PLATFORM := 10
 APP_PLATFORM := 10
 NDK_TOOLCHAIN_VERSION := 4.9
 NDK_TOOLCHAIN_VERSION := 4.9
 
 
+# Fix for building on Windows
+# http://stackoverflow.com/questions/12598933/ndk-build-createprocess-make-e-87-the-parameter-is-incorrect
+APP_SHORT_COMMANDS := true
+
 # APP_OPTIM := debug
 # APP_OPTIM := debug

+ 0 - 0
jni/LuaJIT-2.1/Android.mk → love/src/jni/LuaJIT-2.1/Android.mk


+ 0 - 0
jni/LuaJIT-2.1/COPYRIGHT → love/src/jni/LuaJIT-2.1/COPYRIGHT


+ 0 - 0
jni/LuaJIT-2.1/Makefile → love/src/jni/LuaJIT-2.1/Makefile


+ 0 - 0
jni/LuaJIT-2.1/README → love/src/jni/LuaJIT-2.1/README


+ 0 - 0
jni/LuaJIT-2.1/android/armeabi-v7a/libluajit.a → love/src/jni/LuaJIT-2.1/android/armeabi-v7a/libluajit.a


+ 0 - 0
jni/LuaJIT-2.1/android/armeabi/libluajit.a → love/src/jni/LuaJIT-2.1/android/armeabi/libluajit.a


+ 0 - 0
jni/LuaJIT-2.1/android/x86/libluajit.a → love/src/jni/LuaJIT-2.1/android/x86/libluajit.a


+ 0 - 0
jni/LuaJIT-2.1/buildandroid.sh → love/src/jni/LuaJIT-2.1/buildandroid.sh


+ 0 - 0
jni/LuaJIT-2.1/doc/bluequad-print.css → love/src/jni/LuaJIT-2.1/doc/bluequad-print.css


+ 0 - 0
jni/LuaJIT-2.1/doc/bluequad.css → love/src/jni/LuaJIT-2.1/doc/bluequad.css


+ 0 - 0
jni/LuaJIT-2.1/doc/changes.html → love/src/jni/LuaJIT-2.1/doc/changes.html


+ 0 - 0
jni/LuaJIT-2.1/doc/contact.html → love/src/jni/LuaJIT-2.1/doc/contact.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_c_api.html → love/src/jni/LuaJIT-2.1/doc/ext_c_api.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_ffi.html → love/src/jni/LuaJIT-2.1/doc/ext_ffi.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_ffi_api.html → love/src/jni/LuaJIT-2.1/doc/ext_ffi_api.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_ffi_semantics.html → love/src/jni/LuaJIT-2.1/doc/ext_ffi_semantics.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_ffi_tutorial.html → love/src/jni/LuaJIT-2.1/doc/ext_ffi_tutorial.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_jit.html → love/src/jni/LuaJIT-2.1/doc/ext_jit.html


+ 0 - 0
jni/LuaJIT-2.1/doc/ext_profiler.html → love/src/jni/LuaJIT-2.1/doc/ext_profiler.html


+ 0 - 0
jni/LuaJIT-2.1/doc/extensions.html → love/src/jni/LuaJIT-2.1/doc/extensions.html


+ 0 - 0
jni/LuaJIT-2.1/doc/faq.html → love/src/jni/LuaJIT-2.1/doc/faq.html


+ 0 - 0
jni/LuaJIT-2.1/doc/img/contact.png → love/src/jni/LuaJIT-2.1/doc/img/contact.png


+ 0 - 0
jni/LuaJIT-2.1/doc/install.html → love/src/jni/LuaJIT-2.1/doc/install.html


+ 0 - 0
jni/LuaJIT-2.1/doc/luajit.html → love/src/jni/LuaJIT-2.1/doc/luajit.html


+ 0 - 0
jni/LuaJIT-2.1/doc/running.html → love/src/jni/LuaJIT-2.1/doc/running.html


+ 0 - 0
jni/LuaJIT-2.1/doc/status.html → love/src/jni/LuaJIT-2.1/doc/status.html


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_arm.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_arm.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_arm.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_arm.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_arm64.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_arm64.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_arm64.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_arm64.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_mips.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_mips.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_mips.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_mips.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_ppc.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_ppc.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_ppc.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_ppc.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_proto.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_proto.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_x64.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_x64.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_x86.h → love/src/jni/LuaJIT-2.1/dynasm/dasm_x86.h


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dasm_x86.lua → love/src/jni/LuaJIT-2.1/dynasm/dasm_x86.lua


+ 0 - 0
jni/LuaJIT-2.1/dynasm/dynasm.lua → love/src/jni/LuaJIT-2.1/dynasm/dynasm.lua


+ 0 - 0
jni/LuaJIT-2.1/etc/luajit.1 → love/src/jni/LuaJIT-2.1/etc/luajit.1


+ 0 - 0
jni/LuaJIT-2.1/etc/luajit.pc → love/src/jni/LuaJIT-2.1/etc/luajit.pc


+ 0 - 0
jni/LuaJIT-2.1/src/.gitignore → love/src/jni/LuaJIT-2.1/src/.gitignore


+ 0 - 0
jni/LuaJIT-2.1/src/Makefile → love/src/jni/LuaJIT-2.1/src/Makefile


+ 0 - 0
jni/LuaJIT-2.1/src/Makefile.dep → love/src/jni/LuaJIT-2.1/src/Makefile.dep


+ 0 - 0
jni/LuaJIT-2.1/src/host/.gitignore → love/src/jni/LuaJIT-2.1/src/host/.gitignore


+ 0 - 0
jni/LuaJIT-2.1/src/host/README → love/src/jni/LuaJIT-2.1/src/host/README


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm.c → love/src/jni/LuaJIT-2.1/src/host/buildvm.c


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm.h → love/src/jni/LuaJIT-2.1/src/host/buildvm.h


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm_asm.c → love/src/jni/LuaJIT-2.1/src/host/buildvm_asm.c


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm_fold.c → love/src/jni/LuaJIT-2.1/src/host/buildvm_fold.c


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm_lib.c → love/src/jni/LuaJIT-2.1/src/host/buildvm_lib.c


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm_libbc.h → love/src/jni/LuaJIT-2.1/src/host/buildvm_libbc.h


+ 0 - 0
jni/LuaJIT-2.1/src/host/buildvm_peobj.c → love/src/jni/LuaJIT-2.1/src/host/buildvm_peobj.c


+ 0 - 0
jni/LuaJIT-2.1/src/host/genlibbc.lua → love/src/jni/LuaJIT-2.1/src/host/genlibbc.lua


+ 0 - 0
jni/LuaJIT-2.1/src/host/genminilua.lua → love/src/jni/LuaJIT-2.1/src/host/genminilua.lua


+ 0 - 0
jni/LuaJIT-2.1/src/host/minilua.c → love/src/jni/LuaJIT-2.1/src/host/minilua.c


+ 0 - 0
jni/LuaJIT-2.1/src/jit/.gitignore → love/src/jni/LuaJIT-2.1/src/jit/.gitignore


+ 0 - 0
jni/LuaJIT-2.1/src/jit/bc.lua → love/src/jni/LuaJIT-2.1/src/jit/bc.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/bcsave.lua → love/src/jni/LuaJIT-2.1/src/jit/bcsave.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_arm.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_arm.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_mips.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_mips.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_mipsel.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_mipsel.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_ppc.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_ppc.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_x64.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_x64.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dis_x86.lua → love/src/jni/LuaJIT-2.1/src/jit/dis_x86.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/dump.lua → love/src/jni/LuaJIT-2.1/src/jit/dump.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/p.lua → love/src/jni/LuaJIT-2.1/src/jit/p.lua


+ 0 - 0
jni/LuaJIT-2.1/src/jit/v.lua → love/src/jni/LuaJIT-2.1/src/jit/v.lua


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