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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 1999-2010 by authors.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include <string.h>
- #include <ctype.h>
- #include <assert.h>
- #include "alMain.h"
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "alu.h"
- extern inline void SetGains(const ALCdevice *device, ALfloat ingain, ALfloat gains[MaxChannels]);
- static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MaxChannels],
- enum Channel Speaker2Chan[MaxChannels], ALint chans)
- {
- char *confkey, *next;
- char *layout_str;
- char *sep, *end;
- enum Channel val;
- const char *str;
- int i;
- if(!ConfigValueStr(NULL, name, &str) && !ConfigValueStr(NULL, "layout", &str))
- return;
- layout_str = strdup(str);
- next = confkey = layout_str;
- while(next && *next)
- {
- confkey = next;
- next = strchr(confkey, ',');
- if(next)
- {
- *next = 0;
- do {
- next++;
- } while(isspace(*next) || *next == ',');
- }
- sep = strchr(confkey, '=');
- if(!sep || confkey == sep)
- {
- ERR("Malformed speaker key: %s\n", confkey);
- continue;
- }
- end = sep - 1;
- while(isspace(*end) && end != confkey)
- end--;
- *(++end) = 0;
- if(strcmp(confkey, "fl") == 0 || strcmp(confkey, "front-left") == 0)
- val = FrontLeft;
- else if(strcmp(confkey, "fr") == 0 || strcmp(confkey, "front-right") == 0)
- val = FrontRight;
- else if(strcmp(confkey, "fc") == 0 || strcmp(confkey, "front-center") == 0)
- val = FrontCenter;
- else if(strcmp(confkey, "bl") == 0 || strcmp(confkey, "back-left") == 0)
- val = BackLeft;
- else if(strcmp(confkey, "br") == 0 || strcmp(confkey, "back-right") == 0)
- val = BackRight;
- else if(strcmp(confkey, "bc") == 0 || strcmp(confkey, "back-center") == 0)
- val = BackCenter;
- else if(strcmp(confkey, "sl") == 0 || strcmp(confkey, "side-left") == 0)
- val = SideLeft;
- else if(strcmp(confkey, "sr") == 0 || strcmp(confkey, "side-right") == 0)
- val = SideRight;
- else
- {
- ERR("Unknown speaker for %s: \"%s\"\n", name, confkey);
- continue;
- }
- *(sep++) = 0;
- while(isspace(*sep))
- sep++;
- for(i = 0;i < chans;i++)
- {
- if(Speaker2Chan[i] == val)
- {
- long angle = strtol(sep, NULL, 10);
- if(angle >= -180 && angle <= 180)
- SpeakerAngle[i] = DEG2RAD(angle);
- else
- ERR("Invalid angle for speaker \"%s\": %ld\n", confkey, angle);
- break;
- }
- }
- }
- free(layout_str);
- layout_str = NULL;
- for(i = 0;i < chans;i++)
- {
- int min = i;
- int i2;
- for(i2 = i+1;i2 < chans;i2++)
- {
- if(SpeakerAngle[i2] < SpeakerAngle[min])
- min = i2;
- }
- if(min != i)
- {
- ALfloat tmpf;
- enum Channel tmpc;
- tmpf = SpeakerAngle[i];
- SpeakerAngle[i] = SpeakerAngle[min];
- SpeakerAngle[min] = tmpf;
- tmpc = Speaker2Chan[i];
- Speaker2Chan[i] = Speaker2Chan[min];
- Speaker2Chan[min] = tmpc;
- }
- }
- }
- void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, ALfloat ingain, ALfloat gains[MaxChannels])
- {
- ALfloat tmpgains[MaxChannels] = { 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f };
- enum Channel Speaker2Chan[MaxChannels];
- ALfloat SpeakerAngle[MaxChannels];
- ALfloat langle, rangle;
- ALfloat a;
- ALuint i;
- for(i = 0;i < device->NumChan;i++)
- Speaker2Chan[i] = device->Speaker2Chan[i];
- for(i = 0;i < device->NumChan;i++)
- SpeakerAngle[i] = device->SpeakerAngle[i];
- /* Some easy special-cases first... */
- if(device->NumChan <= 1 || hwidth >= F_PI)
- {
- /* Full coverage for all speakers. */
- for(i = 0;i < MaxChannels;i++)
- gains[i] = 0.0f;
- for(i = 0;i < device->NumChan;i++)
- {
- enum Channel chan = Speaker2Chan[i];
- gains[chan] = ingain;
- }
- return;
- }
- if(hwidth <= 0.0f)
- {
- /* Infinitely small sound point. */
- for(i = 0;i < MaxChannels;i++)
- gains[i] = 0.0f;
- for(i = 0;i < device->NumChan-1;i++)
- {
- if(angle >= SpeakerAngle[i] && angle < SpeakerAngle[i+1])
- {
- /* Sound is between speakers i and i+1 */
- a = (angle-SpeakerAngle[i]) /
- (SpeakerAngle[i+1]-SpeakerAngle[i]);
- gains[Speaker2Chan[i]] = sqrtf(1.0f-a) * ingain;
- gains[Speaker2Chan[i+1]] = sqrtf( a) * ingain;
- return;
- }
- }
- /* Sound is between last and first speakers */
- if(angle < SpeakerAngle[0])
- angle += F_2PI;
- a = (angle-SpeakerAngle[i]) /
- (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
- gains[Speaker2Chan[i]] = sqrtf(1.0f-a) * ingain;
- gains[Speaker2Chan[0]] = sqrtf( a) * ingain;
- return;
- }
- if(fabsf(angle)+hwidth > F_PI)
- {
- /* The coverage area would go outside of -pi...+pi. Instead, rotate the
- * speaker angles so it would be as if angle=0, and keep them wrapped
- * within -pi...+pi. */
- if(angle > 0.0f)
- {
- ALuint done;
- ALuint i = 0;
- while(i < device->NumChan && device->SpeakerAngle[i]-angle < -F_PI)
- i++;
- for(done = 0;i < device->NumChan;done++)
- {
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle;
- Speaker2Chan[done] = device->Speaker2Chan[i];
- i++;
- }
- for(i = 0;done < device->NumChan;i++)
- {
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle + F_2PI;
- Speaker2Chan[done] = device->Speaker2Chan[i];
- done++;
- }
- }
- else
- {
- /* NOTE: '< device->NumChan' on the iterators is correct here since
- * we need to handle index 0. Because the iterators are unsigned,
- * they'll underflow and wrap to become 0xFFFFFFFF, which will
- * break as expected. */
- ALuint done;
- ALuint i = device->NumChan-1;
- while(i < device->NumChan && device->SpeakerAngle[i]-angle > F_PI)
- i--;
- for(done = device->NumChan-1;i < device->NumChan;done--)
- {
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle;
- Speaker2Chan[done] = device->Speaker2Chan[i];
- i--;
- }
- for(i = device->NumChan-1;done < device->NumChan;i--)
- {
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle - F_2PI;
- Speaker2Chan[done] = device->Speaker2Chan[i];
- done--;
- }
- }
- angle = 0.0f;
- }
- langle = angle - hwidth;
- rangle = angle + hwidth;
- /* First speaker */
- i = 0;
- do {
- ALuint last = device->NumChan-1;
- enum Channel chan = Speaker2Chan[i];
- if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
- {
- tmpgains[chan] = 1.0f;
- continue;
- }
- if(SpeakerAngle[i] < langle && SpeakerAngle[i+1] > langle)
- {
- a = (langle-SpeakerAngle[i]) /
- (SpeakerAngle[i+1]-SpeakerAngle[i]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
- }
- if(SpeakerAngle[i] > rangle)
- {
- a = (F_2PI + rangle-SpeakerAngle[last]) /
- (F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
- }
- else if(SpeakerAngle[last] < rangle)
- {
- a = (rangle-SpeakerAngle[last]) /
- (F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
- }
- } while(0);
- for(i = 1;i < device->NumChan-1;i++)
- {
- enum Channel chan = Speaker2Chan[i];
- if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
- {
- tmpgains[chan] = 1.0f;
- continue;
- }
- if(SpeakerAngle[i] < langle && SpeakerAngle[i+1] > langle)
- {
- a = (langle-SpeakerAngle[i]) /
- (SpeakerAngle[i+1]-SpeakerAngle[i]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
- }
- if(SpeakerAngle[i] > rangle && SpeakerAngle[i-1] < rangle)
- {
- a = (rangle-SpeakerAngle[i-1]) /
- (SpeakerAngle[i]-SpeakerAngle[i-1]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
- }
- }
- /* Last speaker */
- i = device->NumChan-1;
- do {
- enum Channel chan = Speaker2Chan[i];
- if(SpeakerAngle[i] >= langle && SpeakerAngle[i] <= rangle)
- {
- tmpgains[Speaker2Chan[i]] = 1.0f;
- continue;
- }
- if(SpeakerAngle[i] > rangle && SpeakerAngle[i-1] < rangle)
- {
- a = (rangle-SpeakerAngle[i-1]) /
- (SpeakerAngle[i]-SpeakerAngle[i-1]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
- }
- if(SpeakerAngle[i] < langle)
- {
- a = (langle-SpeakerAngle[i]) /
- (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
- }
- else if(SpeakerAngle[0] > langle)
- {
- a = (F_2PI + langle-SpeakerAngle[i]) /
- (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
- tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
- }
- } while(0);
- for(i = 0;i < device->NumChan;i++)
- {
- enum Channel chan = device->Speaker2Chan[i];
- gains[chan] = sqrtf(tmpgains[chan]) * ingain;
- }
- }
- ALvoid aluInitPanning(ALCdevice *Device)
- {
- const char *layoutname = NULL;
- enum Channel *Speaker2Chan;
- ALfloat *SpeakerAngle;
- Speaker2Chan = Device->Speaker2Chan;
- SpeakerAngle = Device->SpeakerAngle;
- switch(Device->FmtChans)
- {
- case DevFmtMono:
- Device->NumChan = 1;
- Speaker2Chan[0] = FrontCenter;
- SpeakerAngle[0] = DEG2RAD(0.0f);
- layoutname = NULL;
- break;
- case DevFmtStereo:
- Device->NumChan = 2;
- Speaker2Chan[0] = FrontLeft;
- Speaker2Chan[1] = FrontRight;
- SpeakerAngle[0] = DEG2RAD(-90.0f);
- SpeakerAngle[1] = DEG2RAD( 90.0f);
- layoutname = "layout_stereo";
- break;
- case DevFmtQuad:
- Device->NumChan = 4;
- Speaker2Chan[0] = BackLeft;
- Speaker2Chan[1] = FrontLeft;
- Speaker2Chan[2] = FrontRight;
- Speaker2Chan[3] = BackRight;
- SpeakerAngle[0] = DEG2RAD(-135.0f);
- SpeakerAngle[1] = DEG2RAD( -45.0f);
- SpeakerAngle[2] = DEG2RAD( 45.0f);
- SpeakerAngle[3] = DEG2RAD( 135.0f);
- layoutname = "layout_quad";
- break;
- case DevFmtX51:
- Device->NumChan = 5;
- Speaker2Chan[0] = BackLeft;
- Speaker2Chan[1] = FrontLeft;
- Speaker2Chan[2] = FrontCenter;
- Speaker2Chan[3] = FrontRight;
- Speaker2Chan[4] = BackRight;
- SpeakerAngle[0] = DEG2RAD(-110.0f);
- SpeakerAngle[1] = DEG2RAD( -30.0f);
- SpeakerAngle[2] = DEG2RAD( 0.0f);
- SpeakerAngle[3] = DEG2RAD( 30.0f);
- SpeakerAngle[4] = DEG2RAD( 110.0f);
- layoutname = "layout_surround51";
- break;
- case DevFmtX51Side:
- Device->NumChan = 5;
- Speaker2Chan[0] = SideLeft;
- Speaker2Chan[1] = FrontLeft;
- Speaker2Chan[2] = FrontCenter;
- Speaker2Chan[3] = FrontRight;
- Speaker2Chan[4] = SideRight;
- SpeakerAngle[0] = DEG2RAD(-90.0f);
- SpeakerAngle[1] = DEG2RAD(-30.0f);
- SpeakerAngle[2] = DEG2RAD( 0.0f);
- SpeakerAngle[3] = DEG2RAD( 30.0f);
- SpeakerAngle[4] = DEG2RAD( 90.0f);
- layoutname = "layout_side51";
- break;
- case DevFmtX61:
- Device->NumChan = 6;
- Speaker2Chan[0] = SideLeft;
- Speaker2Chan[1] = FrontLeft;
- Speaker2Chan[2] = FrontCenter;
- Speaker2Chan[3] = FrontRight;
- Speaker2Chan[4] = SideRight;
- Speaker2Chan[5] = BackCenter;
- SpeakerAngle[0] = DEG2RAD(-90.0f);
- SpeakerAngle[1] = DEG2RAD(-30.0f);
- SpeakerAngle[2] = DEG2RAD( 0.0f);
- SpeakerAngle[3] = DEG2RAD( 30.0f);
- SpeakerAngle[4] = DEG2RAD( 90.0f);
- SpeakerAngle[5] = DEG2RAD(180.0f);
- layoutname = "layout_surround61";
- break;
- case DevFmtX71:
- Device->NumChan = 7;
- Speaker2Chan[0] = BackLeft;
- Speaker2Chan[1] = SideLeft;
- Speaker2Chan[2] = FrontLeft;
- Speaker2Chan[3] = FrontCenter;
- Speaker2Chan[4] = FrontRight;
- Speaker2Chan[5] = SideRight;
- Speaker2Chan[6] = BackRight;
- SpeakerAngle[0] = DEG2RAD(-150.0f);
- SpeakerAngle[1] = DEG2RAD( -90.0f);
- SpeakerAngle[2] = DEG2RAD( -30.0f);
- SpeakerAngle[3] = DEG2RAD( 0.0f);
- SpeakerAngle[4] = DEG2RAD( 30.0f);
- SpeakerAngle[5] = DEG2RAD( 90.0f);
- SpeakerAngle[6] = DEG2RAD( 150.0f);
- layoutname = "layout_surround71";
- break;
- }
- if(layoutname && Device->Type != Loopback)
- SetSpeakerArrangement(layoutname, SpeakerAngle, Speaker2Chan, Device->NumChan);
- }
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