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@@ -39,6 +39,20 @@ Bugs and feature requests should be reported to the issue tracker at [https://bi
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Changelog:
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Changelog:
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+0.9.2:
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+* updated API to match that of LÖVE 0.9.2
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+* love.window.setFullscreen can be used to switch between regular and immersive mode without status and navbar
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+* added loading of games by opening a main.lua file
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+* quitting LÖVE now conforms to the Android application lifecycle
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+* stop vibrator when app is paused
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+* fixed battery drain by properly pausing OpenAL device
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+* fixed printing of non-number and non-string values
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+* fixed compilation of Android NDK r10
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+* fixed compilation warnings concerning ```APP_PLATFORM```
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+* old instance is shut down when opening a new game (note: it may crash when opening games at a high frequency, e.g. more than 2 per second)
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+* updated OpenAL-Soft to version 1.16.0
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+* updated to newer SDL version (f9244b2a151)
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0.9.1b:
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0.9.1b:
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* added love.system.vibrate(seconds)
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* added love.system.vibrate(seconds)
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