소스 검색

Windows: Prefer OpenGL on Windows ARM64.

Closes #2196.
Miku AuahDark 1 개월 전
부모
커밋
24dfbad024
1개의 변경된 파일4개의 추가작업 그리고 2개의 파일을 삭제
  1. 4 2
      src/modules/graphics/Graphics.cpp

+ 4 - 2
src/modules/graphics/Graphics.cpp

@@ -116,8 +116,10 @@ namespace vulkan { extern love::graphics::Graphics *createInstance(); }
 
 static const Renderer rendererOrder[] = {
 	RENDERER_METAL,
-#ifdef LOVE_ANDROID
-	// Don't enable vulkan by default yet on android - it needs more testing.
+#if defined(LOVE_ANDROID) || (defined(LOVE_WINDOWS) && defined(_M_ARM64))
+	// Don't prioritize Vulkan by default yet on Android - it needs more testing.
+	// Also don't prioritize Vulkan on Windows ARM64 because it doesn't work.
+	// See https://github.com/love2d/love/issues/2196
 	RENDERER_OPENGL,
 	RENDERER_VULKAN,
 #else