Browse Source

Updated the changelog.

Alex Szpakowski 11 years ago
parent
commit
44b97dfadc
1 changed files with 4 additions and 0 deletions
  1. 4 0
      changes.txt

+ 4 - 0
changes.txt

@@ -9,6 +9,7 @@ LOVE 0.9.2 [Baby Inspector]
   * Added love.graphics.getCompressedImageFormats.
   * Added ParticleSystem:setQuads.
   * Added SpriteBatch:flush.
+  * Added love.graphics.getStats.
   * Added optional duration argument to Joystick:setVibration.
   * Added love.joystick.loadGamepadMappings and love.joystick.saveGamepadMappings.
   * Added Joint:setUserData and Joint:getUserData.
@@ -18,6 +19,7 @@ LOVE 0.9.2 [Baby Inspector]
   * Added love.window.minimize.
   * Added love.window.showMessageBox.
   * Added love.filesystem.isSymlink, love.filesystem.setSymlinksEnabled, and love.filesystem.areSymlinksEnabled.
+  * Added 'refreshrate' field to the table returned by love.window.getMode.
 
   * Deprecated SpriteBatch:bind and SpriteBatch:unbind.
   * Deprecated all uses of the name 'FSAA' in favor of 'MSAA'.
@@ -38,6 +40,8 @@ LOVE 0.9.2 [Baby Inspector]
   * Fixed the default error handler text size when highdpi mode is enabled on a Retina monitor.
   * Fixed love.window.setMode to fall back to the largest available mode if a width or height greater than the largest supported is specified and fullscreen=true.
   * Fixed the state of wireframe mode when love.window.setMode is called.
+  * Fixed Canvas:getPixel to error if the coordinates are not within the Canvas' size.
+  * Fixed detection of compressed textures to work regardless of the file's extension.
 
   * Renamed all cases of FSAA to MSAA. The FSAA names still exist for backward-compatibility.