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@@ -483,6 +483,34 @@ namespace opengl
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return 0;
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return 0;
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}
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}
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+ /**
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+ * Draws an Frame of an Image at the specified coordinates,
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+ * with rotation and scaling along both axes.
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+ *
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+ * @param x The x-coordinate.
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+ * @param y The y-coordinate.
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+ * @param angle The amount of rotation.
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+ * @param sx The scale factor along the x-axis. (1 = normal).
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+ * @param sy The scale factor along the y-axis. (1 = normal).
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+ * @param ox The offset along the x-axis.
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+ * @param oy The offset along the y-axis.
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+ * @param f The Frame to dra.
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+ **/
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+ int _wrap_drawf(lua_State * L)
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+ {
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+ Image * image = luax_checktype<Image>(L, 1, "Image", LOVE_GRAPHICS_IMAGE_BITS);
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+ float x = (float)luaL_checknumber(L, 2);
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+ float y = (float)luaL_checknumber(L, 3);
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+ float angle = (float)luaL_checknumber(L, 4);
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+ float sx = (float)luaL_checknumber(L, 5);
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+ float sy = (float)luaL_checknumber(L, 6);
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+ float ox = (float)luaL_checknumber(L, 7);
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+ float oy = (float)luaL_checknumber(L, 8);
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+ Frame * f = luax_checkframe(L, 9);
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+ image->drawf(x, y, angle, sx, sy, ox, oy, f);
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+ return 0;
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+ }
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+
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int _wrap_drawTest(lua_State * L)
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int _wrap_drawTest(lua_State * L)
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{
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{
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Image * image = luax_checktype<Image>(L, 1, "Image", LOVE_GRAPHICS_IMAGE_BITS);
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Image * image = luax_checktype<Image>(L, 1, "Image", LOVE_GRAPHICS_IMAGE_BITS);
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@@ -687,6 +715,7 @@ namespace opengl
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{ "draw", _wrap_draw },
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{ "draw", _wrap_draw },
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{ "draws", _wrap_draws },
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{ "draws", _wrap_draws },
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+ { "drawf", _wrap_drawf },
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{ "drawTest", _wrap_drawTest },
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{ "drawTest", _wrap_drawTest },
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{ "print", _wrap_print },
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{ "print", _wrap_print },
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