--HG-- branch : minor
@@ -217,7 +217,7 @@ bool Shader::validate(Graphics *gfx, bool gles, const ShaderSource &source, bool
bool supportsGLSL3 = gfx->isSupported(Graphics::FEATURE_GLSL3);
int defaultversion = gles ? 100 : 120;
- EProfile defaultprofile = gles ? EEsProfile : ENoProfile;
+ EProfile defaultprofile = ENoProfile;
glslang::TShader vshader(EShLangVertex);
glslang::TShader pshader(EShLangFragment);