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@@ -477,7 +477,7 @@ namespace opengl
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* @param angle2 The angle at which the arc terminates.
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* @param points Number of points to use to draw the arc.
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**/
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- void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
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+ void arc(DrawMode mode, float x, float y, float radius, float angle1, float angle2, int points = 10);
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/**
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* Draws a polygon with an arbitrary number of vertices.
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