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The ppa build log just told me we no longer use GLU, so why link against it?

Bart van Strien 14 years ago
parent
commit
573d8b10a2
1 changed files with 1 additions and 1 deletions
  1. 1 1
      configure.in

+ 1 - 1
configure.in

@@ -11,7 +11,7 @@ AC_PROG_CXX
 AC_SEARCH_LIBS([sqrt], [m], [], AC_MSG_ERROR([Can't LÖVE without C math library]))
 AC_SEARCH_LIBS([sqrt], [m], [], AC_MSG_ERROR([Can't LÖVE without C math library]))
 AC_SEARCH_LIBS([SDL_Init], [SDL], [], AC_MSG_ERROR([Can't LÖVE without SDL]))
 AC_SEARCH_LIBS([SDL_Init], [SDL], [], AC_MSG_ERROR([Can't LÖVE without SDL]))
 AC_SEARCH_LIBS([glLoadIdentity], [GL], [], AC_MSG_ERROR([Can't LÖVE without OpenGL]))
 AC_SEARCH_LIBS([glLoadIdentity], [GL], [], AC_MSG_ERROR([Can't LÖVE without OpenGL]))
-AC_SEARCH_LIBS([gluOrtho2D], [GLU], [], AC_MSG_ERROR([Can't LÖVE without OpenGL Utility Library]))
+#AC_SEARCH_LIBS([gluOrtho2D], [GLU], [], AC_MSG_ERROR([Can't LÖVE without OpenGL Utility Library]))
 AC_SEARCH_LIBS([alSourcePlay], [openal], [], AC_MSG_ERROR([Can't LÖVE without OpenAL]))
 AC_SEARCH_LIBS([alSourcePlay], [openal], [], AC_MSG_ERROR([Can't LÖVE without OpenAL]))
 AC_ARG_ENABLE([luajit],
 AC_ARG_ENABLE([luajit],
 	[  --enable-luajit Use LuaJIT instead of lua],
 	[  --enable-luajit Use LuaJIT instead of lua],