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@@ -5,6 +5,8 @@ LOVE 0.9.1 [Baby Inspector]
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* Added Source:clone.
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* Added ParticleSystem:clone.
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+ * Added ParticleSystem:moveTo, has smoother emitter movement compared to setPosition.
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+ * Added ParticleSystem:setRelativeRotation.
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* Added love.graphics.setWireframe for debugging.
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* Added Mesh:setDrawRange and Mesh:getDrawRange.
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* Added instancing support to Meshes with Mesh:setInstanceCount.
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@@ -13,7 +15,6 @@ LOVE 0.9.1 [Baby Inspector]
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* Added high-dpi window support for Retina displays in OS X, via the 'highdpi' window flag.
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* Added love.window.getPixelScale.
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* Added love.graphics.getSystemLimit.
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- * Added ParticleSystem:moveTo, has smoother emitter movement compared to setPosition.
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* Added antialiasing support to Canvases.
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* Added Canvas:getFSAA.
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* Added 'love_ScreenSize' built-in variable in shaders.
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@@ -21,6 +22,7 @@ LOVE 0.9.1 [Baby Inspector]
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* Added support for gamma-correct rendering.
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* Added love.graphics.isSupported("srgb").
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* Added love.math.gammaToLinear and love.math.linearToGamma.
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+ * Added RandomGenerator:getState and RandomGenerator:setState.
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* Deprecated Mesh/SpriteBatch/ParticleSystem:setImage.
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* Deprecated love.graphics.getMaxImageSize and love.graphics.getMaxPointSize.
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@@ -32,6 +34,7 @@ LOVE 0.9.1 [Baby Inspector]
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* Fixed TrueType font glyphs which request a monochrome bitmap pixel mode.
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* Fixed love.graphics.reset causing crashes when called in between love.graphics.push/pop.
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* Fixed tab characters ("\t") to display properly with love.graphics.print.
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+ * Fixed World:getBodyList and World:getJointList causing hard crashes.
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* Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function still exists.)
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@@ -43,6 +46,7 @@ LOVE 0.9.1 [Baby Inspector]
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* Updated ParticleSystem:setEmissionRate to accept non-integer numbers.
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* Updated Source:play to return a boolean indicating success.
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* Updated t.console in conf.lua to create the console before modules are loaded in Windows.
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+ * Updated Mesh vertex maps (index buffers) to use less space in VRAM.
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LOVE 0.9.0 [Baby Inspector]
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