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Fix SpriteBatch:setDrawRange.

Alex Szpakowski 7 years ago
parent
commit
065f4a8e9b
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/modules/graphics/opengl/Graphics.cpp

+ 1 - 1
src/modules/graphics/opengl/Graphics.cpp

@@ -382,7 +382,7 @@ void Graphics::drawQuads(int start, int count, const vertex::Attributes &attribu
 	{
 	{
 		gl.setVertexAttributes(attributes, buffers);
 		gl.setVertexAttributes(attributes, buffers);
 
 
-		int basevertex = start;
+		int basevertex = start * 4;
 
 
 		for (int quadindex = 0; quadindex < count; quadindex += MAX_QUADS_PER_DRAW)
 		for (int quadindex = 0; quadindex < count; quadindex += MAX_QUADS_PER_DRAW)
 		{
 		{