|
@@ -266,6 +266,17 @@ int w_Body_setY(lua_State *L)
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
+int w_Body_setTransform(lua_State *L)
|
|
|
+{
|
|
|
+ Body *t = luax_checkbody(L, 1);
|
|
|
+ float arg1 = (float)luaL_checknumber(L, 2);
|
|
|
+ float arg2 = (float)luaL_checknumber(L, 3);
|
|
|
+ float arg3 = (float)luaL_checknumber(L, 4);
|
|
|
+ luax_catchexcept(L, [&](){ t->setPosition(arg1, arg2); });
|
|
|
+ luax_catchexcept(L, [&](){ t->setAngle(arg3); });
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
int w_Body_setLinearVelocity(lua_State *L)
|
|
|
{
|
|
|
Body *t = luax_checkbody(L, 1);
|
|
@@ -631,6 +642,7 @@ static const luaL_Reg w_Body_functions[] =
|
|
|
{ "getAngle", w_Body_getAngle },
|
|
|
{ "getPosition", w_Body_getPosition },
|
|
|
{ "getTransform", w_Body_getTransform },
|
|
|
+ { "setTransform", w_Body_setTransform },
|
|
|
{ "getLinearVelocity", w_Body_getLinearVelocity },
|
|
|
{ "getWorldCenter", w_Body_getWorldCenter },
|
|
|
{ "getLocalCenter", w_Body_getLocalCenter },
|