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@@ -26,6 +26,7 @@ LOVE 0.9.0 []
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* Added resize event.
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* Added love.math module.
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* Added a platform-independent (good) random implementation to love.math.
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+ * Added love.math.newRandomGenerator.
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* Added love.math.triangulate.
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* Added blend mode "none".
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* Added SpriteBatch:isEmpty and SpriteBatch:isFull.
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@@ -46,6 +47,8 @@ LOVE 0.9.0 []
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* Added Image:refresh.
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* Added love.graphics.setAlphaTest.
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* Added love.graphics.origin.
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+ * Added many ParticleSystem getter methods.
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+ * Added Geometry objects (replaces Quads), allowing for arbitrary textured polygons.
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* OPTIONAL: Added support for GME.
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* Fixed crashes with font drawing on some ATI cards.
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@@ -63,6 +66,7 @@ LOVE 0.9.0 []
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* Fixed Box2D exception in World:update.
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* Fixed spacing for the last character in an ImageFont.
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* Fixed crash when binding SpriteBatches multiple times.
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+ * Fixed SpriteBatches with more than 16,383 sprites.
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* Fixed File:read reading past end of file.
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* Fixed keyrepeat settings being lost after (indirect) setMode.
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* Fixed alpha blend mode.
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@@ -71,12 +75,15 @@ LOVE 0.9.0 []
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* Fixed line numbers in shader errors.
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* Fixed line wrapping in love.graphics.printf.
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* Fixed fused release mode in OS X.
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+ * Fixed love.graphics.getColor on some Windows systems.
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* Moved love's startup to modules/love.
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* Renamed love's boot script to 'love.boot', which can be required.
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* Renamed PixelEffect to Shader (but now with vertex shaders).
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* Renamed love.graphics.setDefaultImageFilter to love.graphics.setDefaultFilter.
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+ * Renamed ParticleSystem:setSprite to ParticleSystem:setImage.
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+ * Renamed ParticleSystem:setGravity to ParticleSystem:setLinearAcceleration.
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* Removed love.joystick.open and friends.
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* Removed love.graphics.drawTest.
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@@ -84,6 +91,7 @@ LOVE 0.9.0 []
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* Removed old thread messaging api (see Channels).
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* Removed love.graphics.quad/triangle.
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* Removed ColorMode functions.
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+ * Removed Quad objects (replaced by Geometry).
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* Updated allocation for SoundData, it's more efficient and less wasteful.
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* Updated Source:set* functions to default z to 0.
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