@@ -109,10 +109,14 @@ private:
float left = 0.0f;
float right = 0.0f;
SDL_HapticEffect effect = {};
- Uint16 data[4] = {0};
+ Uint16 data[4];
int id = -1;
Uint32 endtime = SDL_HAPTIC_INFINITY;
+ Vibration()
+ : data() // VS2013 can't initialize the array above...
+ {}
+
} vibration;
static EnumMap<Hat, Uint8, Joystick::HAT_MAX_ENUM>::Entry hatEntries[];