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@@ -114,6 +114,7 @@ public class GameActivity extends SDLActivity {
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gamePath = "";
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storagePermissionUnnecessary = false;
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embed = getResources().getBoolean(R.bool.embed);
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+ needToCopyGameInArchive = embed;
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if (!embed) {
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handleIntent(getIntent());
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@@ -200,11 +201,6 @@ public class GameActivity extends SDLActivity {
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alert_dialog.setCancelable(false);
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alert_dialog.create().show();
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}
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- } else {
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- // No game specified via the intent data or embed build is used.
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- // Load game archive only when needed.
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- needToCopyGameInArchive = embed;
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- gamePath = "";
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}
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Log.d("GameActivity", "new gamePath: " + gamePath);
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