Browse Source

Remove some obsolete code

Alex Szpakowski 4 years ago
parent
commit
2fb88cb4a5
1 changed files with 0 additions and 9 deletions
  1. 0 9
      src/modules/graphics/opengl/Texture.cpp

+ 0 - 9
src/modules/graphics/opengl/Texture.cpp

@@ -42,11 +42,6 @@ static GLenum createFBO(GLuint &framebuffer, TextureType texType, PixelFormat fo
 	glGenFramebuffers(1, &framebuffer);
 	glGenFramebuffers(1, &framebuffer);
 	gl.bindFramebuffer(OpenGL::FRAMEBUFFER_ALL, framebuffer);
 	gl.bindFramebuffer(OpenGL::FRAMEBUFFER_ALL, framebuffer);
 
 
-	// Intel driver bug: https://github.com/love2d/love/issues/1592
-	bool current_srgb = gl.isStateEnabled(OpenGL::ENABLE_FRAMEBUFFER_SRGB);
-	if (current_srgb && isPixelFormatDepthStencil(format))
-		gl.setEnableState(OpenGL::ENABLE_FRAMEBUFFER_SRGB, false);
-
 	if (texture != 0)
 	if (texture != 0)
 	{
 	{
 		if (isPixelFormatDepthStencil(format) && (GLAD_ES_VERSION_3_0 || !GLAD_ES_VERSION_2_0))
 		if (isPixelFormatDepthStencil(format) && (GLAD_ES_VERSION_3_0 || !GLAD_ES_VERSION_2_0))
@@ -112,10 +107,6 @@ static GLenum createFBO(GLuint &framebuffer, TextureType texType, PixelFormat fo
 
 
 	gl.bindFramebuffer(OpenGL::FRAMEBUFFER_ALL, current_fbo);
 	gl.bindFramebuffer(OpenGL::FRAMEBUFFER_ALL, current_fbo);
 
 
-	// Restore sRGB state if we turned it off above.
-	if (current_srgb && isPixelFormatDepthStencil(format))
-		gl.setEnableState(OpenGL::ENABLE_FRAMEBUFFER_SRGB, current_srgb);
-
 	return status;
 	return status;
 }
 }