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vulkan supports min/max blend ops

slime 2 years ago
parent
commit
510b73c2b6
1 changed files with 3 additions and 3 deletions
  1. 3 3
      src/modules/graphics/vulkan/Graphics.cpp

+ 3 - 3
src/modules/graphics/vulkan/Graphics.cpp

@@ -559,9 +559,9 @@ void Graphics::initCapabilities()
 	capabilities.features[FEATURE_MULTI_RENDER_TARGET_FORMATS] = true;
 	capabilities.features[FEATURE_CLAMP_ZERO] = true;
 	capabilities.features[FEATURE_CLAMP_ONE] = true;
-	capabilities.features[FEATURE_BLEND_MINMAX] = false;
-	capabilities.features[FEATURE_LIGHTEN] = false;
-	capabilities.features[FEATURE_FULL_NPOT] = false;
+	capabilities.features[FEATURE_BLEND_MINMAX] = true;
+	capabilities.features[FEATURE_LIGHTEN] = true;
+	capabilities.features[FEATURE_FULL_NPOT] = true;
 	capabilities.features[FEATURE_PIXEL_SHADER_HIGHP] = true;
 	capabilities.features[FEATURE_SHADER_DERIVATIVES] = true;
 	capabilities.features[FEATURE_GLSL3] = true;