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@@ -156,10 +156,8 @@ function love.arg.parse_options()
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end
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end
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--- Returns the arguments that are passed to your game via love.load() it holds
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--- the exact same arguments as the default 'arg' table, except the indexes are
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--- shifted such that your game source (eg. "game.love" for a file, "game.exe"
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--- for a fused game) is out[0]
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+-- Returns the arguments that are passed to your game via love.load()
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+-- arguments that were parsed as options are skipped.
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function love.arg.game_arguments(a)
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local out = {}
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