chorus.c 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381
  1. /**
  2. * OpenAL cross platform audio library
  3. * Copyright (C) 2013 by Mike Gorchak
  4. * This library is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Library General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2 of the License, or (at your option) any later version.
  8. *
  9. * This library is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Library General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Library General Public
  15. * License along with this library; if not, write to the
  16. * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
  17. * Boston, MA 02111-1307, USA.
  18. * Or go to http://www.gnu.org/copyleft/lgpl.html
  19. */
  20. #include "config.h"
  21. #include <math.h>
  22. #include <stdlib.h>
  23. #include "alMain.h"
  24. #include "alFilter.h"
  25. #include "alAuxEffectSlot.h"
  26. #include "alError.h"
  27. #include "alu.h"
  28. typedef struct ALchorusState {
  29. DERIVE_FROM_TYPE(ALeffectState);
  30. ALfloat *SampleBuffer[2];
  31. ALuint BufferLength;
  32. ALuint offset;
  33. ALuint lfo_range;
  34. ALfloat lfo_scale;
  35. ALint lfo_disp;
  36. /* Gains for left and right sides */
  37. ALfloat Gain[2][MaxChannels];
  38. /* effect parameters */
  39. ALint waveform;
  40. ALint delay;
  41. ALfloat depth;
  42. ALfloat feedback;
  43. } ALchorusState;
  44. static ALvoid ALchorusState_Destruct(ALchorusState *state)
  45. {
  46. free(state->SampleBuffer[0]);
  47. state->SampleBuffer[0] = NULL;
  48. state->SampleBuffer[1] = NULL;
  49. }
  50. static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
  51. {
  52. ALuint maxlen;
  53. ALuint it;
  54. maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1;
  55. maxlen = NextPowerOf2(maxlen);
  56. if(maxlen != state->BufferLength)
  57. {
  58. void *temp;
  59. temp = realloc(state->SampleBuffer[0], maxlen * sizeof(ALfloat) * 2);
  60. if(!temp) return AL_FALSE;
  61. state->SampleBuffer[0] = temp;
  62. state->SampleBuffer[1] = state->SampleBuffer[0] + maxlen;
  63. state->BufferLength = maxlen;
  64. }
  65. for(it = 0;it < state->BufferLength;it++)
  66. {
  67. state->SampleBuffer[0][it] = 0.0f;
  68. state->SampleBuffer[1][it] = 0.0f;
  69. }
  70. return AL_TRUE;
  71. }
  72. static ALvoid ALchorusState_update(ALchorusState *state, ALCdevice *Device, const ALeffectslot *Slot)
  73. {
  74. ALfloat frequency = (ALfloat)Device->Frequency;
  75. ALfloat rate;
  76. ALint phase;
  77. state->waveform = Slot->EffectProps.Chorus.Waveform;
  78. state->depth = Slot->EffectProps.Chorus.Depth;
  79. state->feedback = Slot->EffectProps.Chorus.Feedback;
  80. state->delay = fastf2i(Slot->EffectProps.Chorus.Delay * frequency);
  81. /* Gains for left and right sides */
  82. ComputeAngleGains(Device, atan2f(-1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[0]);
  83. ComputeAngleGains(Device, atan2f(+1.0f, 0.0f), 0.0f, Slot->Gain, state->Gain[1]);
  84. phase = Slot->EffectProps.Chorus.Phase;
  85. rate = Slot->EffectProps.Chorus.Rate;
  86. if(!(rate > 0.0f))
  87. {
  88. state->lfo_scale = 0.0f;
  89. state->lfo_range = 1;
  90. state->lfo_disp = 0;
  91. }
  92. else
  93. {
  94. /* Calculate LFO coefficient */
  95. state->lfo_range = fastf2u(frequency/rate + 0.5f);
  96. switch(state->waveform)
  97. {
  98. case AL_CHORUS_WAVEFORM_TRIANGLE:
  99. state->lfo_scale = 4.0f / state->lfo_range;
  100. break;
  101. case AL_CHORUS_WAVEFORM_SINUSOID:
  102. state->lfo_scale = F_2PI / state->lfo_range;
  103. break;
  104. }
  105. /* Calculate lfo phase displacement */
  106. state->lfo_disp = fastf2i(state->lfo_range * (phase/360.0f));
  107. }
  108. }
  109. static inline void Triangle(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
  110. {
  111. ALfloat lfo_value;
  112. lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
  113. lfo_value *= state->depth * state->delay;
  114. *delay_left = fastf2i(lfo_value) + state->delay;
  115. offset += state->lfo_disp;
  116. lfo_value = 2.0f - fabsf(2.0f - state->lfo_scale*(offset%state->lfo_range));
  117. lfo_value *= state->depth * state->delay;
  118. *delay_right = fastf2i(lfo_value) + state->delay;
  119. }
  120. static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset, const ALchorusState *state)
  121. {
  122. ALfloat lfo_value;
  123. lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
  124. lfo_value *= state->depth * state->delay;
  125. *delay_left = fastf2i(lfo_value) + state->delay;
  126. offset += state->lfo_disp;
  127. lfo_value = 1.0f + sinf(state->lfo_scale*(offset%state->lfo_range));
  128. lfo_value *= state->depth * state->delay;
  129. *delay_right = fastf2i(lfo_value) + state->delay;
  130. }
  131. #define DECL_TEMPLATE(Func) \
  132. static void Process##Func(ALchorusState *state, const ALuint SamplesToDo, \
  133. const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
  134. { \
  135. const ALuint bufmask = state->BufferLength-1; \
  136. ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
  137. ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
  138. ALuint offset = state->offset; \
  139. const ALfloat feedback = state->feedback; \
  140. ALuint it; \
  141. \
  142. for(it = 0;it < SamplesToDo;it++) \
  143. { \
  144. ALint delay_left, delay_right; \
  145. Func(&delay_left, &delay_right, offset, state); \
  146. \
  147. out[it][0] = leftbuf[(offset-delay_left)&bufmask]; \
  148. leftbuf[offset&bufmask] = (out[it][0]+SamplesIn[it]) * feedback; \
  149. \
  150. out[it][1] = rightbuf[(offset-delay_right)&bufmask]; \
  151. rightbuf[offset&bufmask] = (out[it][1]+SamplesIn[it]) * feedback; \
  152. \
  153. offset++; \
  154. } \
  155. state->offset = offset; \
  156. }
  157. DECL_TEMPLATE(Triangle)
  158. DECL_TEMPLATE(Sinusoid)
  159. #undef DECL_TEMPLATE
  160. static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat *restrict SamplesIn, ALfloat (*restrict SamplesOut)[BUFFERSIZE])
  161. {
  162. ALuint it, kt;
  163. ALuint base;
  164. for(base = 0;base < SamplesToDo;)
  165. {
  166. ALfloat temps[64][2];
  167. ALuint td = minu(SamplesToDo-base, 64);
  168. if(state->waveform == AL_CHORUS_WAVEFORM_TRIANGLE)
  169. ProcessTriangle(state, td, SamplesIn+base, temps);
  170. else if(state->waveform == AL_CHORUS_WAVEFORM_SINUSOID)
  171. ProcessSinusoid(state, td, SamplesIn+base, temps);
  172. for(kt = 0;kt < MaxChannels;kt++)
  173. {
  174. ALfloat gain = state->Gain[0][kt];
  175. if(gain > GAIN_SILENCE_THRESHOLD)
  176. {
  177. for(it = 0;it < td;it++)
  178. SamplesOut[kt][it+base] += temps[it][0] * gain;
  179. }
  180. gain = state->Gain[1][kt];
  181. if(gain > GAIN_SILENCE_THRESHOLD)
  182. {
  183. for(it = 0;it < td;it++)
  184. SamplesOut[kt][it+base] += temps[it][1] * gain;
  185. }
  186. }
  187. base += td;
  188. }
  189. }
  190. static void ALchorusState_Delete(ALchorusState *state)
  191. {
  192. free(state);
  193. }
  194. DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
  195. typedef struct ALchorusStateFactory {
  196. DERIVE_FROM_TYPE(ALeffectStateFactory);
  197. } ALchorusStateFactory;
  198. static ALeffectState *ALchorusStateFactory_create(ALchorusStateFactory *UNUSED(factory))
  199. {
  200. ALchorusState *state;
  201. state = malloc(sizeof(*state));
  202. if(!state) return NULL;
  203. SET_VTABLE2(ALchorusState, ALeffectState, state);
  204. state->BufferLength = 0;
  205. state->SampleBuffer[0] = NULL;
  206. state->SampleBuffer[1] = NULL;
  207. state->offset = 0;
  208. state->lfo_range = 1;
  209. return STATIC_CAST(ALeffectState, state);
  210. }
  211. DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALchorusStateFactory);
  212. ALeffectStateFactory *ALchorusStateFactory_getFactory(void)
  213. {
  214. static ALchorusStateFactory ChorusFactory = { { GET_VTABLE2(ALchorusStateFactory, ALeffectStateFactory) } };
  215. return STATIC_CAST(ALeffectStateFactory, &ChorusFactory);
  216. }
  217. void ALchorus_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)
  218. {
  219. ALeffectProps *props = &effect->Props;
  220. switch(param)
  221. {
  222. case AL_CHORUS_WAVEFORM:
  223. if(!(val >= AL_CHORUS_MIN_WAVEFORM && val <= AL_CHORUS_MAX_WAVEFORM))
  224. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  225. props->Chorus.Waveform = val;
  226. break;
  227. case AL_CHORUS_PHASE:
  228. if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE))
  229. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  230. props->Chorus.Phase = val;
  231. break;
  232. default:
  233. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  234. }
  235. }
  236. void ALchorus_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals)
  237. {
  238. ALchorus_setParami(effect, context, param, vals[0]);
  239. }
  240. void ALchorus_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
  241. {
  242. ALeffectProps *props = &effect->Props;
  243. switch(param)
  244. {
  245. case AL_CHORUS_RATE:
  246. if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE))
  247. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  248. props->Chorus.Rate = val;
  249. break;
  250. case AL_CHORUS_DEPTH:
  251. if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH))
  252. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  253. props->Chorus.Depth = val;
  254. break;
  255. case AL_CHORUS_FEEDBACK:
  256. if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK))
  257. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  258. props->Chorus.Feedback = val;
  259. break;
  260. case AL_CHORUS_DELAY:
  261. if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY))
  262. SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE);
  263. props->Chorus.Delay = val;
  264. break;
  265. default:
  266. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  267. }
  268. }
  269. void ALchorus_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
  270. {
  271. ALchorus_setParamf(effect, context, param, vals[0]);
  272. }
  273. void ALchorus_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val)
  274. {
  275. const ALeffectProps *props = &effect->Props;
  276. switch(param)
  277. {
  278. case AL_CHORUS_WAVEFORM:
  279. *val = props->Chorus.Waveform;
  280. break;
  281. case AL_CHORUS_PHASE:
  282. *val = props->Chorus.Phase;
  283. break;
  284. default:
  285. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  286. }
  287. }
  288. void ALchorus_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals)
  289. {
  290. ALchorus_getParami(effect, context, param, vals);
  291. }
  292. void ALchorus_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
  293. {
  294. const ALeffectProps *props = &effect->Props;
  295. switch(param)
  296. {
  297. case AL_CHORUS_RATE:
  298. *val = props->Chorus.Rate;
  299. break;
  300. case AL_CHORUS_DEPTH:
  301. *val = props->Chorus.Depth;
  302. break;
  303. case AL_CHORUS_FEEDBACK:
  304. *val = props->Chorus.Feedback;
  305. break;
  306. case AL_CHORUS_DELAY:
  307. *val = props->Chorus.Delay;
  308. break;
  309. default:
  310. SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM);
  311. }
  312. }
  313. void ALchorus_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
  314. {
  315. ALchorus_getParamf(effect, context, param, vals);
  316. }
  317. DEFINE_ALEFFECT_VTABLE(ALchorus);