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Updated the changelog.

Alex Szpakowski 11 years ago
parent
commit
228c925c0d
1 changed files with 11 additions and 1 deletions
  1. 11 1
      changes.txt

+ 11 - 1
changes.txt

@@ -8,6 +8,7 @@ LOVE 0.9.2 [Baby Inspector]
   * Added love.graphics.getCanvasFormats.
   * Added love.graphics.getCanvasFormats.
   * Added love.graphics.getCompressedImageFormats.
   * Added love.graphics.getCompressedImageFormats.
   * Added ParticleSystem:setQuads.
   * Added ParticleSystem:setQuads.
+  * Added ParticleSystem:setLinearDamping.
   * Added SpriteBatch:flush.
   * Added SpriteBatch:flush.
   * Added love.graphics.getStats.
   * Added love.graphics.getStats.
   * Added optional duration argument to Joystick:setVibration.
   * Added optional duration argument to Joystick:setVibration.
@@ -18,8 +19,10 @@ LOVE 0.9.2 [Baby Inspector]
   * Added love.window.getDisplayName.
   * Added love.window.getDisplayName.
   * Added love.window.minimize.
   * Added love.window.minimize.
   * Added love.window.showMessageBox.
   * Added love.window.showMessageBox.
-  * Added love.filesystem.isSymlink, love.filesystem.setSymlinksEnabled, and love.filesystem.areSymlinksEnabled.
   * Added 'refreshrate' field to the table returned by love.window.getMode.
   * Added 'refreshrate' field to the table returned by love.window.getMode.
+  * Added love.window.toPixels and love.window.fromPixels.
+  * Added love.window.setPosition and love.window.getPosition, and 'x' and 'y' fields to love.window.setMode and t.window in love.conf.
+  * Added love.filesystem.isSymlink, love.filesystem.setSymlinksEnabled, and love.filesystem.areSymlinksEnabled.
 
 
   * Deprecated SpriteBatch:bind and SpriteBatch:unbind.
   * Deprecated SpriteBatch:bind and SpriteBatch:unbind.
   * Deprecated all uses of the name 'FSAA' in favor of 'MSAA'.
   * Deprecated all uses of the name 'FSAA' in favor of 'MSAA'.
@@ -27,8 +30,11 @@ LOVE 0.9.2 [Baby Inspector]
   * Deprecated the 'dxt' and 'bc5' graphics feature enums in favor of getCompressedImageFormats.
   * Deprecated the 'dxt' and 'bc5' graphics feature enums in favor of getCompressedImageFormats.
 
 
   * Fixed love.filesystem.setIdentity breaking in some situations when called multiple times.
   * Fixed love.filesystem.setIdentity breaking in some situations when called multiple times.
+  * Fixed the default love.filesystem identity when in Fused mode in Windows.
   * Fixed love.system.openURL sometimes blocking indefinitely on Linux.
   * Fixed love.system.openURL sometimes blocking indefinitely on Linux.
+  * Fixed love.joystick.setGamepadMapping.
   * Fixed shader:getWarnings returning unnecessary information.
   * Fixed shader:getWarnings returning unnecessary information.
+  * Fixed some cases of noncompliant shader code not properly erroring on some nvidia drivers.
   * Fixed a potential crash when Shader objects are garbage collected.
   * Fixed a potential crash when Shader objects are garbage collected.
   * Fixed love.graphics.newMesh(vertexcount, ...) causing the Mesh to do instanced rendering.
   * Fixed love.graphics.newMesh(vertexcount, ...) causing the Mesh to do instanced rendering.
   * Fixed Mesh:getVertexMap.
   * Fixed Mesh:getVertexMap.
@@ -38,6 +44,7 @@ LOVE 0.9.2 [Baby Inspector]
   * Fixed Texture memory leak when Meshes are garbage collected.
   * Fixed Texture memory leak when Meshes are garbage collected.
   * Fixed the default line join mode to be 'miter' instead of an undefined value.
   * Fixed the default line join mode to be 'miter' instead of an undefined value.
   * Fixed the default error handler text size when highdpi mode is enabled on a Retina monitor.
   * Fixed the default error handler text size when highdpi mode is enabled on a Retina monitor.
+  * Fixed the default error handler background color when sRGB mode is enabled for the window.
   * Fixed love.window.setMode to fall back to the largest available mode if a width or height greater than the largest supported is specified and fullscreen=true.
   * Fixed love.window.setMode to fall back to the largest available mode if a width or height greater than the largest supported is specified and fullscreen=true.
   * Fixed the state of wireframe mode when love.window.setMode is called.
   * Fixed the state of wireframe mode when love.window.setMode is called.
   * Fixed Canvas:getPixel to error if the coordinates are not within the Canvas' size.
   * Fixed Canvas:getPixel to error if the coordinates are not within the Canvas' size.
@@ -47,6 +54,7 @@ LOVE 0.9.2 [Baby Inspector]
 
 
   * Updated the Lua wrapper code for modules to avoid crashes when the module's instance is created, deleted, and recreated.
   * Updated the Lua wrapper code for modules to avoid crashes when the module's instance is created, deleted, and recreated.
   * Updated internal code for handling garbage collection of love objects to be more efficient.
   * Updated internal code for handling garbage collection of love objects to be more efficient.
+  * Updated love's initialization code to trigger a Lua error if love.conf has an error in it.
   * Updated the paths returned by love.filesystem.getSaveDirectory and friends to strip double-slashes from the string.
   * Updated the paths returned by love.filesystem.getSaveDirectory and friends to strip double-slashes from the string.
   * Updated the error message when love.filesystem.write or File:open fails because the directory doesn't exist.
   * Updated the error message when love.filesystem.write or File:open fails because the directory doesn't exist.
   * Updated the error message when love.math.setRandomseed(0) is attempted.
   * Updated the error message when love.math.setRandomseed(0) is attempted.
@@ -55,6 +63,8 @@ LOVE 0.9.2 [Baby Inspector]
   * Updated SpriteBatch:unbind to use less VRAM if the SpriteBatch has the static usage hint.
   * Updated SpriteBatch:unbind to use less VRAM if the SpriteBatch has the static usage hint.
   * Updated love.graphics.newImage, love.image.newImageData, etc. to leave less Lua-owned memory around.
   * Updated love.graphics.newImage, love.image.newImageData, etc. to leave less Lua-owned memory around.
   * Updated love.graphics.push to accept different stack types to push. Current types are "transform" and "all".
   * Updated love.graphics.push to accept different stack types to push. Current types are "transform" and "all".
+  * Updated love shaders to accept GLSL ES precision qualifiers on variables, although they do nothing.
+  * Updated the error message for love.graphics.newShader to be less cryptic if an invalid filename is given.
 
 
 LOVE 0.9.1 [Baby Inspector]
 LOVE 0.9.1 [Baby Inspector]
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