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@@ -57,7 +57,7 @@ int w_newWorld(lua_State *L)
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bool sleep = luax_optboolean(L, 3, true);
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bool sleep = luax_optboolean(L, 3, true);
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World *w;
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World *w;
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- ASSERT_GUARD(w = instance->newWorld(gx, gy, sleep);)
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+ EXCEPT_GUARD(w = instance->newWorld(gx, gy, sleep);)
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luax_pushtype(L, "World", PHYSICS_WORLD_T, w);
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luax_pushtype(L, "World", PHYSICS_WORLD_T, w);
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return 1;
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return 1;
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@@ -75,7 +75,7 @@ int w_newBody(lua_State *L)
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return luaL_error(L, "Invalid Body type: %s", typestr);
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return luaL_error(L, "Invalid Body type: %s", typestr);
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Body *body;
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Body *body;
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- ASSERT_GUARD(body = instance->newBody(world, x, y, btype);)
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+ EXCEPT_GUARD(body = instance->newBody(world, x, y, btype);)
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luax_pushtype(L, "Body", PHYSICS_BODY_T, body);
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luax_pushtype(L, "Body", PHYSICS_BODY_T, body);
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return 1;
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return 1;
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}
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}
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@@ -86,7 +86,7 @@ int w_newFixture(lua_State *L)
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Shape *shape = luax_checkshape(L, 2);
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Shape *shape = luax_checkshape(L, 2);
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float density = (float)luaL_optnumber(L, 3, 1.0f);
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float density = (float)luaL_optnumber(L, 3, 1.0f);
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Fixture *fixture;
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Fixture *fixture;
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- ASSERT_GUARD(fixture = instance->newFixture(body, shape, density);)
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+ EXCEPT_GUARD(fixture = instance->newFixture(body, shape, density);)
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luax_pushtype(L, "Fixture", PHYSICS_FIXTURE_T, fixture);
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luax_pushtype(L, "Fixture", PHYSICS_FIXTURE_T, fixture);
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return 1;
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return 1;
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}
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}
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@@ -99,7 +99,7 @@ int w_newCircleShape(lua_State *L)
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{
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{
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float radius = (float)luaL_checknumber(L, 1);
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float radius = (float)luaL_checknumber(L, 1);
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CircleShape *shape;
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CircleShape *shape;
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- ASSERT_GUARD(shape = instance->newCircleShape(radius);)
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+ EXCEPT_GUARD(shape = instance->newCircleShape(radius);)
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luax_pushtype(L, "CircleShape", PHYSICS_CIRCLE_SHAPE_T, shape);
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luax_pushtype(L, "CircleShape", PHYSICS_CIRCLE_SHAPE_T, shape);
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return 1;
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return 1;
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}
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}
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@@ -109,7 +109,7 @@ int w_newCircleShape(lua_State *L)
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float y = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 2);
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float radius = (float)luaL_checknumber(L, 3);
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float radius = (float)luaL_checknumber(L, 3);
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CircleShape *shape;
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CircleShape *shape;
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- ASSERT_GUARD(shape = instance->newCircleShape(x, y, radius);)
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+ EXCEPT_GUARD(shape = instance->newCircleShape(x, y, radius);)
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luax_pushtype(L, "CircleShape", PHYSICS_CIRCLE_SHAPE_T, shape);
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luax_pushtype(L, "CircleShape", PHYSICS_CIRCLE_SHAPE_T, shape);
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return 1;
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return 1;
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}
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}
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@@ -126,7 +126,7 @@ int w_newRectangleShape(lua_State *L)
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float w = (float)luaL_checknumber(L, 1);
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float w = (float)luaL_checknumber(L, 1);
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float h = (float)luaL_checknumber(L, 2);
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float h = (float)luaL_checknumber(L, 2);
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PolygonShape *shape;
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PolygonShape *shape;
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- ASSERT_GUARD(shape = instance->newRectangleShape(w, h);)
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+ EXCEPT_GUARD(shape = instance->newRectangleShape(w, h);)
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luax_pushtype(L, "PolygonShape", PHYSICS_POLYGON_SHAPE_T, shape);
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luax_pushtype(L, "PolygonShape", PHYSICS_POLYGON_SHAPE_T, shape);
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return 1;
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return 1;
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}
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}
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@@ -138,7 +138,7 @@ int w_newRectangleShape(lua_State *L)
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float h = (float)luaL_checknumber(L, 4);
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float h = (float)luaL_checknumber(L, 4);
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float angle = (float)luaL_optnumber(L, 5, 0);
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float angle = (float)luaL_optnumber(L, 5, 0);
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PolygonShape *shape;
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PolygonShape *shape;
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- ASSERT_GUARD(shape = instance->newRectangleShape(x, y, w, h, angle);)
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+ EXCEPT_GUARD(shape = instance->newRectangleShape(x, y, w, h, angle);)
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luax_pushtype(L, "PolygonShape", PHYSICS_POLYGON_SHAPE_T, shape);
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luax_pushtype(L, "PolygonShape", PHYSICS_POLYGON_SHAPE_T, shape);
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return 1;
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return 1;
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}
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}
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@@ -153,19 +153,23 @@ int w_newEdgeShape(lua_State *L)
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float x2 = (float)luaL_checknumber(L, 3);
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float x2 = (float)luaL_checknumber(L, 3);
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float y2 = (float)luaL_checknumber(L, 4);
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float y2 = (float)luaL_checknumber(L, 4);
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EdgeShape *shape;
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EdgeShape *shape;
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- ASSERT_GUARD(shape = instance->newEdgeShape(x1, y1, x2, y2);)
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+ EXCEPT_GUARD(shape = instance->newEdgeShape(x1, y1, x2, y2);)
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luax_pushtype(L, "EdgeShape", PHYSICS_EDGE_SHAPE_T, shape);
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luax_pushtype(L, "EdgeShape", PHYSICS_EDGE_SHAPE_T, shape);
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return 1;
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return 1;
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}
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}
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int w_newPolygonShape(lua_State *L)
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int w_newPolygonShape(lua_State *L)
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{
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{
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- ASSERT_GUARD(return instance->newPolygonShape(L);)
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+ int ret = 0;
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+ EXCEPT_GUARD(ret = instance->newPolygonShape(L);)
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+ return ret;
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}
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}
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int w_newChainShape(lua_State *L)
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int w_newChainShape(lua_State *L)
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{
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{
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- ASSERT_GUARD(return instance->newChainShape(L);)
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+ int ret = 0;
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+ EXCEPT_GUARD(ret = instance->newChainShape(L);)
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+ return ret;
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}
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}
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int w_newDistanceJoint(lua_State *L)
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int w_newDistanceJoint(lua_State *L)
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@@ -178,7 +182,7 @@ int w_newDistanceJoint(lua_State *L)
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float y2 = (float)luaL_checknumber(L, 6);
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float y2 = (float)luaL_checknumber(L, 6);
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bool collideConnected = luax_optboolean(L, 7, false);
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bool collideConnected = luax_optboolean(L, 7, false);
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DistanceJoint *j;
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DistanceJoint *j;
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- ASSERT_GUARD(j = instance->newDistanceJoint(body1, body2, x1, y1, x2, y2, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newDistanceJoint(body1, body2, x1, y1, x2, y2, collideConnected);)
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luax_pushtype(L, "DistanceJoint", PHYSICS_DISTANCE_JOINT_T, j);
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luax_pushtype(L, "DistanceJoint", PHYSICS_DISTANCE_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -189,7 +193,7 @@ int w_newMouseJoint(lua_State *L)
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float x = (float)luaL_checknumber(L, 2);
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float x = (float)luaL_checknumber(L, 2);
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float y = (float)luaL_checknumber(L, 3);
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float y = (float)luaL_checknumber(L, 3);
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MouseJoint *j;
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MouseJoint *j;
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- ASSERT_GUARD(j = instance->newMouseJoint(body, x, y);)
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+ EXCEPT_GUARD(j = instance->newMouseJoint(body, x, y);)
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luax_pushtype(L, "MouseJoint", PHYSICS_MOUSE_JOINT_T, j);
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luax_pushtype(L, "MouseJoint", PHYSICS_MOUSE_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -202,7 +206,7 @@ int w_newRevoluteJoint(lua_State *L)
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float y = (float)luaL_checknumber(L, 4);
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float y = (float)luaL_checknumber(L, 4);
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bool collideConnected = luax_optboolean(L, 5, false);
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bool collideConnected = luax_optboolean(L, 5, false);
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RevoluteJoint *j;
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RevoluteJoint *j;
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- ASSERT_GUARD(j = instance->newRevoluteJoint(body1, body2, x, y, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newRevoluteJoint(body1, body2, x, y, collideConnected);)
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luax_pushtype(L, "RevoluteJoint", PHYSICS_REVOLUTE_JOINT_T, j);
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luax_pushtype(L, "RevoluteJoint", PHYSICS_REVOLUTE_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -232,7 +236,7 @@ int w_newPrismaticJoint(lua_State *L)
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collideConnected = luax_optboolean(L, 7, false);
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collideConnected = luax_optboolean(L, 7, false);
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}
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}
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PrismaticJoint *j;
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PrismaticJoint *j;
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- ASSERT_GUARD(j = instance->newPrismaticJoint(body1, body2, xA, yA, xB, yB, ax, ay, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newPrismaticJoint(body1, body2, xA, yA, xB, yB, ax, ay, collideConnected);)
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luax_pushtype(L, "PrismaticJoint", PHYSICS_PRISMATIC_JOINT_T, j);
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luax_pushtype(L, "PrismaticJoint", PHYSICS_PRISMATIC_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -253,7 +257,7 @@ int w_newPulleyJoint(lua_State *L)
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bool collideConnected = luax_optboolean(L, 12, true); // PulleyJoints default to colliding connected bodies, see b2PulleyJoint.h
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bool collideConnected = luax_optboolean(L, 12, true); // PulleyJoints default to colliding connected bodies, see b2PulleyJoint.h
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PulleyJoint *j;
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PulleyJoint *j;
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- ASSERT_GUARD(j = instance->newPulleyJoint(body1, body2, b2Vec2(gx1,gy1), b2Vec2(gx2,gy2), b2Vec2(x1,y1), b2Vec2(x2,y2), ratio, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newPulleyJoint(body1, body2, b2Vec2(gx1,gy1), b2Vec2(gx2,gy2), b2Vec2(x1,y1), b2Vec2(x2,y2), ratio, collideConnected);)
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luax_pushtype(L, "PulleyJoint", PHYSICS_PULLEY_JOINT_T, j);
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luax_pushtype(L, "PulleyJoint", PHYSICS_PULLEY_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -266,7 +270,7 @@ int w_newGearJoint(lua_State *L)
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bool collideConnected = luax_optboolean(L, 4, false);
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bool collideConnected = luax_optboolean(L, 4, false);
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GearJoint *j;
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GearJoint *j;
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- ASSERT_GUARD(j = instance->newGearJoint(joint1, joint2, ratio, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newGearJoint(joint1, joint2, ratio, collideConnected);)
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luax_pushtype(L, "GearJoint", PHYSICS_GEAR_JOINT_T, j);
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luax_pushtype(L, "GearJoint", PHYSICS_GEAR_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -292,7 +296,7 @@ int w_newFrictionJoint(lua_State *L)
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collideConnected = luax_optboolean(L, 5, false);
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collideConnected = luax_optboolean(L, 5, false);
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}
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}
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FrictionJoint *j;
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FrictionJoint *j;
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- ASSERT_GUARD(j = instance->newFrictionJoint(body1, body2, xA, yA, xB, yB, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newFrictionJoint(body1, body2, xA, yA, xB, yB, collideConnected);)
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luax_pushtype(L, "FrictionJoint", PHYSICS_FRICTION_JOINT_T, j);
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luax_pushtype(L, "FrictionJoint", PHYSICS_FRICTION_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -318,7 +322,7 @@ int w_newWeldJoint(lua_State *L)
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collideConnected = luax_optboolean(L, 5, false);
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collideConnected = luax_optboolean(L, 5, false);
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}
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}
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WeldJoint *j;
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WeldJoint *j;
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- ASSERT_GUARD(j = instance->newWeldJoint(body1, body2, xA, yA, xB, yB, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newWeldJoint(body1, body2, xA, yA, xB, yB, collideConnected);)
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luax_pushtype(L, "WeldJoint", PHYSICS_WELD_JOINT_T, j);
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luax_pushtype(L, "WeldJoint", PHYSICS_WELD_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -349,7 +353,7 @@ int w_newWheelJoint(lua_State *L)
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}
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}
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WheelJoint *j;
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WheelJoint *j;
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- ASSERT_GUARD(j = instance->newWheelJoint(body1, body2, xA, yA, xB, yB, ax, ay, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newWheelJoint(body1, body2, xA, yA, xB, yB, ax, ay, collideConnected);)
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luax_pushtype(L, "WheelJoint", PHYSICS_WHEEL_JOINT_T, j);
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luax_pushtype(L, "WheelJoint", PHYSICS_WHEEL_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -365,7 +369,7 @@ int w_newRopeJoint(lua_State *L)
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float maxLength = (float)luaL_checknumber(L, 7);
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float maxLength = (float)luaL_checknumber(L, 7);
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bool collideConnected = luax_optboolean(L, 8, false);
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bool collideConnected = luax_optboolean(L, 8, false);
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RopeJoint *j;
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RopeJoint *j;
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- ASSERT_GUARD(j = instance->newRopeJoint(body1, body2, x1, y1, x2, y2, maxLength, collideConnected);)
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+ EXCEPT_GUARD(j = instance->newRopeJoint(body1, body2, x1, y1, x2, y2, maxLength, collideConnected);)
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luax_pushtype(L, "RopeJoint", PHYSICS_ROPE_JOINT_T, j);
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luax_pushtype(L, "RopeJoint", PHYSICS_ROPE_JOINT_T, j);
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return 1;
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return 1;
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}
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}
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@@ -378,14 +382,7 @@ int w_getDistance(lua_State *L)
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int w_setMeter(lua_State *L)
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int w_setMeter(lua_State *L)
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{
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{
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int arg1 = luaL_checkint(L, 1);
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int arg1 = luaL_checkint(L, 1);
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- try
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- {
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- Physics::setMeter(arg1);
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- }
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- catch(love::Exception &e)
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- {
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- return luaL_error(L, e.what());
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- }
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+ EXCEPT_GUARD(Physics::setMeter(arg1);)
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return 0;
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return 0;
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}
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}
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@@ -451,14 +448,7 @@ extern "C" int luaopen_love_physics(lua_State *L)
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{
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{
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if (instance == 0)
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if (instance == 0)
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{
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{
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- try
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- {
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- instance = new Physics();
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- }
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- catch(Exception &e)
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- {
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- return luaL_error(L, e.what());
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- }
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+ EXCEPT_GUARD(instance = new Physics();)
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}
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}
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else
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else
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instance->retain();
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instance->retain();
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