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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2007 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include <string.h>
- #include <ctype.h>
- #include <assert.h>
- #include "alMain.h"
- #include "alSource.h"
- #include "alBuffer.h"
- #include "alListener.h"
- #include "alAuxEffectSlot.h"
- #include "alu.h"
- #include "bs2b.h"
- #include "mixer_defs.h"
- #include "midi/base.h"
- struct ChanMap {
- enum Channel channel;
- ALfloat angle;
- };
- /* Cone scalar */
- ALfloat ConeScale = 1.0f;
- /* Localized Z scalar for mono sources */
- ALfloat ZScale = 1.0f;
- extern inline ALfloat minf(ALfloat a, ALfloat b);
- extern inline ALfloat maxf(ALfloat a, ALfloat b);
- extern inline ALfloat clampf(ALfloat val, ALfloat min, ALfloat max);
- extern inline ALdouble mind(ALdouble a, ALdouble b);
- extern inline ALdouble maxd(ALdouble a, ALdouble b);
- extern inline ALdouble clampd(ALdouble val, ALdouble min, ALdouble max);
- extern inline ALuint minu(ALuint a, ALuint b);
- extern inline ALuint maxu(ALuint a, ALuint b);
- extern inline ALuint clampu(ALuint val, ALuint min, ALuint max);
- extern inline ALint mini(ALint a, ALint b);
- extern inline ALint maxi(ALint a, ALint b);
- extern inline ALint clampi(ALint val, ALint min, ALint max);
- extern inline ALint64 mini64(ALint64 a, ALint64 b);
- extern inline ALint64 maxi64(ALint64 a, ALint64 b);
- extern inline ALint64 clampi64(ALint64 val, ALint64 min, ALint64 max);
- extern inline ALuint64 minu64(ALuint64 a, ALuint64 b);
- extern inline ALuint64 maxu64(ALuint64 a, ALuint64 b);
- extern inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max);
- extern inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu);
- extern inline ALfloat cubic(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALfloat mu);
- static ResamplerFunc SelectResampler(enum Resampler Resampler, ALuint increment)
- {
- if(increment == FRACTIONONE)
- return Resample_copy32_C;
- switch(Resampler)
- {
- case PointResampler:
- return Resample_point32_C;
- case LinearResampler:
- return Resample_lerp32_C;
- case CubicResampler:
- return Resample_cubic32_C;
- case ResamplerMax:
- /* Shouldn't happen */
- break;
- }
- return Resample_point32_C;
- }
- static DryMixerFunc SelectHrtfMixer(void)
- {
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixDirect_Hrtf_SSE;
- #endif
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixDirect_Hrtf_Neon;
- #endif
- return MixDirect_Hrtf_C;
- }
- static DryMixerFunc SelectDirectMixer(void)
- {
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixDirect_SSE;
- #endif
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixDirect_Neon;
- #endif
- return MixDirect_C;
- }
- static WetMixerFunc SelectSendMixer(void)
- {
- #ifdef HAVE_SSE
- if((CPUCapFlags&CPU_CAP_SSE))
- return MixSend_SSE;
- #endif
- #ifdef HAVE_NEON
- if((CPUCapFlags&CPU_CAP_NEON))
- return MixSend_Neon;
- #endif
- return MixSend_C;
- }
- static inline void aluCrossproduct(const ALfloat *inVector1, const ALfloat *inVector2, ALfloat *outVector)
- {
- outVector[0] = inVector1[1]*inVector2[2] - inVector1[2]*inVector2[1];
- outVector[1] = inVector1[2]*inVector2[0] - inVector1[0]*inVector2[2];
- outVector[2] = inVector1[0]*inVector2[1] - inVector1[1]*inVector2[0];
- }
- static inline ALfloat aluDotproduct(const ALfloat *inVector1, const ALfloat *inVector2)
- {
- return inVector1[0]*inVector2[0] + inVector1[1]*inVector2[1] +
- inVector1[2]*inVector2[2];
- }
- static inline void aluNormalize(ALfloat *inVector)
- {
- ALfloat lengthsqr = aluDotproduct(inVector, inVector);
- if(lengthsqr > 0.0f)
- {
- ALfloat inv_length = 1.0f/sqrtf(lengthsqr);
- inVector[0] *= inv_length;
- inVector[1] *= inv_length;
- inVector[2] *= inv_length;
- }
- }
- static inline ALvoid aluMatrixVector(ALfloat *vector, ALfloat w, ALfloat (*restrict matrix)[4])
- {
- ALfloat temp[4] = {
- vector[0], vector[1], vector[2], w
- };
- vector[0] = temp[0]*matrix[0][0] + temp[1]*matrix[1][0] + temp[2]*matrix[2][0] + temp[3]*matrix[3][0];
- vector[1] = temp[0]*matrix[0][1] + temp[1]*matrix[1][1] + temp[2]*matrix[2][1] + temp[3]*matrix[3][1];
- vector[2] = temp[0]*matrix[0][2] + temp[1]*matrix[1][2] + temp[2]*matrix[2][2] + temp[3]*matrix[3][2];
- }
- static ALvoid CalcListenerParams(ALlistener *Listener)
- {
- ALfloat N[3], V[3], U[3], P[3];
- /* AT then UP */
- N[0] = Listener->Forward[0];
- N[1] = Listener->Forward[1];
- N[2] = Listener->Forward[2];
- aluNormalize(N);
- V[0] = Listener->Up[0];
- V[1] = Listener->Up[1];
- V[2] = Listener->Up[2];
- aluNormalize(V);
- /* Build and normalize right-vector */
- aluCrossproduct(N, V, U);
- aluNormalize(U);
- Listener->Params.Matrix[0][0] = U[0];
- Listener->Params.Matrix[0][1] = V[0];
- Listener->Params.Matrix[0][2] = -N[0];
- Listener->Params.Matrix[0][3] = 0.0f;
- Listener->Params.Matrix[1][0] = U[1];
- Listener->Params.Matrix[1][1] = V[1];
- Listener->Params.Matrix[1][2] = -N[1];
- Listener->Params.Matrix[1][3] = 0.0f;
- Listener->Params.Matrix[2][0] = U[2];
- Listener->Params.Matrix[2][1] = V[2];
- Listener->Params.Matrix[2][2] = -N[2];
- Listener->Params.Matrix[2][3] = 0.0f;
- Listener->Params.Matrix[3][0] = 0.0f;
- Listener->Params.Matrix[3][1] = 0.0f;
- Listener->Params.Matrix[3][2] = 0.0f;
- Listener->Params.Matrix[3][3] = 1.0f;
- P[0] = Listener->Position[0];
- P[1] = Listener->Position[1];
- P[2] = Listener->Position[2];
- aluMatrixVector(P, 1.0f, Listener->Params.Matrix);
- Listener->Params.Matrix[3][0] = -P[0];
- Listener->Params.Matrix[3][1] = -P[1];
- Listener->Params.Matrix[3][2] = -P[2];
- Listener->Params.Velocity[0] = Listener->Velocity[0];
- Listener->Params.Velocity[1] = Listener->Velocity[1];
- Listener->Params.Velocity[2] = Listener->Velocity[2];
- aluMatrixVector(Listener->Params.Velocity, 0.0f, Listener->Params.Matrix);
- }
- ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
- {
- static const struct ChanMap MonoMap[1] = { { FrontCenter, 0.0f } };
- static const struct ChanMap StereoMap[2] = {
- { FrontLeft, DEG2RAD(-30.0f) },
- { FrontRight, DEG2RAD( 30.0f) }
- };
- static const struct ChanMap StereoWideMap[2] = {
- { FrontLeft, DEG2RAD(-90.0f) },
- { FrontRight, DEG2RAD( 90.0f) }
- };
- static const struct ChanMap RearMap[2] = {
- { BackLeft, DEG2RAD(-150.0f) },
- { BackRight, DEG2RAD( 150.0f) }
- };
- static const struct ChanMap QuadMap[4] = {
- { FrontLeft, DEG2RAD( -45.0f) },
- { FrontRight, DEG2RAD( 45.0f) },
- { BackLeft, DEG2RAD(-135.0f) },
- { BackRight, DEG2RAD( 135.0f) }
- };
- static const struct ChanMap X51Map[6] = {
- { FrontLeft, DEG2RAD( -30.0f) },
- { FrontRight, DEG2RAD( 30.0f) },
- { FrontCenter, DEG2RAD( 0.0f) },
- { LFE, 0.0f },
- { BackLeft, DEG2RAD(-110.0f) },
- { BackRight, DEG2RAD( 110.0f) }
- };
- static const struct ChanMap X61Map[7] = {
- { FrontLeft, DEG2RAD(-30.0f) },
- { FrontRight, DEG2RAD( 30.0f) },
- { FrontCenter, DEG2RAD( 0.0f) },
- { LFE, 0.0f },
- { BackCenter, DEG2RAD(180.0f) },
- { SideLeft, DEG2RAD(-90.0f) },
- { SideRight, DEG2RAD( 90.0f) }
- };
- static const struct ChanMap X71Map[8] = {
- { FrontLeft, DEG2RAD( -30.0f) },
- { FrontRight, DEG2RAD( 30.0f) },
- { FrontCenter, DEG2RAD( 0.0f) },
- { LFE, 0.0f },
- { BackLeft, DEG2RAD(-150.0f) },
- { BackRight, DEG2RAD( 150.0f) },
- { SideLeft, DEG2RAD( -90.0f) },
- { SideRight, DEG2RAD( 90.0f) }
- };
- ALCdevice *Device = ALContext->Device;
- ALfloat SourceVolume,ListenerGain,MinVolume,MaxVolume;
- ALbufferlistitem *BufferListItem;
- enum FmtChannels Channels;
- ALfloat (*SrcMatrix)[MaxChannels];
- ALfloat DryGain, DryGainHF;
- ALfloat WetGain[MAX_SENDS];
- ALfloat WetGainHF[MAX_SENDS];
- ALint NumSends, Frequency;
- const struct ChanMap *chans = NULL;
- enum Resampler Resampler;
- ALint num_channels = 0;
- ALboolean DirectChannels;
- ALfloat hwidth = 0.0f;
- ALfloat Pitch;
- ALint i, c;
- /* Get device properties */
- NumSends = Device->NumAuxSends;
- Frequency = Device->Frequency;
- /* Get listener properties */
- ListenerGain = ALContext->Listener->Gain;
- /* Get source properties */
- SourceVolume = ALSource->Gain;
- MinVolume = ALSource->MinGain;
- MaxVolume = ALSource->MaxGain;
- Pitch = ALSource->Pitch;
- Resampler = ALSource->Resampler;
- DirectChannels = ALSource->DirectChannels;
- /* Calculate the stepping value */
- Channels = FmtMono;
- BufferListItem = ALSource->queue;
- while(BufferListItem != NULL)
- {
- ALbuffer *ALBuffer;
- if((ALBuffer=BufferListItem->buffer) != NULL)
- {
- Pitch = Pitch * ALBuffer->Frequency / Frequency;
- if(Pitch > 10.0f)
- ALSource->Params.Step = 10<<FRACTIONBITS;
- else
- {
- ALSource->Params.Step = fastf2i(Pitch*FRACTIONONE);
- if(ALSource->Params.Step == 0)
- ALSource->Params.Step = 1;
- }
- ALSource->Params.Resample = SelectResampler(Resampler, ALSource->Params.Step);
- Channels = ALBuffer->FmtChannels;
- break;
- }
- BufferListItem = BufferListItem->next;
- }
- if(!DirectChannels && Device->Hrtf)
- ALSource->Params.DryMix = SelectHrtfMixer();
- else
- ALSource->Params.DryMix = SelectDirectMixer();
- ALSource->Params.WetMix = SelectSendMixer();
- /* Calculate gains */
- DryGain = clampf(SourceVolume, MinVolume, MaxVolume);
- DryGain *= ALSource->DirectGain * ListenerGain;
- DryGainHF = ALSource->DirectGainHF;
- for(i = 0;i < NumSends;i++)
- {
- WetGain[i] = clampf(SourceVolume, MinVolume, MaxVolume);
- WetGain[i] *= ALSource->Send[i].Gain * ListenerGain;
- WetGainHF[i] = ALSource->Send[i].GainHF;
- }
- SrcMatrix = ALSource->Params.Direct.Gains;
- for(i = 0;i < MAX_INPUT_CHANNELS;i++)
- {
- for(c = 0;c < MaxChannels;c++)
- SrcMatrix[i][c] = 0.0f;
- }
- switch(Channels)
- {
- case FmtMono:
- chans = MonoMap;
- num_channels = 1;
- break;
- case FmtStereo:
- if(!(Device->Flags&DEVICE_WIDE_STEREO))
- {
- /* HACK: Place the stereo channels at +/-90 degrees when using non-
- * HRTF stereo output. This helps reduce the "monoization" caused
- * by them panning towards the center. */
- if(Device->FmtChans == DevFmtStereo && !Device->Hrtf)
- chans = StereoWideMap;
- else
- chans = StereoMap;
- }
- else
- {
- chans = StereoWideMap;
- hwidth = DEG2RAD(60.0f);
- }
- num_channels = 2;
- break;
- case FmtRear:
- chans = RearMap;
- num_channels = 2;
- break;
- case FmtQuad:
- chans = QuadMap;
- num_channels = 4;
- break;
- case FmtX51:
- chans = X51Map;
- num_channels = 6;
- break;
- case FmtX61:
- chans = X61Map;
- num_channels = 7;
- break;
- case FmtX71:
- chans = X71Map;
- num_channels = 8;
- break;
- }
- if(DirectChannels != AL_FALSE)
- {
- for(c = 0;c < num_channels;c++)
- {
- for(i = 0;i < (ALint)Device->NumChan;i++)
- {
- enum Channel chan = Device->Speaker2Chan[i];
- if(chan == chans[c].channel)
- {
- SrcMatrix[c][chan] = DryGain;
- break;
- }
- }
- }
- }
- else if(Device->Hrtf)
- {
- for(c = 0;c < num_channels;c++)
- {
- if(chans[c].channel == LFE)
- {
- /* Skip LFE */
- ALSource->Params.Direct.Hrtf.Params.Delay[c][0] = 0;
- ALSource->Params.Direct.Hrtf.Params.Delay[c][1] = 0;
- for(i = 0;i < HRIR_LENGTH;i++)
- {
- ALSource->Params.Direct.Hrtf.Params.Coeffs[c][i][0] = 0.0f;
- ALSource->Params.Direct.Hrtf.Params.Coeffs[c][i][1] = 0.0f;
- }
- }
- else
- {
- /* Get the static HRIR coefficients and delays for this
- * channel. */
- GetLerpedHrtfCoeffs(Device->Hrtf,
- 0.0f, chans[c].angle, DryGain,
- ALSource->Params.Direct.Hrtf.Params.Coeffs[c],
- ALSource->Params.Direct.Hrtf.Params.Delay[c]);
- }
- }
- ALSource->Hrtf.Counter = 0;
- ALSource->Params.Direct.Hrtf.Params.IrSize = GetHrtfIrSize(Device->Hrtf);
- ALSource->Params.Direct.Hrtf.State = &ALSource->Hrtf;
- }
- else
- {
- DryGain *= lerp(1.0f, 1.0f/sqrtf((float)Device->NumChan), hwidth/F_PI);
- for(c = 0;c < num_channels;c++)
- {
- /* Special-case LFE */
- if(chans[c].channel == LFE)
- {
- SrcMatrix[c][chans[c].channel] = DryGain;
- continue;
- }
- ComputeAngleGains(Device, chans[c].angle, hwidth, DryGain,
- SrcMatrix[c]);
- }
- }
- ALSource->Params.Direct.OutBuffer = Device->DryBuffer;
- ALSource->Params.Direct.ClickRemoval = Device->ClickRemoval;
- ALSource->Params.Direct.PendingClicks = Device->PendingClicks;
- for(i = 0;i < NumSends;i++)
- {
- ALeffectslot *Slot = ALSource->Send[i].Slot;
- if(!Slot && i == 0)
- Slot = Device->DefaultSlot;
- if(!Slot || Slot->EffectType == AL_EFFECT_NULL)
- {
- ALSource->Params.Send[i].OutBuffer = NULL;
- ALSource->Params.Send[i].ClickRemoval = NULL;
- ALSource->Params.Send[i].PendingClicks = NULL;
- }
- else
- {
- ALSource->Params.Send[i].OutBuffer = Slot->WetBuffer;
- ALSource->Params.Send[i].ClickRemoval = Slot->ClickRemoval;
- ALSource->Params.Send[i].PendingClicks = Slot->PendingClicks;
- }
- ALSource->Params.Send[i].Gain = WetGain[i];
- }
- {
- ALfloat gain = maxf(0.01f, DryGainHF);
- for(c = 0;c < num_channels;c++)
- ALfilterState_setParams(&ALSource->Params.Direct.LpFilter[c],
- ALfilterType_HighShelf, gain,
- (ALfloat)LOWPASSFREQREF/Frequency, 0.0f);
- }
- for(i = 0;i < NumSends;i++)
- {
- ALfloat gain = maxf(0.01f, WetGainHF[i]);
- for(c = 0;c < num_channels;c++)
- ALfilterState_setParams(&ALSource->Params.Send[i].LpFilter[c],
- ALfilterType_HighShelf, gain,
- (ALfloat)LOWPASSFREQREF/Frequency, 0.0f);
- }
- }
- ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
- {
- ALCdevice *Device = ALContext->Device;
- ALfloat Velocity[3],Direction[3],Position[3],SourceToListener[3];
- ALfloat InnerAngle,OuterAngle,Angle,Distance,ClampedDist;
- ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff;
- ALfloat ConeVolume,ConeHF,SourceVolume,ListenerGain;
- ALfloat DopplerFactor, SpeedOfSound;
- ALfloat AirAbsorptionFactor;
- ALfloat RoomAirAbsorption[MAX_SENDS];
- ALbufferlistitem *BufferListItem;
- ALfloat Attenuation;
- ALfloat RoomAttenuation[MAX_SENDS];
- ALfloat MetersPerUnit;
- ALfloat RoomRolloffBase;
- ALfloat RoomRolloff[MAX_SENDS];
- ALfloat DecayDistance[MAX_SENDS];
- ALfloat DryGain;
- ALfloat DryGainHF;
- ALboolean DryGainHFAuto;
- ALfloat WetGain[MAX_SENDS];
- ALfloat WetGainHF[MAX_SENDS];
- ALboolean WetGainAuto;
- ALboolean WetGainHFAuto;
- enum Resampler Resampler;
- ALfloat Pitch;
- ALuint Frequency;
- ALint NumSends;
- ALint i, j;
- DryGainHF = 1.0f;
- for(i = 0;i < MAX_SENDS;i++)
- WetGainHF[i] = 1.0f;
- /* Get context/device properties */
- DopplerFactor = ALContext->DopplerFactor * ALSource->DopplerFactor;
- SpeedOfSound = ALContext->SpeedOfSound * ALContext->DopplerVelocity;
- NumSends = Device->NumAuxSends;
- Frequency = Device->Frequency;
- /* Get listener properties */
- ListenerGain = ALContext->Listener->Gain;
- MetersPerUnit = ALContext->Listener->MetersPerUnit;
- /* Get source properties */
- SourceVolume = ALSource->Gain;
- MinVolume = ALSource->MinGain;
- MaxVolume = ALSource->MaxGain;
- Pitch = ALSource->Pitch;
- Resampler = ALSource->Resampler;
- Position[0] = ALSource->Position[0];
- Position[1] = ALSource->Position[1];
- Position[2] = ALSource->Position[2];
- Direction[0] = ALSource->Orientation[0];
- Direction[1] = ALSource->Orientation[1];
- Direction[2] = ALSource->Orientation[2];
- Velocity[0] = ALSource->Velocity[0];
- Velocity[1] = ALSource->Velocity[1];
- Velocity[2] = ALSource->Velocity[2];
- MinDist = ALSource->RefDistance;
- MaxDist = ALSource->MaxDistance;
- Rolloff = ALSource->RollOffFactor;
- InnerAngle = ALSource->InnerAngle;
- OuterAngle = ALSource->OuterAngle;
- AirAbsorptionFactor = ALSource->AirAbsorptionFactor;
- DryGainHFAuto = ALSource->DryGainHFAuto;
- WetGainAuto = ALSource->WetGainAuto;
- WetGainHFAuto = ALSource->WetGainHFAuto;
- RoomRolloffBase = ALSource->RoomRolloffFactor;
- ALSource->Params.Direct.OutBuffer = Device->DryBuffer;
- ALSource->Params.Direct.ClickRemoval = Device->ClickRemoval;
- ALSource->Params.Direct.PendingClicks = Device->PendingClicks;
- for(i = 0;i < NumSends;i++)
- {
- ALeffectslot *Slot = ALSource->Send[i].Slot;
- if(!Slot && i == 0)
- Slot = Device->DefaultSlot;
- if(!Slot || Slot->EffectType == AL_EFFECT_NULL)
- {
- Slot = NULL;
- RoomRolloff[i] = 0.0f;
- DecayDistance[i] = 0.0f;
- RoomAirAbsorption[i] = 1.0f;
- }
- else if(Slot->AuxSendAuto)
- {
- RoomRolloff[i] = RoomRolloffBase;
- if(IsReverbEffect(Slot->EffectType))
- {
- RoomRolloff[i] += Slot->EffectProps.Reverb.RoomRolloffFactor;
- DecayDistance[i] = Slot->EffectProps.Reverb.DecayTime *
- SPEEDOFSOUNDMETRESPERSEC;
- RoomAirAbsorption[i] = Slot->EffectProps.Reverb.AirAbsorptionGainHF;
- }
- else
- {
- DecayDistance[i] = 0.0f;
- RoomAirAbsorption[i] = 1.0f;
- }
- }
- else
- {
- /* If the slot's auxiliary send auto is off, the data sent to the
- * effect slot is the same as the dry path, sans filter effects */
- RoomRolloff[i] = Rolloff;
- DecayDistance[i] = 0.0f;
- RoomAirAbsorption[i] = AIRABSORBGAINHF;
- }
- if(!Slot || Slot->EffectType == AL_EFFECT_NULL)
- {
- ALSource->Params.Send[i].OutBuffer = NULL;
- ALSource->Params.Send[i].ClickRemoval = NULL;
- ALSource->Params.Send[i].PendingClicks = NULL;
- }
- else
- {
- ALSource->Params.Send[i].OutBuffer = Slot->WetBuffer;
- ALSource->Params.Send[i].ClickRemoval = Slot->ClickRemoval;
- ALSource->Params.Send[i].PendingClicks = Slot->PendingClicks;
- }
- }
- /* Transform source to listener space (convert to head relative) */
- if(ALSource->HeadRelative == AL_FALSE)
- {
- ALfloat (*restrict Matrix)[4] = ALContext->Listener->Params.Matrix;
- /* Transform source vectors */
- aluMatrixVector(Position, 1.0f, Matrix);
- aluMatrixVector(Direction, 0.0f, Matrix);
- aluMatrixVector(Velocity, 0.0f, Matrix);
- }
- else
- {
- const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity;
- /* Offset the source velocity to be relative of the listener velocity */
- Velocity[0] += ListenerVel[0];
- Velocity[1] += ListenerVel[1];
- Velocity[2] += ListenerVel[2];
- }
- SourceToListener[0] = -Position[0];
- SourceToListener[1] = -Position[1];
- SourceToListener[2] = -Position[2];
- aluNormalize(SourceToListener);
- aluNormalize(Direction);
- /* Calculate distance attenuation */
- Distance = sqrtf(aluDotproduct(Position, Position));
- ClampedDist = Distance;
- Attenuation = 1.0f;
- for(i = 0;i < NumSends;i++)
- RoomAttenuation[i] = 1.0f;
- switch(ALContext->SourceDistanceModel ? ALSource->DistanceModel :
- ALContext->DistanceModel)
- {
- case InverseDistanceClamped:
- ClampedDist = clampf(ClampedDist, MinDist, MaxDist);
- if(MaxDist < MinDist)
- break;
- /*fall-through*/
- case InverseDistance:
- if(MinDist > 0.0f)
- {
- if((MinDist + (Rolloff * (ClampedDist - MinDist))) > 0.0f)
- Attenuation = MinDist / (MinDist + (Rolloff * (ClampedDist - MinDist)));
- for(i = 0;i < NumSends;i++)
- {
- if((MinDist + (RoomRolloff[i] * (ClampedDist - MinDist))) > 0.0f)
- RoomAttenuation[i] = MinDist / (MinDist + (RoomRolloff[i] * (ClampedDist - MinDist)));
- }
- }
- break;
- case LinearDistanceClamped:
- ClampedDist = clampf(ClampedDist, MinDist, MaxDist);
- if(MaxDist < MinDist)
- break;
- /*fall-through*/
- case LinearDistance:
- if(MaxDist != MinDist)
- {
- Attenuation = 1.0f - (Rolloff*(ClampedDist-MinDist)/(MaxDist - MinDist));
- Attenuation = maxf(Attenuation, 0.0f);
- for(i = 0;i < NumSends;i++)
- {
- RoomAttenuation[i] = 1.0f - (RoomRolloff[i]*(ClampedDist-MinDist)/(MaxDist - MinDist));
- RoomAttenuation[i] = maxf(RoomAttenuation[i], 0.0f);
- }
- }
- break;
- case ExponentDistanceClamped:
- ClampedDist = clampf(ClampedDist, MinDist, MaxDist);
- if(MaxDist < MinDist)
- break;
- /*fall-through*/
- case ExponentDistance:
- if(ClampedDist > 0.0f && MinDist > 0.0f)
- {
- Attenuation = powf(ClampedDist/MinDist, -Rolloff);
- for(i = 0;i < NumSends;i++)
- RoomAttenuation[i] = powf(ClampedDist/MinDist, -RoomRolloff[i]);
- }
- break;
- case DisableDistance:
- ClampedDist = MinDist;
- break;
- }
- /* Source Gain + Attenuation */
- DryGain = SourceVolume * Attenuation;
- for(i = 0;i < NumSends;i++)
- WetGain[i] = SourceVolume * RoomAttenuation[i];
- /* Distance-based air absorption */
- if(AirAbsorptionFactor > 0.0f && ClampedDist > MinDist)
- {
- ALfloat meters = maxf(ClampedDist-MinDist, 0.0f) * MetersPerUnit;
- DryGainHF *= powf(AIRABSORBGAINHF, AirAbsorptionFactor*meters);
- for(i = 0;i < NumSends;i++)
- WetGainHF[i] *= powf(RoomAirAbsorption[i], AirAbsorptionFactor*meters);
- }
- if(WetGainAuto)
- {
- ALfloat ApparentDist = 1.0f/maxf(Attenuation, 0.00001f) - 1.0f;
- /* Apply a decay-time transformation to the wet path, based on the
- * attenuation of the dry path.
- *
- * Using the apparent distance, based on the distance attenuation, the
- * initial decay of the reverb effect is calculated and applied to the
- * wet path.
- */
- for(i = 0;i < NumSends;i++)
- {
- if(DecayDistance[i] > 0.0f)
- WetGain[i] *= powf(0.001f/*-60dB*/, ApparentDist/DecayDistance[i]);
- }
- }
- /* Calculate directional soundcones */
- Angle = RAD2DEG(acosf(aluDotproduct(Direction,SourceToListener)) * ConeScale) * 2.0f;
- if(Angle > InnerAngle && Angle <= OuterAngle)
- {
- ALfloat scale = (Angle-InnerAngle) / (OuterAngle-InnerAngle);
- ConeVolume = lerp(1.0f, ALSource->OuterGain, scale);
- ConeHF = lerp(1.0f, ALSource->OuterGainHF, scale);
- }
- else if(Angle > OuterAngle)
- {
- ConeVolume = ALSource->OuterGain;
- ConeHF = ALSource->OuterGainHF;
- }
- else
- {
- ConeVolume = 1.0f;
- ConeHF = 1.0f;
- }
- DryGain *= ConeVolume;
- if(WetGainAuto)
- {
- for(i = 0;i < NumSends;i++)
- WetGain[i] *= ConeVolume;
- }
- if(DryGainHFAuto)
- DryGainHF *= ConeHF;
- if(WetGainHFAuto)
- {
- for(i = 0;i < NumSends;i++)
- WetGainHF[i] *= ConeHF;
- }
- /* Clamp to Min/Max Gain */
- DryGain = clampf(DryGain, MinVolume, MaxVolume);
- for(i = 0;i < NumSends;i++)
- WetGain[i] = clampf(WetGain[i], MinVolume, MaxVolume);
- /* Apply gain and frequency filters */
- DryGain *= ALSource->DirectGain * ListenerGain;
- DryGainHF *= ALSource->DirectGainHF;
- for(i = 0;i < NumSends;i++)
- {
- WetGain[i] *= ALSource->Send[i].Gain * ListenerGain;
- WetGainHF[i] *= ALSource->Send[i].GainHF;
- }
- /* Calculate velocity-based doppler effect */
- if(DopplerFactor > 0.0f)
- {
- const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity;
- ALfloat VSS, VLS;
- if(SpeedOfSound < 1.0f)
- {
- DopplerFactor *= 1.0f/SpeedOfSound;
- SpeedOfSound = 1.0f;
- }
- VSS = aluDotproduct(Velocity, SourceToListener) * DopplerFactor;
- VLS = aluDotproduct(ListenerVel, SourceToListener) * DopplerFactor;
- Pitch *= clampf(SpeedOfSound-VLS, 1.0f, SpeedOfSound*2.0f - 1.0f) /
- clampf(SpeedOfSound-VSS, 1.0f, SpeedOfSound*2.0f - 1.0f);
- }
- BufferListItem = ALSource->queue;
- while(BufferListItem != NULL)
- {
- ALbuffer *ALBuffer;
- if((ALBuffer=BufferListItem->buffer) != NULL)
- {
- /* Calculate fixed-point stepping value, based on the pitch, buffer
- * frequency, and output frequency. */
- Pitch = Pitch * ALBuffer->Frequency / Frequency;
- if(Pitch > 10.0f)
- ALSource->Params.Step = 10<<FRACTIONBITS;
- else
- {
- ALSource->Params.Step = fastf2i(Pitch*FRACTIONONE);
- if(ALSource->Params.Step == 0)
- ALSource->Params.Step = 1;
- }
- ALSource->Params.Resample = SelectResampler(Resampler, ALSource->Params.Step);
- break;
- }
- BufferListItem = BufferListItem->next;
- }
- if(Device->Hrtf)
- ALSource->Params.DryMix = SelectHrtfMixer();
- else
- ALSource->Params.DryMix = SelectDirectMixer();
- ALSource->Params.WetMix = SelectSendMixer();
- if(Device->Hrtf)
- {
- /* Use a binaural HRTF algorithm for stereo headphone playback */
- ALfloat delta, ev = 0.0f, az = 0.0f;
- if(Distance > FLT_EPSILON)
- {
- ALfloat invlen = 1.0f/Distance;
- Position[0] *= invlen;
- Position[1] *= invlen;
- Position[2] *= invlen;
- /* Calculate elevation and azimuth only when the source is not at
- * the listener. This prevents +0 and -0 Z from producing
- * inconsistent panning. Also, clamp Y in case FP precision errors
- * cause it to land outside of -1..+1. */
- ev = asinf(clampf(Position[1], -1.0f, 1.0f));
- az = atan2f(Position[0], -Position[2]*ZScale);
- }
- /* Check to see if the HRIR is already moving. */
- if(ALSource->Hrtf.Moving)
- {
- /* Calculate the normalized HRTF transition factor (delta). */
- delta = CalcHrtfDelta(ALSource->Params.Direct.Hrtf.Params.Gain, DryGain,
- ALSource->Params.Direct.Hrtf.Params.Dir, Position);
- /* If the delta is large enough, get the moving HRIR target
- * coefficients, target delays, steppping values, and counter. */
- if(delta > 0.001f)
- {
- ALSource->Hrtf.Counter = GetMovingHrtfCoeffs(Device->Hrtf,
- ev, az, DryGain, delta,
- ALSource->Hrtf.Counter,
- ALSource->Params.Direct.Hrtf.Params.Coeffs[0],
- ALSource->Params.Direct.Hrtf.Params.Delay[0],
- ALSource->Params.Direct.Hrtf.Params.CoeffStep,
- ALSource->Params.Direct.Hrtf.Params.DelayStep);
- ALSource->Params.Direct.Hrtf.Params.Gain = DryGain;
- ALSource->Params.Direct.Hrtf.Params.Dir[0] = Position[0];
- ALSource->Params.Direct.Hrtf.Params.Dir[1] = Position[1];
- ALSource->Params.Direct.Hrtf.Params.Dir[2] = Position[2];
- }
- }
- else
- {
- /* Get the initial (static) HRIR coefficients and delays. */
- GetLerpedHrtfCoeffs(Device->Hrtf, ev, az, DryGain,
- ALSource->Params.Direct.Hrtf.Params.Coeffs[0],
- ALSource->Params.Direct.Hrtf.Params.Delay[0]);
- ALSource->Hrtf.Counter = 0;
- ALSource->Hrtf.Moving = AL_TRUE;
- ALSource->Params.Direct.Hrtf.Params.Gain = DryGain;
- ALSource->Params.Direct.Hrtf.Params.Dir[0] = Position[0];
- ALSource->Params.Direct.Hrtf.Params.Dir[1] = Position[1];
- ALSource->Params.Direct.Hrtf.Params.Dir[2] = Position[2];
- }
- ALSource->Params.Direct.Hrtf.Params.IrSize = GetHrtfIrSize(Device->Hrtf);
- ALSource->Params.Direct.Hrtf.State = &ALSource->Hrtf;
- }
- else
- {
- ALfloat (*Matrix)[MaxChannels] = ALSource->Params.Direct.Gains;
- ALfloat DirGain = 0.0f;
- ALfloat AmbientGain;
- for(i = 0;i < MAX_INPUT_CHANNELS;i++)
- {
- for(j = 0;j < MaxChannels;j++)
- Matrix[i][j] = 0.0f;
- }
- /* Normalize the length, and compute panned gains. */
- if(Distance > FLT_EPSILON)
- {
- ALfloat invlen = 1.0f/Distance;
- Position[0] *= invlen;
- Position[1] *= invlen;
- Position[2] *= invlen;
- DirGain = sqrtf(Position[0]*Position[0] + Position[2]*Position[2]);
- ComputeAngleGains(Device, atan2f(Position[0], -Position[2]*ZScale), 0.0f,
- DryGain*DirGain, Matrix[0]);
- }
- /* Adjustment for vertical offsets. Not the greatest, but simple
- * enough. */
- AmbientGain = DryGain * sqrtf(1.0f/Device->NumChan) * (1.0f-DirGain);
- for(i = 0;i < (ALint)Device->NumChan;i++)
- {
- enum Channel chan = Device->Speaker2Chan[i];
- Matrix[0][chan] = maxf(Matrix[0][chan], AmbientGain);
- }
- }
- for(i = 0;i < NumSends;i++)
- ALSource->Params.Send[i].Gain = WetGain[i];
- {
- ALfloat gain = maxf(0.01f, DryGainHF);
- ALfilterState_setParams(&ALSource->Params.Direct.LpFilter[0],
- ALfilterType_HighShelf, gain,
- (ALfloat)LOWPASSFREQREF/Frequency, 0.0f);
- }
- for(i = 0;i < NumSends;i++)
- {
- ALfloat gain = maxf(0.01f, WetGainHF[i]);
- ALfilterState_setParams(&ALSource->Params.Send[i].LpFilter[0],
- ALfilterType_HighShelf, gain,
- (ALfloat)LOWPASSFREQREF/Frequency, 0.0f);
- }
- }
- static inline ALint aluF2I25(ALfloat val)
- {
- /* Clamp the value between -1 and +1. This handles that with only a single branch. */
- if(fabsf(val) > 1.0f)
- val = (ALfloat)((0.0f < val) - (val < 0.0f));
- /* Convert to a signed integer, between -16777215 and +16777215. */
- return fastf2i(val*16777215.0f);
- }
- static inline ALfloat aluF2F(ALfloat val)
- { return val; }
- static inline ALint aluF2I(ALfloat val)
- { return aluF2I25(val)<<7; }
- static inline ALuint aluF2UI(ALfloat val)
- { return aluF2I(val)+2147483648u; }
- static inline ALshort aluF2S(ALfloat val)
- { return aluF2I25(val)>>9; }
- static inline ALushort aluF2US(ALfloat val)
- { return aluF2S(val)+32768; }
- static inline ALbyte aluF2B(ALfloat val)
- { return aluF2I25(val)>>17; }
- static inline ALubyte aluF2UB(ALfloat val)
- { return aluF2B(val)+128; }
- #define DECL_TEMPLATE(T, func) \
- static int Write_##T(ALCdevice *device, T *restrict buffer, \
- ALuint SamplesToDo) \
- { \
- ALfloat (*restrict DryBuffer)[BUFFERSIZE] = device->DryBuffer; \
- ALuint numchans = ChannelsFromDevFmt(device->FmtChans); \
- const ALuint *offsets = device->ChannelOffsets; \
- ALuint i, j; \
- \
- for(j = 0;j < MaxChannels;j++) \
- { \
- T *restrict out; \
- \
- if(offsets[j] == INVALID_OFFSET) \
- continue; \
- \
- out = buffer + offsets[j]; \
- for(i = 0;i < SamplesToDo;i++) \
- out[i*numchans] = func(DryBuffer[j][i]); \
- } \
- return SamplesToDo*numchans*sizeof(T); \
- }
- DECL_TEMPLATE(ALfloat, aluF2F)
- DECL_TEMPLATE(ALuint, aluF2UI)
- DECL_TEMPLATE(ALint, aluF2I)
- DECL_TEMPLATE(ALushort, aluF2US)
- DECL_TEMPLATE(ALshort, aluF2S)
- DECL_TEMPLATE(ALubyte, aluF2UB)
- DECL_TEMPLATE(ALbyte, aluF2B)
- #undef DECL_TEMPLATE
- ALvoid aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
- {
- ALuint SamplesToDo;
- ALeffectslot **slot, **slot_end;
- ALsource **src, **src_end;
- ALCcontext *ctx;
- FPUCtl oldMode;
- ALuint i, c;
- SetMixerFPUMode(&oldMode);
- while(size > 0)
- {
- SamplesToDo = minu(size, BUFFERSIZE);
- for(c = 0;c < MaxChannels;c++)
- memset(device->DryBuffer[c], 0, SamplesToDo*sizeof(ALfloat));
- ALCdevice_Lock(device);
- V(device->Synth,process)(SamplesToDo, device->DryBuffer);
- ctx = device->ContextList;
- while(ctx)
- {
- ALenum DeferUpdates = ctx->DeferUpdates;
- ALenum UpdateSources = AL_FALSE;
- if(!DeferUpdates)
- UpdateSources = ExchangeInt(&ctx->UpdateSources, AL_FALSE);
- if(UpdateSources)
- CalcListenerParams(ctx->Listener);
- /* source processing */
- src = ctx->ActiveSources;
- src_end = src + ctx->ActiveSourceCount;
- while(src != src_end)
- {
- if((*src)->state != AL_PLAYING)
- {
- --(ctx->ActiveSourceCount);
- *src = *(--src_end);
- continue;
- }
- if(!DeferUpdates && (ExchangeInt(&(*src)->NeedsUpdate, AL_FALSE) ||
- UpdateSources))
- ALsource_Update(*src, ctx);
- MixSource(*src, device, SamplesToDo);
- src++;
- }
- /* effect slot processing */
- slot = ctx->ActiveEffectSlots;
- slot_end = slot + ctx->ActiveEffectSlotCount;
- while(slot != slot_end)
- {
- ALfloat offset = (*slot)->ClickRemoval[0];
- if(offset < (1.0f/32768.0f))
- offset = 0.0f;
- else for(i = 0;i < SamplesToDo;i++)
- {
- (*slot)->WetBuffer[0][i] += offset;
- offset -= offset * (1.0f/256.0f);
- }
- (*slot)->ClickRemoval[0] = offset + (*slot)->PendingClicks[0];
- (*slot)->PendingClicks[0] = 0.0f;
- if(!DeferUpdates && ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
- V((*slot)->EffectState,update)(device, *slot);
- V((*slot)->EffectState,process)(SamplesToDo, (*slot)->WetBuffer[0],
- device->DryBuffer);
- for(i = 0;i < SamplesToDo;i++)
- (*slot)->WetBuffer[0][i] = 0.0f;
- slot++;
- }
- ctx = ctx->next;
- }
- slot = &device->DefaultSlot;
- if(*slot != NULL)
- {
- ALfloat offset = (*slot)->ClickRemoval[0];
- if(offset < (1.0f/32768.0f))
- offset = 0.0f;
- else for(i = 0;i < SamplesToDo;i++)
- {
- (*slot)->WetBuffer[0][i] += offset;
- offset -= offset * (1.0f/256.0f);
- }
- (*slot)->ClickRemoval[0] = offset + (*slot)->PendingClicks[0];
- (*slot)->PendingClicks[0] = 0.0f;
- if(ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE))
- V((*slot)->EffectState,update)(device, *slot);
- V((*slot)->EffectState,process)(SamplesToDo, (*slot)->WetBuffer[0],
- device->DryBuffer);
- for(i = 0;i < SamplesToDo;i++)
- (*slot)->WetBuffer[0][i] = 0.0f;
- }
- ALCdevice_Unlock(device);
- /* Click-removal. Could do better; this only really handles immediate
- * changes between updates where a predictive sample could be
- * generated. Delays caused by effects and HRTF aren't caught. */
- if(device->FmtChans == DevFmtMono)
- {
- ALfloat offset = device->ClickRemoval[FrontCenter];
- if(offset < (1.0f/32768.0f))
- offset = 0.0f;
- else for(i = 0;i < SamplesToDo;i++)
- {
- device->DryBuffer[FrontCenter][i] += offset;
- offset -= offset * (1.0f/256.0f);
- }
- device->ClickRemoval[FrontCenter] = offset + device->PendingClicks[FrontCenter];
- device->PendingClicks[FrontCenter] = 0.0f;
- }
- else if(device->FmtChans == DevFmtStereo)
- {
- /* Assumes the first two channels are FrontLeft and FrontRight */
- for(c = 0;c < 2;c++)
- {
- ALfloat offset = device->ClickRemoval[c];
- if(offset < (1.0f/32768.0f))
- offset = 0.0f;
- else for(i = 0;i < SamplesToDo;i++)
- {
- device->DryBuffer[c][i] += offset;
- offset -= offset * (1.0f/256.0f);
- }
- device->ClickRemoval[c] = offset + device->PendingClicks[c];
- device->PendingClicks[c] = 0.0f;
- }
- if(device->Bs2b)
- {
- float samples[2];
- for(i = 0;i < SamplesToDo;i++)
- {
- samples[0] = device->DryBuffer[FrontLeft][i];
- samples[1] = device->DryBuffer[FrontRight][i];
- bs2b_cross_feed(device->Bs2b, samples);
- device->DryBuffer[FrontLeft][i] = samples[0];
- device->DryBuffer[FrontRight][i] = samples[1];
- }
- }
- }
- else
- {
- for(c = 0;c < MaxChannels;c++)
- {
- ALfloat offset = device->ClickRemoval[c];
- if(offset < (1.0f/32768.0f))
- offset = 0.0f;
- else for(i = 0;i < SamplesToDo;i++)
- {
- device->DryBuffer[c][i] += offset;
- offset -= offset * (1.0f/256.0f);
- }
- device->ClickRemoval[c] = offset + device->PendingClicks[c];
- device->PendingClicks[c] = 0.0f;
- }
- }
- if(buffer)
- {
- int bytes = 0;
- switch(device->FmtType)
- {
- case DevFmtByte:
- bytes = Write_ALbyte(device, buffer, SamplesToDo);
- break;
- case DevFmtUByte:
- bytes = Write_ALubyte(device, buffer, SamplesToDo);
- break;
- case DevFmtShort:
- bytes = Write_ALshort(device, buffer, SamplesToDo);
- break;
- case DevFmtUShort:
- bytes = Write_ALushort(device, buffer, SamplesToDo);
- break;
- case DevFmtInt:
- bytes = Write_ALint(device, buffer, SamplesToDo);
- break;
- case DevFmtUInt:
- bytes = Write_ALuint(device, buffer, SamplesToDo);
- break;
- case DevFmtFloat:
- bytes = Write_ALfloat(device, buffer, SamplesToDo);
- break;
- }
- buffer = (ALubyte*)buffer + bytes;
- }
- size -= SamplesToDo;
- }
- RestoreFPUMode(&oldMode);
- }
- ALvoid aluHandleDisconnect(ALCdevice *device)
- {
- ALCcontext *Context;
- device->Connected = ALC_FALSE;
- Context = device->ContextList;
- while(Context)
- {
- ALsource **src, **src_end;
- src = Context->ActiveSources;
- src_end = src + Context->ActiveSourceCount;
- while(src != src_end)
- {
- if((*src)->state == AL_PLAYING)
- {
- (*src)->state = AL_STOPPED;
- (*src)->BuffersPlayed = (*src)->BuffersInQueue;
- (*src)->position = 0;
- (*src)->position_fraction = 0;
- }
- src++;
- }
- Context->ActiveSourceCount = 0;
- Context = Context->next;
- }
- }
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