/**
 * Copyright (c) 2006-2020 LOVE Development Team
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 *
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would be
 *    appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 *    misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 **/

#include "Body.h"

namespace love
{
namespace physics
{

love::Type Body::type("Body", &Object::type);

Body::~Body()
{
}

bool Body::getConstant(const char *in, Type &out)
{
	return types.find(in, out);
}

bool Body::getConstant(Type in, const char *&out)
{
	return types.find(in, out);
}

std::vector<std::string> Body::getConstants(Type)
{
	return types.getNames();
}

StringMap<Body::Type, Body::BODY_MAX_ENUM>::Entry Body::typeEntries[] =
{
	{"static", Body::BODY_STATIC},
	{"dynamic", Body::BODY_DYNAMIC},
	{"kinematic", Body::BODY_KINEMATIC},
};

StringMap<Body::Type, Body::BODY_MAX_ENUM> Body::types(Body::typeEntries, sizeof(Body::typeEntries));

} // physics
} // love
