@@ -1350,8 +1350,6 @@ int w_setDefaultShaderCode(lua_State *L)
for (int i = 0; i < 2; i++)
{
- bool gammacorrect = i > 0;
-
for (int renderer = 0; renderer < Graphics::RENDERER_MAX_ENUM; renderer++)
const char *lang = renderer == Graphics::RENDERER_OPENGLES ? "glsles" : "glsl";