|
@@ -240,15 +240,7 @@ bool Window::setContext(int fsaa, bool vsync)
|
|
|
}
|
|
|
|
|
|
// Set vertical synchronization.
|
|
|
- if (vsync)
|
|
|
- {
|
|
|
- // Prefer EXT_swap_control_tear (late swaps happen immediately),
|
|
|
- // otherwise fall back to regular vsync.
|
|
|
- if (SDL_GL_SetSwapInterval(-1) < 0 || SDL_GL_GetSwapInterval() != -1)
|
|
|
- SDL_GL_SetSwapInterval(1);
|
|
|
- }
|
|
|
- else
|
|
|
- SDL_GL_SetSwapInterval(0);
|
|
|
+ SDL_GL_SetSwapInterval(vsync ? 1 : 0);
|
|
|
|
|
|
// Verify FSAA setting.
|
|
|
int buffers;
|