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metal: remove a redundant memcpy when uploading pixels to a texture.

Sasha Szpakowski 1 year ago
parent
commit
25e008e20c
1 changed files with 0 additions and 2 deletions
  1. 0 2
      src/modules/graphics/metal/Texture.mm

+ 0 - 2
src/modules/graphics/metal/Texture.mm

@@ -226,8 +226,6 @@ void Texture::uploadByteData(PixelFormat pixelformat, const void *data, size_t s
 													length:size
 												   options:MTLResourceStorageModeShared];
 
-	memcpy(buffer.contents, data, size);
-
 	id<MTLBlitCommandEncoder> encoder = gfx->useBlitEncoder();
 
 	int z = 0;