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@@ -105,6 +105,7 @@ LOVE 0.9.0 []
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* Removed love.graphics.setColorMode.
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* Removed love.graphics.setColorMode.
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* Removed love.graphics.newStencil.
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* Removed love.graphics.newStencil.
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* Removed Quad objects (replaced by Geometry).
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* Removed Quad objects (replaced by Geometry).
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+ * Removed ParticleSystem:isFull/isEmpty.
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* Removed love.joystick.open and friends.
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* Removed love.joystick.open and friends.
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* Removed thread names.
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* Removed thread names.
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* Removed old thread messaging api (see Channels).
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* Removed old thread messaging api (see Channels).
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@@ -124,8 +125,10 @@ LOVE 0.9.0 []
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* Updated love.graphics.newScreenshot to create a fully opaque image by default.
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* Updated love.graphics.newScreenshot to create a fully opaque image by default.
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* Updated error messages when sending bad values to Shaders.
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* Updated error messages when sending bad values to Shaders.
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* Updated love.graphics.newParticleSystem to have a default buffer size of 1000.
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* Updated love.graphics.newParticleSystem to have a default buffer size of 1000.
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+ * Updated love.image.newImageData and love.graphics.newImage to accept FileData.
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* Updated ImageData:setPixel to accept a table and default to 255 alpha.
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* Updated ImageData:setPixel to accept a table and default to 255 alpha.
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* Updated love.image memory handling, improves errors and thread-safety.
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* Updated love.image memory handling, improves errors and thread-safety.
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+ * Updated love.audio.newSource and love.sound.newDecoder/newSoundData to accept FileData.
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* Updated allocation for SoundData, it's more efficient and less wasteful.
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* Updated allocation for SoundData, it's more efficient and less wasteful.
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* Updated Source:set* functions to default z to 0.
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* Updated Source:set* functions to default z to 0.
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* Updated love.timer.getFPS to be microsecond-accurate.
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* Updated love.timer.getFPS to be microsecond-accurate.
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