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- /*
- * OpenAL Source Latency Example
- *
- * Copyright (c) 2012 by Chris Robinson <[email protected]>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
- /* This file contains an example for checking the latency of a sound. */
- #include <stdio.h>
- #include <assert.h>
- #include "AL/al.h"
- #include "AL/alc.h"
- #include "AL/alext.h"
- #include "common/alhelpers.h"
- #include "common/sdl_sound.h"
- static LPALBUFFERSAMPLESSOFT alBufferSamplesSOFT = wrap_BufferSamples;
- static LPALISBUFFERFORMATSUPPORTEDSOFT alIsBufferFormatSupportedSOFT;
- static LPALSOURCEDSOFT alSourcedSOFT;
- static LPALSOURCE3DSOFT alSource3dSOFT;
- static LPALSOURCEDVSOFT alSourcedvSOFT;
- static LPALGETSOURCEDSOFT alGetSourcedSOFT;
- static LPALGETSOURCE3DSOFT alGetSource3dSOFT;
- static LPALGETSOURCEDVSOFT alGetSourcedvSOFT;
- static LPALSOURCEI64SOFT alSourcei64SOFT;
- static LPALSOURCE3I64SOFT alSource3i64SOFT;
- static LPALSOURCEI64VSOFT alSourcei64vSOFT;
- static LPALGETSOURCEI64SOFT alGetSourcei64SOFT;
- static LPALGETSOURCE3I64SOFT alGetSource3i64SOFT;
- static LPALGETSOURCEI64VSOFT alGetSourcei64vSOFT;
- /* LoadBuffer loads the named audio file into an OpenAL buffer object, and
- * returns the new buffer ID. */
- static ALuint LoadSound(const char *filename)
- {
- ALenum err, format, type, channels;
- ALuint rate, buffer;
- size_t datalen;
- void *data;
- FilePtr sound;
- /* Open the audio file */
- sound = openAudioFile(filename, 1000);
- if(!sound)
- {
- fprintf(stderr, "Could not open audio in %s\n", filename);
- closeAudioFile(sound);
- return 0;
- }
- /* Get the sound format, and figure out the OpenAL format */
- if(getAudioInfo(sound, &rate, &channels, &type) != 0)
- {
- fprintf(stderr, "Error getting audio info for %s\n", filename);
- closeAudioFile(sound);
- return 0;
- }
- format = GetFormat(channels, type, alIsBufferFormatSupportedSOFT);
- if(format == AL_NONE)
- {
- fprintf(stderr, "Unsupported format (%s, %s) for %s\n",
- ChannelsName(channels), TypeName(type), filename);
- closeAudioFile(sound);
- return 0;
- }
- /* Decode the whole audio stream to a buffer. */
- data = decodeAudioStream(sound, &datalen);
- if(!data)
- {
- fprintf(stderr, "Failed to read audio from %s\n", filename);
- closeAudioFile(sound);
- return 0;
- }
- /* Buffer the audio data into a new buffer object, then free the data and
- * close the file. */
- buffer = 0;
- alGenBuffers(1, &buffer);
- alBufferSamplesSOFT(buffer, rate, format, BytesToFrames(datalen, channels, type),
- channels, type, data);
- free(data);
- closeAudioFile(sound);
- /* Check if an error occured, and clean up if so. */
- err = alGetError();
- if(err != AL_NO_ERROR)
- {
- fprintf(stderr, "OpenAL Error: %s\n", alGetString(err));
- if(alIsBuffer(buffer))
- alDeleteBuffers(1, &buffer);
- return 0;
- }
- return buffer;
- }
- int main(int argc, char **argv)
- {
- ALuint source, buffer;
- ALdouble offsets[2];
- ALenum state;
- /* Print out usage if no file was specified */
- if(argc < 2)
- {
- fprintf(stderr, "Usage: %s <filename>\n", argv[0]);
- return 1;
- }
- /* Initialize OpenAL with the default device, and check for EFX support. */
- if(InitAL() != 0)
- return 1;
- if(!alIsExtensionPresent("AL_SOFT_source_latency"))
- {
- fprintf(stderr, "Error: AL_SOFT_source_latency not supported\n");
- CloseAL();
- return 1;
- }
- /* Define a macro to help load the function pointers. */
- #define LOAD_PROC(x) ((x) = alGetProcAddress(#x))
- LOAD_PROC(alSourcedSOFT);
- LOAD_PROC(alSource3dSOFT);
- LOAD_PROC(alSourcedvSOFT);
- LOAD_PROC(alGetSourcedSOFT);
- LOAD_PROC(alGetSource3dSOFT);
- LOAD_PROC(alGetSourcedvSOFT);
- LOAD_PROC(alSourcei64SOFT);
- LOAD_PROC(alSource3i64SOFT);
- LOAD_PROC(alSourcei64vSOFT);
- LOAD_PROC(alGetSourcei64SOFT);
- LOAD_PROC(alGetSource3i64SOFT);
- LOAD_PROC(alGetSourcei64vSOFT);
- if(alIsExtensionPresent("AL_SOFT_buffer_samples"))
- {
- LOAD_PROC(alBufferSamplesSOFT);
- LOAD_PROC(alIsBufferFormatSupportedSOFT);
- }
- #undef LOAD_PROC
- /* Load the sound into a buffer. */
- buffer = LoadSound(argv[1]);
- if(!buffer)
- {
- CloseAL();
- return 1;
- }
- /* Create the source to play the sound with. */
- source = 0;
- alGenSources(1, &source);
- alSourcei(source, AL_BUFFER, buffer);
- assert(alGetError()==AL_NO_ERROR && "Failed to setup sound source");
- /* Play the sound until it finishes. */
- alSourcePlay(source);
- do {
- Sleep(10);
- alGetSourcei(source, AL_SOURCE_STATE, &state);
- /* Get the source offset and latency. AL_SEC_OFFSET_LATENCY_SOFT will
- * place the offset (in seconds) in offsets[0], and the time until that
- * offset will be heard (in seconds) in offsets[1]. */
- alGetSourcedvSOFT(source, AL_SEC_OFFSET_LATENCY_SOFT, offsets);
- printf("\rOffset: %f - Latency:%3u ms ", offsets[0], (ALuint)(offsets[1]*1000));
- fflush(stdout);
- } while(alGetError() == AL_NO_ERROR && state == AL_PLAYING);
- printf("\n");
- /* All done. Delete resources, and close OpenAL. */
- alDeleteSources(1, &source);
- alDeleteBuffers(1, &buffer);
- CloseAL();
- return 0;
- }
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