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@@ -51,6 +51,9 @@ LOVE 0.9.0 [Baby Inspector]
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* Added Image:getData.
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* Added SoundData:getDuration and SoundData:getSampleCount.
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* Added Source:isPlaying.
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+ * Added Source:setRelativePosition and Source:hasRelativePosition.
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+ * Added Source:setCone and Source:getCone.
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+ * Added Source:getChannels.
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* Added new Channels API for love.thread.
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* Added limited table support to Channel:push.
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* Added Thread:getError.
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@@ -77,6 +80,7 @@ LOVE 0.9.0 [Baby Inspector]
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* Added window resize and visible events.
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* Added love.window.getDimensions.
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* Added love.window.getIcon.
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+ * Added t.window.icon to love.conf.
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* Added love.mousefocus and love.window.hasMouseFocus.
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* Added custom hardware cursors via love.mouse.newCursor.
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* Added love.mouse.setX/setY.
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@@ -137,7 +141,10 @@ LOVE 0.9.0 [Baby Inspector]
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* Moved window-related functions from love.graphics to love.window.
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* Renamed love's boot script to 'love.boot', which can be required.
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+ * Renamed love.filesystem.mkdir to love.filesystem.createDirectory.
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+ * Renamed love.filesystem.enumerate to love.filesystem.getDirectoryItems.
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* Renamed World:setAllowSleeping to World:setSleepingAllowed.
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+ * Renamed ChainShape:setPrevVertex to ChainShape:setPreviousVertex.
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* Renamed t.screen to t.window in love.conf.
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* Renamed love.graphics.setCaption to love.window.setTitle.
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* Renamed PixelEffect to Shader (but now with vertex shaders).
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@@ -146,6 +153,7 @@ LOVE 0.9.0 [Baby Inspector]
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* Renamed ParticleSystem:setGravity to ParticleSystem:setLinearAcceleration.
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* Renamed ParticleSystem:setLifetime/setParticleLife to setEmitter/ParticleLifetime.
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* Renamed ParticleSystem:count and all getNum* functions to get*Count.
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+ * Renamed Source:setDistance to Source:setAttenuationDistances.
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* Renamed SoundData:getBits and Decoder:getBits to SoundData:getBitDepth and Decoder:getBitDepth.
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* Renamed love.mouse.setGrab to love.mouse.setGrabbed.
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@@ -181,6 +189,7 @@ LOVE 0.9.0 [Baby Inspector]
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* Updated love.keypressed's second argument to be a boolean indicating key repeat.
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* Updated keyboard key constants for some more modern keyboard keys.
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* Updated window code to use adaptive vsync when available, if vsync is enabled.
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+ * updated love.graphics.print's x and y arguments to default to 0.
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* Updated the setFilter and setWrap methods, the second argument is now optional.
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* Updated Font and ParticleSystem rendering code, now more performant.
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* Updated SpriteBatch code, now more performant when adding/setting and (un)binding.
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@@ -190,8 +199,7 @@ LOVE 0.9.0 [Baby Inspector]
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* Updated error messages when sending bad values to Shaders.
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* Updated love.graphics.newParticleSystem to have a default buffer size of 1000.
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* Updated ImageData:setPixel to accept a table and default to 255 alpha.
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- * Updated ImageData:mapPixel to accept optional x,y,w,h arguments.
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- * Updated ImageData:mapPixel to be more efficient.
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+ * Updated ImageData:mapPixel, is now more efficient and accepts optional x,y,w,h arguments.
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* Updated love.image memory handling, improves errors and thread-safety.
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* Updated all love object constructors to optionally accept FileData if they accept a filename.
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* Updated allocation for SoundData, it's more efficient and less wasteful.
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