/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "wrap_Cursor.h" namespace love { namespace mouse { Cursor *luax_checkcursor(lua_State *L, int idx) { return luax_checktype(L, idx, "Cursor", MOUSE_CURSOR_T); } int w_Cursor_getType(lua_State *L) { Cursor *cursor = luax_checkcursor(L, 1); Cursor::CursorType ctype = cursor->getType(); const char *typestr = nullptr; if (ctype == Cursor::CURSORTYPE_IMAGE) mouse::Cursor::getConstant(ctype, typestr); else if (ctype == Cursor::CURSORTYPE_SYSTEM) { Cursor::SystemCursor systype = cursor->getSystemType(); mouse::Cursor::getConstant(systype, typestr); } if (!typestr) return luaL_error(L, "Unknown cursor type."); lua_pushstring(L, typestr); return 1; } static const luaL_Reg functions[] = { { "getType", w_Cursor_getType }, { 0, 0 }, }; extern "C" int luaopen_cursor(lua_State *L) { return luax_register_type(L, "Cursor", functions); } } // mouse } // love