The old behavior is to re-start no-game screen when launching LOVE from app launcher for non-embed builds.
@@ -204,6 +204,7 @@ public class GameActivity extends SDLActivity {
// No game specified via the intent data or embed build is used.
// Load game archive only when needed.
needToCopyGameInArchive = embed;
+ gamePath = "";
}
Log.d("GameActivity", "new gamePath: " + gamePath);