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@@ -83,10 +83,10 @@ float linearToGamma(float c);
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*
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*
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* @return Noise value in the range of [0, 1].
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* @return Noise value in the range of [0, 1].
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**/
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**/
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-static float noise1(float x);
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-static float noise2(float x, float y);
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-static float noise3(float x, float y, float z);
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-static float noise4(float x, float y, float z, float w);
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+static float noise1(double x);
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+static float noise2(double x, double y);
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+static float noise3(double x, double y, double z);
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+static float noise4(double x, double y, double z, double w);
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class Math : public Module
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class Math : public Module
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